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Jax OriginalCentered
Jax
Jax (Universe)Jax (Universe)
Jax (League of Legends)Jax (League of Legends)
Jax (Esports)Jax (Esports)
Jax (Teamfight Tactics)Jax (Teamfight Tactics)
Jax (Legends of Runeterra)Jax (Legends of Runeterra)
Jax (Wild Rift)Jax (Wild Rift)
Jax (Development)Jax (Development)
Jax (Trivia)Jax (Trivia)

Jax is a champion in League of Legends.[1]

Abilities[]

Edit

Relentless Assault

Relentless Assault

Innate: Jax's basic attacks generate a stack of Relentless Assault on-attack for 2.5 seconds, refreshing on subsequent attacks and stacking up to 8 times. Stacks expire by one every 0.25 seconds when the duration ends.

Relentless Assault: For each stack, Jax gains Attack speed icon 3.5% − 11% (based on level) bonus attack speed, up to a maximum of 28% − 88% (based on level).

Jax Grandmaster at Angling

Grandmaster at Angling: While out-of-combat with champions and idle in the river for 10 seconds, Jax will occasionally catch a fish, granting him 1 Gold 1 and 1 ability power for 5 seconds. He catches a fish at an average rate of one every 15 seconds. He also has a 5% chance to catch a Jax Grandmaster at Angling 2 rare fish that grants 10 Gold 10 and 10 ability power for 5 seconds.

Info
  • Jax will start fishing while idle in the river if he is in-combat with only monsters (e.g. any of the three Epic monsters).(bug)
  • Jax catching a fish is a random event and will play a special animation.
  • The total number of fish caught during the game is displayed when fishing as Grandmaster at Angling Grandmaster at Angling passive.

Edit

Leap Strike

Leap Strike

Active: Jax Dash dashes to the target unit's location.

If the target is an enemy and they are in range upon arrival, Jax deals them physical damage.

Physical Damage:
65 / 105 / 145 / 185 / 225 (+ 100% bonus AD)

Jax can cast any of his abilities during the dash.

Info
  • Leap Strike cannot be cast on structures.
  • If the target is an enemy champion, Jax will be ordered to basic attack them after the dash ends.
  • Spell Shield Spell shield will block the damage, including when empowered empowered.

Edit

Empower

Empower

Active: Jax empowers his next basic attack or Leap Strike Leap Strike against an enemy within 10 seconds to deal bonus magic damage, reduced to 50% against structures. If Empower is used on a basic attack, it will gain Range icon 50 bonus range and have an Relentless Force 2 uncancellable windup.

Bonus Magic Damage:
50 / 85 / 120 / 155 / 190 (+ 60% AP)

Empower Bladework resets Jax's basic attack timer.

Info
  • The empowered attack will trigger but not be consumed nor apply its effects against structures.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 30 / 55 / 80 / 105 / 130.

Edit

Counter Strike

Counter Strike

Active: Jax enters Evasion for 2 seconds: a defensive stance that causes him to Jax Counter Strike old dodge all incoming non-Turret icon turret basic attacks and take 25% reduced damage from all area of effect abilities from Champion icon champions.

Counter Strike can be recast after 1 second, and does so automatically after the duration.

Recast: Jax deals magic damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and Stun icon stuns them for 1 second.

Minimum Magic Damage:
40 / 70 / 100 / 130 / 160 (+ 70% AP) (+ 3.5% of target's maximum health)
Maximum Magic Damage:
80 / 140 / 200 / 260 / 320 (+ 140% AP) (+ 7% of target's maximum health)

Info
  • The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
  • Counter Strike will also dodge abilities that can trigger on-hit effects (Parrrley Parrrley, Mystic Shot Mystic Shot) which will count towards Counter Strike's increased damage. There are exceptions however.

Map-Specific Differences
Arena icon Arena differences edit
  • Cooldown changed to 20 / 18.5 / 17 / 15.5 / 14 seconds.

Edit

Grandmaster-At-Arms

Passive: Jax's basic attacks generate a stack of Grandmaster-At-Arms On-hit icon on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack is empowered to consume them all to deal bonus magic damage, reduced to 50% against structures. While Grandmaster-At-Arms is active, the empowered attack triggers at 1 stack instead.

