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Anivia
Anivia is a champion in League of Legends.[1]
Abilities[]
- Triggering Rebirth will break tethers on Anivia.
- and will take priority over Rebirth.
- If Rebirth triggers while Anivia is channeling
- All other channels will be interrupted upon triggering Rebirth.
, her channel won't be interrupted.
- The following refers for interactions while Anivia is resurrecting:
Attacking | Disabled | |
---|---|---|
Abilities | Disabled | |
Movement | Disabled | |
Items | Usable | N/A |
Disabled | All items are disabled | |
Interrupted by | N/A | |
Consumables | Disabled | |
Spells | Usable | N/A |
Disabled | ||
Interrupted by | N/A | |
Interrupted by |
- Ultra Rapid Fire differences edit
- Cooldown set to 60 seconds.
- The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as Spellblade and triggering passive.
- If the ability is not manually recasted, the secondary effect will trigger without being considered as an ability activation.
- Flash Frost can only proc once even if it damages the same target twice.
- Flash Frost will fire from wherever Anivia was at the start of the cast time.
- Spell shield can only prevent either the collision hit or recast from affecting the target.
- Crystallize's displacement triggers in-combat effects by dealing 0 proc true damage, such as drawing turret aggro, and applying .
- Individual ice chunks have both 100 units pathing radius and gameplay radius.
- Champions are knocked 120 units to either side of a wall segment, non-champions 250 units.
- PENDING FOR TEST: Knockback speed?
- Player-generated terrain such as Crystallize does not block sight.
- The damage of Frostbite is calculated once it hits. If the target's mark from being hit by or a fully formed wares off while the projectile is traveling, the damage is not doubled.
- Frostbite has a different sound effect when it hits a target for double damage.
- If the target becomes untargetable, dies, or is too far away or no longer in sight during the cast time, this ability will cancel but does not go on cooldown nor pay its cost (if applicable).
- Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Spellblade and triggering passive.
- Glacial Storm's slow leaves a trail that is visible even if the target is stealthed.
- Glacial Storm deals 3 half ticks at 200 / 267 / 333 radius for a total of 1.5 normal damage ticks before it starts dealing empowered damage at 400 radius.
- Stasis via doesn't interrupt Glacial Storm.
- does interrupt (allied and enemy) Glacial Storm.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Anivia (Collection).
Anivia is a benevolent winged spirit who endures endless cycles of life, death, and rebirth to protect the Freljord. A demigod born of unforgiving ice and bitter winds, she wields those elemental powers to thwart any who dare disturb her homeland. Anivia guides and protects the tribes of the harsh north, who revere her as a symbol of hope, and a portent of great change. She fights with every ounce of her being, knowing that through her sacrifice, her memory will endure, and she will be reborn into a new tomorrow.
Unknown voice actor
Unknown artist
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Base attack speed increased to 0.658 from 0.625.
- Bug Fix: Now properly reverts back to her normal resistance values immediately after reviving, instead of after the first automatic stat update.
- Stats
- Health growth reduced to 92 from 96.
- Armor growth reduced to 4.9 from 5.2.
- V12.10 - May 25th Hotfix
- Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 11 / 10 / 9 / 8 / 7.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.
- Stats
- Base health increased to 550 from 480.
- Health growth increased to 96 from 82.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
- General
- Base voice lines have been remastered to sound clearer, cleaner, and smoother.
- General
- Bug Fix: Joke and laugh voice lines have been restored.
- Bug Fix: No longer improperly toggles off from activating Supersonic.
- Explosion base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 105 / 140 / 175 / 210.
- Explosion AP ratio reduced to 45% AP from 50% AP.
- Cooldown increased to 4 / 3 / 2 seconds from 4 / 2.5 / 1.
- Stats
- Base attack damage reduced to 51 from 51.376.
- Base armor reduced to 21 from 21.22.
- V10.25 - December 15th Hotfix
- Base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.
- Mana cost increased to 50 from 40.
- Stats
- Basic attack missile speed increased to 1600 from 1500.
- Basic attack windup time reduced to 20% of the attack cooldown from 29.17%.
- New Effect: Now Chills enemies that it passes over.
