League of Legends Wiki

Fiddlesticks

Comments2k
1,833pages on
this wiki

Redirected from Fiddlesticks the Harbinger of Doom

Champion Background Strategy Skins & Trivia
FiddlesticksSquare Fiddlesticks
the Harbinger of Doom
Cost: IP 1350 or RP 585
Primary: Mage Secondary: Support Release date 2009-02-21
Attackpower.png 20
Defensepower.png 30
Abilitypower.png 90
Difficulty.png 50
Statistics
Health 390 (+80) Attack damage 45.95 (+2.625)
Health regen. 4.6 (+0.6) Attack speed 0.625 (+2.11%)
Mana 251 (+59) Armor 15 (+3.5)
Mana regen. 6.9 (+0.65) Magic res. 30 (+0)
Range 480 (Ranged) Mov. speed 335
Fiddlesticks, the Harbinger of Doom is a champion in League of Legends [1].

Abilities

Dread
Dread

Enemy units within 800 range have their magic resistance reduced by 10 when Fiddlesticks is visible to them.

Ability Details
Dread is an aura-based debuff.


Terrify
RANGE: 575
COST: 65 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Terrify

Active: Fiddlesticks terrifies the target enemy unit, causing it to turn and flee for a short duration.

  • Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25
Ability Details
Terrify is a single-targeted ability.


Drain
RANGE: 575
COST: 80 / 90 / 100 / 110 / 120 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Drain

Active: Fiddlesticks creates a leash on a target enemy and channels for up to 5 seconds, dealing magic damage each second and healing himself for a percentage of the damage done. If the target moves further than 800 range of Fiddlesticks while leashed, he will stop channeling.

  • Magic Damage per Second: 60 / 90 / 120 / 150 / 180 (+ 45% AP)
  • Max Magic Damage: 300 / 450 / 600 / 750 / 900 (+ 225% AP)
  • Heal From Damage Ratio: 60 / 65 / 70 / 75 / 80%
Ability Details
Drain is a single targeted channeled tether ability.

Additional Information:

  • Drain deals damage every 0.25s.
  • Drain has a brief channel time (0.1s) upon cast before activation.
  • Drain's channel will be interrupted if Fiddlesticks performs any other action, uses items, or is affected by crowd control.
  • The tether range is roughly one half longer than the cast range.
  • Drain will continue channeling through effects like Death Defied.png Death Defied and Icathian Surprise.png Icathian Surprise, healing Fiddlesticks but not dealing damage.
  • Drain will continue channeling even if the target becomes untargetable through abilities such as FizzSquare.png Fizz's Playful.png Playful and VladimirSquare.png Vladimir's Sanguine Pool.png Sanguine Pool, as long as they remain within range of Fiddlesticks.


Dark Wind
RANGE: 750
COST: 50 / 70 / 90 / 110 / 130 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Dark Wind

Active: Fiddlesticks throws a crow that bounces to enemy units up to 4 times, dealing magic damage and silencing for 1.2 seconds with each strike.

  • Bounce Range: 450
Minions and monsters take 50% increased damage. Dark Wind may strike the same target multiple times.

  • Magic Damage per Bounce: 65 / 85 / 105 / 125 / 145 (+ 45% AP)
  • Max Magic Damage to the Same Target: 195 / 255 / 315 / 375 / 435 (+ 135% AP)
  • Magic Damage per Bounce to Minions: 97.5 / 127.5 / 157.5 / 187.5 / 217.5 (+ 67.5% AP)
Ability Details
Dark Wind is a targeted chain area of effect ability.

Additional Information:

  • Dark Wind will only bounce to enemies within sight.


Crowstorm
RANGE: 800
COST: 100 mana
COOLDOWN: 150 / 140 / 130
Crowstorm

Active: After channeling for 1.5 seconds, Fiddlesticks teleports to nearby target location with a murder of crows flying wildly around him for 5 seconds, dealing magic damage to all enemy units within 600 range each second.

  • Magic Damage per Second: 125 / 225 / 325 (+ 45% AP)
  • Total Magic Damage: 625 / 1125 / 1625 (+ 225% AP)
Ability Details
Crowstorm is a ground targeted, point blank area of effect blink ability.

Additional Information:

  • If Crowstorm is cast and Fiddlesticks is rooted during the channel, Fiddlesticks will still blink to target at the end of the channel. However the root is still applied for its remaining duration.
  • Crowstorm deals damage every 0.5 seconds.
  • During the channel of "Crowstorm", Fiddlesticks can use Summoner Spells as long as they dont require him to move.


References

Start a Discussion Discussions about Fiddlesticks

Around Wikia's network

Random Wiki