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Teemo OriginalCentered
Teemo
Teemo (Universe)Teemo (Universe)
Teemo (League of Legends)Teemo (League of Legends)
Teemo (Esports)Teemo (Esports)
Teemo (Teamfight Tactics)Teemo (Teamfight Tactics)
Teemo (Legends of Runeterra)Teemo (Legends of Runeterra)
Teemo (Wild Rift)Teemo (Wild Rift)
Teemo (Development)Teemo (Development)
Teemo (Trivia)Teemo (Trivia)

Teemo is a champion in League of Legends.[1]

Abilities[]

Edit

Guerrilla Warfare

Guerrilla Warfare

Innate: Teemo gains Twilight Shroud old2 invisibility after 1.5 seconds without moving, taking damage, performing actions that Breaking stealth icon break stealth, Channeling icon channeling, or being in Stasis icon stasis. Teemo will maintain stealth so long as he remains idle and is not Airborne icon displaced. While in Brushmaker brush, Teemo gains the stealth even while moving and can move without breaking stealth.

Element of Surprise

Innate - Element of Surprise: When Teemo breaks the stealth, he gains Attack speed icon 20 / 40 / 60 / 80% (based on level) bonus attack speed for 5 seconds.

Info
  • If Teemo triggers Element of Surprise twice in less than 3 seconds he will only refresh the bonus attack speed's duration (it will not stack with itself).
  • Charm icon Charm, Flee icon Flee, and Taunt icon Taunt will force him out of Guerrilla Warfare stealth.
    • If Teemo is in a Brushmaker brush while stealthed, only Taunt icon Taunt will break it.
  • Guerilla Warfare's stealth is special-cased to be interrupted whenever Teemo moves from his location by any means (whether by Dash dashing, Flash blinking, being Airborne icon displaced, or simply moving), thus, performing actions that do not normally break stealth which also involve movement will cause the Twilight Shroud old2 invisibility to break. Notably, Flash Flash and Teleport Teleport. If Teemo is in a Brushmaker brush the aforementioned spells do not end the stealth so long as his exact destination is still inside brush.
    • Starting Teleport's Teleport's channel will not break Guerilla Warfare, only the Flash blink upon completing the channel will (with the exception stated above).
  • Guerilla Warfare will not activate while Recalling Recalling.

Edit

Blinding Dart

Blinding Dart

Active: Teemo shoots a dart at the target enemy that deals magic damage and Blind icon blinds them for a duration.

Magic Damage:
80 / 125 / 170 / 215 / 260 (+ 70% AP)
Blind Duration:
2 / 2.25 / 2.5 / 2.75 / 3

The duration of the Blind icon blind is doubled against Minion icon minions and Monster icon monsters.

Increased Blind Duration:
4 / 4.5 / 5 / 5.5 / 6

Info
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 70 / 110 / 150 / 190 / 230.
  • AP ratio changed to 70% AP.
  • Blind duration changed to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds.

Edit

Move Quick

Passive: Teemo gains Movement speed icon bonus movement speed after 5 seconds without taking damage from enemy Champion icon champions or Turret icon turrets.

Bonus Movement Speed:
10 / 14 / 18 / 22 / 26%
Move Quick

Active: Teemo gains bonus movement speed for 3 seconds. This overrides the passive bonus, but prevents the passive effect from being removed.

Bonus Movement Speed:
20 / 28 / 36 / 44 / 52%

Casting Move Quick does not interrupt Guerrilla Warfare Guerrilla Warfare.

Info
  • When Move Quick's active bonus movement speed ends Teemo will not regain the passive one if he was damaged during the active's duration.
  • Move Quick's passive will be disabled even if the damage is blocked with a Spell Shield spell shield.

Edit

Toxic Shot

Toxic Shot

Passive: Teemo's basic attacks are empowered to deal bonus magic damage On-hit icon on-hit and inflict Poison icon poison.