Bonus Magic Damage:
60 / 110 / 160 (+ 60% AP)
Jax Grandmaster-At-Arms

Active: Jax swings his lantern around, dealing magic damage to nearby enemies. If this hits a champion, he gains Armor icon bonus armor, increased for each champion hit beyond the first, and Magic resistance icon bonus magic resistance equal to 60% of that amount as well as 10% increased size for 8 seconds.

Magic Damage:
150 / 250 / 350 (+ 100% AP)
Bonus Armor:
15 / 40 / 65 (+ 40% bonus AD)
Bonus Magic Resistance:
9 / 24 / 39 (+ 24% bonus AD)
Bonus Armor per Champion Hit:
15 / 20 / 25 (+ 10% bonus AD)
Bonus Magic Resistance per Champion Hit:
9 / 12 / 15 (+ 6% bonus AD)

Info
  • The attack bonus deals Wit's End item proc damage. The swing deals Death Lotus area damage.
  • The bonus resistances are represented by a glowing aura around Jax that grows with each enemy champion hit beyond the first.
  • Jax can move during Grandmaster-At-Arms' cast time.
  • The bonus magic damage can be dodged dodged and blocked blocked but it cannot Blind icon miss.
  • Spell Shield Spell shield will only block the bonus damage from the third attack if it is empowered empowered.
  • The empowered attack will trigger but not be consumed nor apply its effects against structures and wards.
    • Stacks will still be generated when attacking them.
  • This ability will cast from wherever the caster is at the end of the cast time.

