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Previous Lore

"There's little time to study musty tomes when you're busy crawling around where the musty tomes originally came from." - such is Ezreal Ezreal's credo

Ezreal was born with the gift of magic flowing through his veins. Ezreal, however, was also born with a much stronger sense of wanderlust. Put into school to become a skilled techmaturgist, Ezreal quickly became bored with magical studies.

By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so great that the government of Piltover purchased his maps and salaried his services as Piltover's Grandmaster Explorer.

This sealed the deal on Ezreal's path in life - he would eschew the arcane arts in favor of archaeology. Since then, countless of Ezreal's adventures have been written about as romanticized stories.

One of Ezreal's latest adventures, however, has brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of Shurima Desert, Ezreal uncovered an amulet of incredible power.

Aside from the sheer size of the amulet (it was made for a being easily twice Ezreal's size) it allows the wielder to control and shape magical energy - provided a source of magic is in the vicinity. This allowed Ezreal to tap into his natural talent for magic without having to put any serious effort into it - a big win for the Prodigal Explorer.

The drawback is that for some unknown reason, the amulet is attuned with summoning magic. Without warning, Ezreal may find himself acting as a champion for, as he puts it, "a summoner hell-bent on resolving some irrelevant world-shattering League conflict".

Still, Ezreal feels being summoned into a Field of Justice on occasion is a small price to pay.


"There's little time to study ancient, musty tomes when you're busy trying to find them." - Ezreal Ezreal

Ezreal was born with the gift of magic flowing through his veins. However, Ezreal was also born with a much stronger sense of wanderlust. Though enrolled in Piltover's most acclaimed school for skilled young techmaturgists, Ezreal quickly became bored with magical studies.

By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so remarkable that the government of Piltover purchased his maps and commissioned his services as the city-state's Master Pathfinder.

This sealed the deal for Ezreal's true calling - he would eschew the arcane arts in favor of archaeology. Since then, countless adventures of his have been romanticized and published.

One of Ezreal's more recent adventures brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of the Shurima Desert, Ezreal uncovered an amulet of inestimable power. He barely managed to extract it from its sandy abode due to its sheer magnitude (it was made for a being easily twice Ezreal's size)

After fervent investigation, he found that it allowed the wielder to control and shape magical energy - provided there was a source of magic nearby. This permitted Ezreal to tap into his latent magical abilities without having to put any serious effort into it - a 'big win', as the young prodigy notes.

The lingering drawback is that, for some unknown reason, the amulet is highly attuned to summoning magic. This means that without warning, Ezreal may find himself acting as a champion for, as he puts it, "a summoner hell-bent on resolving some irrelevant world-shattering League conflict".

Still, Ezreal feels that being summoned to a Field of Justice on occasion is a small price to pay for his prized artifact.


