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{{Section top}}
==Skill usage==
 
*{{ci|Gangplank}} is an excellent fighter in 1v1 situations due to his high single target damage output and CC removal. Always look for players out of position.
 
*Do not underestimate {{ai|Parrrley|Gangplank|Parrrley's}} [[gold]] bonus when used for farming instead of harassment in early game.
 
*{{ai|Remove Scurvy|Gangplank}} can allow him to stay in the lane for an extended period of time.
 
*{{ai|Remove Scurvy|Gangplank}} will cancel suppression e.g. {{ai|Nether Grasp|Malzahar}} and {{ai|Infinite Duress|Warwick}}, though {{cai|Nether Grasp|Malzahar}} still does damage after the suppression is cancelled.
 
*In a desperate laning situation, {{ci|Gangplank}} has a lot of ability to just stay in lane and farm as much as possible. {{ai|Parrrley|Gangplank|Parrrley's}} range and mana cost reduction upon last-hits let {{ci|Gangplank}} farm even with the enemy efforts to completely zone him, building [[gold per 10]] items let him stay in the game despite the enemy controlling the lane (especially {{ii|Philosopher's Stone}} as its regeneration stats will be invaluable to such a situation), {{ai|Cannon Barrage|Gangplank}} and {{ai|Raise Morale|Gangplank}} can be used to quickly aid allies even if you are pushed to your turret, and {{ai|Remove Scurvy|Gangplank}} sustains you against enemy harassment. This strategy would prefer maxing {{ai|Raise Morale|Gangplank}} for the attack damage bonus to better allow you to last-hit under your turret, with {{ai|Remove Scurvy|Gangplank}} as necessary to sustain and stay in lane. Leveling up {{ai|Parrrley|Gangplank}} first in this situation is unpreferable due to the mana-cost increase while the gold-bonus increase gain is less useful than simply casting {{ai|Parrrley|Gangplank}} again and gaining another last-hit, or having more attack damage from {{ai|Raise Morale|Gangplank}} to gain more last-hits underneath the turret while {{ai|Parrrley|Gangplank}} can be on cooldown.
 
*{{ai|Raise Morale|Gangplank}} can be used defensively and offensively, to be able to move fast for both, and have extra damage for the latter.
 
*{{cis|Gangplank}} spells have considerable animation times. Take this into account when you plan on using {{ai|Raise Morale|Gangplank}} or {{ai|Remove Scurvy|Gangplank}} to escape a pursuer.
 
*Use {{ai|Raise Morale|Gangplank}} when pushing a tower. This can quickly give you and your allies the boost you need to take down buildings, effectively allowing you and your team to rush towers and your enemies not having enough time to defend it.
 
*{{ai|Cannon Barrage|Gangplank}} can be used across the map. You can help out in ganks/teamfights elsewhere, by assisting with the damage and massive [[AoE]] slow.
 
**Paying attention to low health enemies on the map can land you a surprise kill with {{ai|Cannon Barrage|Gangplank}}.
 
**Try placing {{ai|Cannon Barrage|Gangplank}} in the path of fleeing enemies to cut them off.
 
*{{ai|Cannon Barrage|Gangplank}} can save a turret surrounded by minions, with some luck.
 
*Working as a team with other [[AoE]] abilities synergizes with your ultimate {{ai|Cannon Barrage|Gangplank}}, such as {{cai|Absolute Zero|Nunu}}, {{cai|The Equalizer|Rumble}}, {{cai|Bullet Time|Miss Fortune}}, {{cai|Idol of Durand|Galio}}, or {{cai|Mega Inferno Bomb|Ziggs}}.
 
   
  +
{{StrategyHeader}}
==Build usage==
 
*If focused on farming and a strong late game, {{cis|Gangplank}} [[gold]] from {{ai|Parrrley}} is complimented by lot of [[gold per 10]] [[items]] such as {{ii|Avarice Blade}}, {{ii|Philosopher's Stone}}, or {{ii|Heart of Gold}}.
 
