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Ferocity Mastery Tree (2016)

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"Ferocity" redirects here. For Rengar Rengar's unique mechanic, see his page or mana alternatives.
Ferocity Tree
Fury: Grants 0.8 / 1.6 / 2.4 / 3.2 / 4 % Attack Speed.Sorcery: Increases Ability and Spell damage by 0.4 / 0.8 / 1.2 / 1.6 / 2 %.Double-Edged Sword: Melee champions deal an additional 3% damage while taking an additional 1.5%. Ranged champions deal and take an additional 2% damage.Feast: Killing a unit restores 20 health. 30 second cooldown.Expose Weakness: Your damaging abilities debuff enemies for 3 seconds, increasing the damage they take from allied champions by 3%.Vampirism: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2 % life steal and spell vamp.Natural Talent: Grants 0.11 / 0.22 / 0.33 / 0.44 / 0.55 attack damage and 0.16 / 0.32 / 0.5 / 0.66 / 0.83 ability power per level, for a total of 2 / 4 / 6 / 8 / 10 attack damage and 3 / 6 / 9 / 12 / 15 ability power at level 18.Bounty Hunter: Killing an enemy champion permanently increases your damage by 1%. You can only claim this once per enemy champion.Oppressor: You deal 2.5% increased damage to targets with impaired or inhibited movement.Battering Blows: Grants 1.4 / 2.8 / 4.2 / 5.6 / 7 % Armor Penetration.Piercing Thoughts: Grants 1.4 / 2.8 / 4.2 / 5.6 / 7 % Magic Penetration.Warlord's Bloodlust: Gain increasingly more life steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).Fervor of Battle: Basic attacks and spells versus champions grant a stack of Fervor for 6 seconds. Melee basic attacks grant 2 stacks (1 for ranged basic attacks), and 2 stacks for spells with a 2 second cooldown. Each stack adds 1-14 bonus physical damage to your basic attacks versus champions (based on level).Deathfire Touch: Dealing ability damage to enemy champions applies a bleed that deals 1 (+6.25% bonus AD)(+2.5% AP) bonus magic damage every half second for 4 seconds on single target damage; 2 seconds on AOE damage and 1 second on DOTs.Season 6 Ferocity
Other Mastery Trees:
Cunning TreeResolve Tree

The Ferocity Mastery Tree (2016) is one of the three Mastery branches. It replaces the offensive mastery tree of previous seasons.

As of Season 2016, masteries were upgraded to a new system. Whereas previously you could invest in as many masteries per Mastery Tree as you had points left to spend: each tier now has a maximum number of points you can allocate. As such, you may only spend up to 18 points in the Ferocity Tree.

List of Masteries

Tier 1
You have 5 points to allocate.
Tier 2
Requires 5 points in Ferocity. You have 1 point to allocate.
Tier 3
Requires 6 points in Ferocity. You have 5 points to allocate.
Tier 4
Requires 11 points in Ferocity. You have 1 point to allocate.
Tier 5
Requires 12 points in Ferocity. You have 5 points to allocate.
Tier 6
Requires 17 points in Ferocity. You have 1 point to allocate.

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