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Previous Lore

"There's little time to study musty tomes when you're busy crawling around where the musty tomes originally came from." - such is EzrealSquare Ezreal's credo

Ezreal was born with the gift of magic flowing through his veins. Ezreal, however, was also born with a much stronger sense of wanderlust. Put into school to become a skilled techmaturgist, Ezreal quickly became bored with magical studies.

By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so great that the government of Piltover purchased his maps and salaried his services as Piltover's Grandmaster Explorer.

This sealed the deal on Ezreal's path in life - he would eschew the arcane arts in favor of archaeology. Since then, countless of Ezreal's adventures have been written about as romanticized stories.

One of Ezreal's latest adventures, however, has brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of Shurima Desert, Ezreal uncovered an amulet of incredible power.

Aside from the sheer size of the amulet (it was made for a being easily twice Ezreal's size) it allows the wielder to control and shape magical energy - provided a source of magic is in the vicinity. This allowed Ezreal to tap into his natural talent for magic without having to put any serious effort into it - a big win for the Prodigal Explorer.

The drawback is that for some unknown reason, the amulet is attuned with summoning magic. Without warning, Ezreal may find himself acting as a champion for, as he puts it, "a summoner hell-bent on resolving some irrelevant world-shattering League conflict".

Still, Ezreal feels being summoned into a Field of Justice on occasion is a small price to pay.


"There's little time to study ancient, musty tomes when you're busy trying to find them." - EzrealSquare Ezreal

Ezreal was born with the gift of magic flowing through his veins. However, Ezreal was also born with a much stronger sense of wanderlust. Though enrolled in Piltover's most acclaimed school for skilled young techmaturgists, Ezreal quickly became bored with magical studies.

By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so remarkable that the government of Piltover purchased his maps and commissioned his services as the city-state's Master Pathfinder.

This sealed the deal for Ezreal's true calling - he would eschew the arcane arts in favor of archaeology. Since then, countless adventures of his have been romanticized and published.

One of Ezreal's more recent adventures brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of the Shurima Desert, Ezreal uncovered an amulet of inestimable power. He barely managed to extract it from its sandy abode due to its sheer magnitude (it was made for a being easily twice Ezreal's size)

After fervent investigation, he found that it allowed the wielder to control and shape magical energy - provided there was a source of magic nearby. This permitted Ezreal to tap into his latent magical abilities without having to put any serious effort into it - a 'big win', as the young prodigy notes.

The lingering drawback is that, for some unknown reason, the amulet is highly attuned to summoning magic. This means that without warning, Ezreal may find himself acting as a champion for, as he puts it, "a summoner hell-bent on resolving some irrelevant world-shattering League conflict".

Still, Ezreal feels that being summoned to a Field of Justice on occasion is a small price to pay for his prized artifact.


