"The most effective way to kill an opponent is to slice through the man next to him." - Garen, on front line strategy
Throughout Valoran, the resolve of Demacia's military is alternately celebrated or despised, but always respected. Their 'zero tolerance' moral code is strictly upheld by civilians and soldiers alike. In combat, this means Demacian troops may not make excuses, flee, or surrender under any circumstance. These principles are espoused to their forces by unrivaled demagogues who lead by example. Garen, the valiant warrior who bears the title 'the Might of Demacia', is the paradigm to which these leaders are compared. Thousands of great heroes have risen and fallen on the bloody battlefields between Demacia and its preeminent rival, Noxus. It was beneath their mighty banners of war that Garen first met steel with Katarina, the Sinister Blade. The infantrymen who beheld this event (and survived) commented that it seemed as though the two were locked in a mortal waltz against a symphony of clashing blades.
Garen, the pride of the Demacian military and leader of the Dauntless Vanguard, returned from this battle breathless for the first time in his career, though some speculate that this was due to reasons other than exhaustion. The plausibility of these rumors was bolstered when, in every instance thereafter, Garen seized the opportunity to encounter the Sinister Blade again. A paragon of Demacian ethic, Garen never entertained such allegations, for he knew others couldn't understand. Even simply the pursuit of a worthy opponent on the battlefield is, to a true warrior, the reason to rise each morning. The promise of one, particularly so beautifully and diametrically opposed, is the validation of his existence.
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Garen regenerates 0.4 / 0.8 / 2% maximum health every second if he has not taken non-minion damage in the last 9 / 6 / 4 seconds.
At level 11 and above Perseverance is not canceled by non-epic monster damage.
Courage has no cast time and does not interrupt Garen's previous orders.
Courage's passive bonus resistances are not lost while on cooldown and are calculated after reductions (when the bonus value is lower than the reduction one, Garen is considered as having no bonus resistances at all, therefore not getting any from Courage's passive)
Active:Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage (increased by 33.3% against enemy champions and monsters) each second to enemies within range for the duration.
Judgment cannot be interrupted by crowd control effects (Garen does not channel for the duration) but silencingGaren will prevent him from reactivating Judgment early.
Garen will benefit from Decisive Strike's slow removal and bonus movement speed while Judgment is active (he will not be able to silence targets or deal them Decisive Strike's bonus damage since he cannot basic attack for Judgment's duration)
Garen may cast Demacian Justice while Judgment is active (will stop ticking if so)
Judgment's can critically strike but the base damage cannot (only the one from its bonus AD ratio) while also suffering a - 50% critical strike damage penalty (150% AD from 200% AD, increased to 200% AD from 250% AD by purchasing Infinity Edge)
Despite lasting 3 seconds, Judgment's first damage tick is applied right after Garen casts, with 5 more ticks every 0.5 seconds afterwards (the last one does not deal damage)