Map-Specific Differences
Arena icon Arena differences edit
  • Passive base damage changed to 50 / 90 / 130.
  • Active base damage changed to 100 / 175 / 250.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Jax (Collection).
Jax OriginalSkin
Original
RP 585
21.02.2009
Unmatched in both his skill with unique armaments and his biting sarcasm, Jax is the last known weapons master of Icathia. After his homeland was laid low by its own hubris in unleashing the Void, Jax and his kind vowed to protect what little remained. As magic now rises in the world, this slumbering threat stirs once more, and Jax roams Valoran, wielding the last light of Icathia and testing all warriors he meets to see if any are strong enough to stand beside him…
Separator
ActorErik Braa
ArtistForitis Wang, Pandart Studio
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.5
  • Neo PAX Jax Neo PAX Jax
    • Bug Fix: Idle fish VFX now appear as intended while he is in the river.
V14.2
  • Empower Empower
    • New Effect: Empowered attack is now consumed against structures for 50% damage.
  • Counter Strike Counter Strike
    • Minimum base damage reduced to 40 / 70 / 100 / 130 / 160 from 55 / 85 / 115 / 145 / 175.
      • Maximum base damage reduced to 80 / 140 / 200 / 260 / 320 from 110 / 170 / 230 / 290 / 350.
    • Minimum health ratio reduced to 3.5% of target's maximum health from 4%.
      • Maximum health ratio reduced to 7% of target's maximum health from 8%.
  • Grandmaster-At-Arms Grandmaster-At-Arms
    • New Effect: Passive stacks can now be consumed against structures to deal 50% damage.
V13.22
  • Empower Empower
    • Bug Fix: Now uses the correct animation for the attack rather than the default one when he has any passive stacks.
  • Empyrean Jax Empyrean Jax
    • Bug Fix: Flame VFX is no longer misplaced during his Recall Recall animation.
V13.21
  • General
    • Bug Fix: Several VFX and SFX issues resulting from the ASU have been resolved.
  • Counter Strike Counter Strike
    • Undocumented: Now deals the proper amplified amount of damage again if Jax recasts it manually.
V13.20 - October 11th Hotfix
  • Counter Strike Counter Strike
    • Bug Fix: Cooldown increased to 15 / 13.5 / 12 / 10.5 / 9 seconds from 14 / 12.5 / 11 / 9.5 / 8.
  • Grandmaster-At-Arms Grandmaster-At-Arms
    • Bug Fix: Mana cost increased to 100 from 50.
V13.20 - Visual Update
V13.19
  • Counter Strike Counter Strike
    • Bug Fix: VFX is no longer visible to enemies from the fog of war.
  • Grandmaster-At-Arms Grandmaster-At-Arms
    • Bug Fix: VFX is no longer visible to enemies from the fog of war.
  • Warden Jax Warden Jax
    • Bug Fix: Cape and shoulder armor no longer improperly clip with his model during certain animations.
V13.17
V13.16
  • General
    • Bug Fix: Several issues with voice line playback have been resolved.
V13.15
V13.14
V13.4
  • Stats
    • Base health reduced to 665 from 685.
    • Health growth increased to 100 from 99.
  • Counter Strike Counter Strike
    • AP ratio reduced to 70% AP from 100% AP.
    • New Effect: Now increases total damage per attack dodged instead of only base damage.
  • Grandmaster-At-Arms Grandmaster-At-Arms
    • On-hit base damage reduced to 60 / 110 / 160 from 80 / 120 / 160.
    • Base bonus armor reduced to 15 / 40 / 65 from 25 / 45 / 65.
      • Base bonus magic resistance reduced to 9 / 24 / 39 from 15 / 27 / 39.
V13.3
V13.1 - Gameplay Update
  • General
    • Updated ability icons.
    • Secret fishing passive added.
  • Leap Strike Leap Strike
    • Removed: Damage no longer scales with 60% AP.
  • Counter Strike Counter Strike
    • Damage type changed to magic from physical.
    • Base damage increased to 55 / 85 / 115 / 145 / 175 from 55 / 80 / 105 / 130 / 155.
    • Removed: Damage no longer scales with 50% bonus AD.
    • New Effect: Damage now scales with 100% AP.
    • New Effect: Damage now scales with 4% of the target's maximum health.
    • New Effect: Now only increases base damage per attack dodged instead of total damage.
  • Grandmaster-At-Arms Grandmaster-At-Arms
    • Ability renamed to Grandmaster-At-Arms from Grandmaster's Might.
    • Cooldown increased to 100 / 90 / 80 seconds from 80 at all ranks.
    • On-hit base damage reduced to 80 / 120 / 160 from 100 / 140 / 180.
    • On-hit AP ratio reduced to 60% AP from 70% AP.