Poison icon poison: The target takes magic damage every second over 4 seconds. Subsequent inflictions refresh the duration.

Magic Damage On-Hit:
14 / 27 / 40 / 53 / 66 (+ 30% AP)
Magic Damage per Tick:
6 / 12 / 18 / 24 / 30 (+ 10% AP)
Total Poison Damage:
24 / 48 / 72 / 96 / 120 (+ 40% AP)

Toxic Shot deals 150% damage against Monster icon monsters.

Monster Damage On-Hit:
21 / 37.5 / 54 / 70.5 / 87 (+ 45% AP)
Monster Damage per Tick:
9 / 18 / 27 / 36 / 45 (+ 15% AP)
Total Monster Poison Damage:
36 / 72 / 108 / 144 / 180 (+ 60% AP)

Info

Edit

Noxious Trap

Noxious Trap

Active: Teemo tosses a poisonous mushroom to the target location that becomes Noxious Trap stealthed after arming over 1 second, lasting for up to 5 minutes and granting Sight icon sight of its surroundings. If the mushroom lands on an already-placed one, it will bounce forward again for its cast distance, up to a cap, which can happen repeatedly.

Bounce Distance Cap:
350 / 450 / 550

Teemo periodically stocks a Noxious Trap charge, up to a maximum amount.

Maximum Charges:
3 / 4 / 5

The mushroom will explode upon enemy contact, inflicting Poison icon poison to nearby enemies and Slow icon slowing them for 4 seconds, as well as Reveal icon revealing them.

Slow:
30 / 40 / 50%

Poison icon poison: The target takes magic damage every second over 4 seconds. Subsequent inflictions refresh the duration.

Magic Damage per Tick:
50 / 81.25 / 112.5 (+ 12.5% AP)
Total Magic Damage:
200 / 325 / 450 (+ 50% AP)

A mushroom has Health icon 6 maximum health and can only be damaged by Champion icon champion basic attacks (2 damage from Ranged role ranged and 3 from Melee role melee).

See Pets for more details about mushroom traps.

Info
  • The bounce can occur an indefinite amount of times while Teemo is alive. If Teemo dies before Noxious Trap bounces on another, the trap will disappear.
  • Rift Scuttler Rift Scuttler will not trigger Noxious Trap's explosion if it is not being attacked.
  • Enemies who step on multiple Noxious Traps will only refresh the duration of the damage over time and slow.
  • Noxious Trap's damage is determined when it detonates and not when planted, meaning if Teemo's Ability power icon ability power changes, the scaling is also altered to affect the active damage of all Noxious Traps so long as they do not explode.
  • Spell Shield Spell shield will prevent the damage over time and slow for all units but will not prevent the detonation itself.

Map-Specific Differences
Howling Abyss icon Howling Abyss differences edit
  • Deals 66% damage to minions (50% total).
  • Maximum charges changed to 2 / 3 / 4.
ProfileIcon0785 The Thinking Manatee Ultra Rapid Fire differences edit
  • Limited to 12 Mushrooms active.
Arena icon Arena differences edit
  • Total base damage changed to 150 / 250 / 350.
  • Total AP ratio changed to 45% AP.
  • Slow strength changed to 20 / 30 / 40%.

Pets[]

Control type Autonomous (static)
Target type Ward icon Ward
Spell effects A mushroom's poison applies spell effects as Blaze persistent damage.

Abilities

Stealth Trap

The mushroom trap Noxious Trap stealths and becomes Untargetable icon untargetable after 1 second, remaining vulnerable to trap-revealing effects at all times.

Ricochet

If the mushroom trap lands on another mushroom after being placed, it bounces forward 300 / 400 / 500 units.

Poisonous Blast

If an enemy walks over the mushroom trap, it creates a blast to Slow icon slow all nearby enemies by 30 / 40 / 50% for 4 seconds and inflicting them with Poison icon poison for the same duration. Poison icon Poisoned enemies take 200 / 325 / 450 (+ 50% AP) total magic damage over the duration and are Reveal icon revealed.


