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Champion Background Strategy Skins & Trivia


By Ryan 'Morello' Scott [1]

Greeting, summoners!

At Riot, we like to provide a variety of champion styles, archetypes, and roles. Sometimes, we like to release a champion with an understood, defined role (such as Graves Graves), while with others we try to shake up the traditional roles and offer a different way to impact the game. Fizz, the Tidal Trickster, is a perfect example of this. He splashes down somewhere in the melee assassin space, but in ways that change the role a bit -- especially compared to other assassins like Akali Akali or Talon Talon.

Fizz Fizz is able to pressure high-value targets like an assassin, but makes frequent use of Playful.png evasive Trickster.png abilities and favors Seastone Trident.png sustained damage over burst. This creates a different sort of hit-and-run gameplay style that allows this little amphibian to dance around the battlefield, using Nimble Fighter.png evasion to stay alive and keep the opponent guessing.

The primary way Fizz keeps enemies on their toes is with Playful.png Playful/Trickster.png Trickster - a stance that has him pole vault on the end of his trident and become un-targetable. Fizz can activate the ability again to move off of the trident in any direction he chooses, dealing (literally) splash damage when he lands. In this way he can dodge big spells, dodge heavy damage in teamfights, and escape for Urchin Strike.png another set of Seastone Trident.png attacks shortly thereafter. Proper use of Playful.png Playful/Trickster.png Trickster rewards good reflexes and situational awareness, since it has a powerful effect and short duration. Timing is everything.

Fizz also has something else up his sleeve that's sure to impress, and is slightly out-of-role for an assassin. He starts by tossing Chum the Waters.png a seemingly-innocent fish that sticks to a target. Then, just when they think they're safe, Chum the Waters.png it's shark time! That's right! Chum the Waters.png A giant shark erupts from the ground and chomps down on the target and nearby friends. There's really nothing else to say about this - Chum the Waters.png a giant shark eats them, and it's awesome.

It'd been awhile since we'd done a more whimsical character with a lighthearted theme, and Fizz fits the bill just right. Offering both a unique visual style and innovative gameplay to match, Fizz should really appeal to people who want to be -- both literally and figuratively -- slippery.

Champion Spotlight
Fizz Champion Spotlight08:00

Fizz Champion Spotlight

Recommended Items
Summoner's Rift
Starting Doran&#039;s Ring item Health Potion item2 Warding Totem item
Early Boots of Speed item Needlessly Large Rod item Fiendish Codex item
Essential Sorcerer&#039;s Shoes item Zhonya&#039;s Hourglass item
Standard Morellonomicon item Rabadon&#039;s Deathcap item Lich Bane item
Situational Abyssal Scepter item Liandry&#039;s Torment item Void Staff item
Consumables Health Potion item Refillable Potion item Vision Ward item Elixir of Sorcery item
Twisted Treeline
Starting Doran&#039;s Ring item2 Health Potion item
Early Aether Wisp item Sheen item Boots of Speed item
Essential Lich Bane item Wooglet&#039;s Witchcap item Sorcerer&#039;s Shoes item
Standard Void Staff item Morellonomicon item
Situational Rylai&#039;s Crystal Scepter item Abyssal Scepter item Liandry&#039;s Torment item
Consumables Health Potion item Refillable Potion item Elixir of Sorcery item
Howling Abyss
Starting Fiendish Codex item Forbidden Idol item Health Potion item
Essential Zhonya&#039;s Hourglass item Morellonomicon item Sorcerer&#039;s Shoes item
Offensive Rabadon&#039;s Deathcap item Void Staff item Lich Bane item
Defensive Abyssal Scepter item Rod of Ages item Rylai&#039;s Crystal Scepter item
Consumables Oracle&#039;s Extract item Health Potion item Elixir of Sorcery item


Playing As Fizz Fizz
  • Since Fizz can Nimble Fighter.png move through units, find opportunities in lane to walk through minions and apply your Seastone Trident.png Seastone Trident ability - the damage will rapidly add up as the opponent's Health drops.
  • Fizz's ultimate ability, Chum the Waters.png Chum the Waters, can be aimed at an enemy or towards the area where you think they'll be going.
  • Fizz's spells scale off Ability Power - consider getting items like Rod of Ages item.png Rod of Ages or Rylai&#039;s Crystal Scepter item.png Rylai's Crystal Scepter against teams that have high burst threat - and items like Rabadon&#039;s Deathcap item.png Rabadon's Deathcap if you think you can survive without the Health.
Playing Against Fizz Fizz
  • Fizz becomes extremely deadly when your Health reaches critical levels - each of Fizz's autoattacks apply a Seastone Trident.png damage over time effect that rapidly grows in damage as your Health becomes lower - stay healthy when fighting Fizz, if possible.
  • Fizz is best in extended skirmishes - don't chase Fizz if you can help it!