    • New Active: Swings his lantern around, dealing 150 / 250 / 350 (+ 100% AP) magic damage to enemies within 375 units. If this hits a champion, he gains 25 / 45 / 65 (+ 40% bonus AD) bonus armor, increased by 15 / 20 / 25 (+ 10% bonus AD) per subsequent champion hit, and bonus magic resistance equal to 60% of armor gained for 8 seconds. He applies his passive on-hit every 2 stacks instead of every 3 while active.
      • Old Active: Gains 30 / 50 / 70 (+ 50% bonus AD) bonus armor and 30 / 50 / 70 (+ 20% AP) bonus magic resistance as well as 10% increased size for 8 seconds.
    • Updated animations, visual effects, and sound effects.
    • Undocumented: Mana cost reduced to 50 from 100.
V12.22
  • Stats
    • Base mana regeneration increased to 7.6 from 7.58.
V12.10
  • Stats
    • Base health increased to 685 from 615.
    • Health growth increased to 99 from 85.
    • Armor growth increased to 4.2 from 3.
    • Magic resistance growth increased to 2.05 from 1.25.
V12.6
  • Stats
    • Base health increased to 615 from 593.
  • Empower Empower
    • Base damage increased to 50 / 85 / 120 / 155 / 190 from 40 / 75 / 110 / 145 / 180.
V11.5
  • Stats
    • Attack damage growth increased to 4.25 from 3.38.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base health increased to 593 from 592.8.
    • Attack damage growth increased to 3.38 from 3.375.
V10.23
  • Stats
    • Mana growth increased to 52 from 32.
V10.16
  • Counter Strike Counter Strike
    • Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 16 / 14 / 12 / 10 / 8.
V10.13
V10.8
  • Empower Empower
    • Indicator added to show recast ability timer.
  • Counter Strike Counter Strike
    • Indicator added to show recast ability timer.
V10.1
V9.16
  • Leap Strike Leap Strike
    • Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 10 / 9 / 8 / 7 / 6.
V9.9
  • General
    • New visual effects.
    • Basic attack cleaned up and added some oomph.
  • Leap Strike Leap Strike
    • Cleaned up for readability.
  • Empower Empower
    • Activation made more visible and fire added to his lamppost.
  • Counter Strike Counter Strike
    • Cleaned up and added an indicator for the stun range.
  • Grandmaster's Might Grandmaster's Might
    • Cleaned up, added sand particles, and made the third hit more clear and satisfying.
  • Nemesis Jax Nemesis Jax
    • New particles over the entire kit.
  • God Staff Jax God Staff Jax
V9.2
  • Stats
    • Base attack damage reduced to 68 from 69.97.
  • Leap Strike Leap Strike
    • Base damage reduced to 65 / 105 / 145 / 185 / 225 from 80 / 120 / 160 / 200 / 240.
V9.1
  • Grandmaster's Might Grandmaster's Might
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.24
V8.4
  • Counter Strike Counter Strike
    • Bug Fix: Fixed a bug where the buff could take up to 0.25 seconds to take effect.
V8.3
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
V8.2
  • Leap Strike Leap Strike
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22
  • Stats
    • Base attack damage increased to 70 from 61.97.
    • Base armor increased to 36 from 27.04.
  • Leap Strike Leap Strike
    • Base damage increased to 80 / 120 / 160 / 200 / 240 from 70 / 110 / 150 / 190 / 230.
  • Counter Strike Counter Strike
    • Minimum base damage increased to 55 / 80 / 105 / 130 / 155 from 50 / 75 / 100 / 125 / 150.
V7.19
  • General
    • Bug Fix: Fixed a bug where he was causing games to crash under specific circumstances.
V7.16
V7.12
  • Empower Empower
    • New Effect: Now grants 50 bonus range.
V7.11
  • Counter Strike Counter Strike
    • Bug Fix: Fixed a number of visual bugs with Counter Strike across various skins.
V7.10
  • General
    • New Effect: Basic attack, empowered attack, and crit animations have been improved across all skins to better match the moment damage is applied and generally feel more responsive.
V7.8
V7.5
  • General
    • New Effect: Altered cast frames on Jax's basic attacks to be more visually consistent.
  • Empower Empower
    • New Effect: Attack now always uses crit animation.
  • Counter Strike Counter Strike
    • New Effect: Resized Counterstrike hit particle and did some rotation/swirl editing to more accurately convey the range and shape of effect.
  • Grandmaster's Might Grandmaster's Might
    • New Effect: Once he levels his ultimate, Jax cycles consistently through his different basic attack animations.
V6.11
V6.7
  • General
    • Splash artwork for Temple Jax Temple Jax updated to the Chinese art.
V6.3
  • Relentless Assault Relentless Assault
    • Maximum stacks increased to 8 from 6.