Champion skins[]

This article section only contains champion skins. For all associated collection items, see Teemo (Collection).
Teemo OriginalSkin
Original
RP 585
21.02.2009
Undeterred by even the most dangerous and threatening of obstacles, Teemo scouts the world with boundless enthusiasm and a cheerful spirit. A yordle with an unwavering sense of morality, he takes pride in following the Bandle Scout's Code, sometimes with such eagerness that he is unaware of the broader consequences of his actions. Though some say the existence of the Scouts is questionable, one thing is for certain: Teemo's conviction is nothing to be trifled with.
Separator
ActorUnknown voice actor
ArtistUnknown artist
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.3
  • Blinding Dart Blinding Dart
    • New Effect: Blind should now immediately apply to targets hit, preventing him from taking damage from a basic attack after the blind has been applied. Blind duration should now also be consistent with the debuff duration in the status indicator above the target's health bar.
V14.2 - January 24th Hotfix
  • Toxic Shot Toxic Shot
    • Base on-hit damage increased to 14 / 27 / 40 / 53 / 66 from 14 / 25 / 36 / 47 / 58.
    • On-hit AP ratio increased to 30% AP from 25% AP.
V14.2
  • General
    • Adaptive tiebreaker preference changed to magic from physical.
  • Toxic Shot Toxic Shot
    • On-hit base damage AP ratio reduced to 25% AP from 30% AP.
  • Noxious Trap Noxious Trap
    • Recharge timer increased to 35 / 30 / 25 seconds from 30 / 25 / 20.
V14.2 - January 24th Hotfix
  • Toxic Shot Toxic Shot
    • Base on-hit damage increased to 14 / 27 / 40 / 53 / 66 from 14 / 25 / 36 / 47 / 58.
    • On-hit AP ratio increased to 30% AP from 25% AP.
V14.2
  • General
    • Adaptive type changed to magic from physical.
  • Toxic Shot Toxic Shot
    • On-hit base damage AP ratio reduced to 25% AP from 30% AP.
  • Noxious Trap Noxious Trap
    • Recharge timer increased to 35 / 30 / 25 seconds from 30 / 25 / 20.
V14.1 - January 12th Hotfix
V13.22
  • Stats
    • Attack windup reduced to 20% from 21.57434%.
    • Basic attack missile speed increased to 1500 from 1300.
V13.14
V13.4
  • Noxious Trap Noxious Trap
    • Bug Fix: No longer bounces a short distance a lot of times rapidly if a trap was thrown on top of another at very close range.
V12.16
  • Noxious Trap Noxious Trap
    • Bug Fix: Mana cost changes in V12.15 now accurately reflect the tooltip.
V12.14
  • Stats
    • Mana growth increased to 25 from 20.
  • Noxious Trap Noxious Trap
    • Target range increased to 600 / 750 / 900 units from 400 / 650 / 900.
    • Total AP ratio increased to 55% AP from 50% AP.
    • Mana cost reduced to 75 / 55 / 35 from 75 at all ranks.
V12.10
  • Stats
    • Base health increased to 598 from 528.
    • Health growth increased to 104 from 90.
    • Armor growth increased to 4.95 from 3.75.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.8
  • Toxic Shot Toxic Shot
    • Bug Fix: Ranking up the ability no longer prevents Manamune's Manamune's Mana Charge from granting stacks.
V11.21
  • Blinding Dart Blinding Dart
    • Cooldown reduced to 7 seconds from 8.
    • Blind duration increased to 2 / 2.25 / 2.5 / 2.75 / 3 seconds from 1.5 / 1.75 / 2 / 2.25 / 2.5.
