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Fiddlesticks

Redirected from Fiddlesticks the Harbinger of Doom

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 524.4 (+80) Attack damage 48.36 (+2.625)
Health regen. 5.605 (+0.6) Attack speed [*] 0.625 (+2.11%)
Mana 350.12 (+59) Armor 20.88 (+3.5)
Mana regen. 6 (+0.8) Magic res. 30 (+0)
Ranged 480 Mov. speed 335


Abilities

Dread
Dread

Fiddlesticks removes 10 magic resistance from enemies he deals magic damage to or casts Terrify.png Terrify on for 2.5 seconds, refreshed on subsequent instances.

Ability Details
Dread is a spell effect that applies a debuff.


Terrify
RANGE: 575
COST: 65 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Terrify

Active: Fiddlesticks causes the target enemy to Fear icon flee from him for a duration.

  • Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25
Ability Details
Terrify is a single-targeted ability.


Drain
RANGE: 575 / 650
COST: 80 / 90 / 100 / 110 / 120 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Drain

Active: Fiddlesticks tethers himself to the target enemy and channels for up to 5 seconds, dealing magic damage each second to the tethered enemy and healing himself for a percentage of the damage done.

「 Magic Damage per Second: 60 / 90 / 120 / 150 / 180 (+ 45% AP) 」「 Total Magic Damage: 300 / 450 / 600 / 750 / 900 (+ 225% AP) 」

  • Heal Ratio: 60 / 65 / 70 / 75 / 80%

If the target breaks the tether by moving out of range, Drain ends immediately.

Ability Details
Drain is a single targeted channeled tether ability.

Additional Information:

  • Drain deals damage every 0.25s.
  • Drain has a brief channel time (0.1s) upon cast before activation.
  • Drain's channel will be interrupted if Fiddlesticks performs any other action, uses items, or is affected by crowd control.
  • The tether range is roughly one half longer than the cast range.
  • Drain will continue channeling through effects like Death Defied.png Death Defied and Icathian Surprise.png Icathian Surprise, healing Fiddlesticks but not dealing damage.
  • Drain will continue channeling even if the target becomes untargetable through abilities such as FizzSquare.png Fizz's Playful.png Playful and VladimirSquare.png Vladimir's Sanguine Pool.png Sanguine Pool, as long as they remain within range of Fiddlesticks.


Dark Wind
RANGE: 750 / 450
COST: 50 / 70 / 90 / 110 / 130 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Dark Wind

Active: Fiddlesticks sends a crow to the target enemy that bounces to other nearby enemies up to 4 times, prioritizing targets not yet hit, dealing them magic damage with each strike and Silence icon silencing them for 1.25 seconds once.

「 Magic Damage per Bounce: 65 / 85 / 105 / 125 / 145 (+ 45% AP) 」「 Total Single-Target Damage: 195 / 255 / 315 / 375 / 435 (+ 135% AP) 」

Minions and monsters take 50% additional damage.

「 Enhanced Magic Damage per Bounce: 97.5 / 127.5 / 157.5 / 187.5 / 217.5 (+ 67.5% AP) 」「 Total Enhanced Single-Target Damage: 292.5 / 382.5 / 472.5 / 562.5 / 652.5 (+ 202.5% AP) 」
Ability Details
Dark Wind is a targeted chain area of effect ability.

Additional Information:

  • Dark Wind will only bounce to enemies within sight.


Crowstorm
RANGE: 800 / 600
COST: 100 mana
COOLDOWN: 150 / 140 / 130
Crowstorm

Active: After channeling for 1.5 seconds, Fiddlesticks blinks to the target location with a murder of crows flying wildly around him for 5 seconds, dealing magic damage to all nearby enemies each second.

「 Magic Damage per Second: 125 / 225 / 325 (+ 45% AP) 」「 Total Magic Damage: 625 / 1125 / 1625 (+ 225% AP) 」
Ability Details
Crowstorm is a ground targeted, point blank area of effect blink ability.

Additional Information:

  • If Crowstorm is cast and Fiddlesticks is rooted during the channel, Fiddlesticks will still blink to target at the end of the channel. However the root is still applied for its remaining duration.
  • Crowstorm deals damage every 0.5 seconds.
  • During the channel of "Crowstorm", Fiddlesticks can use Summoner Spells as long as they dont require him to move.


References

Start a Discussion Discussions about Fiddlesticks

  • Fear on Master Yi during his ulti..

    16 messages
    • Its not applied as a slow, true he will still catch you as Bork is very temporary, but  I have TESTED both, it WILL reduce how fast Yi moves ...
    • botrk isn't acctually a movespeed steal, it's a slow for the enemy and a speed up for the caster simmilarly to smite at least I think as I hear...

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