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Riven
Riven is a champion in League of Legends.[1]
Abilities[]
- Each cast counts as a single ability activation for the purposes of on-cast effects such as Spellblade and triggering passive.
- The basic attack reset is not considered one for .
- Moving after using Broken Wings allows Riven to do other actions faster.
- The Third Cast prevents Riven from using basic attacks and abilities for longer than the other 2 casts.
- The Third Cast may have an extended dash range when crossing terrain.
- Riven is briefly unable to basic attack after the cast time.
- basic attacking briefly after casting Ki Burst.(bug) may be cast while
- Notes
- All bonuses are gained after 0.5 seconds of the ability starting its cast.
- The bonus attack damage amount is factored upon cast, and does not change.
- If Riven has a basic attack buffered before the end of Blade of the Exile's cast time, the buffered basic attack will start 0.33 seconds after the end of the cast time.
- The delay will not apply to basic attack commands input after Blade of the Exile's cast time.
- Notes
- Wind Slash counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering passive.
- This ability will cast from wherever the caster is at the end of the cast time.
- Wind Slash's wave is made up of three individual missiles spread in a cone.
- Each enemy can be damaged by only one missile.
- If Wind Slash hits an enemy while Riven is not visible, it will briefly grant sight of the area around her to enemies.
- If Riven has a basic attack buffered before the end of Wind Slash's cast time, the buffered basic attack will start 0.528 seconds after the end of the cast time.
- The delay is not applied if a basic attack command is input after the cast time.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Riven (Collection).
Once a swordmaster in the warhosts of Noxus, Riven is an expatriate in a land she previously tried to conquer. She rose through the ranks on the strength of her conviction and brutal efficiency, and was rewarded with a legendary runic blade and a warband of her own. However, on the Ionian front, Riven’s faith in her homeland was tested and ultimately broken. Having severed all ties to the empire, she now seeks to find her place in a shattered world, even as rumors abound that Noxus itself has been reforged…
Cristina Valenzuela
Jason Chan
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- and
- Bug Fix: VFX no longer unintentionally renders over impassable terrain and structures.
-
- Bug Fix: VFX for her dance emote, , and respawn at the base no longer become cut-off when triggered on lower graphic settings.
-
- Bug Fix: No longer causes her feet to slide on the ground during her idle animations.
- AD ratio increased to 50 / 55 / 60 / 65 / 70% AD from 45 / 50 / 55 / 60 / 65% AD.
- Bonus attack damage increased to 25% AD from 20% AD.
-
- Skin renamed to Reignited Worlds 2012 Riven from Worlds 2016 Riven.
-
- Skin renamed to Worlds 2012 Riven from Championship Riven.
-
- Skin renamed to Worlds 2016 Riven from Championship Riven 2016.
- AD ratio increased to 30% − 60% (based on level) AD from 30% − 60% (based on level) AD. Now scales linearly.
- New Effect: Now applies bonus damage against structures at 50% effectiveness.
- New Effect: Stacks now display on health bar for the player.
- Stats
- Base health increased to 630 from 560.
- Health growth increased to 100 from 86.
- Armor growth increased to 4.4 from 3.2.
- Magic resistance growth increased to 2.05 from 1.25.
- Base shield reduced to 80 / 105 / 130 / 155 / 180 from 85 / 115 / 145 / 175 / 205.
- Shield bonus AD ratio reduced to 110% bonus AD from 120%.
- Base damage increased to 65 / 95 / 125 / 155 / 185 from 55 / 85 / 115 / 145 / 175.
- Bonus AD ratio increased to 120% bonus AD from 100%.
- Base shield reduced to 85 / 115 / 145 / 175 / 205 from 95 / 125 / 155 / 185 / 215.
- Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 12 / 11 / 10 / 9 / 8.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Bug Fix: Casting it from Fog of War while hovering her cursor over an enemy champion or minion, she and the small area around her will no longer by revealed by the enemy team.
- Bug Fix: Casting it from Fog of War while hovering her cursor over an enemy champion or minion, she and the small area around her will no longer by revealed by the enemy team.
- Bug Fix: When at three stacks the duration now properly resets when one stack is used.
- AD ratio increased to 30% − 60% (based on level) AD from 25% − 50% (based on level) AD.
- Bug Fix: Tooltip has been corrected to remove the attack speed gain.
- Bug Fix: Now properly activates and give her four stacks of the rune when quickly used twice on the same target.
