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Evelynn OriginalCentered
Evelynn
Evelynn (Universe)Evelynn (Universe)
Evelynn (League of Legends)Evelynn (League of Legends)
Evelynn (Esports)Evelynn (Esports)
Evelynn (Teamfight Tactics)Evelynn (Teamfight Tactics)
Evelynn (Legends of Runeterra)Evelynn (Legends of Runeterra)
Evelynn (Wild Rift)Evelynn (Wild Rift)
Evelynn (Development)Evelynn (Development)
Evelynn (Trivia)Evelynn (Trivia)

Evelynn is a champion in League of Legends.[1]

Abilities[]

Edit

Demon Shade

Demon Shade

Innate: Evelynn shrouds herself in Demon Shade after not performing actions that Breaking stealth icon break stealth for 4 seconds. Attacking or casting abilities ends Demon Shade immediately and places it on a 4-second static cooldown, reduced to 1.25 seconds from casting Last Caress Last Caress. Taking damage from Champion icon champions or Turret icon turrets interrupts Demon Shade and places it on a 1.5-second static cooldown.

Demon Shade: While below Health icon 250 − 590 (based on level) (+ 250% AP) health, Evelynn Heal power icon heals herself for 15 − 150 (based on level) every second. From level 6 onward, Demon Shade also grants Ambush 2 camouflage.

▶️   "It's better in the dark."

Info
  • Demon Shade is also placed on a 1.5 second cooldown upon respawning.
  • Demon Shade's cooldown incurs upon starting the attack windup of the basic attack and upon the cast time of the ability.
  • Demon Shade activates even if Evelynn is Recalling Recalling.
  • Whenever Demon Shade activates, a puff of purple smoke will briefly appear around her.

Video

Edit

Hate Spike

Hate Spike

Active: Evelynn launches a dart in the target direction, dealing magic damage to the first enemy hit and marking them for 4 seconds.

Magic Damage:
25 / 30 / 35 / 40 / 45 (+ 25% AP)

Evelynn's next 3 basic attacks or abilities against the marked target deal bonus magic damage.

Bonus Magic Damage:
15 / 25 / 35 / 45 / 55 (+ 25% AP)
Total Bonus Damage:
45 / 75 / 105 / 135 / 165 (+ 75% AP)

Hate Spike may be recast up to 3 times at no cost until the ability comes off cooldown.

Hate Spike 2

Recast: Evelynn unleashes a line of deadly spikes in the direction of the nearest Sight icon visible enemy that deals magic damage to all enemies struck.

Magic Damage:
25 / 30 / 35 / 40 / 45 (+ 25% AP)
Maximum Magic Damage:
75 / 90 / 105 / 120 / 135 (+ 75% AP)
Total Magic Damage:
130 / 180 / 230 / 280 / 330 (+ 175% AP)

Hate Spike's recast prioritizes targeting Evelynn's attack target, then the nearest enemy champion, then the nearest non-champion.

A nearby Sight icon visible enemy is required to recast this ability.

Info
  • Each cast counts as an ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
  • Hate Spike prioritizes:
    1. The last champion Evelynn hit
    2. The last non-champion Evelynn hit
    3. The lowest-health champion
    4. The lowest-health non-champion
  • The dart applies Disintegrate spell damage and the spikes deal Death Lotus area damage.
  • This ability will cast from wherever the caster is at the start of the cast time.
  • Recasts can be buffered up to 0.5 seconds before becoming castable at a maximum range of approximately 500 units.

Map-Specific Differences
ProfileIcon0785 The Thinking Manatee Ultra Rapid Fire differences edit
  • Recast can now be used up to 10 times instead of 3. *
Arena icon Arena differences edit
  • Dart base damage changed to 35 / 45 / 55 / 65 / 75.
  • Dart AP ratio changed to 35% AP.
  • Spikes base damage changed to 30 / 40 / 50 / 60 / 70.
  • Spikes AP ratio changed to 40% AP.

Video

Edit

Allure

Allure

Active: Evelynn curses the target enemy Champion icon champion or medium or large Monster icon monster for 5 seconds.

Evelynn's next basic attack or ability against the accursed target expunges them, Slow icon slowing them by 65% for 0.75 seconds.

Expunging a target will refund Allure's Mana icon mana cost. If the target is cursed for at least 2.5 seconds, the expunge also Charm icon charms them for a few seconds and the duration of the Slow icon slow is increased to last for this time, as well as applying additional effects based on the target type.

