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Previous Abilities[]

Nimble Fighter

Nimble Fighter old

Innate: Fizz is perpetually Ghost ghosted and takes 4 − 14 (based on level) less physical damage from basic attacks, calculated before armor.

Info
  • No additional details.

Urchin Strike

Urchin Strike old

Active: Fizz dashes a fixed distance towards the target enemy unit, dealing 100% AD physical damage plus bonus magic damage. The physical damage applies on-hit effects and the magic damage applies spell effects.

Bonus Magic Damage:
10 / 25 / 40 / 55 / 70 (+ 35% AP)
Chum the Waters Chum the Waters-Enhanced Damage:
12 / 30 / 48 / 66 / 84 (+ 42% AP)

Info
  • No additional details.

Seastone Trident

Seastone Trident old

Passive: Fizz's basic attacks rend his target, dealing magic damage over 3 seconds, capped against minions and monsters.

Total Magic Damage:
20 / 30 / 40 / 50 / 60 (+ 45% AP) (+ 4 / 4.5 / 5 / 5.5 / 6% of the target's missing health)
Chum the Waters Chum the Waters-Enhanced Damage:
24 / 36 / 48 / 60 / 72 (+ 54% AP) (+ 4.8 / 5.4 / 6 / 6.6 / 7.2% of target's missing health)
Maximum Non-Champion Damage:
320 / 330 / 340 / 350 / 360 (+ 45% AP)
Seastone Trident 2 old

Active: Fizz's basic attacks deal bonus magic damage for the next 6 seconds.

Bonus Magic damage:
10 / 15 / 20 / 25 / 30 (+ 30% AP)
Chum the Waters Chum the Waters-Enhanced Damage:
12 / 18 / 24 / 30 / 36 (+ 36% AP)

Info
  • No additional details.

Playful / Trickster

Playful old

First Cast: Fizz hops onto his trident towards the target location, becoming untargetable for 0.75 seconds, before splashing onto the ground below him, dealing magic damage to nearby enemies and Slow icon slowing them for 2 seconds.

Magic Damage:
70 / 120 / 170 / 220 / 270 (+ 75% AP)
Chum the Waters Chum the Waters-Enhanced Damage:
84 / 144 / 204 / 264 / 324 (+ 90% AP)
Slow:
40 / 45 / 50 / 55 / 60%
Trickster old

Second Cast: Fizz immediately hops off his trident towards the target location, dealing the same damage to nearby enemies but without applying the slow.

Info
  • No additional details.

Chum the Waters

Chum the Waters old

Active: Fizz throws a fish in a line that binds itself onto the first enemy champion it hits, Slow icon slowing them for 1.5 seconds.

Slow:
50 / 60 / 70%

For the next 6 seconds, Fizz's magic damage against them is increased by 20% excluding Chum the Waters's own.

After 1.5 seconds, a shark comes out from the earth to eat the fish, regardless of its position. Enemies hit are dealt magic damage and are Slow icon slowed for 1.5 seconds afterwards.

Magic Damage:
200 / 325 / 450 (+ 100% AP)

If a champion has the fish attached to them, the shark Airborne icon knocks them up for 1 second. Other nearby enemies are Airborne icon knocked away instead. The fish provides True Sight icon true sight of its area of effect, and stays at the location it was thrown to until it binds to an enemy champion or is eaten.

Info
  • No additional details.

Previous Quotes[]

Pre-remastered classic voice-over (V1.0.0.129-V11.22).

Movement[]

Moving[]

Taunt[]

Fizz falls asleep, and is confused upon waking up.

Joke[]

Fizz drops a fish in his mouth and eats it.

Laugh[]

Attack[]

Basic Attacking[]

Attacking[]

Ability Casting[]

Using Urchin Strike Urchin Strike[]

Using Playful Playful[]

On Cast
Trickster Trickster Ends

Using Chum the Waters Chum the Waters[]

Death[]

See also[]

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