Ability Usage
  • Remember that Playful.png Playful can hop over walls making it a good escape mechanism.
    • As long as you have vision of a targetable unit across an impassable terrain, making use of them to dash over the wall with Urchin Strike.png Urchin Strike to escape or get closer to fleeing prey is possible.
    • Note that Fizz Fizz will not pass through terrain if he uses Urchin Strike.png Urchin Strike on a unit on the same side as he is (e.g. targeting the Crimson Raptor Crimson Raptor on Summoner's Rift will not throw him into mid lane)
  • If timed correctly, Playful.png Playful can be used to dodge powerful skills like Requiem.png Requiem, Ace in the Hole.png Ace in the Hole or even an enemy Chum the Waters.png Chum the Waters.
    • Playful.png Playful cannot dodge delayed damage like Death Mark.png Death Mark, Hemoplague.png Hemoplague, or Twisted Advance.png Twisted Advance.
    • Playful.png Playful can also be used for tower diving since he becomes untargetable from turret shots for a short period time. It also resets the successive turret damage as well should Fizz Fizz get hit by a turret.
  • Chum the Waters.png Chum the Waters can perform well as an initiation, due to its delayed nature: it may cause your opponents to scatter themselves in their attempts to dodge its damage.
  • Since Chum the Waters.png Chum the Waters will reveal enemy champions hit directly, make use of it when a nearby champion tries to stealth to avoid being targeted. Champions such as Akali Akali and Twitch Twitch have predictable stealths, so they are particularly vulnerable to this strategy.
  • Chum the Waters.png Chum the Waters, if attached to a champion with Teleport.png Teleport, can cause the champion to carry the fish with them, possibly disrupting the rescue plans of a champion such as Shen Shen.
  • Fizz Fizz can employ hit-and-run tactics with good use of Urchin Strike.png Urchin Strike and Playful.png Playful to minimize receiving damage.
  • Take care when running from an enemy with Playful.png Playful as you can get stuck in some places like the corners of the enemy team's base entrances or even your own.
  • If you get focused in a teamfight, try to use Chum the Waters.png Chum the Waters and your Urchin Strike.png Urchin Strike when you're at low health and then a quick escape with Playful.png Playful to deceive the enemy team making them think they can kill you to get an easy kill for your team.
  • Seastone Trident.png Seastone Trident can deal significant damage early game, allowing Fizz Fizz to come out on top of most duels.
    • Maxing Seastone Trident.png Seastone Trident after reaching level 3 allows Fizz Fizz to harass effectively, by using Urchin Strike.png Urchin Strike to reach an opponent, autoattacking to proc Seastone Trident.png Seastone Trident's passive % missing HP DoT, and using Playful.png Playful/Trickster.png Trickster to escape.
      • However, this offers a significant drawback in the burst damage Fizz Fizz is renowned for, while in turn offering much more harass at a noticeably lower mana cost.
    • Another and even better way to poke your enemy is by using Playful.png Playful/Trickster.png Trickster to enter, making sure you land behind your opponent, and then using Seastone Trident.png Seastone Trident and autoattacking a few times before retreating with Urchin Strike.png Urchin Strike. Which, when used at close range, will propel Fizz Fizz further away from his enemy, and when used while 'behind' the enemy will propel him towards his own tower.
  • Unlike most assassins, Fizz Fizz's abilities lacks sustainable means of farming, as maxing Playful.png Playful to farm will waste a lot of his mana pool and his escape potential. Because of this, it is recommended to max Seastone Trident.png Seastone Trident to max his basic attack damage output and last hit minions under tower.
Mastery Usage
Item Usage
  • Fizz Fizz's kit allows a variety of item builds and can work with either an AP build (focused on bursting down squishy targets using Chum the Waters.png Chum the Waters and Playful.png Playful/Trickster.png Trickster) or a tanky AD build (focused on sustained DPS using Seastone Trident.png Seastone Trident and Urchin Strike.png Urchin Strike)
