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Standing still or channeling for 1.5 seconds grants Fiddlesticks25 / 30 / 35 / 40% bonusmovement speed, that lasts for 1.5 seconds once he starts moving. Being immobilized will not trigger Dread, and will reset the timer.
After 5 seconds of not moving, Fiddlesticks will stand completely still and become a scarecrow.
Active:Fiddlesticks tethers himself to the target enemy and channels for up to 5 seconds. While channeling, Fiddlesticks deals magic damage each second, and heals himself for a percentage of the damage done.
Active:Fiddlesticks sends a crow to the target enemy that bounces to other nearby enemies up to 6 times, prioritizing targets not yet hit, dealing magic damage with each bounce and silencing them for 1.25 seconds once.