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Jinx OriginalCentered
Jinx
Jinx (Universe)Jinx (Universe)
Jinx (League of Legends)Jinx (League of Legends)
Jinx (Esports)Jinx (Esports)
Jinx (Teamfight Tactics)Jinx (Teamfight Tactics)
Jinx (Legends of Runeterra)Jinx (Legends of Runeterra)
Jinx (Wild Rift)Jinx (Wild Rift)
Jinx (Development)Jinx (Development)
Jinx (Trivia)Jinx (Trivia)

Jinx is a champion in League of Legends.[1]

Abilities[]

Edit

Get Excited!

Get Excited!

Innate: Whenever Jinx scores a Damage rating takedown against an enemy Champion icon champion, epic Monster icon monster, Turret icon turret, or inhibitor within 3 seconds of damaging them, she gains Movement speed icon 175% bonus movement speed decaying over 6 seconds.

Additionally, she gains a stack of Get Excited! and is allowed to exceed the attack speed cap for the same duration. Only Damage rating takedowns against enemy Champion icon champions can grant stacks beyond the first.

Each stack grants her Attack speed icon 25% total attack speed, stacking up to 5 times for a maximum of 125%.

Info
  • Jinx's attack speed cap is increased to 90.0 for the duration, however this value is already beyond the technical limit for attack speed.
  • Jinx will still trigger Get Excited from killing a summoned Rift Herald Rift Herald.
  • Jinx will fail to trigger Get Excited in the specific circumstance of killing Baron Nashor Baron Nashor while more than ~2500 distance away.(bug)

Edit

Switcheroo!

Toggle: Jinx switches between Pow-Pow Pow-Pow, her minigun, and Fishbones Fishbones, her rocket launcher.

Pow-Pow

Pow-Pow: Basic attacks with Pow-Pow generate a stack of Jinx Rev'd up Rev'd up for 2.5 seconds, refreshing on subsequent attacks with Pow-Pow and stacking up to 3 times. Each stack of Rev'd up grants Attack speed icon bonus attack speed, with all stacks beyond the first one being 50% effective. Stacks expire by one when the duration ends.

Bonus Attack Speed:
15 / 27.5 / 40 / 52.5 / 65%
Attack Speed per Subsequent Stack:
7.5 / 13.75 / 20 / 26.25 / 32.5%
Maximum Attack Speed:
30 / 55 / 80 / 105 / 130%
Switcheroo!

Fishbones: Basic attacks with Fishbones cost Mana icon mana on-attack to deal 110% AD modified physical damage to the target and nearby enemies. The damage is affected by Critical strike icon critical strike modifiers. While Fishbones is equipped, Jinx gains Range icon bonus range but loses Attack speed icon 10% of her bonus attack speed.

Bonus Range:
80 / 110 / 140 / 170 / 200

Only the first attack after switching to Fishbones will benefit from Jinx Rev'd up Rev'd up.

Info
  • Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
  • Jinx's first attack after switching to Fishbones Fishbones can be triggered after 0.4 seconds, instead of using the attack timer.
  • Despite Jinx starting the game using Pow-Pow Pow-Pow she doesn't receive any bonus attack speed until Switcheroo! has been learned.
  • Fishbones Fishbones splash damage affects structures (minions will target Jinx) but does not affect targets if Jinx's attacks are Spirit's Refuge blocked, Jax Counter Strike old dodged, or Blind icon missed.
  • With Runaan's Hurricane Runaan's Hurricane Pow-Pow Pow-Pow generates one stack per enemy hit.
  • Each of Runaan's Hurricane's Runaan's Hurricane's additional bolts apply Fishbones' Fishbones' splash damage, which stacks with each other.
  • Both weapons deal Basic Attack basic damage to their primary target (this includes the increased damage of Fishbones Fishbones), which applies Life steal icon life steal based on the damage dealt (post-mitigation) as usual.
  • The splash damage of Fishbones Fishbones is based on the pre-mitigation damage done to the primary target (which includes critical strikes), and is not considered modified physical damage. It deals Umbra Blades default damage: It doesn't apply Life steal icon life steal or on-hit effects.

Edit

Zap!

Zap!

