Patch History

V7.18
  • Stats
    • Base health reduced to 510 from 540.
V7.13 June 28th Hotfix
  • Hop.png Hop
    • Bug Fix: When Mini Gnar Hops off another unit, he can no longer change the direction of his jump by casting Boomerang Throw.png Boomerang Throw.
V7.13
  • Boomerang Throw.png Boomerang Throw
    • Base damage increased to 5 / 45 / 85 / 125 / 165 from 5 / 35 / 65 / 95 / 125.
  • Crunch.png Crunch
    • Range increased to 600 from 475.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
V7.6
  • Mega Gnar Mega Gnar
    • Stats
      • Base health regeneration reduced to 4.5 from 6.5.
      • Health regeneration growth reduced to 1.75 from 3.
  • Gnar Mini Gnar
    • Stats
      • Base health regeneration increased to 4.5 from 2.5.
      • Health regeneration growth increased to 1.75 from 0.5.
  • Crunch.png Crunch
    • Bug Fix: Mega Gnar can now queue another spell during Crunch's cast time.
V7.3
V6.22
  • Hop.png Hop
    • Bug Fix: Snow Day Gnar's Hop bouncing audio has been fixed when Gnar stomps on friendly targets.
V6.18
  • Hyper.png Hyper
    • Base damage reduced to 10 / 20 / 30 / 40 / 50 from 15 / 25 / 35 / 45 / 55.
  • Hop.png Hop / Crunch.png Crunch
    • Cooldown increased to 22 / 19.5 / 17 / 14.5 / 12 seconds from 18 / 16.5 / 15 / 13.5 / 12.
V6.13
  • Rage Gene.png Rage Gene
    • Mini-Gnar bonus range increased to 400 - 500 (based on level) from 400 - 485 (based on level).
  • Boomerang Throw.png Boomerang Throw
    • Return boomerang distance increased to 3000 from 2500.
  • Hyper.png Hyper
    • Base damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 20 / 30 / 40 / 50.
V6.12
  • General
    • Bug Fix: Restored warning particles when Snow Day Gnar and Gentleman Gnar are about to transform.
  • Hop.png Hop
    • Bug Fix: Snow Day Gnar's Hop attack speed buff particles no longer cut off at certain angles.
V6.5
  • Stats
    • GnarSquare Mini Gnar
      • Base attack damage increased to 51 from 48.
  • Rage Gene.png Rage Gene
    • Bug Fix: Now accurately displays the amount of bonus range Gnar gets over Mega Gnar.
  • GNAR!.png GNAR!
    • Bug Fix: Fixed a bug where minions and monsters tossed by GNAR! would receive damage after a brief delay rather than upon landing.
V5.23
  • Mega Gnar Mega Gnar's Stats
    • Attack range increased to 175 from 150.
V5.3
  • Rage Gene.png Rage Gene
    • 'Tired' debuff duration increased to 15 from 13.
    • Mega gnar duration decreased to 15 from 19 seconds (as a note, the tooltip originally said 15 seconds, but it was actually 19 seconds).
V5.1
  • Boomerang Throw.png Boomerang Throw
    • Cooldown refund on catch reduced to 45% from 60%.
  • GNAR!.png GNAR!
    • Now passively increases Boomerang Throw's cooldown refund on catch to 50/55/60%.
V4.20
  • Stats
    • Base health increased to 540 from 539.2.
    • Base armor reduced to 23 from 23.2.
    • Base health regeneration reduced to 2.125 from 5.
  • Rage Gene.png Rage Gene
    • All bonus statistics are now considered to be growth statistics and will scale non-linearly, with the exception of Mini Gnar's movement speed and attack range.
      • Mega Gnar now grants: +43 Health Growth, +2 Armor and Magic Resist Growth, +2.5 Health Regeneration Growth and +2.5 Attack Damage Growth. Mega Gnar will see a reduction of ~30 health and ~4 attack damage at level 1, but this is a buff to late game.
    • Bonus movement speed increased to 10-30 from 10-25.
  • Boomerang Throw.png Boomerang Throw
    • Base damage reduced to 5 / 45 / 85 / 125 / 165 from 10 / 50 / 90 / 130 / 170.
    • AD scaling increased to (+115% AD) from (+100% AD).
    • Damage-collision width reduced to 55 from 60.
  • Boulder Toss.png Boulder Toss
    • Base damage reduced to 5 / 45 / 85 / 125 / 165 from 10 / 50 / 90 / 130 / 170.
    • AD scaling increased to (+120% AD) from (+115% AD).
  • Hyper.png Hyper
    • Base damage changed to 10 / 20 / 30 / 40 / 50 from 25 / 30 / 35 / 40 / 45.
    • Maximum damage to monsters increased to 100 / 150 / 200 / 250 / 300 from 75 / 125 / 175 / 225 / 275.
  • Wallop.png Wallop
    • Cooldown changed to 15 / 13 / 11 / 9 / 7 seconds from 12 / 11 / 10 / 9 / 8.
V4.16
  • GNAR!.png GNAR!
    • Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
    • Fixed a bug where using GNAR! on a dashing unit would cancel their movement, but not stun them, if they hit a wall.
V4.15
  • General
    • Recommended items have been updated.
  • Stats
    • Base health regen increased to 5 per 5 seconds from 3.
  • Rage Gene.png Rage Gene
    • Fixed a bug where Gnar wouldn't gain bonus health immediately upon transformation.
  • Boomerang Throw.png Boomerang Throw
    • Outgoing missile width increased to 60 from 45.
    • Return missile width increased to 75 from 70.
    • Minimum missile speed increased to 1400 from 1000.
    • Boomerang's return logic has been improved to better track Gnar.
    • Boomerang's return particles have been improved.
  • Boulder Toss.png Boulder Toss
    • Missile speed increased to 2100 from 2000.
    • Missile width increased to 90 from 80.
    • The delay before picking up boulders off the ground reduced to 0.3 seconds from 0.5 seconds.
    • Now checks to for enemy champions that are very close to Gnar's center point when he casts (and now hits them).
    • Now deals area of effect damage in a small radius on landing if it hits no enemies.
  • Wallop.png Wallop
    • Fixed a bug where enemies could sometimes cast spells when Wallop's stun was overlapped with GNAR!'s stun.
  • GNAR!.png GNAR!
    • Now has a 50% AP scaling.
    • Casting time reduced to 0.4 seconds from 0.5 seconds.
    • Fixed a bug where GNAR!'s knockback ministun (not the wall stun) would sometimes be removed too early.
V4.14
  • Added.

References