    • Per-stack bonus attack speed reduced to 3.5 − 11 (based on level)% from 4 − 14 (based on level)%.
      • Maximum bonus attack speed increased to 28 − 88 (based on level)% from 24 − 84 (based on level)%.
V5.22
  • Stats
    • Base mana increased to 338.8 from 288.8.
    • Mana growth reduced to 32 from 35.
V5.17
  • Counter Strike Counter Strike
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 75 / 80 / 85 / 90.
V5.12
V4.21
  • Counter Strike Counter Strike
    • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10.
  • Grandmaster's Might Grandmaster's Might
    • Bonus armor/magic resistance changed to 20 / 35 / 50 from 25 / 35 / 45.
    • Bonus armor AD ratio increased to 50% bonus AD from 30%.
V4.13
  • Stats
    • Basic attack animation speed increased by 19%.
V4.11
  • Stats
    • Base health reduced to 535 from 561.
    • Health per level reduced to 85 from 98.
    • Armor per level reduced to 3 from 3.5.
V4.5
  • Stats
    • Base armor increased to 22 from 18.
V1.0.0.152
  • Stats
    • Movement speed increased to 350 from 325.
V1.0.0.143
V1.0.0.141
V1.0.0.140b
  • Empower Empower
    • Base damage reduced to 40 / 75 / 110 / 145 / 180 from 40 / 85 / 130 / 175 / 220.
V1.0.0.139
V1.0.0.138
V1.0.0.136
  • Stats
    • Health per level increased to 98 from 88.
  • Counter Strike Counter Strike
    • Radius increased to 375 from 350.
  • Grandmaster's Might Grandmaster's Might
    • Removed: bonus attack damage and bonus ability power upon activation.
    • New Effect: Upon activation Jax gains 25 / 35 / 45 (+ 30% bonus AD) bonus armor and 25 / 35 / 45 (+ 20% AP) bonus magic resistance.
    • Mana cost: 100.
    • Cooldown: 80 seconds.
V1.0.0.135
  • Grandmaster's Might Grandmaster's Might
    • Bug Fix: Passive's enhanced third attack being canceled if active's duration ran out during attack animation.
V1.0.0.133
  • Stats
    • Mana regen per level increased to 0.7 from 0.45.
  • Empower Empower
    • Bug Fix: Cooldown at early ranks being higher than intended.
  • Counter Strike Counter Strike
    • Dodge duration increased to 2 seconds from 1.5
    • New Effect: Reduces area-of-effect damage by 25% for the duration.
    • New Effect: Can be reactivated earlier after 1 second of casting.
    • Damage changed to 50 / 75 / 100 / 125 / 150 (+ 50% Bonus AD) from 40 / 70 / 100 / 130 / 160 (+ 80% Bonus AD).
    • Bonus damage changed to 20% per attack dodged (up to 100) from 10 / 15 / 20 / 25 / 30 per dodge.
    • Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 22 / 20 / 18 / 16 / 14.
  • Grandmaster's Might Grandmaster's Might
    • Duration increased to 8 seconds from 6.
V1.0.0.132 Gameplay Update
  • General
    • New joke animation.
    • Splash artwork for Angler Jax Angler Jax and PAX Jax PAX Jax and updated to the Chinese art.
  • Stats
    • Base health increased to 551 from 506.
    • Health per level increased to 88 from 83.
    • Armor per level increased to 3.5 from 3.2.
  • Relentless Assault Relentless Assault (Innate), remade from old ultimate.
    • Every time Jax attacks an enemy, he gains 4 − 14 (based on level)% increased attack speed (stacks up to 6 times).
  • Leap Strike Leap Strike (Q)
    • Base damage increased to 70 / 110 / 150 / 190 / 230 from 20 / 45 / 70 / 95 / 120.
    • AP ratio reduced to 60% AP from 70% AP.
    • Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds from 13 / 11 / 9 / 7 / 5.
  • Empower Empower (W)
    • Base damage changed to 40 / 85 / 130 / 175 / 220 from 60 / 95 / 130 / 165 / 200.
    • Removed: 40% AD ratio
    • AP ratio increased to 60% AP from 40% AP.
    • Mana cost increased to 30 from 20.
    • Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 9 / 8 / 7 / 6 / 5.
  • Counter Strike Counter Strike (E)
    • Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals physical damage, increased by 10 / 15 / 20 / 25 / 30 for each dodge over the duration, and stuns nearby enemies for 1 second.
    • Removed: Passive dodge chance, on-dodge stun trigger, on-hit stun upon activation, AP ratio.
    • Base damage reduced to 40 / 70 / 100 / 130 / 160 from 80 / 110 / 140 / 170 / 200.
    • New: Damage has a +80% bonus AD ratio.
  • Grandmaster's Might Grandmaster's Might (Ultimate)
    • Every third consecutive attack passively deals 100 / 160 / 220 (+ 70% AP) bonus magic damage.
    • Active: For 6 seconds, Jax gains 25 / 45 / 65 (+ 20% bonus AD) bonus attack damage and 25 / 45 / 65 (+ 20% AP) bonus ability power.