**{{ii|Philosopher's Stone}} is excellent for {{ci|Gangplank}}. His abilities' [[mana]] costs are significant when used frequently, and the [[health regeneration]] allows him to put more points into {{ai|Raise Morale|Gangplank}} for more [[attack damage]] and [[movement speed]] if he doesn't need the sustain of {{ai|Remove Scurvy|Gangplank}} while the [[crowd control]] removal of {{ai|Remove Scurvy|Gangplank}} remains the same at rank 1 of it.
 
***{{ii|Shurelya's Reverie}} gives Gankplank added survivability and [[cooldown reduction]], and its active has great synergy with {{ai|Raise Morale|Gankplank}}.
 
**{{ii|Heart of Gold}} offers a respectable amount of [[health]].
 
**{{ii|Avarice Blade}} grants a respectable amount of [[critical strike]] chance and can be built into {{ii|Youmuu's Ghostblade}} later on.
 
*Because {{ai|Parrrley|Gangplank}} applies [[on hit effects]] like {{ii|Frozen Mallet}}, {{ii|The Black Cleaver}}, {{ii|Sheen}}, in addition to his own {{ai|Grog Soaked Blade|Gangplank}}, they are all useful [[items]].
 
*Even though {{ai|Raise Morale}} offers {{ci|Gangplank}} some additional [[attack damage]], its duration is very short compared to its cooldown. More [[attack damage]] [[items]] should be added to compliment it.
 
**{{ii|The Bloodthirster}} is a strong offensive [[item]].
 
*Because {{ai|Parrrley|Gangplank}} benefits from [[critical strike]], [[critical strike]] chance and damage [[items]] are very strong. {{ii|Avarice Blade}}, {{ii|Zeal}}, and {{ii|Infinity Edge}} will help maximize your damage output. {{ii|Elixir of Agility}} would also be a good purchase.
 
**Pure [[critical strike]] builds, although popular, leave {{ci|Gangplank}} fairly squishy. Though there is potential for high DPS, the heavy cost of low survivability including {{cis|Gangplank}} considerably low base [[armor]] and [[magic resistance]] makes it less than viable.
 
*'Tankplank' builds are very effective, offering survivability and a chance for {{ci|Gangplank}} to fully utilize his skillset. It also allows {{ci|Gangplank}} to increase his DPS as he builds towards an {{ii|Infinity Edge}}.
 
**{{ii|Atma's Impaler}} along with {{ii|Warmog's Armor}} are very effective for a tanky-DPS {{ci|Gangplank}}.
 
**{{ii|Trinity Force}} is an excellent core item on {{ci|Gangplank}}, since {{ii|Trinity Force}}'s bonus damage proc and slowing proc all apply to {{ai|Parrrley|Gangplank}} as well as providing extra [[critical strike chance]] and [[movement speed]] which heavily increases {{cis|Gangplank}} damaging and chasing capabilities.
 
**Because {{ii|Trinity Force}} and {{ii|Infinity Edge}} come at high costs, one might have to decide between {{ii|Infinity Edge}} or {{ii|Trinity Force}} as the primary source of damage in a tanky build.
 
**A {{ii|Frozen Mallet}} and {{ii|Phantom Dancer}} could be a useful alternative to {{ii|Trinity Force}} but at an even higher cost.
 
*[[Cooldown reduction]] [[items]] are fairly effective on {{ci|Gangplank}} as most of his abilities ({{ai|Remove Scurvy}}, {{ai|Raise Morale}}, and {{ai|Cannon Barrage}}) have long cooldowns and they also allow {{ci|Gangplank}} to use {{ai|Parrrley}} as often as possible.
 
**The unique combination of stats in {{ii|Zeke's Herald}} or {{ii|Youmuu's Ghostblade}} can make it worth an [[item]] slot.
 
