Gargoyle Stoneplate is a legendary item in League of Legends.[1]


Gargoyle Stoneplate item
Gargoyle Stoneplate
Gold 2500 (Gold 980)
Chain Vest item
Gold 800 (Gold 500)
Negatron Cloak item
Gold 720 (Gold 270)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Gargoyle Stoneplate item.png Gargoyle Stoneplate is 60.8% gold efficient without its passive and active.
  • Gargoyle Stoneplate item.png Gargoyle Stoneplate is 121.6% gold efficient with its passive Stone Skin.

Similar Items


  • The effect does not restore health equal to 40 (or 100%) of your maximum health. If activated while on 5% health, you will NOT be increased to 45% (or 105%) - rather, 7% or 10%.
  • As the user's current health percentage is conversed at the beginning and end of the effect, the active functions to effectively reduced all incoming, non-percentile damage for the next 4 seconds by 20% or 50% (including true damage). The item does not provide any effective healing.
    • The effect also reduces the effectiveness of healing by the same amount.
    • As the effect increases both current and maximum health, percentile damage is not affected by the damage reduction. 5%/100% is the same as 10%/200%. The active can still save you from executions that modify their own damage based on your missing health percentage if the modified amount is no longer sufficient to kill you - e.g. Primordial Burst.png Primordial Burst dealing increased damage to low health targets versus Resonating Strike.png Resonating Strike that deals a percentage of the target's missing health.
  • As per the above, the item is best activated under similar circumstances to Zhonya's Hourglass item.png Zhonya's Hourglass as a means to mitigate the enemy's burst - and achieves little if activated when on the verge of death.
  • The health-gains is not countered by Grievous Wounds icon Grievous Wounds.
  • Gargoyle Stoneplate item.png Gargoyle Stoneplate's the item active does not reduce the user's outgoing true damage, outside of Camille Camille's Precision Protocol.png Precision Protocol.


Patch History

  • Metallicize now increases base health and bonus health proportionally, rather than all increases being considered bonus health. For example, if you have 1500 base health and 1000 bonus health, the empowered cast will grant 1500 base health and 1000 bonus health instead of 2500 bonus health.
  • Juggernaut item.png Cinderhulk's +20% bonus health is now only applied once after Metallicize, rather than Metallicize first increasing the champion's health already factoring Gargoyle Stoneplate active and then Juggernaut item.png Cinderhulk triggering again to increase the new amounts of bonus health.
  • Bug Fix: Fixed a bug where Metallicize self-damage reduction was applying twice to Corki Corki's basic attacks.
V7.9 May 5th Hotfix
  • Bug Fix: Active cooldown is no longer incorrectly reduced by cooldown reduction.
V7.9 Added
  • Recipe: Chain Vest item.png Chain Vest + Negatron Cloak item.png Negatron Cloak + Gold 980 = Gold 2500
  • +40 armor.
  • +40 magic resistance.
  • Unique Passive - Stone Skin: If 3 or more enemy champions are nearby, grants 40 bonus armor and 40 bonus magic resistance.
  • Unique Active - Metallicize: Increases maximum health by 40% and increases champion size, but reduces the damage you deal by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, instead increases maximum health by 100%.


  1. Itemlist on

List of Items