Charm Duration:
1.25 / 1.5 / 1.75 / 2 / 2.25
Monster Duration:
3.25 / 3.5 / 3.75 / 4 / 4.25

Against champions, the expunge also inflicts Magic penetration icon magic resistance reduction for 4 seconds.
Against monsters, the expunge deals bonus magic damage and the Charm icon charm lasts 2 seconds longer.

Magic Resistance Reduction:
35 / 37.5 / 40 / 42.5 / 45%
Bonus Magic Damage:
250 / 300 / 350 / 400 / 450 (+ 60% AP)

Casting Allure does not break Demon Shade Demon Shade nor its fade into it.

▶️   "Go on, touch me."

Info
  • The mark fully forming signifies the 2.5 seconds have elapsed, meaning the Charm icon charm will be applied on the triggering attack or ability.
    • An enemy champion cursed by Allure is alarmed of her presence and after the mark has fully formed, an arrow will appear next to them pointing towards Evelynn's direction. This is visible to both teams.
  • The Magic penetration icon magic penetration will be applied to the attack or ability that triggers it.
  • Allure's mark application on a target cannot be blocked by Spell Shield spell shield.
    • The expunge will not occur if the ability is blocked by a spell shield. The mark does not trigger and will remain on the target in this case.
  • The Magic penetration icon magic resistance reduction debuff is applied independently of the Charm icon Charm debuff when the matured mark is expunged, meaning a target can still have their magic resistance reduced while they are resisting applications of CC debuffs (e.g. Morgana's Morgana's Black Shield Black Shield).
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but still go on Cooldown icon cooldown and pay its cost.(bug)
    • Allure will restart its cooldown whenever the mark debuff is removed.(bug)

Map-Specific Differences
Arena icon Arena differences edit
  • Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds.

Video

Edit

Whiplash

Whiplash

Active: Evelynn whips the target enemy with her lashers, dealing magic damage and applying On-hit icon on-hit effects at 100% effectiveness.

Magic Damage:
55 / 70 / 85 / 100 / 115 (+ 3% (+ 1.5% per 100 AP) of target's maximum health)
Whiplash 2

Evelynn also gains Movement speed icon 30% bonus movement speed for 2 seconds.

Gaining Demon Shade Demon Shade resets Whiplash's Cooldown icon cooldown and empowers empowers its next cast. The damage based on the target's health ratio for both Whiplash and its empowered empowered cast deals a minimum of 25 and is capped at 450 against Monster icon monsters.

Edit

Empowered Whiplash

Empowered Whiplash

Active: Evelynn Dash dashes toward the target enemy with her lashers, dealing Critical strike magic icon increased damage to them upon completion as well as to all enemies within her path.

Empowered Magic Damage:
75 / 100 / 125 / 150 / 175 (+ 4% (+ 2.5% per 100 AP) of target's maximum health)

Empowered Whiplash only applies On-hit icon on-hit effects to the primary target.

Notes
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Notes
  • Evelynn will track the target if they change locations.
    • She will dash to the target's previous location if the target moves 2000 or more units away.
    • She will not stop tracking the target until she reaches them, as there is no maximum tracking distance.
  • There is no time-out period on Empowered Whiplash.
  • Empowered Whiplash can be Spirit's Refuge blocked but cannot be Jax Counter Strike old dodged and/or missed if Evelynn is Blind icon blinded.
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Video
Evelynn - E

Edit

Last Caress

Last Caress

Active: Evelynn reveals her true form, becoming Untargetable icon untargetable at the start of the cast time and then unleashing her lashers in a cone in the target direction, dealing magic damage to enemies struck within. After 0.5 seconds, she Flash blinks 700 units in the opposite direction and becomes targetable again.

Magic Damage:
125 / 250 / 375 (+ 75% AP)
Last Caress 2

Last Caress deals Critical strike magic icon 140% increased damage to enemies below Health icon 30% of their maximum health.

Empowered Damage:
300 / 600 / 900 (+ 180% AP)

Info
  • Last Caress can be buffered during Empowered Whiplash Empowered Whiplash.
  • The casting input controls the direction Last Caress' damage is dealt from, with the movement automatically happening in the reverse direction.
  • Enemy Champion icon champions below the health threshold are marked for Evelynn, indicating the target will receive Last Caress' increased damage.
  • The screen will direct to Evelynn's position after she Flash blinks.
Type Cast time
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Map-Specific Differences
    Arena icon Arena differences edit
    • Cooldown changed to 90 / 75 / 60 seconds.

