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{{C-top}} {{champion info|{{PAGENAME}}}}
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{{C-top}}
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{{champion info|{{PAGENAME}}}}{{C-ref}}
'''{{fullname|{{PAGENAME}}}}, {{data {{PAGENAME}}|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://na.leagueoflegends.com/board/showthread.php?p=15725112 A New Champion Approaches – Graves, the Outlaw] at [[Leagueoflegends.com]]</ref>
 
   
 
== Abilities ==
 
== Abilities ==
{{Ability|P
+
{{Ability frame|I
 
|{{Ability info
|name=Loaded Dice
 
 
|name = True Grit
|icon=Loaded Dice.jpg
 
 
|icon = True Grit.jpg
|description=While Graves is alive, he and his allies receive an additional 2 gold per unit kill.
 
  +
|description = '''Graves''' gains {{pp|3|1|2|3|1|7|13}} bonus {{as|armor}} and {{as|magic resistance}} every second he remains in combat, stacking up to 10 times for a maximum of {{pp|3|10|20|30|1|7|13}} bonus resistances. '''Graves''' is considered in combat if he has dealt or received damage in the last 3 seconds.
 
}}
 
}}
  +
|{{Ability2
{{Ability|Q
 
  +
|targeting = '''True Grit''' is a [[buff|self-buff]] ability.
|name = Rocket Grab
 
  +
|damagetype =
|icon = Rocket Grab.jpg
 
  +
|spelleffects =
|description = {{sbc|Active:}} Graves extends his Big ol Dick in a line. If it encounters an enemy, they are pulled to his location, dealing magic damage and stunning them for 1 second.
 
  +
|onhiteffects =
*'''Projectile speed:''' 1800
 
  +
|spellshield =
|leveling ={{lc|Magic Damage}} {{ap|80|135|190|245|300}} {{as|(+ 100% AP)}}
 
  +
|additional =
{{lc|Projectile Speed}} 1800
 
  +
*''True Grit'' loses all of its stacks after 3 seconds.
|cooldown={{ap|20|19|18|17|16}}
 
  +
|video=Graves IVideo
|cost=120
 
|costtype=Mana
 
|range=925
 
 
}}
 
}}
{{Ability|W
 
|name = Aria of Perseverance
 
|icon = AriaofPerseverance.jpg
 
|description = {{sbc|Activation:}} Graves heals herself and a nearby allied champion with the lowest health percentage, granting both of them bonus armor and magic resistance for 3 seconds.
 
<br /> <br />
 
|description2= {{sbc|Stance &ndash; Persistent Aura:}} Graves plays the Aria of Perseverance, granting nearby allied champions bonus armor and magic resistance.
 
<br /> <br />
 
{{sbc|Power Chord - Diminuendo:}} If this spell was last cast when Power Chord is ready, Power Chord will also reduce the target's damage output by 20% for 4 seconds.
 
|leveling = {{lc|Heal}} {{ap|40|60|80|100|120}} {{ability scaling|(+ 25% AP)}}
 
{{lc|Bonus Armor and Magic Resist}} {{ap|8|11|14|17|20}}
 
|leveling2= {{lc|Aura Armor & Magic Resist}} {{ap|3|6|9|12|15}}
 
{{lc|Aura Radius}} 1000
 
|cooldown = 7
 
|cost = {{ap|60|65|70|75|80}}
 
|costtype = mana
 
|range = 1000
 
 
}}
 
}}
  +
{{Ability|E
 
  +
{{Ability frame|Q
|name=Blade Waltz
 
  +
|{{Ability info
|icon=BladeWaltz.jpg
 
  +
|name = Buckshot
|description={{sbc|Active:}} Graves dashes around the battlefield&mdash;becoming untargetable in the process&mdash;dealing physical damage to random enemy champion(s) 5 times. Successive hits against the same target deal 25% damage. The first and last attack will be against the same target. Each strike applies on-hit effects.
 
 
|icon = Buckshot.jpg
|leveling={{lc|Physical damage}} {{ap|160|330|500}} {{ability scaling|(+ 120% bonus AD)}}
 