Active: Jinx fires a shock blast in the target direction that deals physical damage to the first enemy it hits and Reveal icon reveals and Slow icon slows them for 2 seconds.

Physical Damage:
10 / 60 / 110 / 160 / 210 (+ 160% AD)
Slow:
40 / 50 / 60 / 70 / 80%

Info
  • This ability will cast from wherever the caster is at the start of the cast time.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 10 / 70 / 130 / 190 / 250.
  • AD ratio changed to 200% AD.

Edit

Flame Chompers!

Flame Chompers!

Active: Jinx tosses out 3 Chompers centered at the target location, landing after 0.4 seconds, arming after 0.5 seconds, and exploding after 5 seconds to deal magic damage to nearby enemies.

Magic Damage:
70 / 120 / 170 / 220 / 270 (+ 100% AP)
Flame Chompers! 2

Each Chomper explodes on contact with an enemy Champion icon champion, Knockdown icon knocking them down and Root icon rooting them for 1.5 seconds. Enemy champions can be affected by only one Chomper.

Flame Chompers! will cast at max range if cast beyond that.

Info

Edit

Super Mega Death Rocket!

Super Mega Death Rocket!

Active: Jinx fires a massive rocket in the target direction, briefly granting Sight icon sight of its surroundings and exploding upon colliding with an enemy champion. The explosion deals physical damage to nearby enemies and grants Sight icon sight of the area for 2 seconds.

Super Mega Death Rocket! deals 10% − 100% (based on distance traveled) damage. This does not affect the bonus damage based on the target's missing health.

Maximum Physical Damage:
325 / 475 / 625 (+ 165% bonus AD) (+ 25 / 30 / 35% of target's missing health)
Minimum Physical Damage:
32.5 / 47.5 / 62.5 (+ 16.5% bonus AD) (+ 25 / 30 / 35% of target's missing health)

Enemies surrounding the primary target take 80% damage. The bonus damage based on the target's missing health is capped at 1200 against Monster icon monsters.

Maximum Secondary Damage:
260 / 380 / 500 (+ 132% bonus AD) (+ 20 / 24 / 28% of target's missing health)
Minimum Secondary Damage:
26 / 38 / 50 (+ 13.2% bonus AD) (+ 20 / 24 / 28% of target's missing health)
▶️   "Bye bye!"

Info
  • Spell Shield Spell shield will not prevent the explosion.
  • Super Mega Death Rocket's projectile has an Super Mega Death Rocket! Minimap icon on the mini-map while it is in flight. It can be seen by only Jinx and her allies.
  • The bonus damage based on missing health is based on each unit's own missing health and not the primary target's.
  • Unlike similar spells, Super Mega Death Rocket will not increase it's damage when ranked up while the missile is in flight.(bug)
    • This is because the base damage is fixed at a multiple of the damage the rocket initially started with.
    • The bonus AD ratio will still update when AD is gained or lost between the cast and hit of the missile.
  • This ability will cast from wherever the caster is at the start of the cast time.

Tips & Tricks
  • The maximum damage is reached after traveling 1500 units, which is equal to roughly 0.85 seconds of travel time. The rocket changes its visual appearance and missile speed slightly earlier, after traveling 1350 units.

Map-Specific Differences
Arena icon Arena differences edit
  • Cooldown changed to 50 / 40 / 30 seconds.

Video


Champion skins[]

