Sunfire Cape is a finished item in League of Legends.[1]
Recipe
Cost Analysis
Forgefire Cape is a finished item in League of Legends.[1] Only available while is on your team. Limited to one item.
Recipe
Cost Analysis
Gold Value
Gold Efficiency*
Similar Items
Notes

Visual appearance
- The aura increases in size if their users increase in size.
- does not proc or passives, but it will proc passive.
-
heal from
magic damage per second.
will - turret aggro if it damages an enemy champion. will pull enemy
Strategy
- Since the passive AoE damage is not an aura or a debuff the damage can stack if more champions nearby have got it. It deals AoE damage over time similar to , , and .
-
magic damage, so it benefits from
magic penetration and magic resist reduction. Because of this, , , and synergize well with this item.
deals
Trivia
- This item has the similar effect of the item Radiance in DotA, although the two items grant different benefits.
- The icon of this item shows a Shuriman emblem on the cape, eventually connecting this item's lore to the desert empire.
Patch history
- New Effect: The aura now increases in size if their users increase in size.
- Immolate base damage increased to 26 - 43 (based on level) from 12 - 29 (based on level).
- Immolate bonus damage to minions and monsters reduced to 50% from 200%.
- Immolate damage to minions and monsters changed to 39 - 64.5 (based on level) from 36 - 87 (based on level).
- Added to recipe from . Only available while is on your team.
- Health reduced to 425 from 500.
- Armor increased to 60 from 50.
- Immolate damage reduced to 12 - 29 (based on level) from 26 - 43 (based on level).
- Immolate bonus damage to minions and monsters increased to 200% from 50%.
- Immolate damage to minions and monsters changed to 36 - 87 (based on level) from 39 - 64.5 (based on level).
- Immolate radius reduced to 325 from 400.
- Now deals 50% bonus damage to minions and monsters, dealing 39 - 64.5 (based on level) magic damage.
- Armor increased to 50 from 45.
- Damaging aura visuals updated.
- Magic damage changed to 25 + character level (from 40)
- New Icon
- Aura damage increased to 40 from 35.
- Area of effect damage per second reduced to 35 from 40.
- Fixed a bug where the damage aura of the cape was still damaging enemies while dead.
- No longer deals damage when held by a clone.
- Health reduced to 450 from 500.
- Armor reduced to 45 from 50.
- Recipe changed: Now requires 1x instead of 2x (didn't affect +Health).
- Armor reduced to 50 from 60.
References
List of Items
- Starter items
- Consumables
- Trinkets
- Distributed
- Basic items
- Advanced items
- Finished items
- Removed items