    Video

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Evelynn (Collection).
    Evelynn OriginalSkin
    Original
    RP 585
    30.04.2009
    Within the dark seams of Runeterra, the demon Evelynn searches for her next victim. She lures in prey with the voluptuous façade of a human female, but once a person succumbs to her charms, Evelynn’s true form is unleashed. She then subjects her victim to unspeakable torment, gratifying herself with their pain. To the demon, these liaisons are innocent flings. To the rest of Runeterra, they are ghoulish tales of lust gone awry and horrific reminders of the cost of wanton desire.
    Separator
    ActorMara Junot
    ArtistJessica 'OwleyCat' Oyhenart
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.5
    • Hate Spike Hate Spike
      • Dart AP ratio reduced to 25% AP from 30% AP.
      • Spike AP ratio reduced to 25% AP from 30% AP.
    V14.2
    • Allure Allure
      • Removed: Can no longer target small monsters.
    • Last Caress Last Caress
      • Now checks if enemies are below the health threshold much more often.
    V13.24
    • Hate Spike Hate Spike
      • Bug Fix: SFX now properly plays even if the target is in close proximity.
    V13.19
    • Hate Spike Hate Spike
      • Bug Fix: Now properly plays its SFX even if it hits a target at maximum range.
    V13.15
    • Demon Shade Demon Shade
      • Bug Fix: No longer has a VFX issue after exiting stealth from either the innate itself or Last Caress Last Caress.
    V12.22
    • Stats
      • Base magic resistance reduced to 32 from 32.1.
    V12.20
    • Hate Spike Hate Spike
      • Base damage per mark increased to 15 / 25 / 35 / 45 / 55 from 10 / 20 / 30 / 40 / 50.
    • Allure Allure
      • Charm duration increased to 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
    V12.15
    • Demon Shade Demon Shade
      • Bug Fix: Fixed a bug where the stealth would break after a target she killed entered a zombie form and then died again.
    V12.14
    • General
      • Bug Fix: Knocked up/stunned animation is now correctly played.
    V12.13
    • Demon Shade Demon Shade
      • Heal per second increased to 15 − 150 (based on level) from 15 − 75 (based on level).
    • Allure Allure
      • Magic resistance reduction increased to 35 / 37.5 / 40 / 42.5 / 45% from 25 / 27.5 / 30 / 32.5 / 35%.
    • Last Caress Last Caress
      • New Effect: Now sets Demon Shade's Demon Shade's cooldown to 1.25 seconds upon casting.
    V12.10
    • Stats
      • Base health increased to 642 from 572.
      • Health growth increased to 98 from 84.
      • Armor growth increased to 4.7 from 3.5.
      • Magic resistance growth increased to 2.05 from 1.25.
    V11.23 - November 18th Hotfix
    • Demon Shade Demon Shade
      • Bug Fix: Fixed a bug where she would appear translucent while stealthed.
    V11.17
    • Last Caress Last Caress
      • Cooldown reduced to 120 / 100 / 80 seconds from 140 / 110 / 80.
    V11.5
    • General
      • Undocumented: Restored proper split of laugh emote into a giggle and laugh, including their animations.
    V11.1
    • Stats
      • Base magic resistance reduced to 32 from 32.1.
    V10.23
    • Stats
      • Base mana reduced to 315 from 315.6.
      • Base mana regeneration increased to 8.11 from 8.108.
    • Demon Shade Demon Shade
      • Now has an "incoming health" UX added to the health bar, so the player can see how much health they will receive from Demon Shade.
    10.21 - October 14th Hotfix
    • Allure Allure
      • Bug Fix: Fixed a bug where cursed jungle monsters that are then expunged after 2.5 seconds would not be charmed.
    V10.20
    • Demon Shade Demon Shade
      • Bug Fix: Corrected the cooldown tooltip from 2 seconds to 1.5 seconds.
    V10.17
    • Hate Spike Hate Spike
      • Dart base damage reduced to 25 / 30 / 35 / 40 / 45 from 30 / 35 / 40 / 45 / 50.
      • Spike base damage reduced to 25 / 30 / 35 / 40 / 45 from 30 / 35 / 40 / 45 / 50.
    V10.16
    • Hate Spike Hate Spike
      • Removed: Hitting a monster with the dart no longer refunds the cooldown by 50%.
      • Cooldown reduced to 4 seconds from 8.
    V10.12
    • Allure Allure