*{{ci|Gangplank}} is effective at jungling, starting with a {{ii|Vampiric Scepter}}, though some runes are required to complete it.
 
*If you find {{cis|Gangplank}} [[mana]] issues especially troublesome, consider buying an early {{ii|Tear of the Goddess}} and building it into {{ii|Manamune}} later on.
 
   
==Recommended builds==
 
{|
 
|{{ri|Classic|Doran's Shield|Ionian Boots of Lucidity|Manamune|Last Whisper|Infinity Edge|The Bloodthirster}}
 
|{{ri|Dominion|Ruby Crystal|Berserker's Greaves|Phage|Infinity Edge|Sanguine Blade|Odyn's Veil}}
 
|}
 
   
==Countering==
 
*Laning against {{ci|Gangplank}} can be a bit frustrating. {{ai|Parrrley|Gangplank}} has a fairly short cooldown and deals a lot of damage at early if it crits. Starting with {{ii|Cloth Armor}} and 5 {{ii|Health Potion|Health Potion's}} will give you a lot of sustain and damage reduction to deal with this.
 
*{{cai|Remove Scurvy|Gangplank}} is very annoying to the casters that rely on crowd control to utilize their full combo. Save your hard crowd control until after he uses {{ai|Remove Scurvy|Gangplank}}.
 
**Champions with multiple crowd control abilities, namely {{ci|Blitzcrank}}, can significantly slow down {{ci|Gangplank}}, despite his {{ai|Remove Scurvy|Gangplank}}. Since this ability only removes the current [[debuff]], one can use a "soft" CC ability (such as a slow) to force him to use {{ai|Remove Scurvy|Gangplank}}, then utilize their "hard" CC (such as a stun or suppress) to really begin harassing him. Also keep in mind that AOE or constantly-reapplied CC (such as Yorick omen of pestilence, or Miss Fortune's ground AOE) are reapplied immediately after being removed, so with Remove Scurvy's cast time ends up actually taking longer to get past. Airborne CC (knockups/knockbacks, pulls) cannot be cleansed, so CC from Alistar and Blitzcrank are not countered.
 
*Although his early harassment is strong, {{ci|Gangplank}} is fairly squishy in laning phase. Putting an aggressive pressure on his lane will weaken his strong mid/late game.
 
*{{ai|Cannon Barrage|Gangplank}} has a huge AoE and global range. Quickly avoid the AoE if he uses it when you are escaping. Be aware of its potential to appear at any time/location.
 
*Countering {{ci|Gangplank}} requires starving him of his farm, get an early advantage by pushing him out of the lane, and forcing him to play with more risk than he would usually like. Teams should also consider prioritizing him as a target for ganks and in team fights depending on his build and his allies.
 
* Being aware of his {{ai|Remove Scurvy}} would give you an advantage as the ability's cooldown if fairly long compared to the amount of cc available within your kit. Casting a minor cc skill would force a {{ci|Gangplank}} to use this ability and press your damage as much as possible within the interval of his {{ai|Remove Scurvy}}
 
   
==Champion Spotlight==
+
== Champion Spotlight ==
  +
[[File:Gangplank Champion Spotlight|center]]
<youtube width=600>fcjnSmRyu5o</youtube>
 
   
 