      • Non-champion blind duration increased to 4 / 4.5 / 5 / 5.5 / 6 seconds from 3 / 3.5 / 4 / 4.5 / 5.
    • Missile speed increased to 2500 from 1500.
V11.17
  • Toxic Shot Toxic Shot
    • On-hit base damage increased to 14 / 25 / 36 / 47 / 58 from 11 / 22 / 33 / 44 / 55.
V11.11
  • Move Quick Move Quick
    • Cooldown reduced to 14 seconds from 17.
V11.7
  • Guerrilla Warfare Guerrilla Warfare
    • Bonus attack speed duration increased to 5 seconds from 3.
  • Toxic Shot Toxic Shot
    • On-hit base damage increased to 11 / 22 / 33 / 44 / 55 from 10 / 20 / 30 / 40 / 50.
V11.1
  • Stats
    • Base armor reduced to 24 from 24.3.
V10.23 - November 18th Hotfix
V10.18
  • Noxious Trap Noxious Trap
    • Bug Fix: Bouncing shrooms no longer stops his basic attacks.
V10.6
  • Blinding Dart Blinding Dart
    • New Effect: Blind duration is doubled against minions and monsters.
  • Toxic Shot Toxic Shot
    • New Effect: Now deals 150% damage against monsters.
V10.4
V10.3
  • Blinding Dart Blinding Dart
    • Bug Fix: Blinded champions now properly cannot apply critical or empowered damage to their opponents.
V9.24
V9.18
  • Blinding Dart Blinding Dart
    • New EFfect: Enemies now have a green tint on their screens when blinded.
  • Move Quick Move Quick
    • New Effect: Ability icon now has a bar above it to show its active duration.
  • Noxious Trap Noxious Trap
    • Mushrooms will now trigger more responsively, especially on enemies dashing through them quickly.
    • Removed: No longer detonates against Rift Scuttlers Rift Scuttlers who aren't in combat.
    • New Effect: Mushrooms can now bounce infinitely off of each, rather than once off of each other.
    • Charges increased to 3 / 4 / 5 from 3 at all ranks.
V9.8
V8.24
  • General
    • Updated sound and visual effects.
    • New basic attack missile and hit VFX.
  • Blinding Dart Blinding Dart
    • Missile is more distinct from Teemo's basic attack; hit VFX improved.
  • Move Quick Move Quick
    • Run trail VFX added with skin-specific effects.
  • Toxic Shot Toxic Shot
  • Noxious Trap Noxious Trap
    • Explosion now shows actual area of effect.
    • Skin-specific explosion effects added for Astronaut, Cottontail, Super, and Panda skins.
  • Beemo Beemo
    • Bug Fix: Now properly plays his channel animation.
V8.10
  • Beemo Beemo
    • Bug Fix: Now flies out of the fountain at game start using Homeguard.
V8.9
  • Stats
    • Base mana increased to 334 from 267.2.
    • Mana growth reduced to 20 from 40.
    • Base mana regeneration increased to 9.6 from 7.206.
  • Noxious Trap Noxious Trap
    • Bug Fix: Fixed a bug where mushrooms would trigger repeatedly against intro bots.
V8.7
V8.6
V8.3
  • Stats
    • Base health regeneration reduced to 5.5 from 5.742.
V8.2
  • Blinding Dart Blinding Dart
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.24b
  • Stats
    • Health growth reduced to 90 from 94.
    • Base attack damage reduced to 54 from 58.
V7.22
  • Stats
    • Base attack damage increased to 58 from 49.54.
    • Base health increased to 528 from 515.76.
    • Health growth increased to 94 from 82.
V7.16
  • Omega Squad Teemo Omega Squad Teemo
    • Blinding Dart Blinding Dart
      • Bug Fix: The hand trail VFX during his chroma's Blinding Dart has been restored.
    • Noxious Trap Noxious Trap
