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Previous Lore

"I came here seeking a challenge - is this the best these fools can offer me?" - Fiora Fiora Laurent
Fiora Render old

Fiora, Demacia's most notorious duelist, earned her fame with her sharp blade and sharper tongue. She boasts the refinement of an aristocratic upbringing, and a fierce devotion to the perfection of her craft. Having surpassed her peers at home, Fiora now seeks greater foes. She will settle for nothing less than the world's acknowledgement of her mastery.

As the youngest child of House Laurent, a family known for its long line of elite duelists, Fiora considered herself destined for greatness. She longed to match the skill of her father, a legendary swordsman, and her talent quickly surpassed that of her siblings. Fiora's peers perceived her confidence as arrogance, but she dismissed them, striving even harder to become a worthy successor to her father.

Her devotion turned out to be misplaced. On the eve of an arranged duel, authorities caught Fiora's father slipping a paralysis poison into his opponent's drink. His treachery destroyed the family's reputation, and Fiora's own honor fell under question. Outraged and desperate to clear her name, she challenged her father to a duel.

Though he fought with power and style, Fiora realized the man had long forgotten the discipline that defined a true duelist. She disarmed him, and with her blade to his chest, she demanded control of House Laurent. Her father surrendered, but even in victory, Fiora knew the shadow of doubt still tainted her reputation.

Intent to seize her destiny, Fiora vows to surpass her father's false legacy and prove that she is not only the greatest duelist in Demacia – but all of Valoran.

"Fiora Fiora's ego would be insufferable if it wasn't so... justified." - Jarvan IV Jarvan IV
Fiora Render old

As the youngest child of the noble House Laurent, Fiora always considered herself destined for greatness. The Laurents had dominated the dueling culture of Demacia's aristocracy for centuries, and Fiora's father was regarded as one of the finest swordsmen the nation had ever seen. Inspired by his tales of glory, Fiora began training as soon as she could wield a blade and quickly showed greater talent than any of her siblings.

As she grew older, her self-confidence and rigid discipline only widened the gulf of expertise between Fiora and her peers. Her fellow duelists perceived her confidence as arrogance, but none could defeat her in combat, and each new victory only heightened her lofty self-esteem. Even so, Fiora never allowed herself to become complacent in her training, and she drove herself ever harder to become a worthy successor to her father's legacy.

Her devotion turned out to be misplaced. On the eve of an arranged duel, Fiora's father was caught slipping a slow paralysis poison into his opponent's drink. Following the incident, many of his past opponents came forward with their own accusations: envenomed weapons, bribery, blackmail, and more. In an instant, he had destroyed his family's honorable reputation.

Fiora was outraged. Not only had her hero betrayed her ideals, but also Demacia's dueling elite now doubted her own ability. She desperately wanted to wipe the stain from her family's history but, even more, she wanted the world to acknowledge her mastery.

She found her solution in the one arena where she could fight the world's strongest warriors without being accused of dishonesty: the League of Legends.

Previous Champion Spotlight

Fiora Champion Spotlight06:12

Fiora Champion Spotlight

Previous Abilities


Fiora regenerates 8 - 25 (based on level) health over 6 seconds each time she deals physical damage, stacking up to 4 times for a maximum 32 - 100 (based on level) health against enemy champions.

Ability Details
Duelist is a self-targeted buff.

Additional Information:

  • Fiora gains a Duelist stack when she hits an enemy unit with any source of physical damage (basic attacks, abilities, item actives)
    • When having more than one stack Fiora will not refresh Duelist's duration by damaging an enemy non-champion.

RANGE: 600
COST: 60 Mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
Lunge old

Active: Fiora dashes forward to strike the target enemy, dealing physical damage.

  • Physical Damage: 40 / 65 / 90 / 115 / 140 (+ 60% Bonus AD)

After casting and for the next 4 seconds, Fiora can cast Lunge a second time for no additional cost.

  • Total Damage: 80 / 130 / 180 / 230 / 280 (+ 120% Bonus AD)
Ability Details
Lunge is a single-targeted dash.

Additional Information:

  • Lunge will go on cooldown if the second dash is consumed or its timer runs out.

COST: 45 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Riposte old

Passive: Fiora gains bonus attack damage.

  • Bonus AD: 15 / 20 / 25 / 30 / 35 AD

Active: Fiora parries the next enemy basic attack within 1.5 seconds, dealing magic damage to the attacker.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 100% AP)

Riposte affects enemy champions, large monsters, and large minions.

