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Previous Abilities[]

Icathian Surprise

Icathian Surprise

Upon taking fatal damage, Kog'Maw remains active for 4 seconds, losing the ability to use abilities and basic attacks but becoming untargetable and invulnerable, as well as gaining up to 40% bonus movement speed over the duration. He then explodes, dealing 125 − 550 (based on level) true damage to all nearby enemies.

Info
  • No additional details.

Caustic Spittle

Caustic Spittle

Active: Kog'Maw launches a corrosive projectile in the target direction, dealing magic damage to the first enemy it hits as well as reducing their armor and magic resistance for 4 seconds.

Magic Damage:
80 / 130 / 180 / 230 / 280 (+ 50% AP)
Resistances Reduction:
12 / 16 / 20 / 24 / 28%

Info
  • No additional details.

Bio-Arcane Barrage

Bio-Arcane Barrage

Passive: Kog'Maw permanently has bonus attack speed.

Bonus Attack Speed:
15 / 20 / 25 / 30 / 35%

Active: For the next 8 seconds, Kog'Maw's basic attacks gain increased range and deals bonus magic damage on-hit, capped at 100 against minions and monsters.

Bonus Magic Damage:
2% (+ 0.75% per 100 AP) of target's maximum health

Kog'Maw also gains 100% bonus attack speed and his attack speed cap is doubled to 5.0.

Basic attacks only deal 55% AD to non-minions.

Info

Void Ooze

Void Ooze

Active: Kog'Maw spews a ball of ooze in the target direction, dealing magic damage and Slow icon slowing enemies for 1 second. The ooze lingers for 4 seconds, Slow icon slowing enemies who stand in it as well as for 0.25 seconds after they leave the affected area.

Magic Damage:
60 / 110 / 160 / 210 / 260 (+ 70% AP)
Slow:
20 / 28 / 36 / 44 / 52%

Info
  • No additional details.

Living Artillery

Living Artillery

Active: Kog'Maw launches a ball of acid into the air that drops after 0.6 seconds at the target location, dealing magic damage.

Base Magic Damage:
70 / 110 / 150 (+ 65% bonus AD) (+ 25% AP)

Living Artillery's damage is doubled against enemies below 50% maximum health and tripled against enemies below 25% maximum health.

Doubled Magic Damage:
140 / 220 / 300 (+ 130% bonus AD (+ 50% AP)
Tripled Magic Damage:
210 / 330 / 450 (+ 195% bonus AD) (+ 75% AP)

Each subsequent Living Artillery within the next 10 seconds costs an additional 50 mana, capping at 500 per cast.

Info
  • On cast Living Artillery grants slight Sight icon sight of the target area.
  • Living Artillery will not reveal stealthed champions (can still damage them).

Icathian Surprise

Icathian Surprise old

Upon taking fatal damage, Kog'Maw remains active for 4 seconds, losing the ability to use abilities and basic attacks but becoming untargetable and invulnerable, as well as gaining up to 40% bonus movement speed over the duration. He then explodes, dealing 125 − 550 (based on level) true damage to all nearby enemies.

Info
  • No additional details.

Caustic Spittle

Caustic Spittle old

Passive: Kog'Maw permanently has bonus attack speed.

Bonus Attack Speed:
10 / 15 / 20 / 25 / 30%

Active: Kog'Maw launches a corrosive projectile in the target direction, dealing magic damage to the first enemy it hits as well as reducing their armor and magic resistance for 4 seconds.

Magic Damage:
80 / 130 / 180 / 230 / 280 (+ 50% AP)
Resistances Reduction:
12 / 16 / 20 / 24 / 28%

Info
  • No additional details.

Bio-Arcane Barrage

Bio-Arcane Barrage old

Active: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage (capped at 100 against minions and monsters)

Bonus Magic Damage:
2 / 3 / 4 / 5 / 6% (+ 1% per 100 AP) of target's maximum health

Info
  • No additional details.

Void Ooze

Void Ooze old

Active: Kog'Maw spews a ball of ooze in the target direction, dealing magic damage and Slow icon slowing enemies for 1 second. The ooze lingers for 4 seconds, Slow icon slowing enemies who stand in it as well as for 0.25 seconds after they leave the affected area.

Magic Damage:
60 / 110 / 160 / 210 / 260 (+ 70% AP)
Slow:
20 / 28 / 36 / 44 / 52%

Info
  • No additional details.

Living Artillery

Living Artillery old

Active: Kog'Maw launches a ball of acid into the air that drops after 0.6 seconds at the target location, damaging all enemies hit and granting Sight icon sight of them for 4 seconds. Champions hit by Living Artillery take double its base damage.

Magic Damage:
80 / 120 / 160
Magic Damage to Champions:
160 / 240 / 320
(+ 30% AP) (+ 50% bonus AD)

Each subsequent Living Artillery cast within the next 6 seconds costs an additional 40 mana (capping at 400 mana per cast)

Info
  • No additional details.

Previous Splash Art[]

See also[]

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