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Trundle
Trundle is a champion in League of Legends.[1]
Abilities[]
- Chomp will still incur the attack damage increase for Trundle even if the attack is dodged, blocked, missed while he is blinded, or it is blocked by spell shield.
- Spell shield will only block the attack damage reduction and slow.
- Pillar of Ice displaces allied units away from the area but does not render them airborne.
- Allied channels (e.g. , ) will be interrupted however.
- Pillar of Ice cannot be placed inside impassable terrain. Attempting to do so will cause the pillar to spawn in the nearest available spot of accessible terrain.
- Pillar Of Ice triggers effects such as drawing turret aggro, proc true damage. and applying by dealing 0
- The total value of armor and magic resist stolen and damage dealt is determined at the time of cast. The stolen stats do not update dynamically relative to the target's stats at any point during the effect, as the steal is applied to the current value of armor and magic resistance.
- Trundle gains 11.7 extra range on his basic attacks (relative to his and enemy center) as a consequence of his increased size.
- So do his enemies.
- He gains 3.78 to 6.255 range against the target he subjugated, depending on their base size, and so does the target against him.
- The debuff on the target also persists through death.
- Trundle will lose the buff if the target loses the debuff, for example if it enters resurrection.(bug)
- If the target becomes untargetable, dies, or is too far away or no longer in sight during the cast time, this ability will cancel but does not go on cooldown nor pay its cost (if applicable).
- One for All differences edit
- Subjugate stacks if cast on the same target more than once by other sources.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Trundle (Collection).
Trundle is a hulking and devious troll with a particularly vicious streak, and there is nothing he cannot bludgeon into submission—not even the Freljord itself. Fiercely territorial, he chases down anyone foolish enough to enter his domain. Then, his massive club of True Ice at the ready, he chills his enemies to the bone and impales them with jagged, frozen pillars, laughing as they bleed out onto the tundra.
Joshua Tomar
Joshua 'HUGEnFAST' Brian Smith
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Pillar no longer grants vision around itself.
- Stats
- Base health reduced to 650 from 686.
- Base damage reduced to 10 / 30 / 50 / 70 / 90 from 20 / 40 / 60 / 80 / 100.
- New Effect: Empowered attack now gains 25 bonus attack range.
- Stats
- Attack damage growth increased to 4 from 3.
- Mana cost reduced to 20 from 30.
- Stats
- Base mana increased to 340 from 281.
- Base attack speed increased to 0.67 from 0.6.
- Undocumented/Bug Fix: Trundle no longer loses his own buff if the target manages to dispel its debuff (e.g. by having triggered).
- General
- New Effect: Dance animation speed now scales with movement speed.
- Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 18 / 17 / 16 / 15 / 14.
- Stats
- Base attack speed reduced to 0.6 from 0.67.
- Base damage reduced to 20 / 25 / 30% of target's maximum health from 20 / 27.5 / 35%.
- Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 15 / 14 / 13 / 12 / 11.
- Bug Fix: VFX now properly match the effect's duration.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- Stats
- Base health increased to 686 from 616.
- Health growth increased to 110 from 96.
- Armor growth increased to 3.9 from 2.7.
- Magic resistance growth increased to 2.05 from 1.25.
- Heal health ratio reduced to 1.8% − 5.5% (based on level) of target's maximum health from 2% − 7% (based on level).
- New Effect: Now trigger spell effects when dealing damage.
- Slow strength reduced to 30 / 34 / 38 / 42 / 46% from 32 / 39 / 46 / 53 / 60%.
- Bug Fix: No longer triggers if he's near a few seconds after it spawns.
- Slow increased to 32 / 39 / 46 / 53 / 60% from 20 / 30 / 40 / 50 / 60%.
- Bug Fix: Now properly increases the healing received from omnivamp.
- Cooldown reduced to 3.5 seconds from 4.
- AD ratio increased to 15 / 25 / 35 / 45 / 55% AD from 10 / 20 / 30 / 40 / 50% AD.
- Bonus attack speed increased to 30 / 50 / 70 / 90 / 110% from 20 / 40 / 60 / 80 / 100%.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Healing increased to 2% − 7% (based on level) of enemies maximum health from 2 / 3 / 4 / 5 / 6% (based on level).
- Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
- Bonus attack speed reduced to 20 / 40 / 60 / 80 / 100% from 30 / 47.5 / 65 / 82.5 / 100%.
- Stats
- Base health reduced 616 from 616.28.
- Base mana reduced to 281 from 281.6.
- Base mana regeneration reduced to 7.5 from 7.508.
- Bonus movement speed changed to 20 / 28 / 36 / 44 / 52% from 30 / 35 / 40 / 45 / 50%.
- General
- Adjusted splash artwork for .
- Cooldown increased to 120 / 100 / 80 seconds from 100 / 80 / 60.
- V10.4 - February 19th Hotfix
- Bug Fix: Can no longer damage allies by displacing them if he has an item with Immolate.
- Bonus movement speed increased to 30 / 35 / 40 / 45 / 50% from 20 / 25 / 30 / 35 / 40%.
- Slow increased to 20 / 30 / 40 / 50 / 60% from 15 / 25 / 35 / 45 / 55%.
- Base damage increased to 20 / 40 / 60 / 80 / 100 from 20 / 35 / 50 / 65 / 80.
- Cooldown reduced to 100 / 80 / 60 seconds from 110 / 90 / 70.
- Bonus attack speed increased to 30 / 47.5 / 65 / 82.5 / 100% from 20 / 40 / 60 / 80 / 100%.
