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Ryze
Ryze is a champion in League of Legends.[1]
Abilities[]
- The increase in maximum mana differenciates between base and bonus mana, similar to . The product base off of base mana does not count as bonus mana.
- With 40% AP) ability power and (14% AP)% maximum mana is gained. , a total of (
- Arcane Mastery together with any converter of mana to health ( , or the U.R.F. buff) creates a recursive stat loop: ability power giving mana and so on.
- Overload can be buffered 0.5 seconds before it comes off cooldown.
- Overload can be buffered while casting either or to cast immediately after the previous spell's cast time.
- Applies spell damage to the primary target and area damage to secondary targets affected by .
- This ability will cast from wherever the caster is at the start of the cast time.
- Rune Prison can be buffered 0.5 seconds before it comes off cooldown.
- If the target becomes untargetable, dies, or is too far away or no longer in sight during the cast time, this ability will cancel but does not go on cooldown nor pay its cost (if applicable).
- Spell Flux's second cast on a target will apply a new Flux debuff as well as triggering the previous one (effectively refreshing the duration).
- PENDING FOR TEST: bounce range to-edge or to-center?
- Game data notes additional range checks of 400 (bounce range) and 500 (Q damage bounce range) against 'large' enemies.
- Spell Flux can be buffered 0.5 seconds before it comes off cooldown.
- If the target becomes untargetable, dies, or is too far away or no longer in sight during the cast time, this ability will cancel but does not go on cooldown nor pay its cost (if applicable).
- Realm Warp will try to predict whether an ally is trying to run out of it or not and will not teleport allies that are very near the edge and move click outside of it.
- Blinked units retain the same relative positions to one another upon arrival.
- If no champions but one or more minions are teleported, Realm Warp will not teleport the minion closest to its center, and furthermore shuffles the positions of the other teleported minions.(bug)
- If a champion is present, the innermost minion is teleported on top the outermost champion's new position, and the remaining minions are teleported to their proper intended positions.(bug)
- If no champions but one or more minions are teleported, Realm Warp will not teleport the minion closest to its center, and furthermore shuffles the positions of the other teleported minions.(bug)
- Realm Warp will teleport allies even if they are in a zombie state, are untargetable, or are affected by crowd control.
- Realm Warp will not teleport allies that are using an ability that preloads UnstoppableForceMarker or are being affected by another ally's Realm Warp first.
- Realm Warp will still teleport an allied that is winding up its leap.
- Realm Warp has various interactions with channeled abilities that are being performed by an ally. Some channels will prevent their caster from being teleported and others will not.
- For channels that do not prevent the teleport, Realm Warp will specifically not apply its silence to the caster.
- Cast times will not prevent the teleport.
- The following channels will prevent the teleport:
- /
- /
- The following table refers for interactions while Ryze is channeling:
Type | Channel | |
---|---|---|
Attacking | Allowed | |
Abilities | Allowed | |
Movement | Allowed | |
Items | Usable | All the other item-actives are usable |
Disabled | N/A | |
Interrupted by | ||
Consumables | Usable | |
Spells | Usable | |
Disabled | N/A | |
Interrupted by | N/A | |
Interrupted by |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Ryze (Collection).
Widely considered one of the most adept sorcerers on Runeterra, Ryze is an ancient, hard-bitten archmage with an impossibly heavy burden to bear. Armed with immense arcane power and a boundless constitution, he tirelessly hunts for World Runes—fragments of the raw magic that once shaped the world from nothingness. He must retrieve these artifacts before they fall into the wrong hands, for Ryze understands the horrors they could unleash on Runeterra.
Dave B. Mitchell
Joshua 'HUGEnFAST' Brian Smith
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Ground VFX now properly layers over terrain that is not at default elevation. Previously, the VFX could be completely hidden if the VFX coincided entirely with those sections of the map.
- Stats
- Base attack speed increased to 0.658 from 0.625.
-
- Skin renamed to Worlds 2019 Ryze from Championship Ryze.
- Bug Fix: No longer shuffles the positions of all teleported non-champion units due to an ordering issue.
- The first minion no longer gets teleported on top of the last champion's destination, or not teleported at all if no champion was teleported. All other minions no longer get teleported based on the coordinates of the previous minion instead of their own.
- Bug Fix: No longer shuffles the positions of all teleported non-champion units due to an ordering issue.
- Bug Fix: VFX overlay now properly appears on the target.
- Bug Fix: VFX overlay now properly appears on the ground.
- AP ratio increased to 10% per 100 AP from 6% per 100 AP.
- AP ratio increased to 50% AP from 45% AP.
- Missile speed increased to 4000 from 3500.
- Bug Fix: Now also loses current mana equal to the reduction in maximum mana when losing ability power.
- This means that using the rune, Ryze can no longer restore mana by leaving and entering the river repeatedly.
- Bug Fix: Now also loses current mana equal to the reduction in maximum mana when losing ability power.
- Stats
- Base magic resistance reduced to 32 from 36.
- AP ratio reduced to 6% per 100 AP from 10% per 100 AP.
- Stats
- Attack speed growth reduced to 2.11% from 2.112%.
- AP ratio increased to 55% AP from 50% AP.
- AP ratio increased to 70% AP from 60% AP.
- V12.11 - June 9th Hotfix
- Cooldown reduced to 5 seconds from 6.
- Base damage increased to 60 / 90 / 120 / 150 / 180 from 60 / 80 / 100 / 120 / 140.
- AP ratio increased to 45% AP from 35% AP.
- AP ratio increased to 35% AP from 30% AP.