- Stats
- Base health increased to 560 from 558.48.
- Base health regeneration increased to 8.5 from 7.
- General
- Recommended items updated.
- Cooldown increased to 13 seconds from 12.
- Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10.
- Cooldown increased to 12 seconds at all ranks from 12 / 11.5 / 11 / 10.5 / 10.
- Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 13 at all ranks.
- Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 10 / 9 / 8 / 7 / 6.
- General
- Updated visual effects.
- Basic attack visual noise reduced.
- Sword and hand now glow instead of creating a green energy ball with rune trails on top of her hand.
- VFX updated to be less noise and unique per cast.
- Ground damage VFX added to indicate area of effect.
- VFX updated to reduce visual noise on the ground symbol and better indicate area of effect.
- Dash and shield VFX updated.
- Shield runes changed to be the pieces of her sword.
- Buff VFX surrounding her cleaned up
- Stronger buff VFX added to her sword.
- Other ability VFX properly indicates increased area of effect while R is active.
- VFX is clearer and now appears as a single strike.
-
- VFX recolored orange.
- E shield runes are carrots.
-
- Has skin-specific smokey/firey VFX.
- Passive VFX is a flame ring around her hand.
- E shield runes are dragon crests.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- Stats
- Base health regeneration increased to 7 from 5.5.
- Cooldown reduced to 120 / 90 / 60 seconds from 130 / 95 / 60.
-
- Bug Fix: Trail is no longer invisible on lower graphics settings.
- Stats
- Base health regeneration increased to 5.5 from 5.34.
- Base damage increased to 15 / 35 / 55 / 75 / 95 from 10 / 30 / 50 / 70 / 90.
- AD ratio increased to 45 / 50 / 55 / 60 / 65% AD from 40 / 45 / 50 / 55 / 60% AD.
- Stats
- Base attack damage increased to 64 from 56.04.
- Base armor increased to 33 from 24.376.
- Rune charge duration increased to 6 seconds from 5.
- Base damage increased to 55 / 85 / 115 / 145 / 175 from 50 / 80 / 110 / 140 / 170.
- Shield strength increased to 95 / 125 / 155 / 185 / 215 from 90 / 120 / 150 / 180 / 210.
- Bug Fix: Can no longer both pop a spell shield and deal damage in specific circumstances.
- General
- Bug Fix: During her joke animation, her fingers no longer clip through her sword.
- Removed: On-hit effect procing against wards.
-
- Bug Fix: No longer causes other Rivens in the same game to steal Ki Burst SFX.
-
- Bug Fix: Fixed special borders being cut off at the bottom during loading screen.
- Bug Fix: Casting it too quickly after one another no longer prevents unit targeting from working properly on casts beyond the first.
- General
- New Effect: buff duration, recast window, and buff duration are now tracked as timers overlaid above their ability icons, rather than via buff bar icons.
- New Effect: Stacks are now tracked below her health bar and are only visible to Riven.
- The timing around when Riven becomes able to animation cancel Q casts, as well as how long she has to animation cancel, have both been made more consistent.
- New Effect: Can no longer joke, taunt, or laugh during Broken Wings's animations.
- New Effect: Can more reliably target units on high-latency environments.
- Bug Fix: Fixed a bug where the knockback on Broken Wings's third cast ended sooner than intended if it interrupted a different displacement effect or if the target collided with terrain.
- Bug Fix: Fixed a bug where spell queueing sometimes didn't properly work when casting Valor during animation.
- Bug Fix: Riven being able to cancel crowd control applied by displacements.
- Bug Fix: Third cast not allowing Riven to go through walls if is active.
-
- Bug Fix: Missing sound effects.
- Bug Fix: Missing sound effects.
-
- Bug Fix: Third cast's custom blue on-hit particles being replaced with Classic's green ones.
- Bug Fix: Custom blue on-hit particles being replaced with Classic's green ones.
- Minimum base damage increased to 100 / 150 / 200 from 80 / 120 / 160.
- Maximum base damage increased to 300 / 450 / 600 from 240 / 360 / 480.
- General
- Splash artwork for updated to the Chinese art.
- Bonus damage increased to 25 − 50 (based on level)% AD from 20 − 50 (based on level)% AD.
- Stats
- Base health regeneration increased to 5.34 from 3.34.
- Bug Fix: Third cast sometimes failing to get Riven through terrain she is supposed to be able to cross.
