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Gangplank/Background

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Champion Background Strategy Skins & Trivia


Gangplank, the Saltwater Scourge
GangplankSquare
vd
Gangplank Render
Gender Male
Race Human
Birthplace Bilgewater
Residence Bilgewater
Occupation Captain of the Dead Pool
Faction Bilgewater
Allies
MissFortuneSquare Miss Fortune
Rivals
MissFortuneSquare Miss Fortune

Lore

Gangplank was born the son of the dread pirate captain Vincent the Shadow - one of the most wealthy and feared pirates in all of Blue Flame Islands. One might think this would have spoiled the boy with a cushioned life of privilege, but the truth is quite the opposite. Growing up in the city of Bilgewater isn't easy; pirates are not known for their compassion, and that most certainly extends to their families. Vincent wanted his son to grow up tough and strong, so he was extremely hard on the young Gangplank. Even as a child, Gangplank was as mean as a snake and is said to have slept with his eyes open. As he grew, the young man rapidly became the most ruthless and feared pirate in all of Bilgewater, and his daddy was never more proud than on the day of his son's eighteenth birthday - when Gangplank stabbed his old man in the back and claimed the famed pirate ship, the Dead Pool, for his own.

The continent of Valoran, however, is a dangerous place for pirates; Gangplank could read the writing on the wall. The den of pirates known as Bilgewater would soon be pulled down by the undertow of Valoranian politics and the Institute of War. It was time for Bilgewater to have their own champion to represent them in the League of Legends, and who better than the fiercest pirate of them all? It is said that Gangplank has enough power and favor to claim the title of the Pirate King back home, but that he is simply biding his time and building his reputation as a champion before he returns to a life of piracy.

"Yo ho, blow the man down. Or at least shoot him when his back is turned and steal all his booty."

Quotes

Upon Selection
  • Play "Prepare to be boarded!"
Attacking
  • Play "Yaarr!"
  • Play "Swab the poop deck!"
  • Play "C'mere, me beauty! Hehehe."
  • Play "Look what trawled out of the bunghole!"
  • Play "Nothin' but a bilge rat!"
  • Play "I'll be usin' ye for chum!"
  • Play "I won't rest till I see ye hangin' from the yardarm!"
Movement
  • Play "Ya-ha-har!"
  • Play "Avast, me hearties!"
  • Play "Shiver me timbers!"
  • Play "Yo ho ho, and a bottle of... rum!"
  • Play "Ahoy!"
  • Play "Well blow me down!"
  • Play "I ain't got me ground legs yet, landlubber!"
Taunt
  • Play "Enjoy your visit to the depths of the sea, landlubber!"
Joke
  • Play "Wanna know why me Roger is so Jolly? Heheheh..."
Laugh
  • Play Gangplank laughs.
  • Play Gangplank laughs.
  • Play Gangplank laughs.
  • Play Gangplank laughs.

Development

GangplankSquare.png Gangplank was designed by Fantasyworld, an old designer who is now in the Business team for Riot Games.

  • 1st Classic Gangplank splash art
  • 1st Spooky Gangplank splash art
  • Old Gangplank model
  • Old and Visually Updated Gangplank
  • Sultan Gangplank concept (by Riot Artist Charles Liu)
  • Sultan Gangplank model 1 (by Riot Artist Cody Bunt)
  • Sultan Gangplank model 2 (by Riot Artist Cody Bunt)
  • Sultan Gangplank 3D model (by Riot Artist Cody Bunt)

Champion Update (Visual): Gangplank

By Rahares [1]

Avast, summoners!

As part of our continued commitment to keeping League of Legends a fun and engaging experience, we will be updating yet another of our classic champions with a salty new model and some truly seaworthy new animations. Like Kayle, Janna, and Tryndamere before him, Gangplank, the Saltwater Scourge, will be the next champion of the League to walk down the plank (err… runway!) sporting some knavish new looks. We think you’ll like the cut of his jib!

Patch history

V5.5:
  • Grog Soaked Blade.png Grog Soaked Blade
    • Fixed a bug where slow immune targets were also unaffected by the DoT.