      • Bug Fix: Chromas now have proper mushroom VFX during the toss and bounce animation of Noxious Trap.
V7.11
  • Blinding Dart Blinding Dart
    • Bug Fix: Fixed a bug where, when blinded by Blinding Dart, Draven's Draven's critical strikes still dealt the crit portion of their damage.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
  • Noxious Trap Noxious Trap
    • Bug Fix: Lifesteal no longer applies when hitting traps.
V7.4
V7.2
  • General
    • Bug Fix: Fixed a bug causing Omega Squad Teemo's night vision goggles glow while Invisible to be active at all times.
V6.24 December 14th Hotfix
V6.22
V6.19
V6.18
  • Cottontail Teemo Cottontail Teemo
    • Bug Fix: Chromas using Classic's artwork during loading screen.
V6.12
  • Omega Squad Teemo Omega Squad Teemo
    • Bug Fix: Copying Classic's movement voice-over lines when both are in the same game.
V6.9
  • Camouflage Camouflage
    • New Effect: Entering stealth does not interrupt basic attacks in progress.
  • Blinding Dart Blinding Dart
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
  • Noxious Trap Noxious Trap
    • Mana cost reduced to 75 at all ranks from 75 / 100 / 125.
    • Per-charge cooldown reduced to 30 / 25 / 20 from 34 / 28 / 22.
V6.8
V6.1
  • Stats
    • Attack damage increased to 49.54 from 47.54.
  • Camouflage Camouflage
    • New Effect: Teemo can enter stealth while moving in brush if he is not damaged.
    • Removed: Stealth timer being reduced by 50% while in brush.
  • Noxious Trap Noxious Trap
    • Range increased to 400 / 650 / 900 from 300 / 600 / 900.
V5.20
  • Noxious Trap Noxious Trap
    • Arming time reduced to 1 second from 1.5
    • Per-charge cooldown reduced to 34 / 28 / 22 seconds from 35 / 31 / 27.
V5.16
  • Camouflage Camouflage
    • Bug Fix: Teemo remaining stealth when displaced out of brush.
  • Noxious Trap Noxious Trap
    • New Effect: Poison reveals enemies damaged.
    • Removed: Slow decaying over the duration.
    • Tossing and bouncing animations updated.
V5.15
  • General
    • New ability icons.
  • Camouflage Camouflage
    • Stealth timer reduced to 1.5 seconds from 2.
    • Post-stealth bonus attack speed changed to 20 / 40 / 60 / 80 (based on level)% from 40 at all levels.
    • New Effect: Stealth timer is reduced by 50% while in brush (moving within it does not break stealth).
  • Noxious Trap Noxious Trap
    • Duration reduced to 5 minutes from 10.
    • New Effect: Slow decays over the duration.
    • Arming time increased to 1.5 seconds from 1.
    • Per-trap cooldown reduced to 0.25 seconds from 1.
    • New Effect: Traps have 6 maximum health (they take 2 damage from ranged basic attacks and 3 from melee ones).
    • Cast range increased to 300 / 600 / 900 from 230 (thrown from placed at target location).
    • New Effect: Traps that land onto another one will bounce an additional 300 / 400 / 500 units. Can only happen once (even when they land close to yet another trap placed further away).
V4.5
  • Stats
    • Armor increased to 18 from 14.
V4.3
  • Noxious Trap Noxious Trap
    • Total AP ratio reduced to (+ 50% AP) from (+ 80% AP).
V4.2
V3.13
  • Noxious Trap Noxious Trap
    • Bug Fix: Enemies gaining experience from destroyed traps.
  • Dominion
    • Move Quick Move Quick
      • Bug Fix: Tower damage not removing the passive bonus movement speed.
V3.12
V3.11