  +
|description = {{sbc|Active:}} '''Graves''' fires three bullets in a cone, dealing physical damage to all enemies in their path.
{{lc|Maximum single-target damage}} {{ap|320|660|1000}} {{ability scaling|(+ 240% bonus AD)}}
 
  +
|description2 = Enemies at close range can be hit by multiple projectiles, with each bullet beyond the first dealing half damage.
|cooldown={{ap|130|120|110}}
 
 
|leveling = {{lc|Physical Damage}} {{ap|60|90|120|150|180}} {{as|(+ 75% bonus AD)}}
|cost=100
 
  +
|leveling2 = {{lc|Maximum Damage}} {{ap|120|180|240|300|360}} {{as|(+ 150% bonus AD)}}
|costtype=mana
 
 
|cooldown = {{ap|12|11|10|9|8}}
|range=400
 
 
|cost = {{ap|60|70|80|90|100}}
 
|costtype = Mana
 
|range = 950
 
}}
 
}}
  +
|{{Ability2
{{Ability|R
 
  +
|targeting = '''Buckshot''' is a pass-through conic [[skill shot]].
|name = Trueshot Barrage
 
  +
|damagetype = physical
|icon = TrueshotBarrage.jpg
 
  +
|projectile = true
|description = {{sbc|Active:}} Graves charges for 1 second to fire a powerful broad energy missile that travels in a line across the whole map, dealing magic damage to each enemy unit it passes through. It will deal 10% less damage for each subsequent target hit, down to a minimum of 30% damage dealt.
 
  +
|spelleffects = area
|leveling = {{lc|Magic Damage}} {{ap|350|500|650}} {{ability scaling|(+ 100% Bonus AD)}} {{ability scaling|(+ 90% AP)}}
 
  +
|onhiteffects =
{{lc|Minimum Magic Damage}} {{ap|105|150|195}} {{ability scaling|(+ 30% Bonus AD)}} {{ability scaling|(+ 27% AP)}}
 
  +
|spellshield = will block the damage.
{{lc|Projectile Speed}} 2000
 
  +
|additional =
|cooldown = 80
 
  +
|video=Graves QVideo
  +
}}
  +
}}
  +
 
{{Ability frame|W
  +
|{{Ability info
  +
|name = Smoke Screen
 
|icon = Smoke Screen.jpg
  +
|description = {{sbc|Active:}} '''Graves''' fires a smoke canister at the target area, dealing magic damage upon landing and creating a '''250'''-radius cloud of smoke for 4 seconds.
  +
|description2 = Enemies inside the smoke cloud will be {{cctip|slow|slowed}} and will have their vision limited to '''675''' units.
 
|leveling = {{lc|Magic Damage}} {{ap|60|110|160|210|260}} {{as|(+ 60% AP)}}
 
|leveling2 = {{lc|Slow}} {{ap|15|20|25|30|35%}}
 
|cooldown = {{ap|20|19|18|17|16}}
  +
|cost = {{ap|70|75|80|85|90}}
 
|costtype = Mana
 
|range = 950
  +
}}
  +
|{{Ability2
  +
|targeting = '''Smoke Screen''' is a [[area of effect|ground-targeted area of effect]] ability.
  +
|damagetype = magic
  +
|projectile = true
  +
|spelleffects = area
  +
|onhiteffects =
  +
|spellshield = will block the damage, but do not prevent the sight reduction or slow.
  +
|additional =
  +
* The affected enemy will also lose all shared vision (ex. from Champions, wards, etc.), similar to the effects of {{ai|Paranoia|Nocturne}}.
  +
* The vision lost by this ability will look like the [[Fog of War]].
  +
* If an affected champion is attacked from range while inside the smokescreen, they will gain vision of the attacking unit (similar to [[brush]]).
  +
|video=Graves WVideo
  +
}}
  +
}}
  +
 