V1.0.0.124
  • Leap Strike Leap Strike
    • Base damage reduced to 20 / 45 / 70 / 95 / 120 from 35 / 60 / 85 / 110 / 135.
  • Empower Empower
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 75 / 110 / 135 / 180 / 215.
    • New Effect: Breaks spell shields spell shields.
V1.0.0.123
  • General
    • Bug Fix: Jax's attacks being undodgeable.
  • Leap Strike Leap Strike
    • New Effect: Jax will attempt to attack enemy targets after landing on them.
V1.0.0.122
  • Leap Strike Leap Strike
    • Base damage reduced to 35 / 60 / 85 / 110 / 135 from 50 / 75 / 100 / 125 / 150.
    • AD ratio increased to 100% AD from (70% AD.
V1.0.0.121
  • Leap Strike Leap Strike
    • New Effect: Jax can target wards but they will be revealed for 2 seconds if so.
V1.0.0.120
  • Leap Strike Leap Strike
    • AD ratio reduced to 70% AD from 100% AD.
    • Removed: Targeting wards.
V1.0.0.118
  • Leap Strike Leap Strike
    • Removed: Jax not being able to use abilities mid-leap.
V1.0.0.114
  • Leap Strike Leap Strike
    • New Effect: Targeting will prioritize enemies over allies when they overlap.
V1.0.0.111
  • General
    • Ability tooltips updated.
V1.0.0.110
  • General
    • Bug Fix: Jax sometimes losing health while leveling up.
V1.0.0.109
  • Leap Strike Leap Strike
    • Cooldown reduced to 13 / 11 / 9 / 7 / 5 seconds from 17 / 14 / 11 / 8 / 5.
  • Counter Strike Counter Strike
    • New Effect: Brighter particle when Jax has recently dodged an attack and the stun is ready.
V1.0.0.104
V1.0.0.103
  • General
    • Recommended items updated.
  • Equipment Mastery Equipment Mastery
    • Tooltip updated to dynamically display bonus health gain.
  • Leap Strike Leap Strike
    • AP ratio reduced to (+ 70% AP) from (+ 80% AP).
    • Cast time reduced by 20%.
    • Speed increased by 20%.
  • Empower Empower
    • Base damage increased to 75 / 110 / 145 / 180 / 215 from 40 / 60 / 80 / 100 / 120.
    • AD ratio increased to (+ 40% AD) from (+ 20% AD).
    • AP ratio increased to (+ 40% AP) from (+ 20% AP).
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 5 at all ranks.
    • Mana cost reduced to 20 from 35.
    • Tooltip updated to display correct damage type (physical instead of the intended magic).
    • Bug Fix: Dealing less damage when used together with Leap Strike Leap Strike and with each third hit from Relentless Assault Relentless Assault.
    • Removed: Cleave damage
    • Targeting changed to single from area-of-effect.
    • New Effect: Resets Jax's basic attack timer on-cast.
  • Counter Strike Counter Strike
    • Base damage increased to 80 / 110 / 140 / 170 / 200 from 80 / 100 / 120 / 140 / 160.
  • Relentless Assault Relentless Assault
    • Removed: Damage, AP ratio.
    • New Effect: Upon activation Jax gains 20 / 35 / 50 (+ dodge chance) bonus magic resistance for 5 / 6.5 / 8 seconds.
    • New Effect: Buff icon dynamically displays number of stacks.
    • Tooltip updated to display correct maximum number of stacks (10).
    • Mana cost: 80
    • Cooldown: 60
V1.0.0.101
V1.0.0.94(b)
  • Stats
    • Movement speed reduced to 325 from 330.
    • Health per level reduced to 83 from 86.
V1.0.0.94
  • Empower Empower
    • Cooldown changed to 5 seconds at all ranks from 7 / 6 / 5 / 4 / 3.
V1.0.0.87
V1.0.0.83
  • Stats
    • Armor per level reduced to 3.2 from 4.
  • Equipment Mastery Equipment Mastery
    • Bonus health per item AD reduced to 3 from 4.
  • Leap Strike Leap Strike
    • Removed: Casting while rooted.
  • Empower Empower
    • Tooltip updated.
V1.0.0.82
V1.0.0.81
  • General
    • New in-client 'upon selection' line.
V1.0.0.79
  • Equipment Mastery Equipment Mastery
    • Bonus health per item AD reduced to 4 from 5.
    • Bonus health per item AP reduced to 2 from 3.
  • Empower Empower
    • Base damage reduced to 40 / 60 / 80 / 100 / 120 from 45 / 65 / 85 / 105 / 125.
    • New Effect: Has (+ 20% AD) and (+ 20% AP) ratios.
V1.0.0.75
  • Stats
    • Base mana increased to 235 from 215
    • Mana per level increased to 35 from 30
  • Equipment Mastery Equipment Mastery - New I
    • Jax's prowess with weapons and armor increases his fortitude, gaining 5 per AD and 3 per AP bonus health when purchasing items.
  • Leap Strike Leap Strike
    • New Effect: Jax can target and subsequently jump to allies.
  • Empower Empower
    • Removed: Power-up timer
    • New Effect: Jax instantly charges his weapon with energy, causing him to deal 45 / 65 / 85 / 105 / 125 damage to all enemies nearby on his next basic attack.