V4.18:

  • Cannon Barrage.png Cannon Barrage
    • Damage now applies in waves to the whole zone once every second from random damage zones at random intervals.
    • Cooldown changed to 125 / 110 / 95 seconds from 120 / 115 / 110.

V4.5:

  • Stats
    • Base armor increased to 20.5 from 16.5.

V3.8:

V1.0.0.152:

  • Stats
    • Base movement speed increased to 345 from 320.

V1.0.0.145:

V1.0.0.143:

  • Parrrley.png Parrrley
    • Now refunds half the mana cost if it kills the target.

V1.0.0.142:

V1.0.0.140:

  • Parrrley.png Parrrley
    • Now displays total gold earned by the skill in the tooltip.

V1.0.0.135:

V1.0.0.134:

  • Parrrley.png Parrrley
    • Mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60.
  • Raise Morale.png Raise Morale
    • Range reduced to 1200 from 1500.

V1.0.0.127:

  • Raise Morale.png Raise Morale
    • Active self bonus movement speed reduced to 8 / 11 / 14 / 17 / 20% from 10 / 14 / 18 / 22 / 26%.
    • Active self bonus attack damage reduced to 12 / 19 / 26 / 33 / 40 from 14 / 22 / 30 / 38 / 46.

V1.0.0.123:

  • Grog Soaked Blade.png Grog Soaked Blade
    • Maximum number of stacks reduced to 3 from 4.
  • Cannon Barrage.png Cannon Barrage
    • Fixed a bug where it would not grant gold on minion kills.
    • Fixed a bug where its slow was not always applying consistently.

V1.0.0.122:

  • Parrrley.png Parrrley
    • Gold bonus on kill reduced to 4 / 5 / 6 / 7 / 8 from 4 / 6 / 8 / 10 / 12.
  • Raise Morale.png Raise Morale
    • Active bonus attack damage reduced to 14 / 22 / 30 / 38 / 46 from 20 / 28 / 36 / 44 / 52.
    • Active bonus movement speed reduced to 10 / 14 / 18 / 22 / 26% from 14 / 18 / 22 / 26 / 30%.

V1.0.0.121:

V1.0.0.120:

  • Grog Soaked Blade.png Grog Soaked Blade
    • Now applies a 7% slow instead of reducing healing and regeneration.
    • Duration reduced to 3 seconds from 10.
    • Poison magic damage changed to 3 + (1 x level) per second from 5 + (1 x level).
    • Both the slow and the damage stack up to 5 times.
  • Parrrley.png Parrrley
    • Now applies Grog Soaked Blade.png Grog Soaked Blade to the target hit.
    • Fixed a bug where it could sometimes restore gold to other players.
  • Raise Morale.png Raise Morale
    • Active duration increased to 7 seconds from 6.
  • Cannon Barrage.png Cannon Barrage
    • Base damage per cannonball increased to 75 / 120 / 165 from 65 / 110 / 155.

V1.0.0.118:

  • Stats
    • Armor per level increased to 3.3 from 2.8.
    • Attack speed per level increased to 2.75 from 2.35.
    • Range increased to 125 from 100.
  • Remove Scurvy.png Remove Scurvy
    • Cooldown reduced to 22 / 21 / 20 / 19 / 18 seconds from 30 / 27 / 24 / 21 / 18.
  • Cannon Barrage.png Cannon Barrage
    • Slow increased to 25% at all ranks from 15 / 20 / 25%.
    • Cooldown reduced to 120 / 115 / 110 seconds from 120 at all ranks.

April 29, 2011 Hotfix:

  • Raise Morale.png Raise Morale
    • Fixed a bug where it would break nearby enemy spell shields.
    • Fixed a bug where it would reveal Gangplank to enemy champions.