This article section only contains champion skins. For all associated collection items, see Jinx (Collection).
Jinx OriginalSkin
Original
RP 880
09.10.2013
A manic and impulsive criminal from Zaun, Jinx lives to wreak havoc without care for the consequences. With an arsenal of deadly weapons, she unleashes the loudest blasts and brightest explosions to leave a trail of mayhem and panic in her wake. Jinx despises boredom, and gleefully brings her own chaotic brand of pandemonium wherever she goes.
Separator
ActorSarah Anne Williams
ArtistKatie 'TeaTime' De Sousa
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V13.21
  • Get Excited! Get Excited!
    • New Effect: Now capped at 5 stacks.
    • Removed: Epic monster and structure takedowns no longer grant stacks beyond the first.
V13.20
  • Stats
    • Health growth increased to 105 from 100.
  • Get Excited! Get Excited!
    • New Effect: Bonus attack speed now stacks upon takedowns.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Cooldown reduced to 70 / 55 / 40 seconds from 75 / 65 / 55.
    • Minimum base damage increased to 32.5 / 47.5 / 62.5 from 30 / 45 / 60.
      • Maximum base damage increased to 325 / 475 / 625 from 300 / 450 / 600.
    • Minimum bonus AD ratio increased to 16.5% bonus AD from 15%.
      • Maximum bonus AD ratio increased to 165% bonus AD from 150%.
V13.11
  • Stats
    • Attack speed growth reduced to 1% from 1.36%.
V13.9
  • Stats
    • Attack damage growth reduced to 3.15 from 3.4.
V13.5
  • Stats
    • Attack speed growth increased to 1.36% from 1%.
  • Zap! Zap!
    • Slow increased to 40 / 50 / 60 / 70 / 80% from 30 / 40 / 50 / 60 / 70%.
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Damage cap against monsters increased to 1200 from 800.
V13.1b
  • Stats
    • Base mana increased to 260 from 245.
    • Mana growth increased to 50 from 45.
  • Zap! Zap!
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
V12.19
  • Stats
    • Base attack damage increased to 59 from 57.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Maximum base damage increased to 300 / 450 / 600 from 250 / 375 / 500.
      • Minimum base damage increased to 30 / 45 / 60 from 25 / 37.5 / 50.
V12.18
  • Zap! Zap!
    • Winddown time reduced to 0 seconds from 1.
V12.14
  • General
    • Bug Fix: Knocked up/stunned animation is now correctly played.
V12.10
  • Stats
    • Base health increased to 630 from 560.
    • Health growth increased to 100 from 86.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.8
  • Stats
    • Base health reduced to 560 from 610.
V12.6
V12.5 - March 9th Hotfix
  • Switcheroo! Switcheroo!
    • Fishbones mana cost increased to 20 at all ranks from 16 / 17 / 18 / 19 / 20.
    • Fisbones bonus attack ranged reduced to 80 / 110 / 140 / 170 / 200 from 100 / 125 / 150 / 175 / 200.
V12.4
  • PROJECT: Jinx PROJECT: Jinx
    • General
      • Bug Fix: Critical strike hit SFX has been restored.
V11.22
  • General
    • Updated sound and visual effects.
    • Basic attack added glows to machine gun missiles. New rocket trails and explosions.
    • New Recall Recall SFX.
  • Zap! Zap!
    • Modernized ground telegraph, missile, and hit VFX
  • Flame Chompers! Flame Chompers!
    • Modernized telegraph visuals.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • New missile and explosion. Modernized rocket animations to emphasize its movement boost.
V11.21
V11.18
  • Switcheroo! Switcheroo!
    • Fishbones mana cost reduced to 16 / 17 / 18 / 19 / 20 from 20 at all ranks.
V11.13
V11.10
  • Stats
    • Base armor reduced to 26 from 28.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • New Effect: Damage based on missing health is now capped at 1000 against Monster icon monsters, reduced to 800 for AoE damage.
V11.9
  • Switcheroo! Switcheroo!
    • Bug Fix: Rocket splash critical strike damage reduced to 175% from 200%.
V11.4
  • Stats
    • Base health increased to 610 from 550.
V11.3
  • Stats
    • Base health reduced to 550 from 610.
  • Switcheroo! Switcheroo!
    • Bonus attack range increased to 100 / 125 / 150 / 175 / 200 from 75 / 100 / 125 / 150 / 175.