== Recommended Items ==
==References==
 
  +
{{Recommended items
{{Reflist}}
 
  +
|map = Summoner's Rift
{{C-bot}}
 
  +
|s1 = Doran's Blade
  +
|s2 = Health Potion
  +
|s3 = Warding Totem
  +
|ea1 = Sheen
  +
|ea2 = Phage
  +
|ea3 = Boots of Speed
  +
|e1 = Trinity Force
  +
|e2 = Ionian Boots of Lucidity
  +
|e3 = Infinity Edge
  +
|si1 = Death's Daughter
  +
|si2 = Raise Morale
  +
|si3 = Fire at Will
  +
|o1 = Essence Reaver
  +
|o2 = Youmuu's Ghostblade
  +
|o3 = Last Whisper
  +
|d1 = Edge of Night
  +
|d2 = Spirit Visage
  +
|d3 = Guardian Angel
  +
|c1 = Health Potion
  +
|c2 = Control Ward
  +
|c3 = Elixir of Wrath
  +
|c4 = }}
  +
{{Recommended items
  +
|map = Twisted Treeline
  +
|s1 = Boots of Speed
  +
|s2 = Doran's Blade
  +
|s3 = Health Potion
  +
|s3# = 2
  +
|e1 = Trinity Force
  +
|e2 = Spirit Visage
  +
|e3 = Ionian Boots of Lucidity
  +
|o1 = Essence Reaver
  +
|o2 = The Black Cleaver
  +
|o3 = Youmuu's Ghostblade
  +
|d1 = Randuin's Omen
  +
|d2 = Frozen Heart
  +
|d3 = Warmog's Armor
  +
|si1 = Death's Daughter
  +
|si2 = Raise Morale
  +
|si3 = Fire at Will
  +
|c1 = Health Potion
  +
|c2 = Elixir of Wrath}}
  +
{{Recommended items
  +
|map = Howling Abyss
  +
|s1 = Sheen
  +
|s2 = Boots of Speed
  +
|s3 = Health Potion
  +
|e1 = Trinity Force
  +
|e2 = Ionian Boots of Lucidity
  +
|e3 = Infinity Edge
  +
|o1 = Phantom Dancer
  +
|o2 = Statikk Shiv
  +
|o3 = Lord Dominik's Regards
  +
|d1 = Dead Man's Plate
  +
|d2 = Maw of Malmortius
  +
|d3 = Edge of Night
  +
|si1 = Death's Daughter
  +
|si2 = Raise Morale
  +
|si3 = Fire at Will
  +
|c1 = Oracle's Extract
  +
|c2 = Health Potion
  +
|c3 = Corrupting Potion
  +
|c4 = Elixir of Wrath}}
  +
  +
== Tips ==
  +
;Playing As {{ci|Gangplank}}
  +
* {{ai|Parrrley|Gangplank}} applies on hit effects like {{ii|Sheen}} or {{ri|Kleptomancy}}.
 
* Paying attention to low-health enemies on the map can land you a surprise kill with {{ai|Cannon Barrage|Gangplank}}.
 