Twisted Treeline

V1.0.0.153
  • Toxic Shot Toxic Shot
    • Initial damage AP reduced to (+ 30% AP) from (+ 40% AP).
  • Noxious Trap Noxious Trap
    • Damage changed to 200 / 325 / 450 from 200 / 400 / 600.
    • Bug Fix: Tooltip displaying incorrect cooldown.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.146
  • Toxic Shot Toxic Shot
    • Bug Fix: Poison damage working correctly at high attack speed.
V1.0.0.145
  • Toxic Shot Toxic Shot
    • Initial damage increased to 10 / 20 / 30 / 40 / 50 (+ 40% AP) from 9 / 18 / 27 / 36 / 45 (+ 14% AP).
    • Poison AP ratio reduced to (+ 10% AP) from (+ 14% AP).
    • Bug Fix: Poison lasting longer than intended.
    • Bug Fix: Damage values updating incorrectly when Teemo hits a unit affected by poison from previous ranks.
V1.0.0.143
  • Camouflage Camouflage
    • Bonus attack speed changed to apply instantly after Teemo breaking stealth.
V1.0.0.141
V1.0.0.138
  • Move Quick Move Quick
    • Cooldown reduced to 17 seconds from 22.
  • Toxic Shot Toxic Shot
    • Bug Fix: Doing less damage than intended when Teemo has high attack speed.
  • Noxious Trap Noxious Trap
    • Bug Fix: Per-charge cooldown not updating on rank-up or with cooldown reduction until reaching maximum charges.
V1.0.0.135
  • Stats
    • Health per level increased to 82 from 77.
  • Move Quick Move Quick
    • New Effect: Passive bonus movement speed has a cooldown timer.
  • Noxious Trap Noxious Trap
    • Arming time reduced to 1 second from 2.
V1.0.0.129
  • Noxious Trap Noxious Trap
    • New Effect: Number of charges and cooldown timer are displayed in buff bar.
V1.0.0.125
  • Noxious Trap Noxious Trap
    • New Effect: Displays detonation area when cast.
V1.0.0.123
  • Noxious Trap Noxious Trap
    • New Effect: Traps are affected by ranking up if they are still active.
V1.0.0.122
V1.0.0.120
  • Move Quick Move Quick
    • Bug Fix: Passive bonus movement speed not being removed if damage taken is absorbed by shields.
  • Noxious Trap Noxious Trap
    • Removed: Traps being affected by summoner spells (except Teleport Teleport).
V1.0.0.115
  • Move Quick Move Quick
    • Cooldown increased to 22 seconds from 13.
  • Noxious Trap Noxious Trap
    • Base damage reduced to 200 / 400 / 600 from 250 / 475 / 700.
    • Per-charge cooldown increased to 35 / 31 / 27 seconds from 30 / 26 / 22.
    • Bug Fix: AP ratio being lower than intended.
V1.0.0.110
  • Move Quick Move Quick
    • Removed: Toggle.
    • New Effect: Teemo passively gains bonus movement speed until he is damaged by an enemy champion or an enemy turret.
    • New Effect: Upon activation, Teemo gains double the passive bonus movement speed for 4 seconds (is not lost when Teemo is damaged).
    • Bonus movement speed reduced to 10 / 15 / 20 / 25 / 30% from 15 / 20 / 25 / 30 / 35.
    • Cooldown increased to 13 seconds from 6.
V1.0.0.104
  • Noxious Trap Noxious Trap
    • Bounty reduced to 0 Gold 0 from 25.
    • New Effect: Selected traps display their remaining duration.
V1.0.0.103
  • General
    • Recommended items updated.
  • Stats
    • Movement speed increased to 305 from 300.
    • Base attack damage reduced to 47.5 from 51.3.
    • Attack damage per level reduced to 3 from 3.3.
  • Camouflage Camouflage
  • Blinding Dart Blinding Dart
    • Blind duration reduced to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 1.5 / 2 / 2.5 / 3 / 3.5
    • Cooldown reduced to 8 seconds from 10.