    • Lich Bane item.png Lich Bane is considered to be a core item for AP Fizz Fizz, because of its synergy with Urchin Strike.png Urchin Strike. Fizz has very low cooldowns, allowing him to constantly proc Spellblade, and this item also adds to his burst damage, generally allowing him to easily one-shot squishy targets. On top of that, the mana solves his mana problems (to some extent) and the extra movement speed adds to his already great mobility. However, it is suggested to get some AP items such as Morellonomicon item.png Morellonomicon and Zhonya&#039;s Hourglass item.png Zhonya's Hourglass, before getting Lich Bane item.png Lich Bane. Sooner or later, this item should be purchased, as its synergy with Fizz is too good to pass up.
      • Although Fizz benefits from everything that Athene&#039;s Unholy Grail item.png Athene's Unholy Grail offers, especially the mana regeneration due to him being mana hungry early game, this item denies Fizz's early snowballing potential due to not purchasing a Lich Bane item.png Lich Bane. However, this item can be a good purchase if Fizz is losing lane hard against an AP champion, due to the magic resistance, and the mana regeneration allows him to farm under tower, without worrying about being out of mana.
        • However, it may be a better idea to buy Morellonomicon item.png Morellonomicon, since it is cheaper, has more AP and, usually, Fizz doesn't need to spam his abilities but rahter he just needs to save them for the perfect situation, making Morellonomicon item.png Morellonomicon very appealing, especially since it has cooldown reduction which, when combined with Ionian Boots of Lucidity item.png Ionian Boots of Lucidity or CDR runes, make Fizz extremely slippery.
      • Zhonya&#039;s Hourglass item.png Zhonya's Hourglass is also considered to be a core item for AP Fizz. This item allows him to jump on the enemy team, kill the squishy target, activate Zhonya&#039;s Hourglass item.png Zhonya's Hourglass to buy time, and then escape unharmed using Playful.png Playful/Trickster.png Trickster. This is easier to do if Fizz has a lot of cooldown reduction.
      • Because Fizz is melee, purchasing a health item will help keep him alive. However, it is not mandatory, especially since Fizz is very slippery and difficult to hit on the first place.
      • Nashor&#039;s Tooth item.png Nashor's Tooth can also be used due to Seastone Trident.png Seastone Trident also scaling well with attack speed, and the cooldown reduction and ability power are also very beneficial.
      • Although Sorcerer&#039;s Shoes item.png Sorcerer's Shoes are useful due to the magic penetration, consider purchasing Ionian Boots of Lucidity item.png Ionian Boots of Lucidity instead. There are very few cooldown reduction items that provide significant benefits to Fizz. Cooldown reduction allows Fizz to constantly activate his Playful.png Playful/Trickster.png Trickster, making him extremely slippery and difficult to kill or chase.
        • If there is a Veigar Veigar on the enemy team, or if enemies are attempting to use all their CC on Fizz, buy Mercury&#039;s Treads item.png Mercury's Treads instead.
      • Fizz has great AP scalings, making Rabadon&#039;s Deathcap item.png Rabadon's Deathcap an essential purchase, like every other AP champion. However, be wary that Fizz will need to buy some items first, such as Lich Bane item.png Lich Bane and Zhonya&#039;s Hourglass item.png Zhonya's Hourglass. Rabadon&#039;s Deathcap item.png Rabadon's Deathcap is more of a late-game purchase.
        • If there is more than one enemy purchasing magic resistance items - which is likely, considering Fizz's extreme amounts of damage - consider purchasing a Void Staff item.png Void Staff instead. This item also works well with Seastone Trident.png Seastone Trident's health-based damage, and the base damage from Chum the Waters.png Chum the Waters.
      • Luden&#039;s Echo item.png Luden's Echo is a great AP item for Fizz because of its synergy with Urchin Strike.png Urchin Strike. However, it should not be used as a replacement for Lich Bane item.png Lich Bane, and it lacks cooldown reduction and mana regeneration. It is best used against teams that have priority targets that Fizz should kill as fast as possible without caring for the rest of their team.
      • Abyssal Scepter item.png Abyssal Scepter should be considered if there is an enemy AP that is a threat, or if Fizz is losing the lane against an AP champion.
      • Guardian Angel item.png Guardian Angel is also a good purchase if you are fed as Fizz, as it will just make you even harder to kill.
      • Although it's AP Fizz, there are 2 AD items that are worth mentioning:
      • Note that the AD from those 2 items is not wasted, as Fizz is somewhat auto-attack based, and Urchin Strike.png Urchin Strike also scales with AD (it deals damage equal to Fizz's total AD).
