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Rc52 (Message Wall | contribs) (→Abilities: Updated ability details for Smokescreen and Quickdraw.) Tag: Visual edit |
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+ | {{champion info|{{PAGENAME}}}}{{C-ref}} |
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− | '''{{fullname|{{PAGENAME}}}}, {{data {{PAGENAME}}|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://na.leagueoflegends.com/board/showthread.php?p=15725112 A New Champion Approaches – Graves, the Outlaw] at [[Leagueoflegends.com]]</ref> |
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== Abilities == |
== Abilities == |
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− | {{Ability| |
+ | {{Ability frame|I |
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|name = True Grit |
|name = True Grit |
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− | |icon = |
+ | |icon = True Grit.jpg |
− | |description |
+ | |description = Graves gains {{pp|3|1|2|3|1|7|13}} bonus armor and magic resistance every second he remains in combat (stacks up to 10 times). Graves is considered in combat if he has dealt or received damage in the last 3 seconds. |
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}} |
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+ | |{{Ability2 |
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+ | |targeting = '''True Grit''' is a [[buff|self-buff]] ability. |
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+ | |damagetype = |
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+ | |spelleffects = |
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+ | |onhiteffects = |
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+ | |spellshield = |
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+ | |additional = |
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+ | *''True Grit'' loses all all its stacks after 3 seconds. |
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+ | |video=Graves IVideo |
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}} |
}} |
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+ | }} |
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+ | |||
+ | {{Ability frame|Q |
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+ | |{{Ability info |
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+ | |description2 = Enemies at close range can be hit by multiple projectiles, but each bullet beyond the first will deal only 40% damage. |
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+ | }} |
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+ | |{{Ability2 |
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+ | |targeting = '''Buckshot''' is a pass-through conic [[skill shot]]. |
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+ | |damagetype = physical |
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+ | |projectile = true |
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+ | |spelleffects = area |
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+ | |onhiteffects = |
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+ | |spellshield = will block the damage. |
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+ | |additional = |
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+ | |video=Graves QVideo |
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+ | }} |
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+ | }} |
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+ | |||
⚫ | |||
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|name = Smoke Screen |
|name = Smoke Screen |
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− | |icon = |
+ | |icon = Smoke Screen.jpg |
− | |description = {{sbc|Active:}} Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a cloud of smoke for 4 seconds. |
+ | |description = {{sbc|Active:}} Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a '''250'''-radius cloud of smoke for 4 seconds. |
+ | |description2 = Enemies inside the smoke cloud will be {{cctip|slow|slowed}} and will have their vision reduced to '''675'''-range. |
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− | {{lc| |
+ | |leveling = {{lc|Magic Damage}} {{ap|60|110|160|210|260}} {{as|(+ 60% AP)}} |
+ | |leveling2 = {{lc|Slow}} {{ap|15|20|25|30|35%}} |
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− | {{lc|Area of effect radius}} 250 |
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− | |cooldown={{ap|20|19|18|17|16}} |
+ | |cooldown = {{ap|20|19|18|17|16}} |
− | |cost={{ap|70|75|80|85|90}} |
+ | |cost = {{ap|70|75|80|85|90}} |
− | |costtype= |
+ | |costtype = Mana |
− | |range=950 |
+ | |range = 950 |
}} |
}} |
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+ | |{{Ability2 |
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+ | |targeting = '''Smoke Screen''' is a [[area of effect|ground-targeted area of effect]] ability. |
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+ | |damagetype = magic |
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+ | |projectile = true |
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+ | |spelleffects = area |
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+ | |onhiteffects = |
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+ | |spellshield = will block the damage, but do not prevent the sight reduction or slow. |
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+ | |additional = |
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+ | * The affected enemy will also lose all shared vision (ex. from Champions, wards, etc.), similar to the effects of {{ai|Paranoia|Nocturne}}. |
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+ | * The vision lost by this ability will look like the [[Fog of War]]. |
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+ | * If an affected champion is attacked from range while inside the smokescreen, they will gain vision of the attacking unit (similar to [[brush]]). |
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+ | |video=Graves WVideo |
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+ | }} |
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+ | }} |
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+ | |||
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+ | |{{Ability info |
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+ | }} |
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+ | |{{Ability2 |
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+ | |targeting = '''Quickdraw''' is a linear [[dash]] ability with a [[buff|self-buff]] component. |
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+ | |damagetype = |
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+ | |spelleffects = |
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+ | |onhiteffects = |
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+ | |spellshield = |
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+ | |additional = |
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+ | * Attacking [[Ward|Wards]] will reduce ''Quickdraw'''s cooldown. |
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+ | * {{ii|Runaan's Hurricane}}'s bolts will also reduce the cooldown of ''Quickdraw'', for up to 3 seconds off of its cooldown on each attack. |
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+ | |video=Graves EVideo |
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+ | }} |
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+ | }} |
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+ | |||
+ | {{Ability frame|R |
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+ | |{{Ability info |
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+ | |name = Collateral Damage |
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+ | |icon = Collateral Damage.jpg |
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+ | |description2 = After hitting a champion or reaching the end of its range, the shell explodes dealing physical damage in a '''800'''-range cone behind the target. |
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+ | }} |
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+ | |{{Ability2 |
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+ | |targeting = '''Collateral Damage''' is a [[skill shot|collision linear skill shot]] with a [[area of effect|conic pass-through area of effect]] component. |
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+ | |damagetype = physical |
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+ | |projectile = true |
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+ | |spelleffects = single, aoe |
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+ | |spelleffects-single = The Impact component |
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+ | |spelleffects-aoe = The Explosion component |
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+ | |onhiteffects = |
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+ | |spellshield = will block the damage from both parts of the ability. They do not prevent the shell from detonating. |
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+ | |additional = |
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+ | * Enemies hit directly by the shell are not dealt damage from the subsequent explosion. |
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+ | * Minions and monsters in the shell path take damage equal to what a champion would when being directly hit, though they do not set off the explosion itself. |
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+ | |video=Graves RVideo |
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}} |
}} |
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− | |name = Anal penentration |
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− | |icon = CollateralDamage.jpg |
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⚫ | |description = {{sbc|Active:}} Graves fires an explosive shell in a straight line, dealing heavy physical damage to |
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− | |leveling ={{lc|Initial Physical Damage}} {{ap|250|350|450}} {{ability scaling|(+ 140% Bonus AD)}} |
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− | {{lc|Cone Range}} 800 |
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}} |
}} |
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{{C-bot}} |
{{C-bot}} |
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+ | [[cs:Graves]] |
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− | |||
− | [[ |
+ | [[de:Graves]] |
− | [[ |
+ | [[es:Graves]] |
− | [[fr: |
+ | [[fr:Graves]] |
− | [[pl: |
+ | [[pl:Graves]] |
+ | [[pt-br:Graves]] |
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+ | [[ru:Graves]] |
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[[zh:格雷福斯]] |
[[zh:格雷福斯]] |
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[[Category:2011 release]] |
[[Category:2011 release]] |
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[[Category:Pre-Season Two release]] |
[[Category:Pre-Season Two release]] |
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− | [[Category:Released |
+ | [[Category:Released champion]] |
+ | [[Category:Marksman champion]] |
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+ | [[Category:Slow champion]] |
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+ | [[Category:Ranged champion]] |
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+ | [[Category:Dash champion]] |
Revision as of 08:40, 17 December 2014
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