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Previous Lore

"There's little time to study musty tomes when you're busy crawling around where the musty tomes originally came from." - such is Ezreal Ezreal's credo

Ezreal was born with the gift of magic flowing through his veins. Ezreal, however, was also born with a much stronger sense of wanderlust. Put into school to become a skilled techmaturgist, Ezreal quickly became bored with magical studies.

By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so great that the government of Piltover purchased his maps and salaried his services as Piltover's Grandmaster Explorer.

This sealed the deal on Ezreal's path in life - he would eschew the arcane arts in favor of archaeology. Since then, countless of Ezreal's adventures have been written about as romanticized stories.

One of Ezreal's latest adventures, however, has brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of Shurima Desert, Ezreal uncovered an amulet of incredible power.

Aside from the sheer size of the amulet (it was made for a being easily twice Ezreal's size) it allows the wielder to control and shape magical energy - provided a source of magic is in the vicinity. This allowed Ezreal to tap into his natural talent for magic without having to put any serious effort into it - a big win for the Prodigal Explorer.

The drawback is that for some unknown reason, the amulet is attuned with summoning magic. Without warning, Ezreal may find himself acting as a champion for, as he puts it, "a summoner hell-bent on resolving some irrelevant world-shattering League conflict".

Still, Ezreal feels being summoned into a Field of Justice on occasion is a small price to pay.


"There's little time to study ancient, musty tomes when you're busy trying to find them." - Ezreal Ezreal

Ezreal was born with the gift of magic flowing through his veins. However, Ezreal was also born with a much stronger sense of wanderlust. Though enrolled in Piltover's most acclaimed school for skilled young techmaturgists, Ezreal quickly became bored with magical studies.

By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so remarkable that the government of Piltover purchased his maps and commissioned his services as the city-state's Master Pathfinder.

This sealed the deal for Ezreal's true calling - he would eschew the arcane arts in favor of archaeology. Since then, countless adventures of his have been romanticized and published.

One of Ezreal's more recent adventures brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of the Shurima Desert, Ezreal uncovered an amulet of inestimable power. He barely managed to extract it from its sandy abode due to its sheer magnitude (it was made for a being easily twice Ezreal's size)

After fervent investigation, he found that it allowed the wielder to control and shape magical energy - provided there was a source of magic nearby. This permitted Ezreal to tap into his latent magical abilities without having to put any serious effort into it - a 'big win', as the young prodigy notes.

The lingering drawback is that, for some unknown reason, the amulet is highly attuned to summoning magic. This means that without warning, Ezreal may find himself acting as a champion for, as he puts it, "a summoner hell-bent on resolving some irrelevant world-shattering League conflict".

Still, Ezreal feels that being summoned to a Field of Justice on occasion is a small price to pay for his prized artifact.


