Innate:Gangplank's sword periodically becomes ignited, causing his next basic attack to burn his target, dealing 30 - 200 (based on level)(+ 100% bonus AD) bonus true damage over 2.5 seconds and granting Gangplank 30% bonus movement speed for 2 seconds. Turrets will take only「 half as much damage 」「 15 - 100 (based on level)(+ 50% bonus AD) true damage 」.
Remove Scurvy only removes crowd control, and does not remove any other debuffs. As such, it does not remove Ignite, the damage reduction from Exhaust, any 'airborne' crowd control effects (pulls, knock-backs and knock-ups) or Malzahar'sMalefic Visions.
Remove Scurvy is one of the few abilities that can remove suppression.
Passive:Gangplank stores a charge of Powder Keg periodically, up to a maximum of 3 stored at once.
Active:Gangplank places a Powder Keg at the target location for 60 seconds, which connects to other nearby kegs. Kegs have 3 health and take 1 damage each time Gangplank or an enemy champion attacks them, and passively lose 1 health every 2 / 1 / 0.5 seconds down to 1. If an enemy champion scores the last hit, the keg is disarmed and they earn 10 .
The explosion sets off a chain reaction that explodes other connected kegs, regardless of their current health, though enemies may only be damaged by one keg. If Parrrley was used to detonate the Powder Keg, the explosion plunders every enemy it kills.
Powder Keg is a ground targeted ability that creates an interactable unit.
Spell shields will block the damage and slow from both the triggering barrel and the damage and slow from any barrels in the same chain.