- Pass through base damage reduced to 50 / 70 / 90 / 110 / 130 from 60 / 85 / 110 / 135 / 160.
- Explosion base damage increased to 70 / 105 / 140 / 175 / 210 from 60 / 85 / 110 / 135 / 160.
- Maximum base damage increased to 120 / 175 / 230 / 285 / 340 from 120 / 170 / 220 / 270 / 320.
- Pass through AP ratio reduced to 25% AP from 45% AP.
- Explosion AP ratio increased to 50% AP from 45% AP.
- Maximum AP ratio reduced to 75% AP from 90% AP.
- Cooldown changed to 11 / 10 / 9 / 8 / 7 seconds from 10 / 9.5 / 9 / 8.5 / 8.
- Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
- Missile speed increased to 950 from 800.
- Bug Fix: Detonation now occurs at the correct location rather than slightly behind.
- Mana cost reduced to 40 at all ranks from 50 / 60 / 70 / 80 / 90.
- Base damage increased to 60 / 90 / 120 / 150 / 180 from 50 / 75 / 100 / 125 / 150.
- Maximum base damage increased to 120 / 180 / 240 / 300 / 360 from 100 / 150 / 200 / 250 / 300.
- AP ratio increased to 60% AP from 50% AP.
- Maximum AP ratio increased to 120% AP from 100% AP.
- Initial mana cost reduced to 60 from 75.
- Mana cost per second reduced to 35 / 45 / 55 from 40 / 50 / 60.
- Cooldown reduced to 4 / 2.5 / 1 seconds from 6 at all ranks.
- Base damage per second reduced to 30 / 45 / 60 from 40 / 60 / 80.
- Stats
- Mana growth increased to 45 from 25.
- Bug Fix: No longer applies the debuff on enemy champions.
- Bug Fix: Storm SFX loop now plays correctly in Fog of War.
- , , , and
- Bug Fix: Storm SFX loop now plays correctly in Fog of War.
-
- General
- Armor material has been changed to the correct type, and will make metal sounds when she is hit by enemy champions.
- Bug Fix: Storm SFX loop now plays correctly in Fog of War.
- General
-
- General
- Bug Fix: Multiple sounds have been restored.
- Bug Fix: Death SFX when she is killed while in egg form has been restored.
- Bug Fix: SFX for the empowered hit has been restored.
- Bug Fix: SFX when the storm has reached its max size has been restored.
- Bug Fix: SFX when the storm is deactivated has been restored.
- General
-
- Bug Fix: Max size SFX and ability deactivation SFX have been restored.
-
- General
- Bug Fix: Armor material has been changed to the correct type, and will now make wood sounds when she is hit by enemy champions.
- General
- debuff duration increased to 3 seconds from 2.
-
- Bug Fix: Now uses its proper skin.
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
-
- Bug Fix: Landing SFX during her recall have been restored.
- Bug Fix: When champions shield or bind her, they are now a consistent size when compared to her base during Rebirth.
- Bug Fix: Slow particles no longer persist on enemies.
- Bug Fix: Slow particles no longer persist on enemies.
-
- Bug Fix: Restored SFX on her joke, taunt, dance, laugh, idle, and death animations.
- General
- Updated sound and visual effects.
- SFX have been cleaned up for her joke, taunt, dance, laugh, death, and idle actions.
- New basic attack missile and hit VFX.
- Glow VFX increase the closer she is to revival and the hatching moment is more impactful.
- VFX more clearly indicate the hitbox and center zone.
- Updated wall model and frosty ground VFX.
- SFX updated for clarity and icy thematics.
- Missile is more distinct from Anivia's basic attack.
- "Crit" hit is brighter and better defined.
- Freljord range indicator added.
- Blizzard VFX improved.
- New SFX added for when the storm is fully formed and when Glacial Storm deactivates.
-
- Visuals updated to retain impact of a legendary skin.
- Visuals updated to retain impact of a legendary skin.
-
- Gold range indicator adjusted to better match hitbox.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
- AP ratio increased to 45% AP from 40% AP.
- Stats
- Base mana increased to 495 from 396.04.
- Mana growth reduced to 25 from 50.
- Base mana regeneration increased to 8 from 6.
