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Champion Background Strategy Skins & Trivia

Garen Crownguard, the Might of Demacia
Garen Render
Gender Male
Race Human
Birthplace Demacia
Residence Demacia
Occupation Captain of the Dauntless Vanguard,
(Member of the Steel Legion*)
Faction Demacia (Steel Legion*)
JarvanIVSquare Jarvan IV LuxSquare Lux XinZhaoSquare Xin Zhao
KatarinaSquare Katarina SwainSquare Swain UrgotSquare Urgot
Related Lore


Throughout Valoran, the resolve of Demacia's military is alternately celebrated or despised, but always respected. Their "zero tolerance" moral code is strictly upheld by civilians and soldiers alike. In combat, this means Demacian troops may not make excuses, flee, or surrender by example. Garen, the valiant warrior who bears the title "the Might of Demacia", is the paradigm to which these leaders are compared. Thousands of great heroes have risen and fallen on the bloody battlefields between Demacia and its preeminent rival, Noxus. It was beneath their mighty banners of war that Garen first met steel with KatarinaSquare.png Katarina, the Sinister Blade. The infantrymen who beheld this event (and survived) commented that it seemed as though the two were locked in a mortal waltz set against a symphony of clashing blades.

Garen, the pride of the Demacian military and the leader of the Dauntless Vanguard, returned from this battle breathless for the first time in his career, though some speculate this was due to reasons other than exhaustion. The plausibility of these rumors was bolstered when, in every instance thereafter, Garen seized the opportunity to encounter the Sinister Blade again. A paragon of Demacian ethic, Garen never entertained such allegations, for he knew others couldn't understand. Even simply the pursuit of a worthy opponent on the battlefield is, to a true warrior, the reason to rise each morning. The promise of one, particularly one so beautifully and diametrically opposed, is the validation of his existence.

"The most effective way to kill an opponent is to slice through the man next to him."
Garen, on front line strategy.


Upon selection
  • Play "My heart and sword always for Demacia."
  • Play "Victory awaits!"
  • Play "Accursed villains."
  • Play "Battle the infamy."
  • Play "I will lead the charge."
  • Play "Vile scourge."
  • Play "The scoundrels will pay!"
  • Play "I will fight as long as I stand!"
  • Play "Justice, by law, or by sword."
  • Play "What we do is right!"
  • Play "We are the vanguard."
  • Play "Show them the strength of Demacia!"
  • Play "Forge onward!"
  • Play "For Demacia."
  • Play "In the King's name."
  • Play "I bring justice."
  • Play "Fear not, I'm coming."
  • Play "To protect our land."
  • Play "I stand ready."
  • Play "This world needs hope."
  • Play "Never forget why we fight!"
  • Play "Demacia marches as one."
  • Play "We fight for those who cannot."
  • Play "Our deeds shape the future."
  • Play "Fear is the first of many foes."
  • Play "Keep faith in yourself."
  • Play "Be bold; be just!"
  • Play "Our courage must never waver."

Garen does a one-hand handstand.

  • Play "I've got a lot of weight on my shoulders!"
  • Play "Hey, look, I'm holding the world up!"
  • Play "I could do this for hours. Really."
Joking near enemy KatarinaSquare.png Katarina

Garen does a one-hand handstand.

  • Play "Seven-thousand-and-two... oh, I didn't see you standing there."
  • Play "Demacia..."
Joking near enemy DariusSquare.png Darius

Garen does a one-hand handstand.

  • Play "Darius, eat your heart out."
  • Play "Come forth, you will find honor in death."
  • Play "The glory of Demacia will never fade."
  • Play "No matter your numbers, I will not yield."
Taunting an enemy DariusSquare.png Darius
  • Play "Darius, you are a butcher, not a general."
  • Play "Extend the hand of Noxus, pull back a stump."
Upon using Decisive Strike.png Decisive Strike
Upon using Courage.png Courage

* = also upon killing DariusSquare.png Darius

Upon using Judgment.png Judgment
  • Play "Break their ranks!"
  • Play "I will not falter!"
Upon using Demacian Justice.png Demacian Justice
Upon dying

Co-op vs. AI Responses

Match start

  • "Prepare to face Demacian Justice!"

Player team victory

  • "GG!"

Player team defeat

  • "Well fought!"


