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|Champion||Background||Strategy||Skins & Trivia|
- Duelist's Dance's applies true damage to champions, and gives a heal and a burst of movement speed if you can hit their vitals, so don't be afraid to engage in small skirmishes.
- Because crowd control is a vulnerability of Fiora, consider taking the Cleanse summoner spell.
- Lunge is a mechanically simple skill, but it has a lot of nuances to its usage.
- Lunge is often underestimated for its damage, especially at early levels of the game. A quick double click on the same champion works as a decent nuke.
- Remember that while most of Fiora's damage comes from autoattacks, Lunge is an ability, so it can pierce through statuses like blind and Counter Strike to deal damage.
- To maximize damage output, apply as many autoattacks as you can before using Lunge.
- Make good use of Lunge's cast to stick to your target; if the enemy has their own mobility or escaping skills, try to force them to use it prior to your Lunge cast.
- If you're chasing an enemy champion that's too far, use Lunge on an enemy minion, wait for its reduced cooldown to use Lunge catch up.
- You can use Lunge to dash through walls, allowing an easy escape route.
- A good harassing strategy is to use Lunge's cast to go in and immediately using Riposte (you can even use it mid-air); an opponent's most normal reaction is to attack you right after you lunge, triggering Riposte damage. Land a basic attack or two, utilizing Duelist's Dance to hit their vitals, then use the burst of movement speed to escape. This is only effective against melee champions, as ranged can still counter after you retire.
- Use Bladework as the first autoattack will apply a slow, allowing you to get more autoattacks off.
- Try to use Riposte when the enemy is already in half-swing or when their ranged basic attack is in midflight.
- Riposte can be also used to counter a variety of abilities, such as Ezreal's Mystic Shot, Gangplank's Parrrley, and Nasus's Siphoning Strike.
- Against melee champions Riposte is much harder to successfully parry an attack with, due to the near-instant attack time. Unless your opponent is predictable, it may not be worth it to bait attacks hoping to apply the parry damage.
- Fiora's skill order is not set in stone, and varying it depending on the game's situation can make you much more effective.
- Leveling up Lunge makes it gain a decent amount of damage, but more importantly greatly reduces its cooldown. This can make all the difference in chasing opponents, especially those with mobility skills that could otherwise evade and kite Fiora.
- Riposte improves Fiora's offense while providing a situational defensive move. Parrying attacks constantly, especially enhanced attack abilities, can save your life. Max this first when fighting champs with good poke and sustain, such as Gangplank and Nidalee. Be aware that some enhanced autoattacks will not be fully parried. Fiora parries physical on-hit damage effects but not true damage or magic damage on-hit effects PENDING FOR TEST. Most Fiora players max Riposte first by default.
- Bladework becomes an incredibly potent steroid when maxed out, and most champions will be unable to keep up with Fiora's sustained damage and her true damage with Duelist's Dance. However, it is easily countered by saving crowd control abilities until after it is activated. Since Fiora's autoattack damage is lower when she doesn't have items or points in Riposte, this ability is usually maxed second.
- Bladework gives a huge attack speed boost, so it can be used to effectively push turrets.
- Grand Challenge will allow you to have kill pressure on your opponent and hitting all 4 vitals will apply true damage and give a heal zone around your enemy champion's area, heavily turning the fight in your favour.
- For a viable combo try using Lunge on an exposed vital and cast Grand Challenge to get a new vital to easily strike.
shines on Fiora, giving her a significant boost to damage, out-of-combat sustain, in-combat sustain, and waveclear. It's also easier to build than , as its individual components each cost less than 900g to purchase; build early if you plan on using it, as this will be your core AD stat item. Don't forget to use the active ability!
- With Bladework, Fiora can down towers very fast due to the 100% crit autoattck applying to towers and being an autoattack reset. can be useful when used to speed up Fiora's wave clearing. This can turn Fiora into a very effective split pusher; if you're at the point where you can destroy any single enemy champion 1v1 in a duel regardless of tower proximity, this can force the opposing team to commit numbers to counter you, allowing your team to secure other map objectives.
- Lunge. In a 1v1 case, the armor reduction will heavily increase your damage against armor-stacking enemies, which can complement Duelist's Dance's anti-tank effectiveness. The additional health is welcome too, as Fiora needs some defense as a melee autoattacking champion. While its 20% cooldown reduction is very effective if playing as an AD caster. will reduce armor with autoattacks and
- Infinity Edge boosts the critical damage from Bladework, so if one manages to rush it early, it can give a large power spike.
- Trinity Force is a great item; it adds extra damage Lunge (which boasts a short cooldown), and after every other ability she casts. Additionally, the Rage passive gained from landing autoattacks helps Fiora stick to her targets and maneuver around them to hit Vitals.
- Frozen Mallet will slow Fiora's targets, hindering their escape and increasing her ability to hit their Vitals even more.
- Grand Challenge (which enjoys high true damage). Even early on when combined with armor penetration runes/masteries and , the resulting 22 flat penetration and 35-45 % penetration is enough to hit most unarmored targets for true damage. With a or , you can often "100 to zero" enemy carries with your ult, Bladework-enhanced autoattacks and regular autoattacks.
as a third or even second item can massively increase Fiora's damage output, particularly from her ultimate
- Consider as a tankier alternative, but requires building stacks and offers 5% less armor-piercing.
- Building life steal is very important for Fiora as it allows her to regenerate large quantities of health while she is proccing her true damage from her passive and her ultimate.
