Forbidden Idol is an advanced item in League of Legends.[1]


Forbidden Idol item
Forbidden Idol
Gold 800 (Gold 550)

Cost Analysis

Gold Value

Gold Efficiency*

  • Although not a basic item, Forbidden Idol item.png Forbidden Idol is the item from which the heal and shield power gold value is derived. From this item derives a value of approximately Gold 35.416 per percentage of heal and shield power.

Builds Into

Similar Items


  • Forbidden Idol item.png Forbidden Idol's bonus healing and shielding passive stacks additively with Ardent Censer item.png Ardent Censer, Mikael's Crucible item.png Mikael's Crucible, Redemption item.png Redemption and Windspeaker's Blessing mastery 2016.png Windspeaker's Blessing.[2]
    • It stacks multiplicatively with Spirit Visage item.png Spirit Visage, giving a 35% total increase when directly healing with the item.
    • It stacks multiplicatively with Runic Armor mastery 2016.png Runic Armor, giving a 16.64% total increase when directly healing anyone with the mastery.
      • Both Spirit Visage item.png Spirit Visage and Runic Armor mastery 2016.png Runic Armor stacks multiplicatively with each other, giving a 45.8% when directly healing anyone that possesses both.
  • The healing bonus only affects direct healings so health regen will be unaffected.[2]
  • The value of its passive can be theoretically determined on a per champion basis using the ability power scaling of heals and shields as a reference.
    • Soraka Soraka's Astral Infusion.png Astral Infusion has a base healing of 80 / 110 / 140 / 170 / 200 and an ability power scaling of 60%. When healing is increased by 8%, this is increased by 6.4 / 8.8 / 11.2 / 13.6 / 16 and 4.8%, respectively. By converting the bonus base value into equivalent AP using the new total AP scaling, the value of the passive is approximately 9.88 / 13.58 / 17.28 / 20.99 / 24.69 AP. Using these values, the passive is worth approx. Gold 214.89 / Gold 295.365 / Gold 375.84 / Gold 456.53 / Gold 537, making the passive cost efficient by at least the second rank.
    • The conversion from bonus healing to AP is intentionally low-balled as the bonus healing/shielding does not actually contribute to other AP scalings.


Patch History

  • Combine cost reduced to Gold 550 from Gold 600.
    • Total cost reduced to Gold 800 from Gold 850.
  • Healing and shielding power reduced to 8% from 10%.
  • Combine cost increased to Gold 600 from Gold 300.
    • Total cost increased to Gold 850 from Gold 550.
  • New Unique Passive: +10% bonus healing and shielding power.
  • No longer builds into Talisman of Ascension item.png Talisman of Ascension.
  • Item cost reduced to Gold 550 from Gold 600.
  • Combine cost increased to Gold 300 from Gold 240.
  • Mana regeneration reduced to 50% from 60%.
  • Mana regeneration changed to 60% of base mana regeneration from 8 flat mana regeneration per 5 seconds.
  • Item cost reduced to Gold 600 from Gold 700.
  • Combine cost reduced to Gold 240 from Gold 340.
  • Item cost reduced to Gold 700 from Gold 750.
  • Combine cost reduced to Gold 340 from Gold 390.
V4.5 Added
  • Forbidden Idol item.png Forbidden Idol
    • Recipe: Faerie Charm item.png Faerie Charm + Faerie Charm item.png Faerie Charm + Gold 390 = Gold 750
    • +8 flat mana regeneration.
    • Unique passive: +10% cooldown reduction.


List of Items