  • Garen was designed by Geeves.
  • 1st Classic splash art
  • 1st Dreadknight splash art
  • Riot-sponsored artwork of Garen by David Rapoza[1]
  • Garen concept (by Riot Artist Avery Coleman)
  • Steel Legion Garen concept (by Riot Artist Ironstylus)
  • Garen model (Early concept)
  • Steel Legion Garen and Lux render
  • Garen (Twist of Fate) model 1
  • Garen (Twist of Fate) model 2
  • Garen (Twist of Fate) model 3
  • Garen Figure model (by Riot Artist GrumpyMonkey)

Champion Sneak Peek

So, lately, I've been doing a lot of talking about how edgy our latest champions have been. There's been the mysterious Shen, the capricious Ezreal, the ominous Mordekaiser, etc. But, if you've been positively craving that feeling of being the awe-inspiritng, furious maelstrom at the forefront of an assault, be on the lookout for this gentleman here. Permit me to introduce: Garen, the Might of Demacia.

And if you'd like an exclusive first look at just how epic this champion can be, you should make some room in your schedule to join us on Xfire this coming Friday the 9th of April at 6PM PST. At this time, our Content Producer RiotJeffJew will be taking a moment out of his busy schedule to give you an introduction to this champion, his abilities, and his unique gameplay style. Be the first to see the Might of Demacia in action on the Field of Justice![2]

Xfire Stream Series

Garen was showcased on the Xfire Stream series on April 9th, 2010. It was shown for the first time to the community, with a look at his abilities.[3]

Patch history

  • Demacian Justice.png Demacian Justice
    • Cooldown reduced to 120 / 100 / 80 seconds from 160 / 120 / 80.


  • Demacian Justice.png Demacian Justice
    • Fixed a bug where Demacian Justice would cancel if Garen lost sight of his target.


  • Perseverance.png Perseverance
    • Cooldown changed to 9 / 6 / 4 seconds from 9 at all levels.
    • Health regeneration rescaled to 0.4 / 0.8 / 2% of max health per second from 0.4% at all levels.
    • At level 11, non-epic monsters will no longer interrupt the effect.



  • Stats
    • Base armor increased to 23 from 19.


  • Judgment.png Judgment
    • No longer deals reduced damage to monsters (still reduced against minions).
    • Fixed a bug where the first tick did not damage units.


  • Received a Visual Upgrade.


  • Perseverance.png Perseverance
    • Heal amount reduced to 0.4% of maximum health per second from 0.5%.
  • Decisive Strike.png Decisive Strike
    • Fixed a bug where the cast time was faster than intended.
  • Courage.png Courage
    • Passive changed to now increase bonus armor and magic resist (from items, runes, or masteries) by 20% instead of total armor and magic resist by 20%.
  • Demacian Justice.png Demacian Justice
    • Fixed a bug where the cast time was faster than intended.


  • Stats
    • Base movement speed increased to 345 from 320.


  • Stats
    • Base health regen per 5 reduced to 8.25 from 9.85.
    • Health regen per 5 per level reduced to 0.75 from 0.85.
    • Base attack damage reduced to 56 from 60.1.
    • Attack damage per level increased to 3.5 from 3.
  • Perseverance.png Perseverance
    • Delay increased to 9 seconds from 7.
    • No longer deactivates when damaged by minions.
    • Now displays the health regen gained in the tooltip.
  • Decisive Strike.png Decisive Strike
    • Cooldown reduced to 8 seconds at all ranks from 12/11/10/9/8.
    • Movement speed increased to 35% at all ranks from 15/20/25/30/35%.
    • Movement speed duration adjusted to 1.5/2.25/3/3.75/4.5 seconds from 4 at all ranks.
    • Base damage increased to 30/55/80/105/130 from 30/45/60/75/90.
    • Silence duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2.5 at all ranks.
    • Now removes slows on activation.
    • Can now critically strike again.
    • Buff duration reduced to 4.5 seconds from 6.
    • Fixed: Garen's next basic attack after Decisive Strike no longer occurs unusually quickly.
    • Fixed: Decisive Strike is no longer consumed if Garen fails to finish attacking.
    • While performing Decisive Strike, Garen now continues to follow his target if they are moving.
  • Courage.png Courage
    • Changed to passively increase armor and magic resist by 20% rather than 0 to 25 based on kills.
    • Damage reduction changed to 30% from 20/24/28/32/36%.
    • Active now additionally grants 30% crowd control reduction.
    • Duration changed to 2/3/4/5/6 seconds from 3.
    • Cooldown changed to 24/23/22/21/20 seconds from 30/27/24/21/18.
  • Judgment.png Judgment
    • Damage adjusted to 20/45/70/95/120 (+0.7/0.8/0.9/1.0/1.1 total attack damage) from 50/90/130/170/210 (+1.4 bonus attack damage).
    • Damage dealt to minions increased to 75% from 50%.
    • No longer removes slows on activation or reduces the duration of incoming slows while active.
    • Ignores unit collision during Judgment but takes a 20% movement speed penalty when spinning through minions.
    • Fixed: Judgment no longer locks out Garen from taking other actions longer than intended.
  • Demacian Justice.png Demacian Justice
    • Cooldown changed to 160/120/80 seconds from 140/120/100.


