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Fiddlesticks/Abilities

< Fiddlesticks

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Dread
Dread

Standing still or channeling for 1.5 seconds grants Fiddlesticks 25 / 30 / 35 / 40% bonus movement speed, that lasts for 1.5 seconds once he starts moving. Being immobilized will not trigger Dread, and will reset the timer.

After 5 seconds of not moving, Fiddlesticks will stand completely still and become a scarecrow.

Ability Details
Dread is a self-buff.

Additional Information:

  • Standing still and basic attacking will not reset Dread's timer.
  • Unlike Camouflage.png Camouflage Fiddlesticks can perform other actions so long as he does not move.


Terrify
RANGE: 525
COST: 65 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Terrify

Active: Fiddlesticks causes the target enemy to Fear icon flee.

  • Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25
Ability Details
Terrify is a single-targeted ability.


Drain
RANGE: 575 / 650
COST: 80 / 90 / 100 / 110 / 120 Mana
COOLDOWN: 4 / 3.75 / 3.5 / 3.25 / 3
Drain

Active: Fiddlesticks tethers himself to the target enemy and channels for up to 5 seconds. While channeling, Fiddlesticks deals magic damage each second, and healing himself for a percentage of the damage done.

「 Magic Damage per Second: 60 / 90 / 120 / 150 / 180 (+ 45% AP) 」「 Total Magic Damage: 300 / 450 / 600 / 750 / 900 (+ 225% AP) 」

  • Heal Ratio: 60 / 65 / 70 / 75 / 80%

If the target breaks the tether by moving out of range, Drain ends immediately.

Ability Details
Drain is a single-targeted, channeled tether ability.

Additional Information:

  • Drain deals damage every 0.25 seconds.
  • Drain has a brief channel time (0.1 seconds) on cast before activation.
  • Drain's channel will be interrupted if Fiddlesticks performs any other action, uses item actives, or is disabled.
  • Drain will continue channeling through Death Defied.png Death Defied and Icathian Surprise.png Icathian Surprise and will heal Fiddlesticks but will not deal damage.
  • Drain will continue channeling through untargetable abilities (Playful.png Playful, Sanguine Pool.png Sanguine Pool) so long as the target remains in tether range.


Dark Wind
RANGE: 750 / 450
COST: 50 / 60 / 70 / 80 / 90 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Dark Wind

Active: Fiddlesticks sends a crow to the target enemy that bounces to other nearby enemies up to 6 times, prioritizing targets not yet hit, dealing magic damage with each bounce and Silence icon silencing them for 1.25 seconds once.

「 Magic Damage per Bounce: 65 / 85 / 105 / 125 / 145 (+ 45% AP) 」「 Total Single-Target Damage: 195 / 255 / 315 / 375 / 435 (+ 135% AP) 」

Minions and monsters take 50% additional damage.

「 Enhanced Magic Damage per Bounce: 97.5 / 127.5 / 157.5 / 187.5 / 217.5 (+ 67.5% AP) 」「 Total Enhanced Single-Target Damage: 292.5 / 382.5 / 472.5 / 562.5 / 652.5 (+ 202.5% AP) 」
Ability Details
Dark Wind is a targeted, chain area of effect ability.

Additional Information:

  • Dark Wind will prioritize a target affected by Drain.


Crowstorm
RANGE: 800 / 600
COST: 100 Mana
COOLDOWN: 150 / 140 / 130
Crowstorm

Active: After channeling for 1.5 seconds, Fiddlesticks blinks to the target location with a murder of crows flying wildly around him for 5 seconds, dealing magic damage to nearby enemies each second.

「 Magic Damage per Second: 125 / 225 / 325 (+ 45% AP) 」「 Total Magic Damage: 625 / 1125 / 1625 (+ 225% AP) 」
Ability Details
Crowstorm is a ground-targeted, point-blank, area of effect blink ability.

Additional Information:

  • Crowstorm deals damage every 0.5 seconds.
  • If Fiddlesticks is grounded while channeling Crowstorm, he will be interrupted and the ability will then go on full cooldown.
  • If Fiddlesticks is rooted while channeling Crowstorm he will still blink to the target location.
    • The root will affect him for the remaining duration once he blinks.
  • Fiddlesticks can use summoner spells while channeling so long as he doesn't have to move to do so.


References

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