Iceborn Gauntlet is a finished item in League of Legends.[1]

Recipe

Iceborn Gauntlet item
Iceborn Gauntlet
Gold 2700 (Gold 750)
Sheen item
Gold 1050 (Gold 700)
Glacial Shroud item
Gold 900 (Gold 250)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Iceborn Gauntlet item Iceborn Gauntlet is 93.83% gold efficient without its passive.


Iceborn Gauntlet effect

Cho'GathSquare Cho'Gath with Iceborn Gauntlet's Spellblade.

Similar Items

Notes

  • Iceborn Gauntlet item Iceborn Gauntlet was originally named Frozen Fist, and is still sometimes referred to as such.
  • Icy Zone's area of effect damage does not include the damage from the actual attack itself, or any on-hit effects such as NasusSquare Nasus' Siphoning Strike Siphoning Strike or GangplankSquare Gangplank's Parrrley Parrrley.
  • Spellblade's damage will benefit from life steal.
  • Icy Zone will trigger against structures. The area of effect damage and Slow icon slow still apply around the structure as normal. As such, it might trigger turret aggro if any enemy champion nearby the turret is hit.
  • Iceborn Gauntlet refers to the Freljordians who were given power by the Frozen Watchers. These people were called Iceborn. Their leader was LissandraSquare Lissandra.
  • Icy Zone's minimum radius is 215.75 units, because of Iceborn Gauntlet's own 65 armor.
  • The bonus damage does not stack with Lich Bane item Lich Bane, Trinity Force item Trinity Force, or Sheen item Sheen since they all have a unique passive with the same name. The effect that would deal the most damage takes priority.
  • For reference:
    • 1. Lich Bane item Lich Bane
      • 75% base AD + (50% AP) bonus magic damage.
    • 2. Trinity Force item Trinity Force
      • 200% base AD bonus physical damage.
    • 3. Iceborn Gauntlet item Iceborn Gauntlet
      • 100% base AD bonus physical damage.
    • 4. Sheen item Sheen
      • 100% base AD bonus physical damage.
  • However, Icy Zone will trigger regardless of which Spellblade is used.


Patch history

V7.12
  • Combine cost increased to Gold 750 from Gold 650.
    • Total cost unchanged.
V6.8
  • Unique Passive - Spellblade:
    • AD ratio reduced to 100% base AD from 125% base AD.
V6.4
  • Icy Zone
    • Base radius reduced to 180 from 190.
    • Radius armor ratio increased to 55% armor from 45%.
    • New Effect: Slow icon Slow no longer lingers after leaving the area-of-effect.
V5.22
  • Total cost reduced to Gold 2700 from Gold 2850.
    • Combine cost unchanged.
  • Ability power reduced to 0 from 30.
  • Armor increased to 65 from 60.
  • Cooldown reduction increased to 20% from 10%.
  • Slow zone radius now scales with bonus armor.
  • Slow zone radius is no longer reduced on ranged champions.
V4.15
  • Other Spellblade effects that deal more damage (Trinity Force) now correctly use their Unique passive instead of this one. The AoE field is still applied.
V4.13
  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
V4.5
  • Total cost reduced to Gold 2900 from Gold 3250.
    • Combine cost increased to Gold 750 from Gold 700.
  • Armor reduced to 60 from 70.
V3.04
  • Combine cost increased to Gold 700 from Gold 640.
  • Armor increased to 70 from 60.
  • Ability power reduced to 30 from 40.
V3.02
  • Total cost reduced to Gold 3250 from Gold 3400.
    • Combine cost unchanged.
  • Cooldown reduction reduced to 10% from 15%.
  • Slow field radius for ranged champions reduced to 210 from 275.
  • Slow field radius for melee champions increased to 285 from 275.
  • Fixed a bug where the slow field was lasting longer than intended.
  • Fixed a bug where the slow was not being applied immediately.
V1.0.0.154
  • Duration of slow field reduced to 2 seconds from 3.
  • Slow percentage reduced to 30% from 35%.
  • Slowing field now displays team color rings.
V1.0.0.152 Added
  • Recipe: Sheen item Sheen + Glacial Shroud item Glacial Shroud + Gold 640 = Gold 3400
  • +40 ability power
  • +500 mana
  • +60 armor
  • +15% cooldown reduction
  • Unique Passive – Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base attack damage to surrounding enemies and creates a field for 3 seconds that slows enemies inside by 35%. 3 seconds cooldown.

References

  1. Itemlist on leagueoflegends.com

List of Items

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