      • Bug Fix: Now properly functions when cast on Baron Nashor Baron Nashor at all ability's levels and from any range.
    V10.8
    • Hate Spike Hate Spike
      • Base dart and spike damage increased to 30 / 35 / 40 / 45 / 50 from 25 / 30 / 35 / 40 / 45.
    • Allure Allure
      • Bug Fix: Now properly damages Baron Nashor Baron Nashor at all levels from any range.
    V9.24b
    V9.23
    • Demon Shade Demon Shade
      • Bug Fix: Tooltip no longer displays zeros for every number.
    V9.18
    • Last Caress Last Caress
      • Bonus damage against low-health targets increased to 140% from 100%.
    V9.15
    • Hate Spike Hate Spike
      • Monster cooldown refund reduced to 50% from 60%.
    V9.3
    • Whiplash Whiplash
      • Bug Fix: Will always dash and apply damage and go on cooldown when targets flash away.
      • Bug Fix: Fixed a bug where if a target moveblock exceeded a certain distance, Whiplash would not get consumed and go on cooldown. Now, Whiplash will still get consumed and apply the damage regardless of the distance they moved.
    V9.2 - January 31st Hotfix
    • Allure Allure
      • Bug Fix: No longer gets locked out if used on a target that dies.
    • Empowered Whiplash Empowered Whiplash
      • Bug Fix: Once again applies on-hit effects.
    V9.2
    • Hate Spike Hate Spike
      • New Effect: Still prioritizes the last champion then the last non-champion Evelynn hit, but now prioritizes the lowest-health champion next (ahead of the lowest-health non-champion).
      • New Effect: Recasts can now be buffered up to 0.5 seconds before becoming castable.
    • Allure Allure
      • Bug Fix: Cast no longer fizzles if she loses sight of her target mid-cast.
    • Whiplash Whiplash
      • Bug Fix: No longer occasionally drops her directly on top of her target.
    • Last Caress Last Caress
    V8.24
    • Blood Moon Evelynn Blood Moon Evelynn
      • Bug Fix: Left lasher no longer shrinks at the end of her death animation.
    V8.20
    • Whiplash Whiplash
      • Empowered base damage reduced to 75 / 100 / 125 / 150 / 175 from 95 / 115 / 135 / 155 / 175.
    • Last Caress Last Caress
      • Base damage reduced to 125 / 250 / 375 from 150 / 275 / 400.
    V8.4
    • Whiplash Whiplash
      • Base damage increased to 55 / 70 / 85 / 100 / 115 from 40 / 55 / 70 / 85 / 100.
      • Empowered base damage increased to 95 / 115 / 135 / 155 / 175 from 70 / 90 / 110 / 130 / 150.
    V8.2
    • Whiplash Whiplash
      • Health ratio reduced to 3% (+ 1.5% per 100 AP) of target's maximum health from 4% (+ 2.5% per 100 AP).
      • Empowered health ratio reduced to 4% (+ 2.5% per 100 AP) of target's maximum health from 6% (+ 3.5% per 100 AP).
      • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
    V8.1
    • Whiplash Whiplash
      • Bug fix: No longer goes on cooldown if it fizzles due to her losing vision of her target during its cast time.
    V7.24
    • General
      • Recommended items have been updated.
    • Demon Shade Demon Shade
      • Bug Fix: When camouflaged, she is now properly warned when she's revealed by a turret.
    • Allure Allure
      • New Effect: Magic resist shred now applies to the attack or ability that procs it.
    V7.22
    • Stats
      • Base armor increased to 37 from 28.
    • Demon Shade Demon Shade
      • New Effect: Taking damage from champions or turrets puts Demon Shade on a 1.5 second cooldown, reduced from 4. Attacking or casting abilities still puts it on a 4 second cooldown.
    • Whiplash Whiplash
      • Base damage increased to 40 / 55 / 70 / 85 / 100 from 30 / 45 / 60 / 75 / 90.
      • Empowered base damage increased to 70 / 90 / 110 / 130 / 150 from 60 / 80 / 100 / 120 / 140.
    V7.21
    • Whiplash Whiplash
      • New Effect: The percent health ratio now deals a minimum of 25 damage.
    V7.20 - Rework
    • Full Relaunch
    • General
    • Stats
      • Base health increased to 572 from 531.2.
      • Health growth reduced to 84 from 90.
      • Base health regeneration reduced to 8.5 from 9.824.
      • Health regeneration growth increased to 0.75 from 0.55.
      • Base attack damage increased to 61 from 53.88.
      • Attack damage growth reduced to 3 from 3.5.