Ability Details

Additional Information:

Burst of Speed
COST: 55 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Burst of Speed

Active: Fiora gains bonus attack speed for 3 seconds.

  • Bonus Attack Speed: 60 / 75 / 90 / 105 / 120%

Each basic attack or Lunge.png Lunge Fiora lands on an enemy unit while Burst of Speed is active grants her bonus movement speed for 3 seconds, stacking up to 3 times.

「 Bonus Movement Speed: 7 / 9 / 11 / 13 / 15% 」「 Maximum Bonus Movement Speed: 21 / 27 / 33 / 39 / 45% 」

Champion kills refresh Burst of Speed's cooldown, while champion assists reduce it by 50%.

Burst of Speed resets Fiora's autoattack timer.

Ability Details
Burst of Speed is a self-targeted buff with an on-hit effect component.

Additional Information:

  • Burst of Speed does not affect structures.
    • The bonus attack speed and the bonus movement speed are independent.
      • The bonus movement speed refreshes each time a basic attack (or, duration permitting, Lunge.png Lunge) hits an enemy.
        • Fiora can retain the bonus movement speed for up to 6 seconds provided she hits an enemy unit each second the bonus attack speed is active.

Blade Waltz
RANGE: 400
COST: 100 Mana
COOLDOWN: 130 / 120 / 110
Blade Waltz

Active: Fiora dashes around the battlefield, becoming untargetable in the process and dealing physical damage to (a) random enemy champion(s) 5 times.

  • Physical Damage: 125 / 255 / 385 (+ 90% Bonus AD)

Hits against the same target beyond the first deal 40% damage. The first and last ones will be against the same target. Each applies on-hit effects.

「 Minimum Single-Target Damage: 175 / 357 / 539 (+ 126% Bonus AD) 」「 Maximum Single-Target Damage: 325 / 663 / 1001 (+ 234% Bonus AD) 」
Ability Details
Blade Waltz is a single-target, bouncing blink.

Additional Information:

  • Basic attacks or abilities that have already targeted Fiora will damage her as she begins casting.
    • If she dies, Blade Waltz will be canceled and go on cooldown.
  • The damage of each on-hit effect applied to the same target is not reduced like Blade Waltz's hit's is.
  • Fiora will appear next to the last enemy champion Blade Waltz hits.
    • She will appear next to her original target unless they die or vision of them is lost.
  • Blade Waltz will prioritize blinking to new targets in range before blinking back to (an) already struck one(s)
    • When blinking next to an enemy champion Fiora will be targetable for a small period of time and can take damage from area-of-effect abilities during this window.
      • Turret will keep re-locking her on if she is in range.