    • New Effect: Basic attacks in progress will be canceled when blind is applied.
  • Move Quick Move Quick
    • Bug Fix: Tooltip not updating to account for cooldown reduction.
  • Toxic Shot Toxic Shot
    • Initial damage increased to 9 / 18 / 27 / 36 / 45 from 8 / 14 / 21 / 28 / 35.
    • Per-tick damage reduced to 6 / 12 / 18 / 24 / 30 from 8 / 14 / 21 / 28 / 35.
  • Noxious Trap Noxious Trap
    • New Effect: Teemo stores a 'mushroom charge' every 30 / 26 / 22 seconds (affected by cooldown reduction) up to 3 (recharge timer stops if Teemo is at maximum capacity) with every trap placed requiring and consuming one. Teemo always respawns with 2 charges ready.
    • Cooldown between traps reduced to 1 second from 20.
    • Damage changed to 250 / 475 / 700 from 350 / 500 / 650.
V1.0.0.98
  • Toxic Shot Toxic Shot
    • Bug Fix: Not immediately applying the first tick upon hitting a target.
V1.0.0.94
  • Stats
    • Removed: Dodge chance.
V1.0.0.86
  • Camouflage Camouflage
    • Stealth timer reduced to 3 seconds from 4.
    • Bug Fix: Teemo sometimes taking too long to enter stealth.
    • New Effect: When Teemo breaks stealth he gains the Element of Surprise Element of Surprise, granting him 40% bonus attack speed for 3 seconds.
  • Blinding Dart Blinding Dart
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130.
    • Cooldown reduced to 10 seconds from 12.
    • Blind duration reduced to 1.5 / 2 / 2.5 / 3 / 3.5 seconds from 1.6 / 2.2 / 2.8 / 3.4 / 4.
  • Move Quick Move Quick
    • Removed: Bonus movement speed loss when Teemo is damaged by minions or neutral monsters.
    • Bonus movement speed reduced to 15 / 20 / 25 / 30 / 35% from 20 / 25 / 30 / 35 / 40.
  • Toxic Shot Toxic Shot
    • New Effect: First tick is applied upon hitting a target.
    • Poison duration reduced to 4 seconds from 5 (number of ticks unchanged).
  • Noxious Trap Noxious Trap
    • Arming time reduced to 1.5 seconds from 2.
V1.0.0.83
V1.0.0.74
V1.0.0.63
  • Camouflage Camouflage
    • Stealth timer reduced to 4.5 seconds from 6.
  • Noxious Trap Noxious Trap
    • Bug Fix: Granting vision of an area for too long after being detonated by an enemy.
V1.0.0.61
  • Camouflage Camouflage - New I
    • Teemo gains stealth if he stands still for 6 seconds without taking damage.
  • Blinding Dart Blinding Dart
    • AP ratio reduced to (+ 80% AP) from (+ 100% AP).
    • Blind duration reduced to 1.6 / 2.2 / 2.8 / 3.4 / 4 seconds from 1.5 / 2.25 / 3 / 3.75 / 4.5.
  • Noxious Trap Noxious Trap
    • Removed: Being affected by Volley Volley, Missile Barrage Missile Barrage, and Sow the Wind.
    • Poison duration reduced to 4 seconds from 5.
    • Bug Fix: Several abilities displaying a particle as they passed over the trap.
V1.0.0.58
  • Noxious Trap Noxious Trap
    • Bug Fix: Interacting with some abilities but not with others.
V0.9.25.21
  • Stats
    • Attack damage per level increased to 3.3 from 2.8.
    • Attack range increased to 500 from 450.
  • Blinding Dart Blinding Dart
    • Range increased to 680 from 600.
  • Move Quick Move Quick
    • Cooldown reduced to 6 seconds from 8.
V0.9.22.16
  • Stats
    • Mana per level increased to 40 from 30.
  • Noxious Trap Noxious Trap
    • New Effect: Explosion particle.
V0.9.22.15
  • Stats
    • Attack damage increased to 48.5 from 47.5.
  • Blinding Dart Blinding Dart
    • Base damage increased to 90 / 140 / 190 / 240 / 300 from 60 / 120 / 180 / 240 / 300.
