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Graves/Strategy

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Recommended Items

Summoner's Rift
Starting Doran&#039;s Blade item Health Potion item Warding Totem item
Early B. F. Sword item Zeal item Boots of Speed item
Essential Essence Reaver item Berserker&#039;s Greaves item Rapid Firecannon item
Offensive Infinity Edge item Death&#039;s Dance item Lord Dominik&#039;s Regards item
Situational Phantom Dancer item Mercurial Scimitar item The Bloodthirster item Guardian Angel item Youmuu&#039;s Ghostblade item Maw of Malmortius item
Consumables Health Potion item Vision Ward item Elixir of Wrath item
Summoner's Rift (Jungler)
Starting Hunter&#039;s Machete item Health Potion item3 Warding Totem item
Early Skirmisher&#039;s Sabre item Caulfield&#039;s Warhammer item Boots of Speed item
Essential Skirmisher&#039;s Sabre (Warrior) item Berserker&#039;s Greaves item Essence Reaver item
Offensive Infinity Edge item Phantom Dancer item The Bloodthirster item
Situational Lord Dominik&#039;s Regards item Death&#039;s Dance item Maw of Malmortius item
Consumables Health Potion item Vision Ward item Elixir of Wrath item
Twisted Treeline
Starting Doran&#039;s Blade item Boots of Speed item Health Potion item2
Early B. F. Sword item Zeal item Pickaxe item
Essential Berserker&#039;s Greaves item Infinity Edge item Phantom Dancer item
Offensive Death&#039;s Dance item Maw of Malmortius item The Bloodthirster item
Situational Lord Dominik&#039;s Regards item Mortal Reminder item Banshee&#039;s Veil item
Consumables Health Potion item Elixir of Wrath item
Twisted Treeline (Jungler)
Starting Hunter&#039;s Machete item Hunter&#039;s Talisman item Health Potion item3
Early B. F. Sword item Zeal item Pickaxe item
Essential Berserker&#039;s Greaves item Infinity Edge item Phantom Dancer item
Offensive Death&#039;s Dance item Maw of Malmortius item The Bloodthirster item
Situational Lord Dominik&#039;s Regards item Mortal Reminder item Banshee&#039;s Veil item
Consumables Health Potion item Elixir of Wrath item
Howling Abyss
Starting Entropy item Boots of Speed item Health Potion item3
Essential Death&#039;s Dance item Berserker&#039;s Greaves item Phantom Dancer item
Offensive Infinity Edge item Maw of Malmortius item Lord Dominik&#039;s Regards item
Defensive Mercurial Scimitar item Banshee&#039;s Veil item
Consumables Oracle&#039;s Extract item Health Potion item Elixir of Wrath item

Tips

Playing As Graves Graves
  • Smoke Screen.png Smokescreen can be used both to escape and to set up a kill.
  • Using Quickdraw.png Quickdraw to get into range and delivering a point blank New Destiny.png Buckshot can do lots of damage.
Playing Against Graves Graves
  • Graves deals mostly physical damage so Armor is an effective counter.
  • Leaving the Smoke Screen.png Smokescreen's area of effect removes the harmful effect immediately.

