New Destiny
ANGLE: 35° / 52.5°
New Destiny

12-Gauge: Each of Graves's basic attacks consumes 1 shell and sprays 4 pellets in a cone. Enemies hit take 70 - 100 (based on level)% AD physical damage plus 「 a third of that damage 」「 23.3 - 33.3 (based on level)% AD 」 damage for every pellet that hit them beyond the first. Critical strike icon Critical strikes spray 6 pellets over a 50% wider cone and deal 40%  × (1 + bonus critical damage) AD additional physical damage. Graves's basic attacks deals 25 % reduced damage against turrets.

Buckshot: Pellets stop at the first enemy unit or structure they hit, meaning Graves is not guaranteed to hit his primary target. Each pellet will apply on-hit effects but enemies will only be affected by them once per shell. Non-champion units hit by more than one pellet are Airborne icon knocked back.

Double Barrel: Graves' shotgun Destiny holds up to 2 shells. After firing both shells or sitting on one for 4 seconds without attacking, Graves Disarm icon reloads, which takes 2.08 seconds. Reload Speed is reduced by 0.5% for every 1% bonus Attack Speed, to a minimum of 1.56 - 1.12 (based on level) seconds.

Ability Details
New Destiny is a self-targeted buff.

Additional Information:

  • Graves's reload speed in the form of Reloads per Second:
    • Reload Speed: 0.481 (+50% bonus Attack Speed)
    • Reload Speed Cap: 0.642 - 0.891 (based on level).
  • The in-game HUD displays Graves's Reload Speed in place of his Attack Speed. This is a visual bug, and his attack speed behaves normally.
  • Graves's bonus Attack Speed Growth will affect his Reload Speed, although is halved just like other sources of bonus attack speed.
  • The in-game tooltip for New Destiny states that bonus attack speed is less effective toward his reload time, which is true, but that it improves his attack speed dramatically, which appears to be false. His attack speed appears to function normally when compared to other champions - i.e. 100% bonus Attack Speed increases his base attack speed by 100%.
  • Given the right circumstances pellets can go around and beyond the intended target thus damaging other enemies.
    • If Graves is Blind icon blinded pellets will fly in a random direction (excluding his target's) but he can still damage nearby enemy units.
  • Structures will intercept and be hit by multiple pellets, as with other valid targets.
    • Units that take modified damage (wards, Zz'Rot Portal item.png Zz'Rot Portal) can only be damaged by one pellet per attack and will not intercept additional ones.


End of the Line
TARGET RANGE: 925
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
End of the Line

Active: Graves fires a round in the target direction that deals physical damage to all enemies it passes through and leaves behind a powder trail.

  • Initial Physical Damage: 40 / 55 / 70 / 85 / 100 (+ 80% bonus AD)

After 2 seconds, or after 0.25 upon impacting with a structure or terrain, the round detonates dealing physical damage to all enemies in a wide perpendicular area and in a reverse wave along the powder trail.

「 Physical Damage: 80 / 110 / 140 / 170 / 200 (+ 40 / 70 / 100 / 130 / 160% bonus AD) 」「 Total Physical Damage: 120 / 165 / 210 / 255 / 300 (+ 120 / 150 / 180 / 210 / 240% bonus AD) 」
Ability Details
End of the Line is a pass-through skillshot.


Smoke Screen
TARGET RANGE: 950
EFFECT RADIUS: 250
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 26 / 24 / 22 / 20 / 18
Smoke Screen

Active: Graves fires a smoke canister at the target area, dealing magic damage to all nearby enemies, briefly Slow icon slowing them upon impact, and creating a cloud of smoke for 4 seconds that applies Nearsight icon nearsight of outside the area to all enemies within.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP)
  • Slow: 15 / 20 / 25 / 30 / 35%
Ability Details
Smoke Screen is a ground-targeted area of effect.


Quickdraw
TARGET RANGE: 425
COST: 40 Mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Quickdraw

Active: Graves dashes in the target direction, resetting his attack timer, reloading one shell and gaining a stack of True Grit for 4 seconds, stacking up to 8 times. Dashing towards an enemy instantly grants 2 stacks of True Grit.

Each pellet reduces Quickdraw's cooldown by 0.5 seconds upon impacting an enemy.

True Grit: Graves gains bonus armor. Attacks versus non-minions will refresh the duration of True Grit.

「 Bonus Armor: 5 / 7.5 / 10 / 12.5 / 15 」「 Maximum Armor: 40 / 60 / 80 / 100 / 120 」
Ability Details
Quickdraw is a linear dash with a self-targeted buff component.


Collateral Damage
TARGET RANGE: 1000
EFFECT RADIUS: 800
ANGLE: 80°
COST: 100 Mana
COOLDOWN: 120 / 100 / 80
Collateral Damage

Active: Graves fires an explosive shell in the target direction, dealing physical damage to every non-champion enemy it passes through as well as the first enemy champion it collides with, while also dashing in the opposite direction.

「 Physical Damage: 250 / 400 / 550 (+ 150% bonus AD) 」「 Explosion Physical Damage: 200 / 320 / 440 (+ 120% bonus AD) 」

After hitting a champion or reaching the end of its range the shell explodes, dealing 80% of its original damage in a cone.

Ability Details
Collateral Damage is a collision, linear skillshot with a conic, pass-through area of effect component.

Additional Information:

  • Enemies hit directly by the shell are not damaged by the subsequent explosion.
  • Minions and monsters in the shell's path take the same damage a champion would when directly hit (they do not trigger the explosion itself).


References