Previous Champion Spotlight

Ezreal Champion Spotlight old05:02

Ezreal Champion Spotlight old

Previous Splash Art



Patch History

V6.21
  • General
    • Bug Fix: Pulsefire Ezreal's Recall.png Recall VO lines no longer stop playing after he dies.
V6.17
  • Rising Spell Force.png Rising Spell Force
    • Bonus attack speed increased to 10 / 12 / 14% from 10% at all levels.
V6.4
V5.22
  • Stats
    • Attack damage increased to 55.66 from 50.24
    • Attack damage growth reduced to 2.41 from 3
    • Mana increased to 360.6 from 310.6
    • Mana growth reduced to 42 from 45
  • Mystic Shot.png Mystic Shot
    • On-hit cooldown reduction increased to 1.5 seconds from 1.
    • Cooldown increased to 6.5 / 6 / 5.5 / 5 / 4.5 seconds from 6 / 5.5 / 5 / 4.5 / 4.
  • Arcane Shift.png Arcane Shift
    • Cooldown increased to 19 / 17.5 / 16 / 14.5 / 13 seconds from 19 / 17 / 15 / 13 / 11.
V5.18
V5.13
  • EzrealSquare.png Pulsefire Ezreal [S|L]
    • Basic attack animation and visual effects updated to be more responsive.
    • Mystic Shot.png Mystic Shot
      • Animation updated to be more responsive.
V4.20
  • General
    • Texture update to Classic, Explorer, Frosted, Nottingham, and Striker.
V4.19
  • General
    • Classic artwork updated
V4.18
V4.16
  • General
    • New lore
V4.12
  • Essence Flux.png Essence Flux
    • New Effect: Ezreal can gain the bonus attack speed if he manages to place himself within the projectile's path.
V4.5
  • Stats
    • Armor increased to 16 from 12
V4.4
  • Mystic Shot.png Mystic Shot
    • AP ratio increased to (+40% AP) from (+20% AP)
V3.10
  • Mystic Shot.png Mystic Shot
    • Animation changed to match basic attack one (undocumented)
V3.6
  • EzrealSquare.png Pulsefire Ezreal [S|L]
    • Bug Fix: Occasionally not seeing gold pop-ups for some of his last hits on targets in plain view.
    • Bug Fix: Death animation playing a second time if Trueshot Barrage.png Trueshot Barrage was ranked up while dead.
V3.01
  • Stats
    • Movement speed reduced to 325 from 330
  • Rising Spell Force.png Rising Spell Force
    • Duration reduced to 5 seconds from 6.
  • Trueshot Barrage.png Trueshot Barrage
    • Per-hit damage reduction increased to 10% from 8.
V1.0.0.154
  • Stats
    • Attack speed reduced to 0.625 from 0.665
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305
V1.0.0.150
V1.0.0.146
  • Mystic Shot.png Mystic Shot
    • Cost reduced to 28 / 31 / 34 / 37 / 40 from 30 / 35 / 40 / 45 / 50.
  • Essence Flux.png Essence Flux
    • Damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
    • AP ratio increased to (+80% AP) from (+60% AP)
    • Projectile width reduced to 80 from 120.
V1.0.0.142
  • Mystic Shot.png Mystic Shot
    • Bug Fix: Different ranges at different ranks
V1.0.0.140b
  • Essence Flux.png Essence Flux
    • Cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
  • Trueshot Barrage.png Trueshot Barrage
    • Cost reduced to 100 from 150.
V1.0.0.133
  • General
    • Bug Fix: Ezreal losing his running animation and instead 'skating' when surpassing 390 movement speed.
  • Trueshot Barrage.png Trueshot Barrage
    • Now grants vision while in flight.
V1.0.0.129
V1.0.0.125
V1.0.0.122
  • Mystic Shot.png Mystic Shot
    • Bug Fix: Not interacting with spell shields.
V1.0.0.121
  • General
    • Basic attack animation updated to be more responsive.
  • Essence Flux.png Essence Flux
    • Cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
  • Trueshot Barrage.png Trueshot Barrage
    • Cooldown reduced to 80 seconds from 100.
V1.0.0.116
V1.0.0.115
V1.0.0.114
  • Arcane Shift.png Arcane Shift
    • Bug Fix: Homing bolt targeting unseen wards.
V1.0.0.112
  • Trueshot Barrage.png Trueshot Barrage
    • New Effect: Scales with the highest ratio between (+100% Bonus AD) and (+90% AP).
V1.0.0.110
  • Rising Spell Force.png Rising Spell Force
    • New particle to indicate number of stacks.
    • Bug Fix: Tooltip stating attack speed buff was 15% per stack instead of the intended 10.
    • Bug Fix: Some of Ezreal's abilities displaying incorrect text on cast.
V1.0.0.107
  • Stats
    • Attack damage increased to 47.6 from 45
    • Attack damage growth increased to 3 from 2.6
    • Attack speed increased to 0.665 from 0.658
V1.0.0.104
  • Essence Flux.png Essence Flux
    • Attack speed buff/slow stacking changed to additive from multiplicative.
    • Cooldown reduced to 9 seconds from 10.
  • Trueshot Barrage.png Trueshot Barrage
    • AP ratio increased to (+90% AP) from (+80% AP)
V1.0.0.103
V1.0.0.100
  • Stats
    • Attack damage reduced to 45 from 47.6
    • Attack damage growth reduced to 2.6 from 3
    • Attack speed growth reduced to 2.8 from 3.22
  • Arcane Shift.png Arcane Shift
    • Removed: Casting while rooted
  • Mystic Shot.png Mystic Shot
    • Damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140.
  • Essence Flux.png Essence Flux
    • Cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
V1.0.0.99
  • Mystic Shot.png Mystic Shot
    • AD ratio reduced to (+100% AD) from (+110% AD).
V1.0.0.98
  • Trueshot Barrage.png Trueshot Barrage
    • Bug Fix: Ezreal's voice playing at target location instead of his own.
V1.0.0.97
V1.0.0.94(b)
  • Mystic Shot.png Mystic Shot
    • Range reduced to 1100 from 1200.
    • AD ratio reduced to (+110% AD) from (+120% AD)
  • Arcane Shift.png Arcane Shift
    • Cooldown increased to 19 / 17 / 15 / 13 / 11 seconds from 17 / 15 / 13 / 11 / 9.
V1.0.0.94
  • Essence Flux.png Essence Flux
    • Attack speed buff/slow increased to 20 / 23 / 26 / 29 / 32% from 5 / 10 / 15 / 20 / 25.
    • Removed: Heal
V1.0.0.87
  • Mystic Shot.png Mystic Shot
    • AD ratio increased to (+120% AD) from (+100% AD)
  • Essence Flux.png Essence Flux
    • Heal reduced to 50% damage from 70.
    • Attack speed buff/slow reduced to 5 / 10 / 15 / 20 / 25% from 20 / 25 / 30 / 35 / 40.
  • Trueshot Barrage.png Trueshot Barrage
    • AP ratio reduced to (+70% AP) from (+100% AP)
V1.0.0.85
V1.0.0.81
  • Stats
    • Armor increased to 12 from 9
    • Attack damage increased to 49 from 47
    • Mana regen increased to 0.9 from 0.8
    • Movement speed increased to 305 from 300
  • Rising Spell Force.png Rising Spell Force
    • Duration increased to 6 seconds from 5.
  • Mystic Shot.png Mystic Shot
    • Damage increased to 40 / 65 / 90 / 115 / 140 from 40 / 60 / 80 / 100 / 120.
  • Essence Flux.png Essence Flux
    • Projectile width increased to 120 from 100.
  • Arcane Shift.png Arcane Shift
    • Homing bolt range increased to 750 from 650.
    • Cost reduced to 90 from 100.
V1.0.0.79
  • Added

References

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