V1.0.0.116: Rework

  • Stats
    • Base mana increased to 255 from 239.
    • Mana per level increased to 40 from 34.
    • Movement speed increased to 320 from 315.
  • Grog Soaked Blade.png Grog Soaked Blade
    • Damage per second increased to 5 + (1 × level) from 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 / 17 / 18.
    • Fixed a bug where it only applied 9 damage ticks instead of 10.
  • Parrrley.png Parrrley
    • Base damage reduced to 20 / 45 / 70 / 95 / 120 from 20 / 55 / 90 / 120 / 150.
    • Extra gold gain on kill reduced to 4 / 6 / 8 / 10 / 12 from 4 / 7 / 10 / 13 / 16.
    • Cooldown reduced to 5 seconds from 6.
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70.
  • Remove Scurvy.png Remove Scurvy
    • Base heal changed to 80 / 150 / 220 / 290 / 360 from 70 / 125 / 195 / 280 / 380.
  • Raise Morale.png Raise Morale
    • Passive:
      • Movement speed bonus changed to 3 / 4 / 5 / 6 / 7% from 2 / 4 / 6 / 8 / 10%.
      • Attack damage bonus changed to 8 / 10 / 12 / 14 / 16 from 8 / 12 / 16 / 20 / 24.
    • New Active:
      • No longer needs to target a unit to activate, so Gangplank can no longer kill allied minions.
      • Activating it grants Gangplank 14 / 18 / 22 / 26 / 30% movement speed and 20 / 28 / 36 / 44 / 52 attack damage instead of his passive bonuses.
      • The activation also grants nearby allies 7 / 9 / 11 / 13 / 15% movement speed and 10 / 14 / 18 / 22 / 26 attack damage.
      • Duration reduced to 6 seconds from 10.
      • Mana cost changed to 50 / 55 / 60 / 65 / 70 from 60 at all ranks.
    • Previous Active: Gangplank kills an allied minion, inspiring himself and nearby champions to receive Raise Morale's passive benefits for 10 seconds. This gives Gangplank double the effect for the duration.
  • Cannon Barrage.png Cannon Barrage
    • Area of effect size reduced significantly.
    • Base damage per cannonball reduced to 65 / 110 / 155 from 100 / 140 / 180.
    • It now slows all enemies in the area of effect immediately for the duration instead of requiring a cannonball to hit to apply the slow.
    • Slow reduced to 15 / 20 / 25% from 35 / 45 / 55%.
    • Updated the random algorithm to not favor one quadrant over others.
    • Fixed a tooltip bug to state the correct duration of 7 seconds instead of 8 seconds.

V1.0.0.100:

  • Grog Soaked Blade.png Grog Soaked Blade
    • Fixed a display error with death recap.
    • Fixed a bug where Gangplank's passive would be replaced with the Grog Soaked Blade.png Grog Soaked Blade debuff text when struck by another Gangplank.

V1.0.0.94:

  • Parrrley.png Parrrley
    • Attack damage scaling reduced to (+100% AD) from (+110% AD).
    • Is no longer dodgable and is unaffected by blinds.
  • Raise Morale.png Raise Morale
    • Now grants 8 / 12 / 16 / 20 / 24 bonus attack damage instead of 12-36% attack speed.
  • Cannon Barrage.png Cannon Barrage
    • Cannonball damage reduced to 100 / 140 / 180 from 140 / 200 / 260.
    • Cannonball radius increased to 275 from 225.
    • Slow amount reduced to 35 / 45 / 55% from 40 / 50 / 60%.

V1.0.0.86:

  • Parrrley.png Parrrley
    • Gold gain on kill increased to 4 / 7 / 10 / 13 / 16 from 3 / 5 / 7 / 9 / 11.

V1.0.0.85:

  • General
    • Added "Yarr! I'm a mighty Pirate!" buff.

V1.0.0.82:

  • General
    • Tweaked autoattack animation timing.

V1.0.0.74:

  • Grog Soaked Blade.png Grog Soaked Blade
    • Fixed a tooltip issue.
  • Parrrley.png Parrrley
    • Now deals physical damage from magic damage.
    • Base damage reduced to 20 / 55 / 90 / 120 / 150 from 30 / 60 / 90 / 120 / 150.
    • Attack damage scaling increased to (+110% AD) from (+80% AD).
    • No longer applies Grog Soaked Blade.png Grog Soaked Blade.
    • Fixed a bug in which Parrrley.png Parrrley was dealing extra damage.