    • Although AD Fizz Fizz loses a lot of burst potential, he can overcome some of the problems that he has with an AP build, such as having little sustained damage and being squishy. This allows him to potentially have a better lategame and teamfighting presence than his AP counterpart, but be wary that this build is a lot more item dependent and is not recommended if your team already has tanks/bruisers and is in need of someone who can get rid of an enemy champion as fast as possible.
      • AD Fizz's core jungle is Skirmisher&#039;s Sabre item.png Skirmisher's Sabre with the Devourer item.png Devourer enchantment and Blade of the Ruined King item.png Blade of the Ruined King. Then you go full tank, and you can get Wit&#039;s End item.png Wit's End if you are ahead.
      • Blade of the Ruined King item.png Blade of the Ruined King is extremely recommended for AD Fizz. This item provides him attack speed and lifesteal, both stats that synergize with Seastone Trident.png Seastone Trident and Urchin Strike.png Urchin Strike, respectively. Also, this item passive synergize extremely well with Seastone Trident; essentially you will be dealing damage based on the enemy's max health.
        • Similarly, other life steal items such as Ravenous Hydra item.png Ravenous Hydra and The Bloodthirster item.png The Bloodthirster should be considered as well, especially the former due to the on-hit nature of the item.
      • When playing jungle Fizz, a Devourer item.png Devourer enchantment should be considered, because the on-hit effect synergizes with Seastone Trident.png Seastone Trident.
        • While the Warrior item.png Warrior enchantment may seem tempting, considering that it is an AD-focused enchantment, AD Fizz actually makes better use of attack speed than raw AD. Not only that, but none of Fizz's abilities do physical damage, so he makes little use of the armor penetration.
      • Much like AP Fizz, AD Fizz is very mana intensive. Building an early Manamune item.png Manamune can easily transform into Muramana item.png Muramana whose Shock synergizes well with Urchin Strike.png Urchin Strike (as it will proc twice, one from the on-hit component and the other from the single target on-ability component)
      • A Spellblade item is also recommended due to Fizz being able to easily proc them with his abilities, and because he has decent base attack damage. Also AD Fizz lacks any significant burst, which a Spellblade item gives. While Trinity Force item.png Trinity Force gives Fizz more damage, Iceborn Gauntlet item.png Iceborn Gauntlet can also be used due to the extra tankiness. The choice depends from whether you need to build a more powerful or a tankier AD Fizz.
      • It's recommended to build tanky items for AD Fizz, because he usually deals enough damage with the aforementioned items, and this allows him to take advantage of one of the things that he can't do with an AP build: become sturdy and survive during teamfights.
      • There are other damage items that are worthy building on AD Fizz, however. Maw of Malmortius item.png Maw of Malmortius provides magic resistance and a shield that potentially allows him to win trades against any AP or hybrid champion.
      • Much like AP Fizz, AD Fizz builds can easily benefit Nashor&#039;s Tooth item.png Nashor's Tooth for the on-hit damage and attack speed.
      • Although it's an AD Fizz Fizz, he benefits more from magic penetration than armor penetration because his main source of damage is still Seastone Trident.png Seastone Trident. However, there are very few magic penetration/reduction items that AD Fizz can use effectively: examples being Sorcerer&#039;s Shoes item.png Sorcerer's Shoes and Wit&#039;s End item.png Wit's End.
        • Despite being an AP focused item, Abyssal Scepter item.png Abyssal Scepter works well, because it offers magic resistance and the magic resistance reduction which coupled with AP, significantly boosts the damage done by Seastone Trident.png Seastone Trident.
        • The only armor penetration item that should be considered is Youmuu&#039;s Ghostblade item.png Youmuu's Ghostblade, because it gives more mobility and DPS to AD Fizz, is cheap, and boosts the damage from Blade of the Ruined King item.png Blade of the Ruined King and the Spellblade item.
  • Fizz Fizz is fairly squishy early game and can be easily zoned.