Previous Champion Spotlight

Ezreal Champion Spotlight old05:02

Ezreal Champion Spotlight old

Previous Splash Art



Patch History

V7.3
  • EzrealSquare.png Pulsefire Ezreal [S|L]
    • Bug Fix: Fixed a bug where the flying animation stopped, but the audio didn't.
V6.21
  • General
    • Bug Fix: Pulsefire Ezreal's Recall.png Recall VO lines no longer stop playing after he dies.
V6.17
  • Rising Spell Force.png Rising Spell Force
    • Bonus attack speed increased to 10 / 12 / 14% from 10% at all levels.
V6.4
V5.22
  • Stats
    • Base attack damage increased to 55.66 from 50.24.
    • Attack damage growth reduced to 2.41 from 3.
    • Base mana increased to 360.6 from 310.6.
    • Mana growth reduced to 42 from 45.
  • Mystic Shot.png Mystic Shot
    • On-hit CDR increased to 1.5 seconds from 1 second.
    • Cooldown increased to 6.5 / 6 / 5.5 / 5 / 4.5 seconds from 6 / 5.5 / 5 / 4.5 / 4.
  • Arcane Shift.png Arcane Shift
    • Cooldown increased to 19 / 17.5 / 16 / 14.5 / 13 from 19 / 17 / 15 / 13 / 11.
V5.18
V5.13
  • General
    • Updated Pulsefire Ezreal's basic attack animation and visual effects to feel more responsive.
  • Mystic Shot.png Mystic Shot
    • Updated Pulsefire Ezreal's Mystic Shot animation to feel more responsive.
V4.20
  • General
    • Texture update to Classic, Explorer, Frosted, Nottingham and Striker Ezreal.
V4.19
  • General.
    • New splash artwork.
V4.18
  • Mystic Shot.png Mystic Shot
    • Total attack damage ratio increased to (+110% AD) from (+100% AD)
V4.16
  • General.
    • New lore.
V4.12
  • Essence Flux.png Essence Flux
    • Ezreal can now benefit from the attack speed increase if he places himself within the wave.
V4.5
  • Stats
    • Base armor increased to 16 from 12.
V4.4
  • Mystic Shot.png Mystic Shot
    • Ability power ratio increased to (+40% AP) from (+20% AP).
V3.10
  • Mystic Shot.png Mystic Shot
    • Undocumented: Animation changed to match auto-attack animation.
V3.6
  • EzrealSquare.png Pulsefire Ezreal
    • Fixed a bug where Pulsefire Ezreal would occasionally not see gold popups for some of his last hits on targets in plain view.
    • Fixed a bug where Pulsefire Ezreal would play his death animation a second time if Trueshot Barrage was leveled up while dead.
V3.01
  • Stats
    • Base movement speed reduced to 325 from 330.
  • Rising Spell Force.png Rising Spell Force
    • Duration reduced to 5 seconds from 6.
  • Trueshot Barrage.png Trueshot Barrage
    • Damage falloff per target hit increased to 10% from 8%.
V1.0.0.154
  • Stats
    • Base attack speed reduced to 0.625 from 0.665.
V1.0.0.152
  • Stats
    • Base movement speed increased to 330 from 305.
V1.0.0.150
  • Essence Flux.png Essence Flux
    • No longer reduces enemy champion attack speed.
V1.0.0.146
  • Mystic Shot.png Mystic Shot
    • Mana cost reduced to 28 / 31 / 34 / 37 / 40 from 30 / 35 / 40 / 45 / 50.
  • Essence Flux.png Essence Flux
    • Damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
    • Ability power ratio increased to (+80% AP) from (+60% AP).
    • Missile width reduced to 80 from 120.
V1.0.0.142
  • Mystic Shot.png Mystic Shot
    • Fixed a bug where it had different ranges at different levels.
V1.0.0.140b
  • Essence Flux.png Essence Flux
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
  • Trueshot Barrage.png Trueshot Barrage
    • Mana cost reduced to 100 from 150.
V1.0.0.133
  • General
    • Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.
  • Trueshot Barrage.png Trueshot Barrage
    • Now grants vision while in flight.
V1.0.0.129
  • Essence Flux.png Essence Flux
    • Now correctly flagged as an area effect spell.
V1.0.0.125
V1.0.0.122
  • Mystic Shot.png Mystic Shot
    • Fixed a bug where it did not interact with spell shields.
V1.0.0.121
  • General
    • Adjusted autoattack animation to be more responsive.
  • Essence Flux.png Essence Flux
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
  • Trueshot Barrage.png Trueshot Barrage
    • Cooldown reduced to 80 seconds from 100.
V1.0.0.116
  • Mystic Shot.png Mystic Shot
    • Now additionally scales with (+20% AP).
  • Trueshot Barrage.png Trueshot Barrage
    • Now scales additively with both attack damage and ability power instead of just the higher of the two.
V1.0.0.115
V1.0.0.114
