|"You belong in a museum!"
- 10% cooldown reduction = 266.67
- 200 health = 533.33
- 125% base health regeneration = 375
- is gold efficient without its passive and active effects.
- becomes gold efficient in about .
- Without Favor, becomes gold efficient in .
- Its gold efficiency increases by Stealth Ward deployed, becoming gold efficient after deploying 10 wards and increasing indefinitely with each ward deployed afterwards. for every
- If you're only buying for the wards (although you might want to consider just instead), it pays for itself in 26 wards:
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- was the second cheapest finished item of the game, after .
- Starter items
- Basic items
- Advanced items
- Finished items
- Removed items