Previous Splash Art

Patch History

  • Duelist&#039;s Dance.png Duelist's Dance
    • Bug Fix: PROJECT: Fiora's Duelist's Dance Vitals indicators no longer visually disappear before the effect expires.
  • General
    • Bug Fix: When Pool Party Fiora kills an enemy with a basic attack, the universal blue swirly death VFX now properly display.
  • Lunge.png Lunge
    • Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
  • Duelist&#039;s Dance.png Duelist's Dance
    • Health on vital hit increased to 30 - 115 (based on level) from 25 - 110 (based on level).
  • Lunge.png Lunge
    • Bonus AD ratio increased to 95 / 100 / 105 / 110 / 115% bonus AD from 55 / 70 / 85 / 100 / 115% bonus AD.
  • Lunge.png Lunge
    • Bug Fix: Fixed a bug where Fiora would be locked out of Flash.png Flash and Teleport.png Teleport if she died during Lunge until casting Lunge again.
  • Duelist&#039;s Dance.png Duelist's Dance
    • Damage reduced to 2% of target's maximum health from 3.
    • AD ratio changed to (+ 4.5% per 100 bonus AD) from 2.8 - 4.5 (based on level)
  • Bladework.png Bladework
    • Slow reduced to 30% at all ranks from 40 / 45 / 50 / 55 / 60.
    • Bonus attack range reduced to 25 from 50.
    • Removed: Bonus attack speed being multiplicative
  • Riposte.png Riposte
    • Cooldown increased to 24 / 22 / 20 / 18 / 16 from 19 / 18 / 17 / 16 / 15.
  • Bladework.png Bladework
    • Cooldown reduced to 13 / 11 / 9 / 7 / 5 from 15 / 13 / 11 / 9 / 7.
    • New Effect: Will go on cooldown after either its buff wears off or both basic attacks are consumed.
  • Duelist&#039;s Dance.png Duelist's Dance
    • Directions chosen changed to alternating between top-right and bottom-left from random.
  • Stats
    • Health reduced to 550 from 570
    • Health per level reduced to 85 from 92
    • Armor reduced to 24 from 27
  • Lunge.png Lunge
    • New Effect: Fiora will be revealed to enemies hit.
  • Riposte.png Riposte
    • Bug Fix: Not parrying Death Sentence.png Death Sentence.
    • Tooltip updated to mention all debuffs can be parried.
  • General
    • Visual and Gameplay Update
    • Classic artwork updated
    • New models and new ability animations for all skins
    • Stats
      • Attack damage increased to 60 from 59
      • Attack damage growth reduced to 2.5 from 3.2
      • Attack speed growth increased to 3.2% from 3
      • Health reduced to 570 from 592.8
      • Health growth reduced to 80 from 85
      • Health regen increased to 8.25 from 6.85
      • Health regen growth reduced to 0.55 from 0.8
      • Mana increased to 300 from 287.2
      • Mana regen increased to 8 from 7.6
      • Mana regen growth increased to 0.7 from 0.5
      • Armor increased to 27 from 25.
      • Movement speed reduced to 345 from 350.
      • Range increased to 150 from 125.
    • Duelist&#039;s Dance.png Duelist's Dance - New I
      • Fiora takes 0.5 seconds to identify all nearby enemy champions's Vitals in a 90º section of their hitbox, lasting up to 15 seconds each, after which she identifies a new Vital. Striking Vitals deals a portion of the target's maximum health as true damage, restores a small portion of Fiora's health, and grants her a bonus movement speed for a short duration.
    • Lunge.png Lunge
      • Removed: Secondary dash within 3 seconds of the first one.
      • New Effect: Fiora lunges forward a short distance in the target direction, then lunges again to strike a nearby enemy, dealing physical damage and applying on-hit effects. The second lunge is auto-targeted and prioritizes Duelist&#039;s Dance.png Vitals facing Fiora.
    • Riposte.png Riposte
      • Removed: Passive bonus attack damage
      • New Effect: Fiora poises to strike in the target direction and then enters a defensive stance, parrying all damaging and immobilizing effects for the next 0.75 seconds. After the duration Fiora stabs her sword forward, dealing damage and briefly slowing the first enemy champion she strikes or, if she parries at least one immobilizing effect, stunning them instead.
    • Bladework.png Bladework - New E
      • Fiora gains 50% bonus attack speed on her next two basic attacks. The first cannot critically strike (but applies a slow) while the second will always do so.
    • Grand Challenge.png Grand Challenge - New R
      • Fiora targets an enemy champion, highlighting all four of their Duelist&#039;s Dance.png Vitals for the next few seconds. If Fiora is able to attack all four of them or, if she destroys at least one before the target dies, Fiora creates a ~600 radius zone that substantially heals her and her allies within it over the next 5 seconds. While within 600 units of her target and while within the healing zone, Fiora gains bonus movement speed. New Duelist&#039;s Dance.png Vitals will not be identified while at least one from Grand Challenge remains.
  • Blade Waltz.png Blade Waltz
    • Damage reduced to 125 / 255 / 385 from 160 / 330 / 500.
    • AD ratio reduced to (+ 90% Bonus AD) from (+ 115% bonus AD)
    • Subsequent hit damage increased to 40% from 25.
  • General
    • Texture update to Classic, Nightraven, and Royal Guard
  • Stats
    • Armor increased to 19 from 15.
  • Blade Waltz.png Blade Waltz
    • Bug Fix: Fiora being occasionally unable to use Flash.png Flash when casting was interrupted.
  • Blade Waltz.png Blade Waltz
    • Bug Fix: Revealed stealth targets not taking damage when hit.
  • Blade Waltz.png Blade Waltz
    • New Effect: If necessary will strike untargetable and stealthed targets in order to land all hits.
      • Targets will not take damage while untargetable/stealthed but will be if they are revealed when Fiora blinks to them (whether they are in brush, in fog of war, or if Shadow Walk.png Shadow Walk's stealth is broken)
  • Blade Waltz.png Blade Waltz
    • New Effect: Cooldown and cost are refunded if Fiora is suppressed before casting as well as before it starts hitting.
  • Stats
    • Movement speed increased to 350 from 325.
  • Blade Waltz.png Blade Waltz
    • Cooldown reduced to 130 / 120 / 110 seconds from 150 / 130 / 110.
  • Lunge.png Lunge
    • Bug Fix: Fiora consuming the second cast on original target while mid-dash toward them.
  • Added


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