      • Base attack speed increased to 0.667 from 0.625.
      • Attack speed growth reduced to 2.1% from 3.6%.
      • Base armor increased to 28 from 26.5.
      • Armor growth reduced to 3.5 from 3.8.
      • Base movement speed reduced to 335 from 340.
    • Demon Shade Demon Shade (Innate)
      • Innate: Evelynn gains Demon Shade after being out of combat for 4 seconds.
      • Demon Shade: While below 250 − 590 (based on level) (+ 250% AP) health, Evelynn restores 15 − 75 (based on level) health every second. From level 6 onward, Demon Shade also grants Ambush 2 camouflage.
    • Hate Spike Hate Spike (Q)
      • First Cast: Evelynn flourishes her lashers, launching a dart in the target direction, dealing 25 / 30 / 35 / 40 / 45 (+ 30% AP) magic damage to the first enemy hit. Hitting a monster refunds 60% of the cooldown.
      • For the next 4 seconds the enemy hit takes 10 / 20 / 30 / 40 / 50 (+ 25% AP) bonus magic damage from her next 3 basic attacks or abilities.
      • Hate Spike may be reactivated up to 3 times until the ability comes off cooldown at no cost.
      • Second Cast: Second Cast: Evelynn projects a line of spikes in the direction of her attack target, dealing 25 / 30 / 35 / 40 / 45 (+ 30% AP) magic damage to all enemies struck. Hate Spike will prioritize the nearest enemy if she does not have an attack target.
      • Mana Cost: 40 / 45 / 50 / 55 / 60
      • Cooldown: 8 seconds
    • Allure Allure (W)
      • Active: Evelynn curses the target champion or monster for 5 seconds.
      • Evelynn's next basic attack or ability against the accursed Slow icon slows them by 65% for 1 / 1.25 / 1.5 / 1.75 / 2 seconds, as well as refunding Allure's mana cost if she triggers this before 2.5 seconds.
      • If the target is cursed for at least 2.5 seconds, she Charm icon charms the target, as well as applying additional effects based on the target type.
      • Against champions reduces their magic resistance by 25 / 27.5 / 30 / 32.5 / 35% for 4 seconds. Against monsters, the Charm icon charm's duration is increased by 2 seconds and they take 250 / 300 / 350 / 400 / 450 (+ 60% AP) bonus magic damage.
      • Mana Cost: 60 / 70 / 80 / 90 / 100
      • Cooldown: 14 / 13 / 12 / 11 / 10 seconds
    • Whiplash Whiplash (E)
      • Active: Evelynn whips the target enemy with her lashers, dealing 30 / 45 / 60 / 75 / 90 (+ 4% (+ 3% per 100 AP) of target's maximum health) magic damage, applying on-hit effects, and gaining Whiplash 2 30% bonus movement speed for 2 seconds.
      • Gaining Demon Shade Demon Shade resets Whiplash's cooldown and empowers the next cast.
      • Empowered Active: Empowered Active: Evelynn dashes toward the target enemy, dealing 60 / 80 / 100 / 120 / 140 (+ 6% (+ 4% per 100 AP) of target's maximum health) magic damage as well as damaging all enemies she passes through. On-hit effects are only applied to her target.
      • Mana Cost: 40 / 45 / 50 / 55 / 60
      • Cooldown: 8 seconds
    • Last Caress Last Caress (R)
      • Active: Evelynn becomes Untargetable icon untargetable as she reveals her true form to all enemies in front of her, before blinking back 400 units.
      • Enemies caught in her reveal are devastated, taking 150 / 275 / 400 (+ 75% AP) magic damage, which is doubled versus enemies below 30% of their maximum health.
      • Mana Cost: 100
      • Cooldown: 140 / 110 / 80 seconds

    Trivia[]

    • Eveylnn comes from Norman French Aveline, diminutive of Germanic Ava, possibly from Proto-Germanic: afalan "strength", *agwjō "island", *ahwō "stream", or *awōn "grandmother".[2]
    Evelynn, the Widowmaker Evelynn, the Widowmaker
    • Evelynn's dance references Tina Tech's dance from the movie Flashdance.
      • A side-by-side comparison can be seen here.
    • Evelynn is one of five champions which had a difficulty rating of 10 on the old scale, the others being Anivia Anivia, Cassiopeia Cassiopeia, Rumble Rumble, and Yasuo Yasuo.
      • She was not originally given this rating.


    See also[]

    References[]

    1. Evelynn's profile page at LeagueOfLegends.com
    2. V. Orel, A handbook of Germanic Etymology, pp. 2, 4-5, 31
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