Frostfang is an advanced item in League of Legends.[1]

Recipe

Frostfang item
Frostfang
Gold 850 (Gold 375)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Frostfang item.png Frostfang is 80.59% gold efficient.
  • The item becomes gold efficient in 13 minutes and 45 seconds without using Tribute, or after 11 hits against a champion or structure while Tribute is off cooldown.


Builds Into

Similar Items

Notes

  • Because killing minions disables the Tribute passive, Frostfang item.png Frostfang is best built on supports who are able to harass effectively in-lane.
  • If you damage an enemy champion or structure 3 times every 30 seconds, the passive tribute grants Gold 15 per 10.
    • Plus Gold 2 per 10 from the item, you can receive a total of Gold 17 per 10.
  • The damage type of the bonus damage will match the trigger.
  • Area of effect abilities will use one charge per enemy champion hit.
  • On-hit effects will not trigger Tribute (although the triggering attack can).
  • Damage over time abilities will trigger Tribute once per instance of damage.
  • Killing a minion and damaging an enemy at the same time will put Tribute on cooldown without activating.

Trivia

Patch History

V7.12
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
V7.10
  • New Effect: Killing a minion now only pauses Tribute generation for 6 seconds per minion slain instead of disabling it for 6 seconds per minion slain.
V7.9
  • New Effect: Can only trigger Tribute once every 1.25 seconds.
  • Base mana regeneration reduced to 50% from 75%.
  • Ability power increased to 20 from 15.
  • Removed: Killing a minion disables Tribute for 12 seconds.
  • New Effect: Killing a minion stops you from triggering Tribune for 6 seconds per minion slain.
  • New Effect: Quest.
    • Quest: Earn Gold 650 using this item.
    • Reward: Tribute is upgraded into Queen's Tribute.
      • Queen's Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage, grant Gold 15 and 50% bonus movement speed for 1 second (additional stacks extend duration). This can occur up to 3 times every 30 seconds.
V7.8
V6.9
  • Base mana regeneration reduced to 75% from 100%.
V5.22
  • New recipe: Spellthief's Edge item.png Spellthief's Edge + Faerie Charm item.png Faerie Charm + Gold 375 = Gold 850
  • Added to recipe for Eye of the Watchers item.png Eye of the Watchers.
  • Tribute gold increased to 15 from 10.
  • Ability Power increased to 15 from 10.
  • Base mana regeneration increased to 100% from 50%.
  • Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
V4.20
  • Mana regeneration changed to 50% increased base mana regeneration from 5 mana regeneration per 5 seconds.
V4.13
  • Gold per 10 seconds reduced to 2 from 4.
V4.3
  • Recipe cost increased to Gold 500 from Gold 485.
  • Ability power reduced to 10 from 20.
  • Mana regeneration reduced to 5 from 7.
  • Passive – Tribute:
    • Gold per hit increased to 10g from 8g.
    • Now triggers up to three times every 30 seconds, from once per 10 seconds per enemy.
    • Now affects enemy structures.
    • Now deals 15 additional damage on abilities and autoattacks. Damage matches the attack's damage type.
V3.14 Remade
  • Kage's Lucky Pick item.png Kage's Lucky Pick renamed to Frostfang item.png Frostfang.
  • Recipe changed to: Spellthief's Edge item.png Spellthief's Edge + Gold 485 = Gold 850.
  • Added +7 mana regeneration.
  • Added +4 gold per 10 seconds.
  • Unique Passive - Lucky Shadow removed.
  • Unique Passive - Tribute added.
  • Unique Passive - Gold Income added.
V3.12
  • Gold per 10 seconds increased to +5 from +4.
V3.10
V1.0.0.154
V1.0.0.152
V1.0.0.143
  • Now indicates in the tooltip how much gold it has generated over the course of the game.
V1.0.0.139
V1.0.0.120
  • Gold per 10 effect is now unique. It won't stack with gold from other Kage's Lucky Pick item.png Kage's Lucky Picks, but will stack with gold generated by other items.
V1.0.0.61
  • No longer displays "+X gold" over the champion.
V0.9.22.7
  • Now sells back for 50% (from 70%).
July 10, 2009 Patch
  • Combine cost reduced to Gold 330 from Gold 380.
June 26, 2009 Patch
  • Combine cost increased to Gold 380 from Gold 360.
May 9, 2009 Patch
  • Gold per 10 seconds increased to 5 from 4.

References

  1. Itemlist on leagueoflegends.com

List of Items