Edit Tab
Edit
New Destiny
ANGLE: 35° / 52.5°
New Destiny

Double Barrel: Graves' shotgun Destiny holds up to 2 shells. After firing both shells, or sitting on one for a few seconds, Graves Disarm icon reloads for a few seconds, with the time being reduced per level and by Graves' Attack speed icon bonus attack speed.

12-Gauge: Basic attacks consume one shell to spray 4 pellets in a cone, one dealing 70 - 100 (based on level)% AD Attack damage physical damage plus 「 a third of the damage 」「 23.3 - 33.3 (based on level)% AD damage 」 for each pellet beyond the first, up to a maximum of 140 - 200 (based on level)% AD physical damage.

Critical strike icon Critical strikes spray 6 pellets over a 50% wider cone, dealing 40% bonus damage, for a total of 98 - 140 (based on level)% AD physical damage plus「 a third of that damage 」「 32.67 - 46.66 (based on level)% AD damage 」 for each pellet beyond the first, up to a maximum of 261.33 - 373.33 (based on level)% AD physical damage.
Basic attacks deal 25% reduced damage against turrets.

Buckshot: Pellets collide into the first enemy unit or structure they hit. Non-champion units hit by more than one pellet are Airborne icon knocked back. Each pellet applies on-hit effects, but enemies are affected by them once per shell (The Black Cleaver item exception).

Ability Details
Notes
  • The in-game HUD displays Graves' reload speed in place of his attack speed. This is a visual bug, and his attack speed behaves normally.
  • His reload speed is in the form of reloads per second:
    • Reload speed: 0.481. Scales less the more attack speed you have until it no longer increases. After surpassing 150% bonus attack speed (not included growth) it will start decreasing up to a certain cap that is based on level.
    • Reload speed cap: 0.651 - 0.891 (based on level).
    • Graves' bonus attack speed growth and the cap affect his reload speed, making his bonus attack speed more worth after each level.
    • Reload speed and reload speed cap formula. PENDING FOR TEST
  • The Disarm icon reload time after firing both shells and the time before reloading while sitting on one shell are the same, of 2.08 seconds. They're then reduced by bonus attack speed, to a minimum of 1.54 - 1.12 (based on level) seconds.
  • The reload time with one shell is of 1.3 seconds.
  • The in-game tooltip for New Destiny states that bonus attack speed is less effective toward his reload time, which is true, but that it improves his attack speed dramatically, which appears to be false. His attack speed appears to function normally when compared to other champions - i.e. 100% bonus attack speed increases his base attack speed by 100%.
  • One-use on-hit effects will apply to the first target hit, and are not guaranteed to affect his attack target.
  • On-Action Effects such as Help, Pix! Help, Pix! and Runaan's Hurricane item Runaan's Hurricane will be triggered, and still obey their standard target-acquisition rules. Guinsoo's Rageblade item Guinsoo's Rageblade will affect all enemies hit, applying on-hit effects twice to each of them.
    • Wind's Fury can select secondary targets that are also damaged by Graves' attacks.
  • Randuin's Omen item Randuin's Omen's critical damage reduction will apply to every pellet.
  • Given the right circumstances pellets can go around and beyond the intended target thus damaging other enemies.
    • If Graves is Blind icon blinded pellets will fly in a random direction (excluding his target's) but he can still damage nearby enemy units.
  • Structures will intercept and be hit by multiple pellets, as with other valid targets.
    • Units that take modified damage (wards, Zz'Rot Portal item Zz'Rot Portal) can only be damaged by one pellet per attack and will not intercept additional ones.
Graves IVideo
Edit
End of the Line
TARGET RANGE: 925
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
End of the Line

Active: Graves fires a round in the target direction that deals physical damage to all enemies it passes through and leaves behind a powder trail.

Initial Physical Damage:
45 / 60 / 75 / 90 / 105 (+ 100% bonus AD)

After 2 seconds or after 0.25 upon impacting with a structure or terrain, the round detonates dealing physical damage to all enemies in a wide perpendicular area and in a reverse wave along the powder trail.

Physical Damage:
85 / 115 / 145 / 175 / 205 (+ 40 / 70 / 100 / 130 / 160% bonus AD)
Total Physical Damage:
130 / 175 / 220 / 265 / 310 (+ 140 / 170 / 200 / 230 / 260% bonus AD)
Ability Details
Notes
  • Spell shields can only block one instance of the ability's damage.
  • Wind Wall Wind Wall will destroy the projectile entirely and mitigate all effects, including the trail on the ground.
  • Unbreakable Unbreakable is considered to be terrain for the purposes of the projectile, triggering its second effect.
Graves QVideo
Edit
Smoke Screen
TARGET RANGE: 950
EFFECT RADIUS: 250
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 26 / 24 / 22 / 20 / 18
Smoke Screen

Active: After a 0.15-second delay, Graves fires a smoke canister at the target area, dealing magic damage and Slow icon slowing enemies upon impact by 50% for 0.5 seconds. The canister creates a cloud of smoke for 4 seconds that applies Nearsight icon nearsight of outside the area to all enemies within.

Magic Damage:
60 / 110 / 160 / 210 / 260 (+ 60% AP)
Ability Details
Notes
  • Spell shields will block the instance of damage, but will not mitigate the persistent area of effect.
  • Despite being classified as crowd control for the purposes of Quicksilver, crowd control immunity will not resist Nearsight icon nearsight.
Graves WVideo
Edit
Quickdraw
TARGET RANGE: 425
COST: 40 Mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Quickdraw

Active: Graves Dash dashes in the target direction, resetting his basic attack timer and reloading one shell while gaining a stack of True Grit for 4 seconds, stacking up to 8 times. Dashing towards an enemy grants 2 stacks of True Grit.

Quickdraw's Cooldown reduction icon cooldown is reduced by 0.5 seconds for every pellet impacting an enemy.

True Grit: Graves gains Armor icon bonus armor. Attacks versus non-minions will refresh the duration of True Grit.

Bonus Armor:
5 / 7.5 / 10 / 12.5 / 15
Maximum Armor:
40 / 60 / 80 / 100 / 120
Ability Details
Notes
Graves EVideo
Edit
Collateral Damage
TARGET RANGE: 1000
EFFECT RADIUS: 800
ANGLE: 80°
COST: 100 Mana
COOLDOWN: 120 / 90 / 60
Collateral Damage

Active: Graves fires an explosive shell which deals physical damage while also Dash recoiling in the opposite direction.

Physical Damage:
250 / 400 / 550 (+ 150% bonus AD)
Explosion Physical Damage:
200 / 320 / 440 (+ 120% bonus AD)

After hitting a champion or reaching the end of its range, the shell explodes to deal 80% of its original damage in a cone.

Ability Details
Notes
  • The initial target is affected by Shunpo single target spell effects, while subsequent targets take Death Lotus area of effect.
  • The projectile will still explode even if the initial target is protected by a spell shield.
Graves RVideo

References