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Fizz/History

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Patch History

V6.16
  • General
    • Bug Fix: Put Cottontail Fizz's health bar in the right spot.
V6.12
  • Seastone Trident.png Seastone Trident
    • Target's missing health damage reduced to 4 / 4.5 / 5 / 5.5 / 6% from 4 / 5 / 6 / 7 / 8%.
  • Playful.png Playful / Trickster
    • Cooldown increased to 18 / 16 / 14 / 12 / 10 from 16 / 14 / 12 / 10 / 8.
V6.10
V5.22
  • Stats
    • Mana increased to 317.2 from 267.2
    • Mana growth reduced to 37 from 40
V5.17
  • Urchin Strike.png Urchin Strike
    • AP ratio increased to (+ 35% AP) from (+ 30% AP)
  • Seastone Trident.png Seastone Trident
    • Active on-hit damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 20 / 30 / 40 / 50.
      • AP ratio increased to (+ 30% AP) from (+ 25% AP)
  • Chum the Waters.png Chum the Waters
    • Removed: Amplifying physical damage
V5.7
  • Seastone Trident.png Seastone Trident
    • New Effect: Passive has a (+ 4 / 5 / 6 / 7 / 8% target's missing health) ratio.
    • Active ratio changed to (+ 25% AP) from (+ 4 / 5 / 6 / 7 / 8% target's missing health)
    • Tooltip updated to display correct duration.
V5.2
  • Urchin Strike.png Urchin Strike
    • Damage reduced to 10 / 25 / 40 / 55 / 70 from 10 / 40 / 60 / 100 / 130.
    • AP ratio reduced to (+ 30% AP) from (+ 60% AP)
    • Removed: Dealing damage if Fizz doesn't hit target while dashing.
  • Seastone Trident.png Seastone Trident
    • Passive damage-over-time reduced to 20 / 30 / 40 / 50 / 60 from 30 / 40 / 50 / 60 / 70.
      • Ratio changed to (+ 45% AP) from (+ 35% AP) (+ 4 / 5 / 6 / 7 / 8% of target's missing health)
    • Active on-hit damage increased to 10 / 20 / 30 / 40 / 50 from 10 / 15 / 20 / 25 / 30.
      • Ratio changed to (+ 4 / 5 / 6 / 7 / 8% of target's missing health) from (+ 25% AP)
    • Removed: Active applying Grievous Wounds.
  • Chum the Waters.png Chum the Waters
    • New Effect: Fizz will deal 20% increased damage for 6 seconds to tagged target.
      • Damage amplification debuff has particle effects for both Classic and Void each.
V5.1
V4.13
  • Crystal Scar
    • Urchin Strike.png Urchin Strike
      • Cooldown increased to 11 / 10 / 9 / 8 / 7 from 10 / 9 / 8 / 7 / 6.
    • Playful.png Playful / Trickster.png Trickster
      • Cooldown increased to 16 / 14.5 / 13 / 11.5 / 10 from 16 / 14 / 12 / 10 / 8.
V4.5
  • Stats
    • Armor increased to 16.7 from 12.7
V4.4
V3.13
  • Playful.png Playful / Trickster.png Trickster
    • Bug Fix: Becoming targetable while descending from Playful instead of right after landing like with Trickster.
  • Seastone Trident.png Seastone Trident
    • Active AP ratio reduced to (+ 15% AP) from (+ 35% AP)
V3.10
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310
V1.0.0.140
  • Playful.png Playful/Trickster
    • Bug Fix: Preventing Fizz from using abilities for longer than intended.
V1.0.0.135
  • Stats
    • Attack damage increased to 56 from 54
    • Armor growth increased to 3.4 from 3.1
  • Chum the Waters.png Chum the Waters
    • Cost reduced to 100 from 150.
V1.0.0.132
  • Chum the Waters.png Chum the Waters
    • New Effect: Has a 3-2-1 timer (Time Bomb.png Time Bomb)
    • New Effect: If the target uses Quicksilver Sash item.png Quicksilver Sash the fish drops on the ground and the shark will not emerge immediately.
    • New Effect: Hitting an enemy immune to the fish will cause it to drop on the ground.
    • Removed: Hitting untargetable enemies (Vladimir Vladimir in Sanguine Pool.png Sanguine Pool)
    • Bug Fix: Stopped working if Fizz died.
V1.0.0.131
  • Stats
    • Health regen reduced to 7 from 9
  • Urchin Strike.png Urchin Strike
    • AP ratio reduced to (+ 60% AP) from (+ 70% AP)
  • Seastone Trident.png Seastone Trident
    • Active on-hit damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 20 / 30 / 40 / 50.
V1.0.0.130
  • Urchin Strike.png Urchin Strike
    • Targeting updated for ease of use.
    • Removed: Being affected by dodge chance.
V1.0.0.129
  • Added

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