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Colossal Smash
RANGE: X
STATIC COOLDOWN: 8
Colossal Smash

Innate: Galio's next basic attack is periodically modified to deal 15 - 100 (based on level) (+ 100% AD) (+ 40% AP) (+ 40% bonus magic resistance) total magic damage to its target and all enemies around it.

Colossal Smash's cooldown is reduced by 4 seconds every time Galio hits a new enemy champion with an ability.

Ability Details
Colossal Smash is an on-hit effect.


Winds of War
RANGE: 825
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Winds of War

Active: Galio fires two windblasts that arc to either side before converging to the target area, dealing magic damage to all enemies they pass through.

  • Gust Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 60% AP)

When the blasts meet, the gusts form a tornado that advances for 1.5 seconds, dealing magic damage every 0.5 seconds to every enemy within, capped at 100 per hit against monsters.

  • Tornado Magic Damage Per Half-Second: 15 / 20 / 25 / 30 / 35 (+ 13.3% AP) (+ 3% of target's maximum health)
  • Total Tornado Magic Damage: 45 / 60 / 75 / 90 / 105 (+ 40% AP) (+ 9% of target's maximum health)
Ability Details
Winds of War is a ground-targeted area of effect.


Shield of Durand
RANGE: 175-350
COST: 50 Mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
Shield of Durand

Passive: Galio gains a shield that absorbs up to 8 - 23 (based on level)% maximum health magic damage, refreshing after not taking damage for 12 seconds.

First Cast: Galio begins to charge over 2 seconds, Slow icon slowing himself by 30%, reducing incoming damage and increasing Shield of Durand's Taunt icon taunt radius over the duration.

  • Damage Reduction: 20 / 25 / 30 / 35 / 40% (+ 8% per 100 bonus magic resistance)

Second Cast: Galio Taunt icon taunts all nearby enemies for 0.5 - 1.5 (based on charge time) seconds, and refreshes its damage reduction for 2 seconds.

Shield of Durand cannot be interrupted by crowd control.

Shield of Durand cooldown starts at the same time First Cast starts.

Ability Details
Bulwark's passive is a self-buff.

Bulwark's active is a channeled, point-blank area of effect.


Justice Punch
RANGE: X
COST: 50 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Justice Punch

Active: Galio briefly dashes backwards before charging forward, stopping upon hitting terrain or an enemy champion, dealing magic damage to all enemies hit and Airborne icon knocking them up for 0.75 seconds.

  • Magic Damage: 100 / 140 / 180 / 220 / 260 (+ 70% AP)
Ability Details
Justice Punch is a linear colliding dash.


Hero's Entrance
RANGE: 4000 / 4750 / 5500
COST: 100 Mana
COOLDOWN: 160 / 140 / 120
Hero&#039;s Entrance

Active: Galio designates the target allied champion's location at the time of cast as his landing spot, channels for 1 second, and then dashes to them, reducing the damage they take until he lands.

  • Allied Damage Reduction: 20 / 30 / 40% (+ 8% per 100 bonus magic resistance)

Upon impact, Galio deals magic damage to all nearby enemies and Airborne icon knocks them up for 0.75 seconds, increased to 1.25 seconds at the center of the impact zone.

  • Magic Damage: 150 / 250 / 350 (+ 70% AP)
Ability Details
Hero's Entrance is an ally-targeted dash.


References

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