- Mana cost reduced to 35 / 45 / 55 / 65 / 75 from 40 / 55 / 70 / 85 / 100.
- Stats
- Base health increased to 645 from 575.
- Health growth increased to 124 from 110.
- Armor growth increased to 4.2 from 3.
- Magic resistance growth increased to 1.3 from 0.5.
- AP ratio increased to 50% AP from 45% AP.
- Mana ratio reduced to 2% bonus mana from 3%.
- V12.5 - March 9th Hotfix
- AP ratio increased to 10% per 100 AP from 5% per 100 AP.
- Base damage reduced to 70 / 90 / 110 / 130 / 150 from 75 / 100 / 125 / 150 / 175.
- AP ratio increased to 45% AP from 40% AP.
- AP ratio reduced to 40% AP from 45% AP.
- Cooldown increased to 3.5 / 3.25 / 3 / 2.75 / 2.5 from 3.25 / 3 / 2.75 / 2.5 / 2.25.
- V11.13 - June 23rd Hotfix
- Bug Fix: Channel is once again interrupted by activating or .
- Channel is now also interrupted by an allied (bug) .
- Bug Fix: Channel is once again interrupted by activating or .
- Undocumented: Channel is no longer interrupted by activating or .
- Stats
- Health growth increased to 110 from 98.
- Mana cost reduced to 40 / 38 / 36 / 34 / 32 from 40 at all ranks.
- Stats
- Mana growth increased to 70 from 50.
- Base damage increased to 75 / 100 / 125 / 150 / 175 from 65 / 90 / 115 / 140 / 165.
- Stats
- Base magic resistance increased to 36 from 34.
- Base attack damage increased to 58 from 56.
- Stats
- Base health increased to 575 from 570.48.
- Base armor increased to 22 from 21.552.
- Base attack damage increased to 56 from 55.04.
- Bonus movement speed increased to 28 / 32 / 36 / 40 / 44% from 20 / 25 / 30 / 35 / 40%.
- Stats
- Mana regeneration growth increased to 1 from 0.8.
- Base damage increased to 80 / 110 / 140 / 170 / 200 from 80 / 100 / 120 / 140 / 160.
- Base damage reduced to 65 / 90 / 115 / 140 / 165 from 80 / 105 / 130 / 155 / 180.
- Stats
- Base magic resistance increased to 34 from 30.
- V9.14 - July 17th Hotfix
- General
- Bug Fix: Now properly buffers ability casts.
- General
- New Effect: Can now buffer his ability casts.
- Stats
- Base health regeneration increased to 8 from 7.
- Health regeneration growth increased to 0.8 from 0.55.
- Bug Fix: No longer cancels his movement when spammed during its cast time.
- Bug Fix: No longer bounces back to its original target if is applied to it during other bounces.
- Bug Fix: Now correctly triggers when it bounces to a champion.
- Bug Fix: No longer bounces back to its original target off of other targets that have Flux on them.
- Stats
- Base mana reduced to 300 from 400.
- Base mana regeneration increased to 8 from 6.
- Spell ranks reduced to 5 from 6.
- Base damage changed to 80 / 105 / 130 / 155 / 180 from 60 / 85 / 110 / 135 / 160 / 185.
- Removed: If Ryze consumes 2 Runes, he no longer shields himself for 65 − 150 (based on level) (+ 60% AP) (+ 3% bonus mana) damage for 2 seconds. He still gains the bonus movement speed.
- Bonus damage changed to 10 / 40 / 70 / 100% (based on Realm Warp's rank) from 40 / 50 / 60 / 70 / 80% (based on Spell Flux's rank).
- Bonus movement speed changed to 20 / 25 / 30 / 35 / 40% from 25 / 28 / 31 / 34 / 37 / 40%.
- Base damage reduced to 60 / 80 / 100 / 120 / 140 from 70 / 90 / 110 / 130 / 150.
- Mana cost reduced to 40 / 55 / 70 / 85 / 100 from 60 / 70 / 80 / 90 / 100.
- New Effect: Now always bounces off the primary target.
- Removed: Bounces no longer damages secondary enemies hit for half damage.
- Removed: No longer spreads Spell Flux on kill.
- Spell ranks increased to 3 from 2.
- New Effect: Now increases increased damage to 40 / 70 / 100% against targets with .
- New Effect: Immediately casts at maximum range when attempting to cast beyond maximum range.
- Minimum cast range increased to 1000 units from 730.
- Maximum cast range increased to 3000 units at all ranks from 1750 / 3000.
- Cooldown changed to 210 / 180 / 150 seconds from 180 at all ranks.
Trivia[]
- His name comes from Riot Games's CEO Brandon 'Ryze' Beck's alias.
- Ryze was one of the original playable characters in the the Summoner's Rift Battle Training tutorial, along with and .
- Ryze was the first champion to have 9 skins.
- He was also the first to have 2 Harrowing ones ( in 2010, in 2012).
- The other champion is Katarina ( and ). has 2 Harrowing skins but his skin did not come in Harrowing event.
- He was also the first to have 2 Harrowing ones ( in 2010, in 2012).
- His giant scroll can be seen behind an overturned chair in the trailer for the game's Mac version.
- While the scroll is supposedly indestructible
- Yet later on the scroll is whole again but whether it is capable of self-repairing is uncertain.
rips it apart it in 'A Twist of Fate'.
- While the scroll is supposedly indestructible
- Ryze was deemed as having next to no counterplay in Ultra Rapid Fire (2014 edition) and was disabled in non-custom games.