- Mana cost reduced to 40 from 60.
- Bonus attack speed increased to 20 / 40 / 60 / 80 / 100% from 20 / 35 / 50 / 65 / 80%.
- Base damage increased to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60.
- AD ratio increased to 10 / 20 / 30 / 40 / 50% AD from 0 / 10 / 20 / 30 / 40% AD.
- Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 22 / 20 / 18 / 16 / 14.
- Slow changed to 15 / 25 / 35 / 45 / 55% from 30 / 35 / 40 / 45 / 50%.
- Base damage reduced to 20 / 30 / 40 / 50 / 60 from 20 / 40 / 60 / 80 / 100.
- AD ratio increased to 0 / 10 / 20 / 30 / 40% AD from 0 / 5 / 10 / 15 / 20% AD.
- Bonus attack damage duration reduced to 5 seconds from 8.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Stats
- Base attack damage increased to 68 from 60.04.
- Base armor increased to 37 from 27.536.
- Removed: Giving vision around the cast area.
- New Effect: Can now target turrets.
- New Effect: The attack following Chomp now has more consistent timing and scales better with attack speed.
- Increased healing from all sources increased to 25% from 20%.
- Bug Fix: Was previously already giving 25% increased health restoration.
- Bug Fix: No longer speaks over himself when using Subjugate if he's already talking.
- Bug Fix: Heal now properly procs when and are killed.
- Cooldown changed to 22 / 20 / 18 / 16 / 14 seconds from 23 / 20 / 17 / 14 / 11.
- Stats
- Base health regeneration reduced to 6 from 9.425
- Bug Fix: No longer procs when shadow expires.
- General
- New splash artwork for , and .
- No longer affects turrets.
- Mana cost increased to 75 from 60 at all ranks.
- Cooldown increased to 110 / 90 / 70 from 80 / 70 / 60.
- Mana cost increased to 100 from 75.
- Stats
- Attack range increased to 175 from 125.
- Total target's maximum health ratio increased to 20 / 27.5 / 35% from 20 / 24 / 28%.
- Slow increased to 30 / 35 / 40 / 45 / 50% from 25 / 30 / 35 / 40 / 45%.
- Knockback Distance increased to 225 from 150.
- Range increased to 1400 from 1000.
- Healing amplification increased to 20% at all ranks from 8 / 11 / 14 / 17 / 20%.
- Fixed a bug that caused Subjugate to only steal 36% of the target's Armor and Magic Resistance instead of 40%.
- Stats
- Base armor increased to 23 from 19.
- Slow refresh rate reduced to 0.25 seconds.
- V3.6 - Rework
- Full Relaunch
- General
- Complete visual upgrade across all skins.
- New splash artwork for .
- New voice over.
- New lore.
- Renamed
- Renamed
- Damage adjusted to 20 / 40 / 60 / 80 / 100 (+ 100 / 105 / 110 / 115 / 120% attack damage) from 30 / 45 / 60 / 75 / 90 (+ 80 / 90 / 100 / 110 / 120% attack damage).
- Now slows target by 75% for 0.1 seconds on hit.
- Animation speed scales with Trundle's attack speed.
- Renamed
- Attack speed bonus increased to 20 / 35 / 50 / 65 / 80% from 20 / 30 / 40 / 50 / 60%.
- Now grants 8 / 11 / 14 / 17 / 20% increased healing to Trundle.
- No longer grants Tenacity.
- Renamed
- Now interrupts channels.
- Duration reduced to 6 seconds from 6.5.
- Renamed
- Initial damage and drain over time changed to 10 / 11 / 12 (+ 1 per 100 AP)% max health damage from 100 / 175 / 250 (+ 60% AP).
- Initial armor and magic resist steal and drain over time adjusted to 20% from 15 / 20 / 25%.
- Drain over time effect now applies over 4 seconds and keeps the stats for another 4 seconds afterwards instead of draining over 6 seconds.
- Fixed a bug where Pillar of Filth could stop uninterruptible movement abilities such as .
- Stats
- Movement speed increased to 350 from 325.
- Mana cost reduced to 30 from 40.
- Cast animation no longer locks Trundle out of using other abilities.
- Now additionally reduces silences and blinds.
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as when stacked with other disable duration reductions (ex. Tenacity).
- Fixed a bug where it was not blocked by spell shields.
- Fixed a bug where the particle could queue up in the fog of war.
- Fixed a bug where it could be dodged.
- Undocumented: Now additionally deals 0 damage ( true damage, sourcetype default) to targets it knocks back to trigger certain damage events such as turret aggro.
- Added
- Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.
(Innate)
- Trundle bites his opponent, dealing damage and sapping some of their attack damage.
(Q)
- Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
- Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
(E)
- Trundle immediately steals his target's health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
(Ultimate)
(W)
Trivia[]
- The word "trundle" means to "move or cause to move slowly and heavily, typically in a noisy or uneven way."
- Trundle was the first champion to cost 4800.
- Trundle's hair resembles the Troll doll's hair.
- Trundle's animation is the famous "Winter is Coming" pose from the television series Game of Thrones.
- The area for AoE in the game. is currently, not counting global abilities, the largest
- Trundle, , , and are the only champions to feature a 'traditional' skin representing them before their visual updates (his was conceived while producing a 'Frost Troll' skin)
- Trundle's dance references Dancing Trollface.
- A side-by-side comparison can be seen here.
- He will dance faster the more movement speed he has.
- , , and are the only champions without damaging area-of-effect abilities.