    • Cooldown increased to 7 / 6 / 5 / 4 / 3 seconds from 1 at all ranks.
    • Mana cost changed to 35 at all ranks from 40 / 35 / 30 / 25 / 20.
V1.0.0.72
  • Leap Strike Leap Strike
    • Bug Fix: Damage sometimes failing to land when interacting with targets in brush.
V1.0.0.63
  • Leap Strike Leap Strike
    • Responsiveness for after-cast movement updated to allow Jax to move much sooner after striking.
      • Responsiveness for after-cast attacking unchanged.
V1.0.0.61
  • Leap Strike Leap Strike
    • Moved to Q from W.
    • Cooldown reduced to 17 / 14 / 11 / 8 / 5 seconds from 21 / 17 / 13 / 9 / 5.
  • Empower Empower
    • Moved to W from Q.
    • Cleave damage increased to 60% from 50%.
    • Power-up timer reduced to 3 seconds from 4.
    • Damage per second increased to 25 / 35 / 45 / 55 / 65 from 20 / 25 / 30 / 35 / 40.
V0.9.22.16
  • Empower Empower
    • Removed: Interaction with critical strikes.
    • Bug Fix: Not triggering.
  • Counter Strike Counter Strike
    • AP ratio reduced to 80% AP from 100% AP.
    • Dodge chance reduced to 10 / 12 / 14 / 16 / 18% from 10 / 12.5 / 15 / 17.5 / 20%.
    • Cooldown increased to 4.5 seconds from 4.
  • Relentless Assault Relentless Assault
    • Per-stack bonus attack speed reduced to 6 / 10 / 14% from 8 / 12 / 16%.
V0.9.22.15
  • Leap Strike Leap Strike
    • Bonus damage increased to 50 / 75 / 100 / 125 / 150 from 30 / 60 / 90 / 120 / 150.
    • New Effect: Jax gains a slight movement speed boost upon landing.
  • Counter Strike Counter Strike
    • Dodge chance increased to 10 / 12.5 / 15 / 17.5 / 20% from 8 / 11 / 14 / 17 / 20%.
  • Relentless Assault Relentless Assault
    • Base damage reduced to 140 / 170 / 210 from .
    • Hits for trigger reduced to 3 from 4.
    • New Effect: Can be held across targets for up to 2.5 seconds.
V0.9.22.7
  • Stats
    • Movement speed increased to 325 from 315.
V0.8.22.115
  • Stats
    • Base armor increased to 18 from 14.
    • Health per level increased to 86 from 78.
  • Counter Strike Counter Strike
    • Cooldown reduced to 4 seconds from 5.
    • On-dodge stun trigger duration increased to 7 seconds from 4.
July 10, 2009 Patch
June 12, 2009 Patch
May 15, 2009 Patch
  • Weapon Mastery Weapon Mastery
    • Bonus damage from items changed to 15% at all levels from 10 / 15 / 20 / 25%.
  • Empower Empower
    • Removed: Triggering item effects (Spellblade, Mana Charge) to accommodate their respective internal cooldowns.
April 11, 2009 Patch
  • Empower Empower
    • Removed: Bonus damage interaction with critical strikes.
    • Bug Fix: Lasting longer than intended.
  • Leap Strike Leap Strike
    • Mana cost increased to 65 from 50.
    • Cooldown increased to 22 / 18 / 14 / 10 / 6 seconds from 21 / 17 / 13 / 9 / 5.
  • Counter Strike Counter Strike
    • Dodge chance reduced to 8 / 11 / 14 / 17 / 20% from 8 / 12 / 16 / 20 / 24%.
    • Mana cost increased to 60 from 50.
  • Relentless Assault Relentless Assault
    • Removed: Stacking on hitting structures.
    • Removed: On-hit stacking bonus attack speed while active.
    • New Effect: Jax passively gains stacking bonus attack speed with every basic attack landed on a target, up to a maximum.
    • Base damage reduced to 150 / 200 / 250 from 150 / 225 / 300.
Alpha Week 7
  • General
    • Ability tooltips updated.
    • Removed: Excessive 'Dodged!' notifications.
  • Counter Strike Counter Strike
    • New Effect: Particle.

Trivia[]

  • Jax's eyes are blue.
  • Jax was likely inspired by Garet Jax, "The Weapons Master" of the Sword of Shannara Trilogy. He was adept with any weapon and was undefeated in combat, though he often wielded a sword and cudgel.
  • In the V1.0.0.115 (April Fools' Day) patch, Wriggle's Lantern Wriggle's Lantern was given the following joke passive, referencing Jax's Jax's usage of a lamp post (which is functionally similar to a lantern) as a weapon:
    • New Unique Passive: Taunts nearby Jaxes Jaxes (both enemy and allied).
  • In the now-removed official League of Legends forums, the icon of Relentless Assault Relentless Assault was used to represent the "Off Topic Discussion" section.
  • The icon art of Grandmaster's Might Grandmaster's Might features a stunned soldier who was directly mirrored from the original icon for Time Bomb Time Bomb.

See also[]

References[]

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