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Gangplank

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Redirected from Gangplank the Saltwater Scourge

Champion Background Strategy Skins & Trivia
GangplankSquare Gangplank
the Saltwater Scourge
Cost: IP 3150 or RP 790
Primary: Fighter Secondary: Support Release date 2009-08-19
Attackpower.png 70
Defensepower.png 60
Abilitypower.png 40
Difficulty.png 50
Statistics
Health 495 (+81) Attack damage 54 (+3)
Health regen. 4.25 (+0.75) Attack speed 0.651 (+2.75%)
Mana 215 (+40) Armor 20.5 (+3.3)
Mana regen. 6.5 (+0.7) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 345
Gangplank, the Saltwater Scourge is a champion in League of Legends [1].

Abilities

Grog Soaked Blade
Grog Soaked Blade

Gangplank's basic attacks apply a poison debuff for 3 seconds that can stack up to 3 times. Each stack deals 3 + (Gangplank's level) magic damage per second and slows the target by 7%.

Ability Details
Grog Soaked Blade is a passive ability that grants Gangplank an on-hit effect.

Additional Information:


Parrrley
RANGE: 625
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 5
Parrrley

Active: Gangplank shoots a target enemy with his pistol, dealing physical damage. This ability can critically strike and applies on-hit effects, including Grog Soaked Blade.png Grog Soaked Blade.

If the unit is killed with this ability, Gangplank gains extra gold and refunds half the mana cost.

  • Physical Damage: 20 / 45 / 70 / 95 / 120 (+ 100% AD)
  • Extra Gold: 4 / 5 / 6 / 7 / 8
Ability Details
Parrrley is a single targeted ability.

Additional Information:

  • Parrrley resets Gangplank's autoattack timer.
  • Every unit killed by Tiamat item.png Tiamat's or Ravenous Hydra item.png Ravenous Hydra's splash damage or the procs from Statikk Shiv item.png Statikk Shiv and Iceborn Gauntlet item.png Iceborn Gauntlet will grant Parrrley's bonus gold and refund mana.
    • This makes it possible to refund more mana than the ability costs (returning the full mana used with 2 kills and returning more than the used mana with 3+ kills).


Remove Scurvy
COST: 65 mana
COOLDOWN: 22 / 21 / 20 / 19 / 18
Remove Scurvy

Active: Gangplank eats a large amount of citrus fruit, instantly removing all crowd control effects and healing himself.

  • Heal: 80 / 150 / 220 / 290 / 360 (+ 100% AP)
Ability Details
Remove Scurvy is a self-target ability.

Additional Information:


Raise Morale
RANGE: 600
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 20
Raise Morale

Passive: Gangplank's attack damage and movement speed are increased.

  • Passive Attack Damage Bonus: 8 / 10 / 12 / 14 / 16
  • Passive Movement Speed Bonus: 3 / 4 / 5 / 6 / 7%

Active: Gangplank fires into the air, disabling his passive boost but inspiring himself to gain additional attack damage and movement speed for 7 seconds, with allied champions within range receiving half that amount.

  • Active Self Attack Damage Bonus: 12 / 19 / 26 / 33 / 40
  • Active Self Movement Speed Bonus: 8 / 11 / 14 / 17 / 20%
Ability Details
Raise Morale passively increases Gangplank's stats. When activated, Raise Morale is a point blank area of effect ability.
  • Area of Effect: ~1400

Additional Information:

  • When the active buff expires, Gangplank regains the passive bonuses of Raise Morale. It is not removed for the duration of the ability's cooldown.
  • Raise Morale's active is not an aura, and allies who move near Gangplank after the skill is used will not receive the buff. Likewise allies will keep the buff for the full duration once gained even if Gangplank dies or they move away from him.


Cannon Barrage
RANGE: Global
COST: 100 mana
COOLDOWN: 120 / 115 / 110
Cannon Barrage

Active: Gangplank signals his ship to fire a cannonball barrage upon a target 600-radius area for 6 seconds, granting vision of the area and slowing enemies inside it by 25%.

  • Magic Damage Per Cannonball: 75 / 120 / 165 (+ 20% AP)

25 cannonballs randomly drop over the duration, each one dealing magic damage to enemies within a radius of 150.

Ability Details
Cannon Barrage is a global ground targeted area of effect ability. Every 0.3 seconds a cannonball falls in a smaller area of effect within the marked location, dealing magic damage to enemy units at that point.

Additional Information:

  • Cannon Barrage grants vision of the targeted area to Gangplank's team for the duration.
  • Cannon Barrage can damage targets outside the displayed killzone. While the cannonballs' AoE center is always within the displayed killzone, their radius can extend beyond it. Since the slow and damage parts of the ability are separate though, targets damaged like this will not be slowed.
  • Slows will linger for 0.25 seconds after leaving the marked area.
  • Hit-Box size plays an important role during Cannon Barrage. Targets with smaller hitboxes (like minions or TeemoSquare.png Teemo) are statistically less likely to get hit from a cannonball and are therefore likely to take less damage. Targets with larger hitboxes (like ChoGathSquare.png Cho'Gath ) are likely to get hit with more cannonballs and take more damage.
    • ChoGathSquare.png Cho'Gath with 6 stacks of Feast.png Feast and 2 other enlarging buffs (Wild Growth.png Wild Growth and Storm Shield.png Storm Shield) will be big enough to get damaged from every single cannonball if he is in the dead center of the ability.


References

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