The following items below were present in the alpha version of League of Legends and were either removed or reworked in a later stage of the game.[1][2]
Item list[]
Unique Active: Teleports your champion to a target location (120 seconds cooldown).[3]
: +5% movement speed.Consume: Restores 400 health and 200 mana over 10 seconds. It can only be used after scoring a killing blow on a champion.
:Unique Active: Teleports your champion to a target location (120 second cooldown). Any damage taken during the cast time will interrupt the cast.
:Unique Passive: 15% cooldown reduction. Unique Active: Reduces target enemy champion's ability power and attack damage by 70% for 4 seconds (600 range) (90 second cooldown).[4]
: +95 ability power, +70 armor.Unique Passive: Chance on hit, to apply a minor damage over time effect that deals 10 damage per second for 10 seconds, during which time the target cannot regenerate their health.
: +25% attack speed, +25 health per 5 seconds.Unique Passive: After taking magic damage you gain attack damage for 8 seconds. Bonus stacks up to 25 attack damage after taking 600 magic damage.[5]
: +20 attack damage, +30 magic resistance.Passive: Every third attack becomes guaranteed to hit and deals 75 bonus magic damage.
: +45% attack speed, +12% critical strike chance.Unique Passive: 20% chance on attack for your next spellcast to gain +100 ability power.
: +300 health, +25 ability power.Passive: 25% chance on attack to reveal the target to your team, prevent them from dodging, and reduce armor by 20 for 4 seconds.
: +35 attack damage, +20% critical strike chance.Passive: Restores 50 health after killing a unit.
: +15% life steal.Unique Passive: 30% chance on hit to proc a debuff that increases the damage received by enemy champion attacks by 8 magic damage by 8 seconds. This effect stacks to a maximum of 6.
: +15% life steal, +40% attack speed.Unique Passive: Your magic damage has a chance (based on critical chance) to deal 25% bonus true damage.[6]
: +25% critical strike chance, +500 mana.Passive: 5% mana leech.
: +10% life steal, +40% attack speed.Unique Aura: +25 armor, +30 magic resistance to nearby allies.[7]
:Consume: Restores 175 health and 150 mana over 15 seconds.
:Unique Passive: Shields your champion, absorbing the next 250 damage, +80% of your ability power (25 second cooldown).
: +550 health, +50 armor.Unique Passive: upon being hit, restores 20 health over 5 seconds, does not stack. Also known as the Renewal Shell.
: +24 armor, +10 health per 5 seconds.Unique Passive: After taking magic damage you gain attack damage and magic resistance for 8 seconds. Bonus stacks up to 50 attack damage and 50 magic resistance after taking 800 magic damage.[8]
: +50 attack damage, +40 magic resistance, +16% life steal.Passive - Prime: Subjugate magic- Decreases damage received by area of effect abilities by 20%.
: +25 health per 5 seconds, +12 mana per 5 seconds,Active: Teleport to target allied structure (120 second cooldown). Holds up to 3 charges.
:Unique Aura: Grants yourself and nearby friendly champions +20 ability power and +200 health.
: +30 ability power, +300 health.Unique Active: Shields your champion for 4 seconds, absorbing 200 (+ 150% AP) damage (45 second cooldown).[9]
: +52 ability power, +64 armor.Unique Passive: +25 ability power, +60 armor. Unique Passive: On being hit by a spell or attack, reduce spell cooldowns by 0.4 seconds and restore 20 mana (does not occur more than once a second).[10]
: +25 ability power, +54 armor.Passive: On spell cast, you hit each nearby enemy for magic damage equal to 8% of their current health (4 second cooldown).
: +70 ability power, +30 magic resistance.Unique Passive - Enhanced Movement: +45 movement speed. Unique Active: Teleports your champion to the targeted location (240 second cooldown).[11][12]
:Unknown Effect Items[]
Trivia[]
- A few of the 'Unknown Effect Items' seem to have had their icons edited for items that were eventually made available at some point.
- Zeal and Sheen's. old icon appears to be an orange recolor of
- Netherrift Armor's. icon appears to be a green recolor of
- Mechanism's. icon appears to be a green recolor of
- Megaton Mallet's with ice edited on. icon appears to be
- Prior to V9.14, Long Staff's icon was used to denote basic attacks in the death recap.
- A pair of the 'Unknown Effect Items' have had their icons reused for turrets' passives/items.
- Skull Crusher's icon was used for Penetrating Bullets prior to the item being replaced with in V9.23.
- Netherrift Armor's icon is used for .
Patch History[]
- Removed Item:
- Removed Item: .
- Removed Item:
- armor increased to 24 from 20.
- New Item: - Low tier legendary armor and magic resistance item with Unique Aura: +25 armor and +30 magic resistance (affects minions).
- Changed effect for .
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items