    • Fishbones attack speed reduction reduced to 10% from 25%.
  • Flame Chompers! Flame Chompers!
    • Mana cost increased to 90 from 70.
    • Arm time reduced to 0.5 seconds from 0.7.
    • New Effect: When casting it farther than max range, it now casts to the max range instead of causing you to walk into range and then casting.
V10.25
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Undocumented: Minimum base damage increased to 25 / 40 / 55 from 25 / 35 / 45. Maximum base damage increased to 250 / 400 / 550 from 250 / 350 / 450.(bug)
V10.22
  • Flame Chompers! Flame Chompers!
    • New Effect: Now deals its damage instantly instead of over 1.5 seconds.
V10.16
V10.13
V10.11
  • Stats
    • Base health increased to 610 from 581.
    • Health growth increased to 86 from 84.
V10.4
  • Switcheroo! Switcheroo!
    • Bug Fix: Now properly switches Pow-Pow if she doesn't have enough mana.
V10.3
  • PROJECT: Jinx PROJECT: Jinx
    • Bug Fix: SFX are no longer louder than her other skins' SFX.
V10.2
  • Get Excited! Get Excited!
    • New Effect: Now also activates on epic monster takedowns she damaged within 3 seconds.
V9.18
V9.16
V9.7
  • Star Guardian Jinx Star Guardian Jinx
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
V9.1
  • Zap! Zap!
    • Cast time reduced to 0.6 − 0.4 (based on bonus attack speed) seconds from 0.6.
V8.17
V8.14
  • Stats
    • Base health increased to 581 from 531.
    • Health growth reduced to 84 from 88.
V8.13
  • Switcheroo! Switcheroo!
    • New Effect: The 10% AD bonus damage from Fishbones can now critically strike.
  • Zap! Zap!
    • AD ratio increased to 160% AD from 140% AD.
V8.11
  • Stats
    • Base health increased to 531 from 515.
    • Health growth increased to 88 from 82.
    • Base armor reduced to 28 from 32.
    • Base health regeneration reduced to 3.75 from 6.
    • Base attack damage reduced to 57 from 61.
    • Attack damage growth increased to 3.4 from 2.7.
V8.3
  • Stats
    • Base health regeneration increased to 6 from 5.84.
V8.2
  • Stats
    • Base health reduced to 515 from 517.76.
    • Base mana reduced to 245 from 245.6.
    • Base attack damage reduced to 61 from 66.
    • Attack damage growth increased to 2.7 from 2.41.
    • Base mana regeneration increased to 6.7 from 6.68.
  • Get Excited! Get Excited!
    • Bonus attack speed no longer stacks.
    • New Effect: Removes the attack speed cap for 6 seconds.
  • Switcheroo! Switcheroo!
    • Bonus attack speed increased to 30 / 55 / 80 / 105 / 130% from 30 / 40 / 50 / 60 / 70%.
    • Removed: Bonus attack speed scaling with her level (0% − 70% (based on level)).
    • New Effect: The first attack after switching from rockets to minigun comes out within 0.4 seconds of swapping instead of waiting for the full attack timer.
    • Rocket attack animations updated to be more dynamic.
  • Ambitious Elf Jinx Ambitious Elf Jinx
    • Pow-Pow Pow-Pow
      • Bug Fix: Now uses skin-specific SFX, as opposed to base.
V8.1
  • Ambitious Elf Jinx Ambitious Elf Jinx
    • General
      • Bug Fix: Hair no longer stretches unnaturally during several animations.
    • Zap! Zap!
      • Bug Fix: Trail no longer appears in front of the candy projectile.
V7.23
V7.22
  • Stats
    • Base attack damage increased to 66 from 58.46.
    • Base armor increased to 32 from 22.88.
V7.17
  • Star Guardian Jinx Star Guardian Jinx
    • Bug Fix: No longer play her initial spawn song during her first respawn.
V7.15
  • Switcheroo! Switcheroo!
    • Bug Fix: Runaan's Hurricane Runaan's Hurricane bolts now properly deal Fishbones's bonus attack damage to their primary targets.
  • Zap! Zap!
    • Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 10 / 9 / 8 / 7 / 6.
  • Star Guardian Jinx Star Guardian Jinx
    • Bug Fix: Weapon glow VFX now follow Shiro and Kuro during all animations.
    • Bug Fix: Hair no longer transitions improperly during her homeguard animation.
V7.13
  • General
    • Bug Fix: Laugh no longer cuts off at the end when she gasps for air.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
  • Flame Chompers! Flame Chompers!