* Try placing {{ai|Cannon Barrage|Gangplank}} on the path of escape to cut off fleeing enemies.
  +
  +
;Playing Against {{ci|Gangplank}}
  +
* {{ai|Parrrley|Gangplank}} does a high amount of physical damage. Items that grant armor can help if an enemy '''Gangplank''' is doing well.
  +
* Once '''Gangplank''' reaches level 6, watch out for his global-range ultimate, {{ai|Cannon Barrage|Gangplank}}!
  +
  +
== Tricks ==
  +
=== Ability Usage ===
  +
;{{ai|Trial by Fire|Gangplank}}
  +
* Detonate a {{ai|Powder Keg|Gangplank|barrel}} to gain a burst a movement speed.
  +
* The damage over time component increases his duelling capacities, use it to stick to your target.
  +
  +
;{{ai|Parrrley|Gangplank}}
  +
* It is {{cis|Gangplank}} core ability, it should be maxed out first. It is a ranged attack that applies on-hit effects and that can {{tip|critical strike|critically strike}}.
  +
* It is used to last-hit minions in order to generate {{as|gold}} and {{ai|Silver Serpents|Gangplank}} to upgrade {{ai|Cannon Barrage|Gangplank}}.
  +
** Early game, it is best to not only use ''Parrrley'' on minions, {{as|gold}} and {{ai|Silver Serpents|Gangplank}} are less important than kill pressure.
  +
* Detonate a {{ai|Powder Keg|Gangplank|barrel}} with it to deal massive AoE damage.
  +
* Use it against your opponent whenever you can to harass them and farm with your basic attacks.
  +
** It makes it harder to farm, but now you are a lane bully and it's very difficult for the enemy to trade back if you consistently land your ''Parrrleys''.
  +
  +
;{{ai|Remove Scurvy|Gangplank}}
  +
* One point in this ability is enough, the {{as|'''missing''' health}} component instantly heal you as much as a {{ii|Total Biscuit of Everlasting Will}}. Be careful not to use this to often if you have lack mana regeneration, as the mana cost is pretty high, even at rank 1.
  +
  +
;{{ai|Powder Keg|Gangplank}}
  +
* Multiple ''Powder Kegs'' can be chained up to create an explosive chain of barrel. You can place one of them under the turret and another further away to harass your lane opponent from a fair distance away.
  +
* ''Powder Keg'', combined with {{ai|Parrrley|Gangplank}}, can be a devastating farming tool to last-hit minions. If the splash damage last-hit the minions hit, it will grants the bonus {{as|gold}} and {{ai|Silver Serpents|Gangplank}} from {{ai|Parrrley|Gangplank}} for each minion killed.
  +
* It can also be a game changing ability combined with a {{tip|critical strike|critically strike}} {{ai|Parrrley|Gangplank}} against enemy champions. This is because {{ai|Powder Keg|Gangplank}} ignores {{as|a part of the target's armor}} and deals bonus damage against enemy champions. The {{tip|critical strike|critically strike}} {{ai|Parrrley|Gangplank}} will splash out the all enemies and apply the armor penetration and bonus damage from {{ai|Powder Keg|Gangplank}}.
  +
* While low on health, you can use your barrels defensively by placing them on top of you or a little behind, making it hard for your opponent to kill the barrels.
  +
  +
;{{ai|Cannon Barrage|Gangplank}}
  +
* It can be used to defend a turret sieged by minions.
  +
* It can be used in teamfights where damage or crowd control is needed.
  +
* It can also be used to gank another lane, giving you easy assists or kills if you are lucky.
  +
* Thanks to the {{ai|Silver Serpents|Gangplank}} earned with {{ai|Parrrley|Gangplank}}, {{ci|Gangplank}} has the option to upgrade ''Cannon Barrage'' with either {{ii|Death's Daughter}}, {{ii|Raise Morale}} or {{ii|Fire at Will}}.
  +
** {{ii|Death's Daughter}} will deal more damage at the beginning of the ability, making the ability better at bursting down a target.
  +
** {{ii|Raise Morale}} will grant bonus movement speed to allies within the area. This is probably this worst upgrade, as ''Cannon Barrage'' should be used on enemies, and not on allies.
  +
*** However, if you use Raise Morale on a retreating enemy team, it can combine the slow and bonuse movement speed to make the chase much quicker and easier.
  +