- Stats
- Base health regeneration reduced to 5.5 from 5.574.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Bug Fix: Hard crowd control effects no longer incorrectly interrupt the channel when the spell applying the crowd control had been blocked by a spell shield.
- Stats
- Base health increased to 480 from 467.6.
- Health growth increased to 82 from 70.
- Removed: Giving vision around the cast area.
- Bug Fix: Fixed a bug where several forms of loss-of-control effects (fear, flee, taunt, knockback, and charm) weren't properly cancelling Glacial Storm.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Slow no longer overrides her slow (giving movement speed back to affected enemies).
- and
- Bug Fix: Fixed a bug where using flash while casting Crystallize would allow enemies and allies to walk through the wall.
- Bug Fix: Fixed a bug causing the mark applied by a fully-formed Glacial Storm to fall off immediately after targets stop taking damage (rather than lingering briefly), preventing Anivia from proccing bonus damage.
-
- Bug Fix: No longer has two bones jut out of her neck when using her Joke emote.
- Bug Fix: Buffs on Anivia now correctly align on her body even when she flies around even when casting Flash Frost.
- Bug Fix: Classic Anivia no longer uses Blackfrost Anivia's falling particles.
- Bug Fix: Buffs on Anivia now correctly align on her body even when she flies around even when casting Glacial Storm.
- Bug Fix: Fixed a bug where empowered Glacial Storm indicator was visible through Fog of War.
- Clarity: Visually flashes when it becomes fully formed.
- Bug Fix: Now always takes 1.5 seconds to expand, rather than randomly between 1.5 and 1.75 seconds.
- General
- Removed all references to Chill.
- Cooldown reduced to 17 seconds at all ranks from 25.
- Cooldown reduced to 4 seconds at all ranks from 5.
- Removed: Double damage versus Chilled targets.
- New Effect: Double damage to targets recently damaged by or by a fully formed .
- Time to fully expand reduced to 1.5 seconds from 3.
- Base damage per second reduced to 40 / 60 / 80 from 80 / 120 / 160.
- AP ratio damage per second reduced to 12.5% AP from 25% AP.
- Fully formed damage modifier increased to 300% from 150%.
- Maximum damage unchanged.
- Bug Fix: Blackfrost Anivia's Crystallize visuals have been widened to match her other skins.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 55 / 85 / 115 / 145 / 175.
- Chilled base damage reduced to 100 / 150 / 200 / 250 / 300 from 110 / 170 / 230 / 290 / 350.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 55 / 85 / 115 / 145 / 175.
- Mana cost per second increased to 40 / 50 / 60 from 30 / 45 / 60.
- Mana cost per second reduced to 30 / 45 / 60 from 40 / 50 / 60.
- Cast range increased to 750 from 685.
- Initial cast size increased to 200 from 150.
- New Effect: Stasis no longer interrupts Glacial Storm.
- General
- New ability icons
- New basic attack particle
- Basic attack projectile speed increased to 1500 from 1400.
- Fixed an issue where her attack came from an unusual place during one of her animations.
- Base damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.
- AP ratio reduced to 40% AP from 50% AP.
- Stun duration increased to 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds from 1 at all ranks.
- Particle effect improved, including better clarity for opponents.
- Floating damage text improved to help distinguish when the first part has dealt damage.
- Projectile speed increased to 1600 from 1200.
- Particle effect improved.
- Cast range reduced to 600 from 650.
- Cast range now uses Edge range instead of Centered range.
- New Passive: Increases Chill's movement speed slow by 0 / 10 / 20%, for a total of 20 / 30 / 40%. Chill is applied by Flash Frost and Glacial Storm.
- Removed: Chill's attack speed slow.
- Now has a cast animation. Not a cast time.
- Cast range increased to 685 from 625. Effectively the same as her attack range, barring edge/center-range differences.
- Radius reduced to 150 from 400.
- New Effect: Radius now increases to 400 over 3 seconds. At maximum size, enemies within the area take 50% bonus damage and are slowed by an additional 50%, for total to 50 / 60 / 70% with Chill. Additionally, the Chill debuff lingers for an additional 1 second when they leave the area (total 2 seconds).
