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Fortify

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Fortify

Fortify
Information
Effects Grants invulnerability to all Allied Turrets and causes them to attack 100% faster for 7 seconds. While Fortify is ready to cast, you deal 9 bonus damage to minions.
Cooldown 300
Cast range Global
Breaks stealth? No
Level 5
Related mastery Reinforce
Mastery effect Causes allied turrets to deal 50% splash damage.
Example
Fortify in action

Fortify was a 'non-targeted' summoner spell that buffed your turrets globally. Fortify was removed from League of Legends with the November 15th, 2011 patch V1.0.0.129.

Contents

Strategy Edit

Fortify was mainly used defensively to prevent towers from taking damage and clearing creeps faster than normally. However it is also a very effective method to punish tower divers or quickly do damage to foes that got caught by pulls and taunts like  Rocket Grab and  Puncturing Taunt.

Notes Edit

  • When you use Fortify, any hits to the protected tower won't proc certain abilities that would have worked before. For example, Jax's  Relentless Assault, Guinsoo's Rageblade, and Master Yi's  Double Strike.
  • Fortify can be used while your champion is dead.
  • While fortified, a turret grants you assists and kills when it last-hits or assists in killing an enemy champion as if you were dealing the damage, and not the turret. This does not, however, apply to minion kills.

Trivia Edit

Patch History Edit

V1.0.0.129

  • Removed.

V1.0.0.97:

  • Fortify can be used without breaking stealth.

V1.0.0.83:

  • Will now affect all allied towers, not just the forward most towers in a lane.

V1.0.0.61:

  • Now gives you 9 bonus damage to minions while off cooldown.
  • No longer does splash damage, but will do splash damage when improved by the corresponding mastery.

V0.9.25.34:

  • Duration reduced to 6 seconds from 7 seconds.
  • Fixed a bug where the splash damage was being applied to the primary target.

V0.9.25.24:

  • Now applies splash damage.

V0.9.22.16:

  • Cooldown reduced to 300 seconds from 330 seconds.

V0.9.22.7:

  • Fortify talent damage boost to minions increased to +9 from +6.

July 10, 2009 Patch:

  • Cooldown increased to 330 seconds from 300 seconds.
  • Duration increased to 7 seconds from 6 seconds.

June 26, 2009 Patch:

  • Reinforce (mastery) – While Fortify is able to be activated, increases damage to minions and monsters by 6. In addition, increases the armor of turrets for 10 seconds after the invulnerability fades.

May 9, 2009 Patch:

  • Cooldown reduced to 270 seconds from 300 seconds.

Alpha Week 7:

  • Summoner Spell Fortify should now appropriately make turrets invulnerable versus magic.

Alpha Week 4:

  • Cooldown increased to 6 minutes from 5 minutes.

Alpha Week 3:

  • Buff duration increased to 6 seconds from 5 seconds.
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