V1.0.0.72:

V1.0.0.63:

  • Cannon Barrage.png Cannon Barrage
    • No longer reveals Gangplank to enemies when cast.
    • Fixed a bug where its particles showed above the fog of war, even if you didn't have vision of the area.
    • Fixed a bug where Gangplank would fail to close distance to cast Parrrley.png Parrrley or Raise Morale.png Raise Morale while active.

V1.0.0.61:

  • Grog Soaked Blade.png Grog Soaked Blade
    • Healing effect reduction increased to 65% from 50%.
    • Duration increased to 10 seconds from 8.
  • Cannon Barrage.png Cannon Barrage
    • Slow reduced to 40 / 50 / 60% from 40 / 55 / 70%.
    • Damage per cannonball reduced to 140 / 200 / 260 from 160 / 220 / 280.

V0.9.25.34:

  • Parrrley.png Parrrley
    • Base damage reduced to 30 / 60 / 90 / 120 / 150 from 40 / 80 / 120 / 160 / 200.
    • Attack damage scaling increased to (+80% AD) from (+65% AD).

V0.9.25.24:

  • Stats
    • Base armor reduced to 20 from 22.
    • Armor per level increased to 2.8 from 2.2.
    • Base critical strike chance reduced to 3 from 3.7.
    • Magic resistance per level increased to 1.25 from 0.
  • Cannon Barrage.png Cannon Barrage
    • Damage per cannonball increased to 160 / 220 / 280 from 150 / 200 / 250.
    • Slow increased to 40 / 55 / 70% from 40 / 50 / 60%.

V0.9.25.21:

  • Stats
    • Movement speed increased to 315 from 310.
    • Added missing mana regeneration per level.
  • Parrrley.png Parrrley
    • Attack damage scaling reduced to (+65% AD) from (+100% AD).
    • Base damage increased to 40 / 80 / 120 / 160 / 200 from 20 / 40 / 60 / 80 / 100.
  • Grog Soaked Blade.png Grog Soaked Blade
    • Duration increased to 7 seconds from 3.
    • Reduced damage to 5 + (1 per level) from 10 + (1 per level).
  • Cannon Barrage.png Cannon Barrage:
    • Altered implementation to make it less random and more uniform around the circle.

V0.9.22.16:

  • Remove Scurvy.png Remove Scurvy
    • Ability power ratio increased to (+100% AP) from (+30% AP).
    • Mana cost modified to 65 at all ranks from 55 / 60 / 65 / 70 / 75.
    • Cooldown modified to 30 / 27 / 24 / 21 / 18 seconds from 20.
    • Cast time reduced to make it a quicker cast.
  • Raise Morale.png Raise Morale
    • Reduced movement speed bonus from 4 / 6 / 8 / 10 / 12% to 2 / 4 / 6 / 8 / 10%.
    • Cooldown reduced to 25 seconds from 30.
    • Activating this skill no longer removes Morale Boost from himself, he now gets double effect for the duration.

V0.9.22.15: Added.

  • Grog Soaked Blade.png Grog Soaked Blade (Innate)
    • Gangplank's attacks apply a poison that deals 5 (+1 per level) damage per second for 7 seconds and reduces incoming healing by 40%.
  • Parrrley.png Parrrley (Q)
    • Gangplank shoots a target unit dealing magical damage based on attack damage and can trigger on hit effects in addition to the ability's effects.. If he kills it, then he gains extra gold.
  • Remove Scurvy.png Remove Scurvy (W)
    • Consumes a large quantity of citrus fruit which clears any crowd control effects on him and heals him.
  • Raise Morale.png Raise Morale (E)
    • Passive: Gangplank's attack speed and movement speed are increased. Gangplank doesn't receive the benefit of the passive while the spell is recharging.
    • Active: Gangplank kills an allied minion, inspiring nearby champions to receive Raise Morale's passive benefits for 10 seconds.
  • Cannon Barrage.png Cannon Barrage (Ultimate)
    • Gangplank signals his ship to fire upon an area for 10 seconds. Each cannon ball deals damage and slows enemy units by 40% for 1.5 seconds.

References

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