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|{{Ability info |
|{{Ability info |
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|name = True Grit |
|name = True Grit |
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− | |icon = |
+ | |icon = True Grit.jpg |
− | |description = Graves gains {{pp|3|1|2|3|1|7|13}} bonus armor and magic resistance every second he remains in combat |
+ | |description = Graves gains {{pp|3|1|2|3|1|7|13}} bonus armor and magic resistance every second he remains in combat (stacks up to 10 times). Graves is considered in combat if he has dealt or received damage in the last 3 seconds. |
}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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|additional = |
|additional = |
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*''True Grit'' loses all all its stacks after 3 seconds. |
*''True Grit'' loses all all its stacks after 3 seconds. |
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− | |video= |
+ | |video=Graves IVideo |
}} |
}} |
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}} |
}} |
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|icon = Buckshot.jpg |
|icon = Buckshot.jpg |
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|description = {{sbc|Active:}} Graves fires three bullets in a cone, dealing physical damage to all enemies in their path. |
|description = {{sbc|Active:}} Graves fires three bullets in a cone, dealing physical damage to all enemies in their path. |
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− | |description2 = Enemies at close range can be hit by multiple projectiles, but each bullet beyond the first will deal only |
+ | |description2 = Enemies at close range can be hit by multiple projectiles, but each bullet beyond the first will deal only 40% damage. |
|leveling = {{lc|Physical Damage}} {{ap|60|95|130|165|200}} {{as|(+ 80% bonus AD)}} |
|leveling = {{lc|Physical Damage}} {{ap|60|95|130|165|200}} {{as|(+ 80% bonus AD)}} |
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− | |leveling2 = {{lc| |
+ | |leveling2 = {{lc|Maximum Damage}} {{ap|108|171|234|297|360}} {{as|(+ 144% bonus AD)}} |
|cooldown = {{ap|12|11|10|9|8}} |
|cooldown = {{ap|12|11|10|9|8}} |
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|cost = {{ap|60|70|80|90|100}} |
|cost = {{ap|60|70|80|90|100}} |
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|targeting = '''Buckshot''' is a pass-through conic [[skill shot]]. |
|targeting = '''Buckshot''' is a pass-through conic [[skill shot]]. |
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|damagetype = physical |
|damagetype = physical |
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+ | |projectile = true |
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|spelleffects = area |
|spelleffects = area |
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|onhiteffects = |
|onhiteffects = |
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|{{Ability info |
|{{Ability info |
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|name = Smoke Screen |
|name = Smoke Screen |
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− | |icon = |
+ | |icon = Smoke Screen.jpg |
|description = {{sbc|Active:}} Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a '''250'''-radius cloud of smoke for 4 seconds. |
|description = {{sbc|Active:}} Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a '''250'''-radius cloud of smoke for 4 seconds. |
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− | |description2 = Enemies inside the smoke cloud will be slowed and will have their vision reduced to '''675'''-range. |
+ | |description2 = Enemies inside the smoke cloud will be {{cctip|slow|slowed}} and will have their vision reduced to '''675'''-range. |
|leveling = {{lc|Magic Damage}} {{ap|60|110|160|210|260}} {{as|(+ 60% AP)}} |
|leveling = {{lc|Magic Damage}} {{ap|60|110|160|210|260}} {{as|(+ 60% AP)}} |
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|leveling2 = {{lc|Slow}} {{ap|15|20|25|30|35%}} |
|leveling2 = {{lc|Slow}} {{ap|15|20|25|30|35%}} |
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|targeting = '''Smoke Screen''' is a [[area of effect|ground-targeted area of effect]] ability. |
|targeting = '''Smoke Screen''' is a [[area of effect|ground-targeted area of effect]] ability. |
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|damagetype = magic |
|damagetype = magic |
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+ | |projectile = true |
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|spelleffects = area |
|spelleffects = area |
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|onhiteffects = |
|onhiteffects = |
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|spellshield = will block the damage, but do not prevent the sight reduction or slow. |
|spellshield = will block the damage, but do not prevent the sight reduction or slow. |
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|additional = |
|additional = |
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+ | * The affected enemy will also lose all shared vision (ex. from Champions, wards, etc.), similar to the effects of {{ai|Paranoia|Nocturne}}. |
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* The vision lost by this ability will look like the [[Fog of War]]. |
* The vision lost by this ability will look like the [[Fog of War]]. |
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* If an affected champion is attacked from range while inside the smokescreen, they will gain vision of the attacking unit (similar to [[brush]]). |
* If an affected champion is attacked from range while inside the smokescreen, they will gain vision of the attacking unit (similar to [[brush]]). |
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|spellshield = |
|spellshield = |
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|additional = |
|additional = |
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+ | * Attacking [[Ward|Wards]] will reduce ''Quickdraw'''s cooldown. |
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+ | * {{ii|Runaan's Hurricane}}'s bolts will also reduce the cooldown of ''Quickdraw'', for up to 3 seconds off of its cooldown on each attack. |
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|video=Graves EVideo |
|video=Graves EVideo |
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}} |
}} |
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|{{Ability info |
|{{Ability info |
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|name = Collateral Damage |
|name = Collateral Damage |
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− | |icon = |
+ | |icon = Collateral Damage.jpg |
− | |description = {{sbc|Active:}} Graves fires an explosive shell in a straight line, dealing heavy physical damage to any non-champion enemy it passes through, as well as the first champion |
+ | |description = {{sbc|Active:}} Graves fires an explosive shell in a straight line, dealing heavy physical damage to any non-champion enemy it passes through, as well as the first champion it collides with. |
− | |description2 = After hitting a champion or reaching the end of its range, the shell explodes dealing physical damage in a '''800'''-range cone behind the target. |
+ | |description2 = After hitting a champion or reaching the end of its range, the shell explodes, dealing physical damage in a '''800'''-range cone behind the target. |
− | |leveling = {{lc|Impact Physical Damage}} {{ap|250| |
+ | |leveling = {{lc|Impact Physical Damage}} {{ap|250|400|550}} {{as|(+ 150% bonus AD)}} |
− | |leveling2 = {{lc|Explosion Physical Damage}} {{ap|200| |
+ | |leveling2 = {{lc|Explosion Physical Damage}} {{ap|200|320|440}} {{as|(+ 120% bonus AD)}} |
|cooldown = {{ap|100|90|80}} |
|cooldown = {{ap|100|90|80}} |
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|cost = 100 |
|cost = 100 |
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|targeting = '''Collateral Damage''' is a [[skill shot|collision linear skill shot]] with a [[area of effect|conic pass-through area of effect]] component. |
|targeting = '''Collateral Damage''' is a [[skill shot|collision linear skill shot]] with a [[area of effect|conic pass-through area of effect]] component. |
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|damagetype = physical |
|damagetype = physical |
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+ | |projectile = true |
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− | |spelleffects = |
+ | |spelleffects = single, aoe |
+ | |spelleffects-single = The Impact component |
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+ | |spelleffects-aoe = The Explosion component |
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|onhiteffects = |
|onhiteffects = |
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|spellshield = will block the damage from both parts of the ability. They do not prevent the shell from detonating. |
|spellshield = will block the damage from both parts of the ability. They do not prevent the shell from detonating. |
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[[Category:Released champion]] |
[[Category:Released champion]] |
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[[Category:Marksman champion]] |
[[Category:Marksman champion]] |
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+ | [[Category:Slow champion]] |
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+ | [[Category:Ranged champion]] |
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+ | [[Category:Dash champion]] |
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+ | [[Category:4800 IP champion]] |
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+ | [[Category:880 RP champion]] |
Revision as of 07:12, 12 February 2015
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