Previous Champion Spotlight

Ezreal Champion Spotlight old05:02

Ezreal Champion Spotlight old

Previous Splash Art



Patch History

V7.22
  • Stats
    • Base attack damage increased to 64 from 55.66.
    • Base armor increased to 31 from 21.88.
  • Arcane Shift Arcane Shift
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 75 / 125 / 175 / 225 / 275.
V7.19
V7.17
  • Mystic Shot Mystic Shot
    • AD ratio increased to 125% AD from 110% AD.
V7.15
  • Mystic Shot Mystic Shot
    • Cooldown reduced to 5.5 / 5.25 / 5 / 4.75 / 4.5 seconds from 6.5 / 6 / 5.5 / 5 / 4.5.
  • EzrealSquare Pulsefire Ezreal [S|L]
    • Essence Flux Essence Flux
      • Bug Fix: On-hit SFX have been restored.
    • Trueshot Barrage Trueshot Barrage
      • Bug Fix: The on-hit SFX volume has been turned up to be equivalent to all other Ezreal skins.
V7.11
  • EzrealSquare Pulsefire Ezreal [S|L]
    • Rising Spell Force Rising Spell Force
      • Bug Fix: Hand-glowy particles for effects like Sheen item Sheen and Rising Spell Force no longer slip to his elbow during his Recall Recall.
    • Mystic Shot Mystic Shot
      • Bug Fix: Fixed a bug where, when Statikk Shiv item Statikk Shiv's chain lighting was proc'd by Mystic Shot, it wasn't properly critting at 100% crit chance.
      • Bug Fix: On-hit particles now properly display when killing jungle monsters.
    • Trueshot Barrage Trueshot Barrage
      • Bug Fix: On-hit particles now properly display when killing jungle monsters.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
V7.3
  • EzrealSquare Pulsefire Ezreal [S|L]
    • Bug Fix: Fixed a bug where the flying animation stopped, but the audio didn't.
V6.21
V6.17
  • Rising Spell Force Rising Spell Force
    • Bonus attack speed increased to 10 / 12 / 14% from 10% at all levels.
V6.4
V5.22
  • Stats
    • Base attack damage increased to 55.66 from 50.24.
    • Attack damage growth reduced to 2.41 from 3.
    • Base mana increased to 360.6 from 310.6.
    • Mana growth reduced to 42 from 45.
  • Mystic Shot Mystic Shot
    • On-hit cooldown reduction increased to 1.5 seconds from 1 second.
    • Cooldown increased to 6.5 / 6 / 5.5 / 5 / 4.5 seconds from 6 / 5.5 / 5 / 4.5 / 4.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 19 / 17.5 / 16 / 14.5 / 13 from 19 / 17 / 15 / 13 / 11.
V5.18
  • Arcane Shift Arcane Shift
    • New Effect: Now has a scales of 50% bonus AD.
V5.13
  • EzrealSquare Pulsefire Ezreal [S|L]
    • Updated basic attack animation and visual effects to feel more responsive.
    • Mystic Shot Mystic Shot
      • Updated animation to feel more responsive.
V4.20
  • General
    • Texture update to Classic, Explorer, Frosted, Nottingham and Striker Ezreal.
V4.19
  • General.
    • New splash artwork.
V4.18
  • Mystic Shot Mystic Shot
    • AD ratio increased to 110% AD from 100% AD
V4.16
  • General.
    • New lore.
V4.12
  • Essence Flux Essence Flux
    • New Effect: Can now benefit from the attack speed increase if he places himself within the wave.
V4.5
  • Stats
    • Base armor increased to 16 from 12.
V4.4
  • Mystic Shot Mystic Shot
    • AP ratio increased to 40% AP from 20% AP.
V3.10
  • Mystic Shot Mystic Shot
    • Undocumented: Animation changed to match auto-attack animation.
V3.6
  • EzrealSquare Pulsefire Ezreal Ezreal [S|L]
    • Bug Fix: Fixed a bug where he would occasionally not see gold popups for some of his last hits on targets in plain view.
    • Bug Fix: Fixed a bug where he would play his death animation a second time if Trueshot Barrage Trueshot Barrage was leveled up while dead.
V3.01
  • Stats
    • Base movement speed reduced to 325 from 330.
  • Rising Spell Force Rising Spell Force
    • Duration reduced to 5 seconds from 6.
  • Trueshot Barrage Trueshot Barrage
    • Damage falloff per target hit increased to 10% from 8%.
V1.0.0.154
  • Stats
    • Base attack speed reduced to 0.625 from 0.665.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.150
  • Essence Flux Essence Flux
    • No longer reduces enemy champion attack speed.
V1.0.0.146
  • Mystic Shot Mystic Shot
    • Mana cost reduced to 28 / 31 / 34 / 37 / 40 from 30 / 35 / 40 / 45 / 50.
  • Essence Flux Essence Flux
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
    • AP ratio increased to 80% AP from 60% AP.
    • Missile width reduced to 80 from 120.
V1.0.0.142
  • Mystic Shot Mystic Shot
    • Bug Fix: Fixed a bug where it had different ranges at different levels.
V1.0.0.140b
  • Essence Flux Essence Flux
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
  • Trueshot Barrage Trueshot Barrage
    • Mana cost reduced to 100 from 150.
V1.0.0.133
  • General
    • Bug Fix: Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now grants vision while in flight.