Tricks

Ability Usage
  • Always aim to hit End of the Line.png End of the Line against walls when going against jungle monsters and enemies, as this will deal both instances of damage very quickly, catching most enemies off guard.
  • End of the Line.png End of the Line is a very strong wave clear tool. Minions cannot dodge the second attack, and a few autoattacks followed by End of the Line.png End of the Line will often destroy an entire wave.
  • A waveclear combo is for Graves Graves to use End of the Line.png End of the Line usually leaving the caster minions with just a sliver of health, using Smoke Screen.png Smokescreen to finish them off, and using autoattacks to kill the melee minions.
  • Smoke Screen.png Smokescreen is a powerful denial tool. Enemies inside can completely not see out and are slowed. Work with your team to make sure to install this vision denial on the enemy for as long as possible, as they cannot return autoattacks if they are within the smoke.
  • Use Smoke Screen.png Smokescreen to deny choke points.
  • Quickdraw.png Quickdraw has various uses. It can be used to dash over walls to chase enemies or to escape, or used as a gapcloser to secure a kill with an autoattack, or can be used to reposition End of the Line.png End of the Line to hit a wall.
  • A useful combo to steal Baron Nashor Baron Nashor or Dragon Dragon is to Quickdraw.png Quickdraw over the pit wall, then use Smite.png Smite and Collateral Damage.png Collateral Damage to secure the objective. Collateral Damage.png Collateral Damage's knockback will send you backwards over the same wall, safely returning outside of the pit.
  • Collateral Damage.png Collateral Damage is a powerful tool for finishing off enemies. Be aware of dueling at Level 6 with Graves Graves for if he lands End of the Line.png End of the Line and Collateral Damage.png Collateral Damage he will outburst almost any other champion.
  • Dropping End of the Line.png End of the Line, using Collateral Damage.png Collateral Damage then having the return portion of End of the Line.png End of the Line proc is a deadly combo to most assassins or squishies who try to dive Graves Graves mid/late game.
  • Your autoattacks do more single target damage the closer you are to the enemy while it can do AoE damage at a farther range. Stand within melee range when attacking towers to deal maximum damage.
  • Use Graves Graves' bullets as a guideline for trading. Try to get one or two auto-attacks in, and then walk backwards as you reload.
  • Use terrain to your advantage to quickly pop End of the Line.png End of the Line. Quickly using End of the Line.png End of the Line and Collateral Damage.png Collateral Damage while dueling an enemy assassin will deal a surprising amount of burst.
    • Collateral Damage.png Collateral Damage has a small self-knockback which, in a crisis, can be used to get over thin walls to escape.
  • During teamfights, aim to use Collateral Damage.png Collateral Damage to hit as many enemies as possible.
  • Quickdraw.png Quickdraw cancels Graves Graves' autoattack lag and resets his autoattack timer. Use this to get 2 shots off extremely quickly.
  • When jungling, make sure to kite the camps by moving away from them until you can shoot again. You can save a lot of health this way.
Mastery Usage
  • If playing Graves Graves in the jungle, the Keystone Mastery of choice is Strength of the Ages mastery 2016.png Strength of the Ages.
    • This is because his early game strength comes from being able to quickly clear camps safely with high health, so using Strength of the Ages mastery 2016.png Strength of the Ages provides him some extra health after his first clear, and also gives him sustain during sieges during late game.
    • Thunderlord&#039;s Decree mastery 2016.png Thunderlord's Decree is also a good choice as he sacrifices some late game strength and tankiness for early/mid game burst damage.
  • If playing Graves Graves Top or as a Marksman, the Keystone Mastery of choice is Warlord&#039;s Bloodlust mastery 2016.png Warlord's Bloodlust or Fervor of Battle mastery 2016.png Fervor of Battle
    • During the lane phase a lot of trading with the enemy will happen, making Warlord&#039;s Bloodlust mastery 2016.png Warlord's Bloodlust ideal to keep your health up by attacking minions in between trades, or by poking the enemy.
    • Fervor of Battle mastery 2016.png Fervor of Battle deals more damage with consecutive autoattacks but, because New Destiny.png New Destiny can only fire twice before he has to reload, he can proc the mastery less often than other marksmen such as Lucian Lucian or Kog&#039;Maw Kog'Maw.
Item Usage
Countering
  • Lock Graves Graves down before he can use Quickdraw.png Quickdraw to escape.
  • Pick a hard engage champion to lock down Graves Graves before a fight begins. If he lives for a long time, he deals a lot of sustained damage.
  • Choose a reliable dueling champion who offers a lot of hard crowd control, such as Poppy Poppy or Malphite Malphite.
  • Graves Graves is a huge lane bully. Melee bruisers will have a very tough time against him.
  • Do not underestimate his early game damage. He often wins both short and extended trades if he is not stunned.
  • After he uses Quickdraw.png Quickdraw and Collateral Damage.png Collateral Damage, Graves Graves is very susceptible to crowd control and burst as he has no escapes.
  • Graves Graves is deceptively tanky with Quickdraw.png Quickdraw's True Grit.png True Grit coupled with the common bruiser build path of Sterak&#039;s Gage item.png Sterak's Gage and Maw of Malmortius item.png Maw of Malmortius, so take care when trying to assassinate him. He might take more damage than you expect.
  • If he is caught reloading with no shells, he cannot autoattack until he finishes, so feel free to engage him. Beware though for he can instantly reload a shell with Quickdraw.png Quickdraw.
  • Stay away from walls when fighting him. Walls heavily reduce the proc time of End of the Line.png End of the Line's return damage, leaving almost no time to avoid both instances of the ability.
  • Graves Graves's shotgun deals an insane amount of damage at close range. Stay away from him when fighting him, as he can deal as much damage as a melee at low levels with just his autoattacks.
  • He is a very strong splitpusher as his shotgun can quickly kill turrets if left unattended.

References

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