    • Fizz Fizz is also very easy to deal with until he obtains a Sheen item.png Sheen, as he is very mana hungry and lacks good base damage early game. It's recommended to harass him and try to kill him at his point. That is easy to do, especially if you use a ranged champion, taking into account that Fizz Fizz is melee.
    • Once Fizz Fizz obtains a Sheen item.png Sheen, his power spikes, because he can spam his spells a lot more due to the extra mana, and he has a decent base attack damage to take advantage of Spellblade. Once Fizz acquires Lich Bane item.png Lich Bane, his burst damage spikes.
    • In other words, try to deny Fizz from buying a Lich Bane item.png Lich Bane, because once he obtains this item, he becomes a lot more powerful and harder to control.
  • Save your high-damaging spells for when his Playful.png Playful is on cooldown.
  • Avoiding his Chum the Waters.png Chum the Waters is extremely important, as it has high AoE damage and a knockup and will amplify his damage against one target for 6 seconds.
    • Take note that even if you avoid the skillshot, the fish will remain at the end of its path and attach to any champion who walks into its circle.
      • Also note that you might still be hit by the shark if you remain close enough to the fish, just like if it were attached to a champion.
  • Fizz Fizz mainly deals magic damage, either through his auto-attacks or his spells. Therefore, investing in magic resistance will mitigate his damage.
  • Fizz Fizz is an incredibly effective counter against casters who utilize skillshots as their primary bursting capacity or initiations. Therefore, avoid picking champions such as Kassadin Kassadin, Anivia Anivia, Lux Lux, Ahri Ahri, or Zyra Zyra.
  • Despite Fizz Fizz's strong late game power, he is an extremely poor duelist in all stages of the game if he builds full AP as he lacks tankiness and sustained damage.
  • However, if Fizz Fizz decides to build as an AD bruiser, don't understimate him. This build may be extremely rare, but Fizz has strong dueling power with an AD build. Unlike his AP counterpart, he is also very tanky, and worse yet, he can still kill squishy champions easily (he will not instantly nuke them, but will win trades due to his good DPS and tankiness).
    • Don't stack health when facing an AD Fizz Fizz. He deals damage based on the enemy's missing health (and also current if he decides to build Blade of the Ruined King item.png Blade of the Ruined King.
      • It's better to instead build resistances against AD Fizz Fizz, because most of his damage is mixed and based on the enemy's health. Although difficult to build both armor and magic resistance at same time, due to the amount of gold needed, it's well worth. For most champions, once you obtain Frozen Heart item.png Frozen Heart and Spirit Visage item.png Spirit Visage, it becames a lot easier to deal with AD Fizz. It's better to build Spirit Visage item.png Spirit Visage first, for even though it's AD Fizz Fizz, most of his damage early game is still magic because of his Seastone Trident.png Seastone Trident.
      • Much like Shyvana Shyvana, it's good to build magic resistance AND armor items that reduce attack speed against AD Fizz Fizz, since he is very dependent from auto-attacks.
    • Generally speaking, however, it's better to build offensive stats against AD Fizz Fizz, because he can't trade very well without tank items. Once mid-game begins, AD Fizz Fizz starts to be on par with other champions in terms of dueling power, if he don't have any tank items yet.
      • Because of this, champions who can match or surpass the dueling power of AD Fizz Fizz, or have good early game pressure, are good counters for him. Examples include Pantheon Pantheon, Xin Zhao Xin Zhao and Wukong Wukong.
      • If you manage to deny him farm, and thus, items, AD Fizz Fizz become useless for a long time. This is because he has a better late-game than his AP counterpart, but he is a lot more item dependent.
    • AD Fizz Fizz's Chum the Waters.png Chum the Waters still has a very good base damage, so don't understimate it, especially if you are low on health.
  • Jax Jax is considered to be a strong counter to Fizz Fizz in both AD and AP forms. First, his Counter Strike.png Counter Strike punishes Fizz's Seastone Trident.png Seastone Trident (unless if Fizz Fizz uses Playful.png Playful/Trickster.png Trickster). Second, Jax Jax is naturally tankier than Fizz Fizz, even with glass cannon builds. Finally, Jax Jax has better late game scaling than Fizz Fizz and punishes a lot of Fizz Fizz's damage with Grandmaster&#039;s Might.png Grandmaster's Might.


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