V1.0.0.129
  • Essence Flux Essence Flux
    • Bug Fix: Now correctly flagged as an area effect spell.
V1.0.0.125
V1.0.0.122
  • Mystic Shot Mystic Shot
    • Bug Fix: Fixed a bug where it did not interact with spell shields.
V1.0.0.121
  • General
    • Adjusted autoattack animation to be more responsive.
  • Essence Flux Essence Flux
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
  • Trueshot Barrage Trueshot Barrage
    • Cooldown reduced to 80 seconds from 100.
V1.0.0.116
  • Mystic Shot Mystic Shot
    • New Effect: Now additionally scales with 20% AP.
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now scales additively with both attack damage and ability power instead of just the higher of the two.
V1.0.0.115
V1.0.0.114
  • Arcane Shift Arcane Shift
    • Bug Fix: Fixed a bug where it could target unseen minions such as wards.
V1.0.0.112
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now scales with the higher of a 100% bonus AD ratio OR the existing 90% AP ratio.
V1.0.0.110
  • Rising Spell Force Rising Spell Force
    • New Effect: Now has a particle to indicate the amount of stacks.
    • Bug Fix: Fixed a tooltip bug that stated Ezreal was gaining 15% attack speed per stack instead of 10%.
    • Bug Fix: Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast.
V1.0.0.107
  • Stats
    • Base damage increased to 47.6 from 45.
    • Damage per level increased to 3 from 2.6.
    • Base attack speed increased to 0.665 from 0.658.
V1.0.0.104
  • Essence Flux Essence Flux
    • Changed the attack speed increase to be additive rather than multiplicative.
    • Cooldown reduced to 9 seconds from 10.
  • Trueshot Barrage Trueshot Barrage
    • AP ratio increased to 90% AP from 80% AP.
V1.0.0.103
V1.0.0.100
  • Stats
    • Base damage reduced to 45 from 47.6.
    • Damage per level reduced to 2.6 from 3.
    • Attack speed per level reduced to 2.8 from 3.22.
  • Arcane Shift Arcane Shift
    • Can no longer be cast while rooted.
  • Mystic Shot Mystic Shot
    • Base damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140.
  • Essence Flux Essence Flux
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
V1.0.0.99
  • Mystic Shot Mystic Shot
    • AD ratio reduced to 100% AD from 110% AD.
V1.0.0.98
  • Trueshot Barrage Trueshot Barrage
    • Bug Fix: Fixed a bug where Ezreal's voice would play at the target location instead of where Ezreal was.
V1.0.0.97
  • Essence Flux Essence Flux
    • Bug Fix: Fixed a discrepancy in its level-up tooltip that incorrectly mentioned a heal.
V1.0.0.94(b)
  • Mystic Shot Mystic Shot
    • Range reduced to 1100 from 1200.
    • AD ratio reduced to 110% AD from 120% AD.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 19 / 17 / 15 / 13 / 11 seconds from 17 / 15 / 13 / 11 / 9 seconds.
V1.0.0.94
  • Essence Flux Essence Flux
    • Attack speed buff/debuff increased to 20 / 23 / 26 / 29 / 32% from 5 / 10 / 15 / 20 / 25%.
    • Removed the heal component.
V1.0.0.87
  • Mystic Shot Mystic Shot
    • AD ratio increased to 120% AD from 100% AD.
  • Essence Flux Essence Flux
    • Heal amount reduced to 50% of the damage value from 70%.
    • Attack speed buff/debuff reduced to 5 / 10 / 15 / 20 / 25% from 20 / 25 / 30 / 35 / 40%.
  • Trueshot Barrage Trueshot Barrage
    • AP ratio reduced to 70% AP from 100% AP.
V1.0.0.85
  • Essence Flux Essence Flux
    • Heal reduced to 70% of the damage value from 100%.
V1.0.0.81
  • Stats
    • Base armor increased to 12 from 9.
    • Base damage increased to 49 from 47.
    • Base mana regeneration increased to .9 from .8.
    • Movement speed increased to 305 from 300.
  • Rising Spell Force Rising Spell Force
    • Duration increased to 6 seconds from 5.
  • Mystic Shot Mystic Shot
    • Base damage increased to 40 / 65 / 90 / 115 / 140 from 40 / 60 / 80 / 100 / 120.
  • Essence Flux Essence Flux
    • Missile width increased to 120 from 100.
  • Arcane Shift Arcane Shift
    • Closest unit targeting range increased to 750 from 650.
    • Mana cost reduced to 90 from 100.
V1.0.0.79 Added
  • Rising Spell Force Rising Spell Force (Innate)
    • Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds, up to 75%.
  • Mystic Shot Mystic Shot (Q)
    • Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
  • Essence Flux Essence Flux (W)
    • Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
  • Arcane Shift Arcane Shift (E)
    • Ezreal teleports to a target nearby location and fires a homing arrow which strikes the nearest enemy unit.
  • Trueshot Barrage Trueshot Barrage (Ultimate)
    • Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 8% less damage to each unit it passes through).

References