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Gangplank

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Redirected from Gangplank the Saltwater Scourge

Champion Background Strategy Skins & Trivia
GangplankSquare Gangplank
the Saltwater Scourge
Cost: IP 3150 or RP 790
Primary: Fighter Secondary: Support Release date 2009-08-19
70
60
40
50
Statistics
Health 495 (+81) Attack damage 54 (+3)
Health regen. 4.25 (+0.75) Attack speed 0.651 (+2.75%)
Mana 215 (+40) Armor 20.5 (+3.3)
Mana regen. 6.5 (+0.7) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 345
Gangplank, the Saltwater Scourge is a champion in League of Legends.[1]

Abilities

Grog Soaked Blade
    Grog Soaked Blade

    Gangplank's basic attacks apply a poison debuff for 3 seconds that can stack up to 3 times. Each stack deals 3 + (1 × level) magic damage per second and slows the target by 7%.

    Ability Details
    Grog Soaked Blade is a passive ability that grants Gangplank an on-hit effect.

    Additional Information:

    Gangplank IVideo


    Parrrley
    • Range: 625
    • Cooldown: 5
    • Cost: 50 / 55 / 60 / 65 / 70 mana
    Parrrley

    Active: Gangplank shoots a target enemy with his pistol, dealing physical damage. If it is killed with this ability, he gains extra gold and refunds half the mana cost. This ability can critically strike and applies on-hit effects, including his passive.

    • Physical Damage: 20 / 45 / 70 / 95 / 120 (+ 100% AD)
    • Extra Gold: 4 / 5 / 6 / 7 / 8
    Ability Details
    Parrrley is a single targeted ability.

    Additional Information:

    • Parrrley resets Gangplank's autoattack timer.
    • Every unit killed by Tiamat's or Ravenous Hydra's splash damage or the procs from Statikk Shiv and Iceborn Gauntlet will grant Parrrley's bonus gold and refund mana.
      • This makes it possible to refund more mana than the ability costs (returning the full mana used with 2 kills and returning more than the used mana with 3+ kills).
    Gangplank QVideo


    Remove Scurvy
    • Cooldown: 22 / 21 / 20 / 19 / 18
    • Cost: 65 mana
    Remove Scurvy

    Active: Gangplank eats a large amount of citrus fruit, instantly removing all crowd control effects on him, as well as healing himself.

    • Heal: 80 / 150 / 220 / 290 / 360 (+ 100% AP)
    Ability Details
    Remove Scurvy is a self-target ability.

    Additional Information:

    Gangplank WVideo


    Raise Morale
    • Range: 600
    • Cooldown: 20
    • Cost: 50 / 55 / 60 / 65 / 70 mana
    Raise Morale

    Passive: Gangplank's attack damage and movement speed are increased permanently.

    • Passive Attack Damage Bonus: 8 / 10 / 12 / 14 / 16
    • Passive Movement Speed Bonus: 3 / 4 / 5 / 6 / 7%

    Active: Gangplank fires into the air, disabling his passive boost but inspiring himself to gain additional attack damage and movement speed, with allied champions within range receiving half that amount, for 7 seconds.

    • Active Self Attack Damage Bonus: 12 / 19 / 26 / 33 / 40
    • Active Self Movement Speed Bonus: 8 / 11 / 14 / 17 / 20%
    Ability Details
    Raise Morale passively increases Gangplank's stats. When activated, Raise Morale is a point blank area of effect ability.
    • Area of Effect: ~1400

    Additional Information:

    • When the active buff expires, Gangplank regains the passive bonuses of Raise Morale. It is not removed for the duration of the ability's cooldown.
    • Raise Morale's active is not an aura, and allies who move near Gangplank after the skill is used will not receive the buff. Likewise allies will keep the buff for the full duration once gained even if Gangplank dies or they move away from him.
    Gangplank EVideo


    Cannon Barrage
    • Range: Global
    • Cooldown: 120 / 115 / 110
    • Cost: 100 mana
    Cannon Barrage

    Active: Gangplank signals his ship to fire a cannonball barrage upon a target 600-radius area for 6 seconds, granting vision of the area and slowing enemies inside it by 25%.

    25 cannonballs randomly drop over the duration, each one dealing magic damage to enemies within a radius of 150.

    • Magic Damage Per Cannonball: 75 / 120 / 165 (+ 20% AP)
    Ability Details
    Cannon Barrage is a global ground targeted area of effect ability. Every 0.3 seconds a cannonball falls in a smaller area of effect within the marked location, dealing magic damage to enemy units at that point.

    Additional Information:

    • Cannon Barrage grants vision of the targeted area to Gangplank's team for the duration.
    • Cannon Barrage can damage targets outside the displayed killzone. While the cannonballs' AoE center is always within the displayed killzone, their radius can extend beyond it. Since the slow and damage parts of the ability are separate though, targets damaged like this will not be slowed.
    • Slows will linger for 0.25 seconds after leaving the marked area.
    • Hit-Box size plays an important role during Cannon Barrage. Targets with smaller hitboxes (like minions or  Teemo) are statistically less likely to get hit from a cannonball and are therefore likely to take less damage. Targets with larger hitboxes (like  Cho'Gath ) are likely to get hit with more cannonballs and take more damage.
      •  Cho'Gath with 6 stacks of  Feast and 2 other enlarging buffs ( Wild Growth and Storm Shield) will be big enough to get damaged from every single cannonball if he is in the dead center of the ability.
    Gangplank RVideo



    References

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