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Ahri
Ahri is a champion in League of Legends.[1]
Abilities[]
- Orb of Deception will hit additional units around the return point in a small circle when the orb turns around.
- This applies both to the initial and return missile's damage, but the initial missile only deals damage if the unit was not hit by it already.
- Each pass of the projectile can only damage an enemy once.
- If Ahri dies while the orb is out, the orb will visually disappear but continue to deal damage and return to Ahri.(bug)
- This ability will cast from wherever the caster is at the end of the cast time.
- Each cast counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering passive.
- Spirit Rush uses quick cast by default.
- There's a slight delay before a champion gains vision of the fog of war once inside it. Because of this, if Ahri dashes into it, it is possible that Spirit Rush will not target any enemy in range.
- The bolts do not fire if Ahri dies while dashing, unless she was saved by resurrection.
- The bolts will fire if the dash is interrupted by other means.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Ahri (Collection).
Innately connected to the latent power of Runeterra, Ahri is a vastaya who can reshape magic into orbs of raw energy. She revels in toying with her prey by manipulating their emotions before devouring their life essence. Despite her predatory nature, Ahri retains a sense of empathy as she receives flashes of memory from each soul she consumes.
Laura Post
Katie 'TeaTime' De Sousa, Pan Chengwei
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Health growth increased to 104 from 96.
- AP ratio per hit increased to 50% AP from 45% AP.
- Total AP ratio increased to 100% AP from 90% AP.
- AP ratio per hit increased to 50% AP from 45% AP.
- Cooldown reduced to 12 seconds from 14.
- Stats
- Attack speed ratio reduced to 0.625 from 0.668.
- Attack speed growth increased to 2.2% from 2%.
- Attack windup reduced to 20% from 20.0535%.
- Bug Fix: Return missile now visually converges to Ahri's actual location rather than her last stored location clientside if she is not visible in the fog of war.
- General
- Bug Fix: Placeholder under the model for no longer appears while she is affected by .
- General
- Bug Fix: Restored missing eye textures for Ahriversary chroma.
- Stats
- Base armor increased to 21 from 18.
- Base health increased to 590 from 570.
- Cooldown reduced to 130 / 105 / 80 seconds from 140 / 115 / 90.
- V13.3 - Art & Sustainability Update
- General
- Updated ability icons.
- Complete visual update across all skins.
- New splash artwork for , , , and .
- Adjusted splash artwork for , , , , , , , , and .
- New lore.
- New voice-over.
- Updated sound effects.
- Mana cost reduced to 55 / 65 / 75 / 85 / 95 from 60 / 70 / 80 / 90 / 100.
- AP ratio per hit increased to 45% AP from 40% AP.
- Charm duration reduced to 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds from 1.4 / 1.55 / 1.7 / 1.85 / 2.
- Stats
- Base health increased to 570 from 500.
- Health growth increased to 96 from 82.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
- Base heal reduced to 35 − 95 (based on level) from 40 − 120 (based on level).
- Heal AP ratio reduced to 20% AP from 25% AP.
- Champion base heal reduced to 75 − 165 (based on level) from 80 − 200 (based on level).
- Champion AP ratio reduced to 30% AP from 35% AP.
- Cooldown increased to 14 seconds from 12.
- Cooldown increased to 140 / 115 / 90 seconds from 130 / 105 / 80.
- Mana cost increased to 30 from 25.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 60 / 85 / 110 / 135 / 160.
- Mana cost increased to 60 from 50.
- Bug Fix: No longer triggers from takedowns against clones.
- Bug Fix: Debuff VFX on hit enemies has been restored.
- V12.3 - February 2nd Hotfix
- Bug Fix: Fixed a bug where it could interrupt unstoppable enemies.
- V12.3 - Gameplay Update
- Stats
- Base health reduced to 500 from 526.
- Health growth reduced to 82 from 92.
- Base health regeneration reduced to 2.5 from 5.5.
- Base armor reduced to 18 from 21.
- New Innate Effect: Ahri gains 1 Essence Fragment whenever she kills a minion or monster. After obtaining 9 fragments, she consumes them to heal herself for 40 − 120 (based on level) (+ 25% AP).
- Old Innate Effect: Ahri's abilities grant a stack of Essence Theft for each enemy hit, up to 3 stacks per ability cast. Upon reaching 9 stacks, Ahri's next ability heals her for 3 / 5 / 9 / 18 (based on level) (+ 9% AP) for each enemy hit and consumes the stacks if at least one enemy is hit.
- New Innate Effect: When Ahri scores a takedown against an enemy champion within 3 seconds of damaging them, she consumes their essence to heal herself for 80 − 200 (based on level) (+ 35% AP).
- VFX and SFX have been updated for all skins.
- New Innate Effect: Ahri gains 1 Essence Fragment whenever she kills a minion or monster. After obtaining 9 fragments, she consumes them to heal herself for 40 − 120 (based on level) (+ 25% AP).
- Mana cost changed to 60 / 70 / 80 / 90 / 100 from 65 / 70 / 75 / 80 / 85.
- AP ratio increased to 40% AP from 35% AP.
- Base damage increased to 60 / 85 / 110 / 135 / 160 from 40 / 65 / 90 / 115 / 140.
- Mana cost reduced to 25 from 40.
- Flame duration reduced to 2.5 seconds from 5.
- Bonus movement speed duration increased to 2 seconds from 1.5.
- Improved missile targeting and last hitting logic.
- Cleaned up VFX and enhanced missile movement.
- Base damage increased to 80 / 110 / 140 / 170 / 200 from 60 / 90 / 120 / 150 / 180.
- AP ratio increased to 60% AP from 40% AP.
- Mana cost reduced to 50 from 70.
- Removed: Hitting an enemy with Charm no longer renders them vulnerable for 3 seconds, making them take 20% bonus damage from her abilities, including the Charm that triggered it.
- Recast duration increased to 15 seconds from 10.
- New Effect: Cooldown now begins after the first cast, rather than after the effect ends.
- New Effect: Consuming a champion's essence with while active extends the ability's recast duration by and up to 10 seconds and grants an additional recast, storing up to 3 recasts.
- Recast duration now persists after using all recasts.
- Cleaned up VFX and new ammo bar icons have been added to indicate the number of stored casts.
Trivia[]
- Ahri's dance references “RunDevilRun” by Girls' Generation.
- The first icon for displays Ahri without fox ears, which harkens to the time she didn't have them.
- Some of her older models, such as and , lack whiskers ingame.
- Ahri 아리 could've been shortened from '아리땁다' Arittabda, from stative verbal stem aritta(b)- "be beautiful" & verbal suffix -da.
- For "The most visually appealing champion in League", Ahri's visual appeal is statistically ranked 1st among men, and 2nd among women (second to [2] ).
- Ahri's Series 1 Eternals make the following references:
- LDR refernces the eponymous acronym that stands for "long-distance relationship" and the large distance covered from multiple dashes.
- On the Rebound references the eponymous phrase associated with unhappy relationships and the literal rebound of projectile.