** {{ii|Fire at Will}} will slightly increase the ability's total damage.
  +
  +
=== Rune Usage ===
  +
* The perfect keystone for {{ci|Gangplank}} is {{ri|Kleptomancy}}. He is the best user for this rune because of how easy he can proc it and how often he can also. {{ri|Kleptomancy}} synergizes perfectly with {{ci|Gangplank}} because it triggers with {{ai|Parrrley|Gangplank}}, giving him more {{g|gold}} and more sustain thanks to the potions looted.
  +
* {{ri|Biscuit Delivery}} gives him more lane sustain, and increases his maximum mana.
  +
** Biscuits looted by {{ri|Kleptomancy}} will also increase his maximum mana.
  +
* {{ri|Perfect Timing}} can increase your survivability to ganks by using the {{ii|Stopwatch}}.
  +
** The {{ii|Stopwatch}} gives you a one-time {{ii|Zhonya's Hourglass}} effect.
  +
** The {{ii|Stopwatch}} builds into a {{ii|Guardian Angel}} which is a great item later on, for extra survivability and tankiness.
  +
* {{ri|Magical Footwear}} gives you free boots at 10:00 that will build into Tier 2 boots at a reduced cost. 
  +
** {{ri|Magical Footwear}} gives you the boots at 10:00, but it can get them quicker if you manage to get takedowns on enemy champions.
  +
* {{ri|Future's Market}} allows you to get into negative gold balance to buy any item, up to a gold limit.
  +
** Use {{ri|Future's Market}} to buy {{ii|Trinity Force}} components earlier than usual.
  +
* {{ri|Cosmic Insight}} gives him much needed cooldown reduction.
  +
* {{ri|Time Warp Tonic}} gives you bonus movement speed and increased duration on potions and elixirs.
  +
** Keep in mind, {{ri|Time Warp Tonic}} works with {{ri|Kleptomancy}} potions and elixirs, and also with {{ii|Corrupting Potion}} and other potions and elixirs you may have.
  +
* Another great keystone that more and more people are taking recently on {{ci|Gangplank}} is {{ri|Grasp of the Undying}}.
  +
** The reasoning why this keystone is so good on {{ci|Gangplank}} is because {{ai|Parrrley|Gangplank}} procs the keystone. 
  +
*** {{ri|Grasp of the Undying}} gives the full benefit to melee champions only, while ranged champions get all the benefits reduced by 40%.
  +
**** {{ai|Parrrley|Gangplank}} grants the full benefit of this keystone but as a ranged ability, because {{ai|Parrrley|Gangplank}} is an on-hit ranged ability coming from a melee champion.
  +
* {{ri|Conditioning}}, {{ri|Bone Plating}}, or {{ri|Chrysalis}} can be picked, based on preferences and on the matchup.
  +
* {{ri|Second Wind}} increases his lane sustain, and makes him more resilient in the long term.
  +
* {{ri|Transcendence}} gives him much needed cooldown reduction, and allows him to exceed the cap the gain more attack damage.
  +
* {{ri|Scorch}} will deal additional damage with {{ai|Parrrley|Gangplank}}.
  +
  +
=== Item Usage ===
  +
* The point of {{ci|Gangplank}} is to do as much damage as possible with {{ai|Parrrley|Gangplank}} + {{ai|Powder Keg|Gangplank}} while still being a bit tanky.
  +
* The key items that you want to build as soon as possible are: {{ii|Sheen}}, {{ii|Trinity Force}}, and {{ii|Sterak's Gage}}.
  +
** {{ii|Trinity Force}} and {{ii|Sterak's Gage}} will greatly increase the damage you deal with {{ai|Parrrley|Gangplank}}.
  +
* The best starting items for him are either:
  +
** {{ii|Corrupting Potion}}.
  +
** {{ii|Sapphire Crystal}} and {{ii|Refillable Potion}} (or 3 {{ii|Health Potion|Health Potions}}).
  +
* Once you have {{ii|Trinity Force}}, and {{ii|Sterak's Gage}} consider buying items such as {{ii|Youmuu's Ghostblade}} or {{ii|Duskblade of Draktharr}}.
  +
* {{ci|Gangplank}} also works well with critical strike chance and damage, but will require at least two critical strike items to be really effective.
  +
** {{ii|Infinity Edge}}, {{ii|Phantom Dancer}} and/or {{ii|Statikk Shiv}}
  +
* For tanks items, the following should be considered: {{ii|Spirit Visage}}, {{ii|Guardian Angel}}, and {{ii|Adaptive Helm}}.
  +
* As for boots {{ii|Ninja Tabi}} are the best choice in the top lane. {{ii|Mercury's Treads}} can be useful if the enemy team as a lot of crowd controls.
  +
 
