Active:Garen rapidly spins his sword around his body for 3 seconds.
For the duration, Garen cannot basic attack, is ghosted and deals physical damage 「 in 5 - 10 (based on level) spins 」「 every 0.6 - 0.3 (based on level) seconds 」 to enemies within range, increased by 33.3% when damaging a single enemy.
Judgment is not a channeled ability so crowd control effects will not interrupting.
Silencing Garen will prevent him from reactivating it early.
Garen will benefit from Decisive Strike's slow removal and bonus movement speed while Judgment is active.
He will not be able to apply its on-hit silence or bonus damage since he cannot basic attack over Judgment's duration.
Garen may cast Demacian Justice while Judgment is active but it will stop ticking if so.
COOLDOWN: 120 / 100 / 80
Passive: The enemy with the most kills in the last 5 minutes is marked as the Villain. The mark cannot be assigned to another champion while Garen is in combat with the Villain. If more than one enemy has the same bounty, the enemy who received it first is marked as the Villain.
Garen's basic attacks and each spin of Judgment against the Villain deal 1% of their maximum health as bonus true damage.
Active:Garen calls upon the might of Demacia to attempt to execute the target enemy champion, dealing them magic damage, converted to true damage when targeting the Villain.