Fiora identifies the Vitals of all nearby enemy champions, marked as an arc around their character. Vitals take 0.5 seconds to identify and last for 15 seconds. After a Vital is triggered or times out, Fiora identifies a new Vital on her target.
Basic attacks and Riposte against a Vital each deal 3% (+「 2.7 + (0.1 × Fiora's level)% 」「 2.8% - 4.5% 」per 100 bonus AD) of target's maximum health bonus true damage, healFiora for「 20 + (5 × Fiora's level) 」「 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 / 95 / 100 / 105 / 110 」and grant her 20% + (10% × Grand Challenge's rank) bonus movement speed that decays over 1.75 seconds.
Vitals direction remains locked in its direction at all times, regardless of the enemy's position. Even if the enemy turns or faces a different direction, the passive will not be affected.
AttackedVitals will alternate between spawning on either side of the target. That means if Fiora hits a passive on either the left or bottom sides of the target, the next one will be on the top or right side of them, and vice versa. However, Vitals that expire will not, and spawn randomly on any side.
Fiora cannot be inside or excessively close to her target; if she is, she cannot attack Vitals.
COST: 20 / 25 / 30 / 35 / 40 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
Active:Fioradashes a short distance in the target direction, then stabs a nearby enemy if one is present while moving into attack range of them.
The stab deals physical damage, applies on-hit effects, and prioritizes exposed Vitals, followed by enemies who would die to the strike and finally the nearest target, prioritizing champions.
The first enemy champion struck also has their movement and attack speedslowed by 50% for 1.5 seconds. If Fiora parries at least one immobilizing effect, Ripostestuns the target for the same duration instead.