=== Countering ===
  +
* {{ci|Gangplank}} is going to try to farm most of the time, prevent that by playing aggressively.
  +
* {{cai|Powder Keg|Gangplank}} can be devastating for your team in teamfights, always try to last hit his barrels in order to disarm them.
  +
 
{{Section bot}}
 
[[Category:Champion strategies]]
 
[[Category:Champion strategies]]
  +
[[Category:Gangplank]]

Latest revision as of 11:04, 17 May 2020


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"Some things must remain buried."

Strategy is highly subjective and may become outdated without any notice. Because of this, the League of Legends Wiki has decided to retire strategy pages and would recommend using other platforms (such as YouTube) to find guides. For more information visit this thread.

  • This page continues to exist for archive purposes.


Champion Spotlight

Recommended Items

Summoner's Rift
Starting Doran's Blade item Health Potion item Warding Totem item
Early Sheen item Phage item Boots of Speed item
Essential Trinity Force item Ionian Boots of Lucidity item Infinity Edge item
Offensive Essence Reaver item Youmuu's Ghostblade item Last Whisper item
Defensive Edge of Night item Spirit Visage item Guardian Angel item
Situational Death's Daughter item Raise Morale item Fire at Will item
Consumables Health Potion item Control Ward item Elixir of Wrath item
Twisted Treeline
Starting Boots of Speed item Doran's Blade item Health Potion item2
Essential Trinity Force item Spirit Visage item Ionian Boots of Lucidity item
Offensive Essence Reaver item The Black Cleaver item Youmuu's Ghostblade item
Defensive Randuin's Omen item Frozen Heart item Warmog's Armor item
Situational Death's Daughter item Raise Morale item Fire at Will item
Consumables Health Potion item Elixir of Wrath item
Howling Abyss
Starting Sheen item Boots of Speed item Health Potion item
Essential Trinity Force item Ionian Boots of Lucidity item Infinity Edge item
Offensive Phantom Dancer item Statikk Shiv item Lord Dominik's Regards item
Defensive Dead Man's Plate item Maw of Malmortius item Edge of Night item
Situational Death's Daughter item Raise Morale item Fire at Will item
Consumables Oracle's Extract item Health Potion item Corrupting Potion item Elixir of Wrath item

Tips

Playing As Gangplank Gangplank
Playing Against Gangplank Gangplank
  • Parrrley Parrrley does a high amount of physical damage. Items that grant armor can help if an enemy Gangplank is doing well.
  • Once Gangplank reaches level 6, watch out for his global-range ultimate, Cannon Barrage Cannon Barrage!

Tricks

Ability Usage

Trial by Fire Trial by Fire
  • Detonate a barrel barrel to gain a burst a movement speed.
  • The damage over time component increases his duelling capacities, use it to stick to your target.
Parrrley Parrrley
  • It is Gangplank's Gangplank's core ability, it should be maxed out first. It is a ranged attack that applies on-hit effects and that can Critical strike icon critically strike.
  • It is used to last-hit minions in order to generate gold and Silver Serpents Silver Serpents to upgrade Cannon Barrage Cannon Barrage.
    • Early game, it is best to not only use Parrrley on minions, gold and Silver Serpents Silver Serpents are less important than kill pressure.
  • Detonate a barrel barrel with it to deal massive AoE damage.
  • Use it against your opponent whenever you can to harass them and farm with your basic attacks.
    • It makes it harder to farm, but now you are a lane bully and it's very difficult for the enemy to trade back if you consistently land your Parrrleys.
Remove Scurvy Remove Scurvy
  • One point in this ability is enough, the missing health component instantly heal you as much as a Total Biscuit of Everlasting Will Total Biscuit of Everlasting Will. Be careful not to use this to often if you have lack mana regeneration, as the mana cost is pretty high, even at rank 1.
Powder Keg Powder Keg
  • Multiple Powder Kegs can be chained up to create an explosive chain of barrel. You can place one of them under the turret and another further away to harass your lane opponent from a fair distance away.
  • Powder Keg, combined with Parrrley Parrrley, can be a devastating farming tool to last-hit minions. If the splash damage last-hit the minions hit, it will grants the bonus gold and Silver Serpents Silver Serpents from Parrrley Parrrley for each minion killed.
  • It can also be a game changing ability combined with a Critical strike icon critically strike Parrrley Parrrley against enemy champions. This is because Powder Keg Powder Keg ignores a part of the target's armor and deals bonus damage against enemy champions. The Critical strike icon critically strike Parrrley Parrrley will splash out the all enemies and apply the armor penetration and bonus damage from Powder Keg Powder Keg.
  • While low on health, you can use your barrels defensively by placing them on top of you or a little behind, making it hard for your opponent to kill the barrels.
Cannon Barrage Cannon Barrage
  • It can be used to defend a turret sieged by minions.
  • It can be used in teamfights where damage or crowd control is needed.
  • It can also be used to gank another lane, giving you easy assists or kills if you are lucky.
  • Thanks to the Silver Serpents Silver Serpents earned with Parrrley Parrrley, Gangplank Gangplank has the option to upgrade Cannon Barrage with either Death's Daughter Death's Daughter, Raise Morale Raise Morale or Fire at Will Fire at Will.
    • Death's Daughter Death's Daughter will deal more damage at the beginning of the ability, making the ability better at bursting down a target.
    • Raise Morale Raise Morale will grant bonus movement speed to allies within the area. This is probably this worst upgrade, as Cannon Barrage should be used on enemies, and not on allies.
      • However, if you use Raise Morale on a retreating enemy team, it can combine the slow and bonuse movement speed to make the chase much quicker and easier.
    • Fire at Will Fire at Will will slightly increase the ability's total damage.