- Chill duration reduced to 1 second from 2.
- Tether radius reduced to 1000 from 1200.
- Stats
- Base mana increased to 396.04 from 346.04
- Mana growth reduced to 50 from 53.
- General
- Epic monsters are no longer immune to the Chill debuff, but will still resist the crowd control.
- General
- New splash artwork for .
- Fixed a bug where Anivia wouldn't cast Flash Frost in the direction of the cursor if she wasn't in range to cast it.
- Cast indicator now also shows stun range.
- New particle only seen by Anivia to show the stun range while in flight.
- General
- Splash artwork for updated to the Chinese art.
- Stats
- Base armor increased to 14.5 from 10.5
- Now deals a tick of damage when cancelled.
- General
- Basic attack missile speed increased to 1400 from 1100.
- Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 100 / 120 / 140 / 160.
- Mana cost changed to 70 at all ranks from 70 / 90 / 110 / 130 / 150.
- Anivia now sees a proximity indicator while her ultimate is active.
- General
- Texture update for all skins (except Blackfrost)
- Fixed a bug where Crystallize could stop uninterruptible movement abilities such as .
- Chat messages from Anivia will now have a custom champion name (Eggnivia) while she's in egg form.
- General
- Fixed a bug where chat messages from would display the incorrect champion name while she was in egg form.
- Stats
- Movement speed increased to 325 from 300.
- Fixed a bug where the slow was stacking with .
- Assists are now properly scored when successfully reverting Anivia to her egg form.
- General
- Splash artwork for and updated to the Chinese art.
- General
- Revised tooltips
- General
- Updated all animations
- Initial Mana cost reduced to 75 at all ranks from 75 / 125 / 175.
- Will now always activate after and .
- Initial Mana cost reduced to 75 / 125 / 175 from 100 / 150 / 200.
- Armor and magic resistance modifier changed to -40 / -25 / -10 / 5 / 20 (based on level) from -40 / -20 / 10 / 40 (based on level).
- It now always shows the passive in the passive slot, and an additional buff in the buff bar with the current status (ready, active, or on cooldown)
- Fixed a bug where it stunned for 0.75 seconds instead of 1 second as the tooltip stated.
- Fixed a bug where, unlike other skillshots, it could not be cast from out of range.
- Initial Mana cost increased to 100 / 150 / 200 from 25 / 35 / 45.
- Additional Mana cost per second reduced to 40 / 50 / 60 from 50 / 70 / 90.
- Slow duration reduced to 1 second from 2.5
- Fixed a bug where it could trap champions inside for the duration.
- Stats
- Health per level increased to 70 from 65.
- Base attack damage increased to 48 from 45.
- Pass-through damage will now break spell shields.
- Stats
- Base mana increased to 532 from 512.
- Armor modification increased to -40 / -20 / 10 / 40 from -50 / -30 / 0 / 30.
- Range increased to 650 from 600.
- Missile speed increased to 850 from 800.
- Double-tap timer reduced slightly.
- Fixed a bug with where additional damage ticks Mana cost more mana than displayed in the tooltip.
- Fixed a bug where could be bypassed by ed units.
- Tooltip corrected to correctly display that the cooldown is 12 / 11 / 10 / 9 / 8 seconds.
- Tooltip corrected to correctly display that the cooldown is 6 seconds.
- Stats
- Base damage increased to 45 from 38.5
- Damage per level reduced to 3.2 from 3.5
- Base health regen increased to .93 from .88
- Removed the Rebirth Ready buff.
- Added a buff for when it's on cooldown.
- Removed the Rebirth Ready buff.
- Tooltip corrected
- Stats
- Movement speed increased to 300 from 290.
- No longer removes positive buffs.
- Updated minimap icon for when activated.
- Attacks against Anivia while she is in egg form will now properly trigger calls for help.
- Range increased to 600 from 550.
- Cast range increased to 625 from 600.
- Cooldown increased to 10 seconds from 6.
- Mana cost reduced to 50 / 70 / 90 from 70 / 100 / 130.
- Fixed a bug where some buffs caused the cooldown to reset infinitely.
- Slow duration reduced to 2.5 seconds from 3.
