"Ezreal" redirects here. For the Riot Games employee, see Colt 'Ezreal' Hallam.
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Abilities
References
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Ezreal gains 10% bonus attack speed for 6 seconds every time he hits an enemy or ally with his abilities, stacking up to 5 times.
Active: Ezreal fires a bolt of energy in a line, dealing physical damage to the first enemy hit, and applying on-hit effects. If Mystic Shot successfully hits an enemy, all of Ezreal's abilities' cooldowns are refreshed by 1.5 seconds.
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Active: Ezreal fires a wave of energy in a line, dealing magic damage to enemy champions struck, and granting all allied champions struck bonus attack speed for 5 seconds.
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If the circumstances permit, Ezreal can boost himself with Essence Flux.
Active: Ezreal blinks to the target location, firing a homing bolt that deals magic damage to the nearest enemy.
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Active: After gathering energy for 1 second, Ezreal fires an energy missile in the target direction, dealing magic damage to enemies it passes through. Each enemy hit reduces the missile's damage by 10%, down to a minimum 30% damage.
「 Magic Damage: 350 / 500 / 650 (+ 100% Bonus AD) (+ 90% AP) 」「 Minimum Magic Damage: 105 / 150 / 195 (+ 30% Bonus AD) (+ 27% AP) 」 |
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