  • Arcane Shift.png Arcane Shift
    • Fixed a bug where it could target unseen minions such as wards.
V1.0.0.112
  • Trueshot Barrage.png Trueshot Barrage
    • Now scales with the higher of a (+100% bonus AD) ratio OR the existing (+90% AP) ratio.
V1.0.0.110
  • Rising Spell Force.png Rising Spell Force
    • Now has a particle to indicate the amount of stacks.
    • Fixed a tooltip bug that stated Ezreal was gaining 15% attack speed per stack instead of 10%.
    • Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast.
V1.0.0.107
  • Stats
    • Base damage increased to 47.6 from 45.
    • Damage per level increased to 3 from 2.6.
    • Base attack speed increased to 0.665 from 0.658.
V1.0.0.104
  • Essence Flux.png Essence Flux
    • Changed the attack speed increase to be additive rather than multiplicative.
    • Cooldown reduced to 9 seconds from 10.
  • Trueshot Barrage.png Trueshot Barrage
    • Ability power ratio increased to (+90% AP) from (+80% AP).
V1.0.0.103
  • Essence Flux.png Essence Flux
    • Ability power ratio increased to (+70% AP) from (+60% AP).
  • Trueshot Barrage.png Trueshot Barrage
    • Ability power ratio increased to (+80% AP) from (+70% AP).
V1.0.0.100
  • Stats
    • Base damage reduced to 45 from 47.6.
    • Damage per level reduced to 2.6 from 3.
    • Attack speed per level reduced to 2.8 from 3.22.
  • Arcane Shift.png Arcane Shift
    • Can no longer be cast while rooted.
  • Mystic Shot.png Mystic Shot
    • Damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140.
  • Essence Flux.png Essence Flux
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
V1.0.0.99
  • Mystic Shot.png Mystic Shot
    • Attack damage scaling reduced to (+100% AD) from (+110% AD).
V1.0.0.98
  • Trueshot Barrage.png Trueshot Barrage
    • Fixed a bug where Ezreal's voice would play at the target location instead of where Ezreal was.
V1.0.0.97
  • Essence Flux.png Essence Flux
    • Fixed a discrepancy in its level-up tooltip that incorrectly mentioned a heal.
V1.0.0.94(b)
  • Mystic Shot.png Mystic Shot
    • Range reduced to 1100 from 1200.
    • Attack damage scaling reduced to (+110% AD) from (+120% AD).
  • Arcane Shift.png Arcane Shift
    • Cooldown increased to 19 / 17 / 15 / 13 / 11 seconds from 17 / 15 / 13 / 11 / 9 seconds.
V1.0.0.94
  • Essence Flux.png Essence Flux
    • Attack speed buff/debuff increased to 20 / 23 / 26 / 29 / 32% from 5 / 10 / 15 / 20 / 25%.
    • Removed the heal component.
V1.0.0.87
  • Mystic Shot.png Mystic Shot
    • Attack damage ratio increased to (+120% AD) from (+100% AD).
  • Essence Flux.png Essence Flux
    • Heal amount reduced to 50% of the damage value from 70%.
    • Attack speed buff/debuff reduced to 5 / 10 / 15 / 20 / 25% from 20 / 25 / 30 / 35 / 40%.
  • Trueshot Barrage.png Trueshot Barrage
    • Ability power ratio reduced to (+70% AP) from (+100% AP).
V1.0.0.85
  • Essence Flux.png Essence Flux
    • Heal reduced to 70% of the damage value from 100%.
V1.0.0.81
  • Stats
    • Base armor increased to 12 from 9.
    • Base damage increased to 49 from 47.
    • Base mana regeneration increased to .9 from .8.
    • Movement speed increased to 305 from 300.
  • Rising Spell Force.png Rising Spell Force
    • Duration increased to 6 seconds from 5.
  • Mystic Shot.png Mystic Shot
    • Base damage increased to 40 / 65 / 90 / 115 / 140 from 40 / 60 / 80 / 100 / 120.
  • Essence Flux.png Essence Flux
    • Missile width increased to 120 from 100.
  • Arcane Shift.png Arcane Shift
    • Closest unit targeting range increased to 750 from 650.
    • Mana cost reduced to 90 from 100.
V1.0.0.79 Added
  • Rising Spell Force.png Rising Spell Force (Innate)
    • Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds, up to 75%.
  • Mystic Shot.png Mystic Shot (Q)
    • Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
  • Essence Flux.png Essence Flux (W)
    • Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
  • Arcane Shift.png Arcane Shift (E)
    • Ezreal teleports to a target nearby location and fires a homing arrow which strikes the nearest enemy unit.
  • Trueshot Barrage.png Trueshot Barrage (Ultimate)
    • Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 8% less damage to each unit it passes through).

References

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