- Fixed a bug where Anivia would sometimes not lose her buff and could go into egg form continually until the egg itself is destroyed.
- Cast range increased to 600 from 400.
- Now goes on cooldown even when it doesn't complete.
- Timer before it can explode reduced by 0.2 seconds.
- Push effect duration reduced.
- Base damage reduced to 55 / 85 / 115 / 145 / 175 from 55 / 90 / 125 / 160 / 195.
- Now cancels if Anivia is stunned/silenced.
- Fixed a bug with causing the egg to be able to run around.
- Armor modification reduced to -50 / -30 / -10 / 30 from -40 / -20 / 0 / 20 / 40.
- Fixed a bug that allowed it to be able to hit every unit on the map.
- Line width reduced to 110 from 120.
- Area of effect detonation reduced to 210 from 230.
- Range reduced to 550 from 650.
- Cast range reduced to 600 from 700.
- Movement/attack speed slow reduced to 20% from 25.
- Fixed a bug which caused issues with .
- Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 12 / 11 / 10 / 9 / 8.
- New missile particle
- Now has a 1 second delay upon casting.
- Removed an errant 'say'.
- Movement/attack speed slow reduced to 25% from 30.
- General
- New voiceover
- and now trigger on-cast items.
- Armor changed to -40 / -20 / 0 / 20 / 40 from -36 / -24 / -12 / 12 / 24 / 36.
- Egg now has a display name.
- Cannot cast while reviving.
- Now shows a red circle if it is an enemy cast.
- Egg now has set magic resistance (-36 / -24 / -12 / 12 / 24 / 36)
- No longer subject to global cooldown.
- Updated tooltip to fit the other Toggle abilities.
- Armor modified to -36 / -24 / -12 / 12 / 24 / 36 from -30 / -18 / -6 / 6 / 18 / 30.
- Base damage reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200.
- Base damage reduced to 55 / 90 / 125 / 160 / 195 from 60 / 100 / 140 / 180 / 220.
- AP ratio increased to (+ 50% AP)/(+ 100% AP) from (+ 40% AP)/(+ 80% AP)
- Mana cost increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
- Increased base stats to line up closer to other champions' (Health, HP per level, HP/MP Regen, Armor per level)
- Armor scaling modified to -30 / -18 / -6 / 6 / 18 / 30 from -20 / -12 / -4 / 4 / 12 / 20.
- Cooldown now only procs after a successful rebirth.
- AP ratio increased to (+50% AP) from (+40% AP).
- Fixed casting freeze bug (effectively increased range by 200)
- Chill slow duration increased to 3 seconds from 2.
- Cast range increased by 100.
- Width increased to 400 / 500 / 600 / 700 / 800 from 200 / 300 / 400 / 500 / 600.
- Removed toggle-off cast animation.
- AP ratio increased to (+ 25% AP) from (+ 20% AP)
- Mana cost reduced to 70 / 100 / 130 from 80 / 110 / 140
- Break distance increased by 100.
- Added
- I
- When taking fatal damage, Anivia will revert into an egg from which she will be gloriously reborn.
- - Q
- Anivia calls forth a piercing lance of ice that flies towards her target, damaging and slowing anyone in its path. After a long flight the shard will explode, damaging and stunning enemies in a small area. Anivia may prematurely explode the missile if she chooses.
- - W
- Anivia summons a wall of ice that blocks all movement.
- - E
- Anivia blasts her target with a freezing wind. This spell does double damage to anyone affected by an ice effect.
- - R -
- I
Trivia[]
- Anivia's dance references the Chicken Dance, a fad dance.
- A side-by-side comparison can be seen here.
- She shares this dance with .
- The quote in her lore references Fire and Ice by Robert Frost.
- Anivia is the first female entirely-non-humanoid champion, the second being .
- As stated by Brian 'FeralPony' Feeney, resembles the very first Nexus Crystal.[2]
- From the previous rating system, Anivia was one of five champions with a difficulty of 10, the others being
- However, Anivia has not been given this rating originally.
- Anivia also had an ability of 10, which made her the only champion that scored two 10 ratings.
, , , and .
- However, Anivia has not been given this rating originally.