- Building more than one lifesteal item allows Fiora to recover her health much more quickly during and between fights. For this reason, many players choose to build both and .
- However, it may be more effective to just build one of those items, and build critical chance items because they allow her to do much more damage, while Fiora already has built-in healing with Duelist's Dance's and Grand Challenge. Be wary that crit-dps relies on Fiora actually hitting for a critical strike, which means that having more than one critical item is recommended. Examples of critical strike items that synergize with Fiora include and .
- Unlike many other attack damage carries, can be built but isn't necessary on Fiora because she already gets an autoattack reset from Bladework and true damage from her passive and her ultimate. However, the passive ability to ignore unit collision and the increased movement speed are invaluable in positioning to hit Vitals.
- Crowd control directly counters Fiora's usefulness, making , , or a good items to consider if you find yourself being CC'd regularly.
- One can build her as a glass cannon carry with items like , , and . Or, one can opt to build her as a more tanky DPS type with proc effects using items like and .
- Fiora can be built in a "critless" manner as well due to her Bladework's inability to crit on the first attack and guaranteed crit on the second attack; both wasting any other critical strike chance. Items like , , and can be used to increase her damage output in such a build. It should be noted that active is very useful in this type of a build, since attack speed is needed. This type of a build along with items like and allow Fiora to be rather tanky.
- If one is running Armor Penetration runes, it's a good idea to get both and on her, since she can receive the full stacks for the armor shred easily.
- Duelist's Dance's %health true damage and allows you to focus the rest of your build on AD. can fill a powerful niche in Fiora's kit, granting her good life steal, decent damage, and a slowing active. Upgrading into further improves the life steal and active while also granting just the right amount of additional base attack speed Fiora needs. Consider buying this item early against teams with high-health champs and keep away comps, as it complements
- is also useful as it further bypasses enemy armor. Along with the magic resistance and AS that it provides, the item is very useful on Fiora, especially if the opponent team is AP heavy or if an AP heavy champ constantly focuses you.
- When jungling Fiora, Bladework strikes will proc the bonus magic damage. makes for a good default pick; particularly if you plan on ganking often in the early and mid game. is also a good choice if you plan on focusing on jungle farm, though it necessitates an AD heavy overall item build; both
- Due to the nature of Fiora's kit, many types of boots are useful on her.
- are overall the most common choice, as they provide more attack speed which is overall useful to Fiora, especially when combined with other attack speed items, as Fiora is very auto-attack reliant.
- Lunge, Riposte, Bladework and Grand Challenge much more often. Remember that out of all melee ADCs, Fiora is the least attack speed reliant of all them. is an equally good choice, especially if you are building Fiora more as an AD caster than a melee ADC. The cooldown reduction allows her to use
- and are effective choices if Fiora is losing the lane, the latter is also effective if Fiora is being focused by all enemy crowd controls, which is usually very likely.
- It is recommended to ask your jungler to gank Fiora very often, because she has decent early game damage but snowballs very quickly and deadly should she get a kill; however, she has few escapes. Babysitting Fiora is a great way to shut her down. Even if she starts to play safe (to avoid feeding her opponent) she will fall behind and will be useless during mid-late game.
- Fiora is adept at dealing a lot of physical damage quickly, making armor a clear method of protecting yourself. However, note that Duelist's Dance's deals true damage based on your health and Riposte deals a bit of magic damage.
- In the top lane, is a highly effective way to become deceptively hard to kill to Fiora.
- Buying Fiora relies heavily on basic attacks to cause damage and it would benefit almost every member of the opposing team and increase their survival chance. is a very good option as
- If you are a squishy champion, avoid trying to 1x1 Fiora unless you can kite or quickly burst her, as she excels at winning duels due to her insane attack damage ratios, attack speed/crit steriod, moderate crowd control and an ultimate that does massive damage in addition to giving bonus movement speed and heals.
- Instead, try to always be near your tank/bruiser/support. If they have hard crowd control, this will make Fiora very easy to kill as she is very squishy.
- A crowd control effect applied on Fiora when she activates Bladework will severely lower her damage output. In addition, if she is unable to autoattack or use Lunge to hit her enemy's vitals, she will not gain bonus movement speed.
- Fiora is considered a late game AD hyper carry; as such, she must be shut down at every given moment, as she snowballs deadly and quickly
- Another good option is attack speed grinders such as , and , these all give armor and an attack speed debuff.
- If Fiora runs bottom lane, focusing her early and often with crowd control and heavy damage is a great way to shut down her mid game, due to Fiora easily (Much more so than other champs) falling behind from not getting early kills or assists.
- Fiora is strongly countered by anti-AD champions, such as Jax, Rammus and Malphite.
- Jax is a great 1v1 top lane counter due to his Counter Strike which can completely avoid her autoattacks. As well as the bonus armor from Grandmaster's Might will reduce the damage from all of her other forms of offense besides her true damage.
- Rammus counters her with his anti-AD abilities such as Defensive Ball Curl, and his tendency to build up armor to stack with Spiked Shell.
- Malphite can take her on with his Brutal Strikes granting him incredible amounts of armor and Ground Slam reducing her attack speed considerably.
- In general, long range harass, zoning, and running go a long way to controlling a Fiora at the top lane, because she has no reliable short cooldown ranged attack.
- Purchasing a Grand Challenge. is a great option for AP champions that want to take down Fiora, as this item's active helps shorten the already time-limit she has to hit all vitals during