Rune Usage

  • The perfect keystone for Gangplank Gangplank is Kleptomancy Kleptomancy. He is the best user for this rune because of how easy he can proc it and how often he can also. Kleptomancy Kleptomancy synergizes perfectly with Gangplank Gangplank because it triggers with Parrrley Parrrley, giving him more gold Gold gold and more sustain thanks to the potions looted.
  • Biscuit Delivery Biscuit Delivery gives him more lane sustain, and increases his maximum mana.
    • Biscuits looted by Kleptomancy Kleptomancy will also increase his maximum mana.
  • Perfect Timing Perfect Timing can increase your survivability to ganks by using the Stopwatch Stopwatch.
  • Magical Footwear Magical Footwear gives you free boots at 10:00 that will build into Tier 2 boots at a reduced cost. 
    • Magical Footwear Magical Footwear gives you the boots at 10:00, but it can get them quicker if you manage to get takedowns on enemy champions.
  • Future's Market Future's Market allows you to get into negative gold balance to buy any item, up to a gold limit.
  • Cosmic Insight Cosmic Insight gives him much needed cooldown reduction.
  • Time Warp Tonic Time Warp Tonic gives you bonus movement speed and increased duration on potions and elixirs.
  • Another great keystone that more and more people are taking recently on Gangplank Gangplank is Grasp of the Undying Grasp of the Undying.
    • The reasoning why this keystone is so good on Gangplank Gangplank is because Parrrley Parrrley procs the keystone. 
      • Grasp of the Undying Grasp of the Undying gives the full benefit to melee champions only, while ranged champions get all the benefits reduced by 40%.
        • Parrrley Parrrley grants the full benefit of this keystone but as a ranged ability, because Parrrley Parrrley is an on-hit ranged ability coming from a melee champion.
  • Conditioning ConditioningBone Plating Bone Plating, or Chrysalis Chrysalis can be picked, based on preferences and on the matchup.
  • Second Wind Second Wind increases his lane sustain, and makes him more resilient in the long term.
  • Transcendence Transcendence gives him much needed cooldown reduction, and allows him to exceed the cap the gain more attack damage.
  • Scorch Scorch will deal additional damage with Parrrley Parrrley.

Item Usage

Countering

  • Gangplank Gangplank is going to try to farm most of the time, prevent that by playing aggressively.
  • Gangplank's Gangplank's Powder Keg Powder Keg can be devastating for your team in teamfights, always try to last hit his barrels in order to disarm them.

References