    • Cooldown reduced to 24 / 20.5 / 17 / 13.5 / 10 seconds from 24 / 22 / 20 / 18 / 16.
V6.22
  • Switcheroo! Switcheroo!
    • Bug Fix: Can no longer queue up Switcheroo! during the cast time of Super Mega Death Rocket! Super Mega Death Rocket!. This addresses a bug that sometimes caused the rocket to appear further ahead to enemies than it was.
    • Bug Fix: Star Guardian Jinx's corpse no longer gets stuck in a "T-pose" if she dies while casting Switcheroo!.
V6.20
  • Flame Chompers! Flame Chompers!
    • Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 135 / 190 / 240 / 300.
    • Mana cost increased to 70 from 50.
    • New Effect: Enemies now only take damage from one Flame Chomper per cast, even if they're hit by multiple explosions.
V6.17
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Minimum AD ratio increased to 15% bonus AD from 10% bonus AD.
    • Maximum AD ratio increased to 150% bonus AD from 100% bonus AD.
V6.10
  • Fishbones Fishbones
    • Attack speed reduction changed to 25% bonus attack speed from 15% total attack speed.
      • Base attack speed at level one increased to 0.625 from 0.531.
V6.1
  • Get Excited! Get Excited!
    • Bug Fix: Jinx getting more than one stack for destroying inhibitors.
    • Bug Fix: Jinx receiving less attack speed than intended while using Fishbones Fishbones.
  • Switcheroo! Switcheroo!
    • Bug Fix: Jinx was able to use Fishbones Fishbones for free when out of mana.
    • Removed: Switcheroo! can no longer be activated while disabled.
V5.24
V5.22
  • Stats
    • Base attack damage increased to 58.46 from 53.04.
    • Attack damage growth reduced to 2.41 from 3.
  • Get Excited! Get Excited!
    • New Effect: Increases Jinx's total attack speed by 15%.
    • Duration increased to 6 seconds from 4.
  • Switcheroo! Switcheroo!
    • New Effect: Fishbones Fishbones reduces total attack speed by 15% while active.
V5.10
  • Switcheroo! Switcheroo!
    • New Effect: Mini-gun bonus attack speed now increases based on ability rank and Jinx's level.
    • Maximum mini-gun bonus attack speed from ranks reduced to 30 / 40 / 50 / 60 / 70% from 30 / 55 / 80 / 105 / 130%.
    • New Effect: Maximum mini-gun bonus attack speed by level increases as 0 − 70 (based on level)% attack speed.
V5.8
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Base minimum damage reduced to 25 / 35 / 45 from 125 / 175 / 225.
    • Base AD scaling reduced to 10% bonus AD from 50% bonus AD.
    • Damage ramp-up increased (maximum value and time needed to reach it both unchanged)
V4.21
  • Switcheroo! Switcheroo!
    • Icon display changed to current weapon from the one upon activation.
    • New Effect: Icon flashes while toggled on (Fishbones Fishbones).
V4.13
  • Get Excited! Get Excited!
    • New Effect: Activates when damaging and/or destroying inhibitors.
V4.5
  • Stats
    • Base armor increased to 17 from 13.
  • Super Mega Death Rocket! Super Mega Death Rocket!
    • Bug Fix: The ability will now only go on cooldown when the rocket is created. Dying during cast will no longer put the ability on cooldown.
V4.1
  • Stats
    • Base health reduced to 380 from 420.
    • Health per level increased to 82 from 80.
  • Flame Chompers! Flame Chompers!
    • Base damage reduced to 80 / 135 / 190 / 245 / 300 from 100 / 150 / 200 / 250 / 300.
    • Bug Fix: Dashing champions will now always trigger a chomper.
    • Bug Fix: Arm time changed to a consistent 0.7 seconds from between 0.5 and 0.74 seconds.
V3.13
  • Pow-Pow Pow-Pow
    • Maximum bonus attack speed reduced to 30 / 55 / 80 / 105 / 130% from 50 / 70 / 90 / 110 / 130%.
  • Zap! Zap!
    • Base damage reduced to 10 / 60 / 110 / 160 / 210 from 30 / 75 / 120 / 165 / 210.
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 45 / 55 / 65 / 75 / 85.
    • Removed: No longer reveals stealthed units.
V3.12
  • Added

Trivia[]


See also[]

References[]

  1. Jinx's profile page at LeagueOfLegends.com
  2. Beekes, R.S.P. Etymological Dictionary of Greek, pp. 605-606
  3. Riot Blaustoise Jinx data tweet
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