  • Perseverance.png Perseverance
    • Added a buff timer to show when it will reactivate.


  • Demacian Justice.png Demacian Justice
    • Fixed a bug where Demacian Justice would not finish casting if Garen lost vision of the target during the cast.


  • Decisive Strike.png Decisive Strike
    • Attack damage scaling reduced to 140% from 150%.
  • Judgment.png Judgment
    • Base damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220.
    • Bonus attack damage scaling per second increased to 140% from 120%.


  • Decisive Strike.png Decisive Strike
    • Movement speed boost duration increased to 4 seconds from 3.
  • Judgment.png Judgment:
    • Cooldown reduced to 13/12/11/10/9 seconds from 14/13/12/11/10.
  • Courage.png Courage:
    • Maximum armor and magic resistance increased to 25 at all ranks from 5/10/15/20/25.


  • Perseverance.png Perseverance
    • Fixed a bug where Perseverance.png Perseverance could sometimes activate immediately after taking damage.
    • Now marks Garen as being in combat even if the damage is shielded.
    • Now shows the particle on Garen even if at 100% health.


  • Stats
    • Base movement speed increased to 320 from 315.
  • Courage.png Courage
    • Damage reduction increased to 20/24/28/32/36% from 10/15/20/25/30%.


  • Decisive Strike.png Decisive Strike
    • Attack damage scaling increased to 150% from 120%.
    • Movement speed boost increased to 3 seconds from 2.
    • Total duration available to proc the silence and hit reduced to 6 seconds from 7.
  • Judgment.png Judgment
    • Cooldown reduced to 14/13/12/11/10 seconds from 15/14/13/12/11.


  • Judgment.png Judgment
    • Bonus attack damage scaling increased to 120% from 100% per second.


  • Judgment.png Judgment
    • Base damage increased to 60/100/140/180/220 per second from 60/90/120/150/180.


  • Decisive Strike.png Decisive Strike
    • Base damage reduced to 30/45/60/75/90 from 40/60/80/100/120.
    • Attack damage scaling increased to 120% from 100%.
  • Judgment.png Judgment
    • Base damage per tick changed to 60/90/120/150/180 from 30/70/110/150/190.
    • Now scales off bonus attack damage rather than 70% of all attack damage.
    • Now ticks once per second instead of once every half second.


  • Reduced Garen's selection size.


  • Judgment.png Judgment
    • Can no longer damage invisible minions or objects like wards.


  • Stats
    • Base movement speed reduced to 315 from 320.
  • Courage.png Courage
    • Active damage reduction changed to 10/15/20/25/30% from 30% at all ranks.
    • Active duration modified to 3 seconds at all ranks from 2/2.5/3/3.5/4.



  • Courage.png Courage:
    • Maximum armor and magic resistance reduced to 5/10/15/20/25 from 7/14/21/28/35.


  • Judgment.png Judgment
    • Now reduces the duration of new slows by 50% rather than granting immunity to slowing effects. Judgment will still completely clear any existing slows when activated.



  • Judgment.png Judgment
    • Slightly increased the range of Judgement.
    • Garen can now cast all of his spells while using Judgment instead of just Courage.png Courage.


  • Decisive Strike.png Decisive Strike
    • Fixed a bug with Decisive Strike that would cause the icon cooldown to display improperly.


  • Fixed a bug where Garen will sometimes appear with a different skin after reconnecting.


  • Perseverance.png Perseverance
    • Fixed the buff tooltip for Perseverance to show the correct value.
  • Decisive Strike.png Decisive Strike
    • Fixed a bug with Decisive Strike where it was silencing for the incorrect amount of time.
    • Fixed a bug with Decisive Strike so that it can no longer crit.

V1.0.0.83: Added.

  • Perseverance.png Perseverance (Innate)
    • Garen gains a large health regeneration boost when he stays out of combat for a few seconds.
  • Decisive Strike.png Decisive Strike (Q)
    • Garen gains a movement speed boost upon activating this ability, and his next melee attack deals increased damage and silences his opponent.
  • Courage.png Courage (W)
    • Garen permanently increases his armor and magic resistance every time he kills a minion, and he can activate this ability to take reduced damage from all sources for a few seconds.
  • Judgment.png Judgment (E)
    • Garen spins his sword rapidly around his body and moves with it, dealing large amounts of physical damage to all enemies within its radius.
  • Demacian Justice.png Demacian Justice (Ultimate)
    • Garen executes Demacian Justice upon an opponent, dealing a large amount of damage with bonus damage for health that an opponent is missing.


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