- Cooldown increased to 130 / 95 / 60 seconds from 110 / 85 / 50.
- Bug Fix: Cooldown being incorrectly reset at the end if Riven performed certain actions between casts.
- General
- Base movement speed reduced to 340 from 345.
- Projectile speed reduced to 1600 from 2200.
- Stats
- Base armor increased to 19 from 15.
- Stats
- Base health regeneration reduced to 2.5 from 5.
- Shield strength increased to 90 / 120 / 150 / 180 / 210 from 70 / 100 / 130 / 160 / 190.
- Stats
- Base attack damage reduced to 51 from 54.
- Attack damage per level increased to 3 from 2.75.
- Damage per cast changed to 10 / 30 / 50 / 70 / 90 (+ 40 / 45 / 50 / 55 / 60% AD) from 30 / 55 / 80 / 105 / 130 (+ 70% bonus AD)
- Shield duration reduced to 1.5 seconds from 2.5.
- General
- New running animation.
- General
- New splash artwork for .
- New Effect: Third cast allows Riven to go through some terrain when positioned accordingly.
- Third cast's displacement changed to knockup from knockback.
- Bug Fix: Riven being able to cast a second time after using .
- Bonus damage changed to 15 − 45 (based on level)% AD from 5 − 15 (based on level) (+ 50% bonus AD).
- (Undocumented) bonus damage increased to 20 − 50 (based on level)% AD from 15 − 45 (based on level)% AD.
- Bug Fix: Splash damage being incorrectly applied if was cast too recently.
- Stats
- Base health regeneration reduced to 6 from 10.4.
- Health regeneration per level reduced to 0.5 from 0.9.
- Shield strength increased to 70 / 100 / 130 / 160 / 190 from 60 / 90 / 120 / 150 / 180.
- New Effect: Targeting cone is attached to Riven.
- Cooldown increased to 110 / 80 / 50 seconds from 75 / 60 / 45.
- Stats
- Movement speed increased to 345 from 320.
- New Effect: Movement commands issued within dash range are canceled to prevent Riven from automatically walking backwards.
- Bug Fix: Riven being unable to move during the third cast.
- New Effect: Allied ultimate HUD indicator remains green until is used.
- Stats
- Movement speed reduced to 320 from 325.
- Base health regeneration reduced to 10.4 from 12.
- Health regeneration per level reduced to 0.9 from 1.
- Base damage increased to 30 / 55 / 80 / 105 / 130 from 30 / 50 / 70 / 90 / 110.
- Base damage reduced to 50 / 80 / 110 / 140 / 170 from 50 / 90 / 130 / 170 / 210.
- New Effect: Tooltip displays the exact 20% AD value gained as bonus attack damage while active.
- General
- Bug Fix: Riven stopping her movement after being issued certain commands.
- Bug Fix: Riven's hitbox radius being incorrectly calculated.
- Bug Fix: Temporarily leaving unpathable killed minions behind.
- Bug Fix: Temporarily leaving unpathable killed minions behind.
- New Effect: Counts as an attack command when used to lock onto a target.
- Duration of minion collision ignoring after third cast slightly increased.
- Stats
- Attack speed per level increased to 3.5% from 2.9%.
- Base armor increased to 15 from 12.
- AD ratio increased to 70% bonus AD from 60% bonus AD.
- Cast time reduced to 0.25 seconds from 0.5.
- Base shield strength increased to 60 / 90 / 120 / 150 / 180 from 40 / 70 / 100 / 130 / 160.
- Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 11 / 10 / 9 / 8 / 7.
- Cast time reduced to 0.25 seconds from 0.5.
- Projectile speed increased to 2200 from 2000.
- Added
Trivia[]
- Riven is one of 20 champions without a single ability power ratio on any ability: , , , , , , , , , , , , , , , , , , and .
- Riven's dance resembles the Water Dance of Braavos from Game of Thrones.
- Champion Spotlight) while used to be called 'Ki Shout'.[2] used to be called 'Art of War' (can be seen in Riven's
- During development she was simply called Marth or Exile.
- Riven is the past participle of English verb to rive "split or tear apart violently".[3]
See also[]
References[]
- ↑ Riven's profile page at LeagueOfLegends.com
- ↑ Riven: Champion Spotlight | Gameplay - League of Legends
- ↑ G. Kroonen, Etymological Dictionary of Proto-Germanic, p. 412