  • Toxic Shot Toxic Shot
    • Per-tick damage increased to 8 / 14 / 21 / 28 / 35 from 7 / 14 / 21 / 28 / 35.
V0.9.22.7
  • Noxious Trap Noxious Trap
    • Arming time increased to 2.5 seconds from 2.
    • New Effect: Traps have 150 bonus armor while stealthed.
V0.8.22.115
V0.8.21.110
  • Move Quick Move Quick
    • Removed: Casting without sufficient mana.
  • Noxious Trap Noxious Trap
    • Slow reduced to 30 / 40 / 50% from 40 / 50 / 60.
July 10, 2009 Patch
  • Noxious Trap Noxious Trap
    • Removed: 15 traps limit.
    • New Effect: Traps last for 10 minutes if not detonated.
June 26, 2009 Patch
June 12, 2009 Patch
June 6, 2009 Patch
  • Blinding Dart Blinding Dart
    • Miss duration changed to 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds from 2 / 2.5 / 3 / 3.5 / 4.
  • Toxic Shot Toxic Shot
    • New Effect: Has a (+ 70% AP) ratio.
May 1, 2009 Patch
  • Stats
    • Health per level reduced to 74 from 84.
  • Blinding Dart Blinding Dart
    • Blind changed to apply 100% miss chance for 2 / 2.5 / 3 / 3.5 / 4 seconds from making target miss their next 1 / 2 / 3 / 4 / 5 basic attacks.
    • Mana cost reduced to 70 / 85 / 100 / 115 / 130 from 65 / 85 / 105 / 125 / 145.
    • Cooldown reduced to 11 seconds from 12.
  • Noxious Trap Noxious Trap
    • Base damage reduced to 350 / 500 / 650 from 375 / 550 / 750.
    • New Effect: Detonation particle.
April 25, 2009 Patch
  • Toxic Shot Toxic Shot
    • Per-tick damage reduced to 7 / 14 / 21 / 28 / 35 from 10 / 18 / 26 / 34 / 42.
  • Noxious Trap Noxious Trap
    • New Effect: Traps are immune to magic damage.
    • Removed: Miscellaneous particle.
April 18, 2009 Patch
  • Trailblazer Trailblazer - New I
    • Teemo leaves a trail as he moves, increasing the movement speed of allies that follow it as well as granting him sight radius of the area for an extended period of time.
  • Blinding Dart Blinding Dart
    • Blind changed to make target miss their next 1 / 2 / 3 / 4 / 5 basic attacks from increasing target's miss chance by 10 / 20 / 30 / 40 / 50%.
  • Move Quick Move Quick
    • Removed: Slowing Teemo upon taking damage (bonus movement speed removal unchanged).
  • Toxic Shot Toxic Shot
    • Removed: Toggle.
    • New Effect: Is a passive ability.
  • Noxious Trap Noxious Trap - New R
    • Teemo places a trap which, when detonated by an enemy, will poison surrounding units, slowing and damaging them for the duration.
Alpha Week 7
  • General
    • Recommended items updated.
Alpha Week 4
  • Stats
    • Attack damage increased to 41 from 39.
  • Blinding Dart Blinding Dart
    • Blind miss chance increased to 10 / 20 / 30 / 40 / 50% from 14 / 22 / 30 / 38 / 44.
  • Toxic Shot Toxic Shot
    • Removed: Dealing 2 / 4 / 6 / 8 / 10 damage per stack.
    • New Effect: While active, Teemo's basic attacks deal 8 / 16 / 24 / 32 / 40 bonus magic damage per second, for a maximum 40 / 80 / 120 / 160 / 200 damage over 5 seconds.
  • Scout's Bounty
    • Armor reduction increased to 30 / 45 / 60 from 20 / 40 / 60.
    • Bonus gold increased to 100 / 150 / 200 from 50 / 100 / 150.
Alpha Week 3
  • Move Quick Move Quick
    • Bug Fix: Incorrectly toggling off after taking damage.
  • Toxic Shot Toxic Shot
    • Bug Fix: Not dealing bonus damage while active.
Alpha Week 2

Trivia[]


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References[]

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