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- Not to be confused with making a game feature more powerful via a patch
A buff is any status effect given to a champion or a minion that gives them a beneficial boost to their performance. The opposite is called a debuff. Buffs can benefit almost any attribute of a character, such as health, mana, attack damage, and ability power, but may provide more than mere statistical changes in some cases. Most buffs are temporary, but some may be permanent (such as permanently granting a range increase for her attacks and abilities). Most, but not all, are lost upon death. A buff given to Champion B by Champion A, such as , will apply Champion B's magic penetration, damage modifiers, etc...
Some buffs can stack up to a predetermined number of times, but most buffs will not stack with themselves. This means that repeated applications of the buff to the same target will not grant any increased effect and will only cause the buff duration to reset. One exception is
, as its effects can stack up to 2 times.Certain abilities that have a unique cooldown before they can be used on the same enemy twice such as
are not considered to be buffs applied to an enemy.There are several sources for buffs in League of Legends; specifically, abilities, epic monsters, field-specific buffs, items, speed shrines and summoner spells.
Champion abilities[]
Indefinite[]
- (Passive)
- (Passive)
- (Ult passive)
- (Passive)
- and (Passive)
- (Passive)
- (Aura)
- (Passive)
- (Passive) (Level 16).
- (Passive)
- (Passive)
- (Passive)
- and (Passive)
- (Passive)
- (Passive)
- (Passive)
- and
- (Passive)
Conditionally Indefinite[]
- (lasts until the attack is consumed)
- (lasts until damage is taken or dealt)
- (lasts until damage is taken from an enemy champion, tower or monster)
- (requires a nearby turret)
- (Passive) (lasts while off cooldown)
- (lasts until damage is taken)
- (lasts until damage is taken)
- (lasts until ally moves outside of range)
- (lasts while off cooldown)
- (Passive) (lasts while off cooldown)
- (lasts until far from a wall or damage is taken)
- displaced, performs a non-move action or moves outside of brush) (Passive) (lasts until damage is taken) and (lasts until Teemo is
- (requires a nearby enemy champion)
- (Passive) (on an ally, lasts until Taric changes targets or is out of range)
- (until her attacks no longer hit enemy champions)
- (lasts until Zilean targets an allied champion)
Temporary[]
- and
- and
- and
- , , and
- (Active)
- and
- , and
- and (After purchasing )
- (Active)
- , and
- and
- (Active) (Aura)
- and (Active)
- , and
- and (Aura)
- (Pre level 16), , and
- and
- and
- and
- and (Self-cast)
- ( when attacking )
- , , (Active) and
- and
- and
- and
- and
- (Trail) and (Active)
- and (Active)
- (Passive)
- , ,
- and
- and (Aura)
- and
- and
- (Active)
- (Aura)
- (Active) (Aura), (Aura) and (Active) (Aura)
- and (Active)
- (Active)
- , and
- and
- and
- , , and
- and (Awareness zone)
- and
Toggled[]
- /
- /
- /
Neutral buffs[]
These buffs come from monsters or structures and can be claimed by either team.
Indefinite[]
- (Summoner's Rift)
- Howling Abyss' Aura
Temporary[]
Summoner's Rift[]
Summoner spells[]