{{Ability frame|E
  +
|{{Ability info
  +
|name = Quickdraw
 
|icon = Quickdraw.jpg
  +
|description = {{sbc|Active:}} '''Graves''' dashes forward, gaining an attack speed boost for 4 seconds. Basic attacks against non-structure enemies reduce the cooldown of ''Quickdraw'' by 1 second.
  +
|leveling = {{lc|Attack Speed}} {{ap|30|40|50|60|70%}}
  +
|cooldown = {{ap|22|20|18|16|14}}
 
|cost = 40
 
|costtype = Mana
 
|range = 425
  +
}}
  +
|{{Ability2
  +
|targeting = '''Quickdraw''' is a linear [[dash]] ability with a [[buff|self-buff]] component.
  +
|damagetype =
  +
|spelleffects =
  +
|onhiteffects =
  +
|spellshield =
  +
|additional =
  +
* Attacking [[Ward|Wards]] will reduce ''Quickdraw'''s cooldown.
  +
* {{ii|Runaan's Hurricane}}'s bolts will also reduce the cooldown of ''Quickdraw'', for up to 3 seconds off of its cooldown on each attack.
  +
* With an attack speed of 2.5, Graves can refresh Quickdraw's cooldown fast enough to be continuously under its effect.
  +
|video=Graves EVideo
  +
}}
  +
}}
  +
 
{{Ability frame|R
  +
|{{Ability info
  +
|name = Collateral Damage
  +
|icon = Collateral Damage.jpg
  +
|description = {{sbc|Active:}} '''Graves''' fires an explosive shell in a straight line, dealing heavy physical damage to any non-[[champion]] enemy it passes through, as well as the first champion it collides with.
  +
|description2 = After hitting a champion or reaching the end of its range, the shell explodes, dealing physical damage in a '''800'''-range cone behind the target.
 
|leveling = {{lc|Impact Physical Damage}} {{ap|250|400|550}} {{as|(+ 150% bonus AD)}}
  +
|leveling2 = {{lc|Explosion Physical Damage}} {{ap|200|320|440}} {{as|(+ 120% bonus AD)}}
 
|cooldown = {{ap|100|90|80}}
 
|cost = 100
 
|cost = 100
|costtype = mana
+
|costtype = Mana
|range = Global
+
|range = 1000
  +
}}
  +
|{{Ability2
  +
|targeting = '''Collateral Damage''' is a [[skill shot|collision linear skill shot]] with a [[area of effect|conic pass-through area of effect]] component.
  +
|damagetype = physical
  +
|projectile = true
  +
|spelleffects = single, aoe
  +
|spelleffects-single = The Impact component
  +
|spelleffects-aoe = The Explosion component
  +
|onhiteffects =
  +
|spellshield = will block the damage from both parts of the ability. They do not prevent the shell from detonating.
  +
|additional =
  +
* Enemies hit directly by the shell are not dealt damage from the subsequent explosion.
  +
* Minions and monsters in the shell path take damage equal to what a champion would when being directly hit, though they do not set off the explosion itself.
  +
|video=Graves RVideo
  +
}}
 
}}
 
}}
   
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{{C-bot}}
 
{{C-bot}}
   
  +
[[cs:Graves]]
 
[[cs:{{PAGENAME}}]]
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[[de:Graves]]
[[de:{{PAGENAME}}]]
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[[es:Graves]]
[[fr:{{PAGENAME}}]]
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[[fr:Graves]]
[[pl:{{PAGENAME}}]]
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[[pl:Graves]]
  +
[[pt-br:Graves]]
  +
[[ru:Graves]]
 
[[zh:格雷福斯]]
 
[[zh:格雷福斯]]
 
[[Category:2011 release]]
 
[[Category:2011 release]]
 
[[Category:Pre-Season Two release]]
 
[[Category:Pre-Season Two release]]
[[Category:Released Champion]]
+
[[Category:Released champion]]
  +
[[Category:Marksman champion]]
  +
[[Category:Slow champion]]
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[[Category:Ranged champion]]
  +
[[Category:Dash champion]]
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[[Category:4800 IP champion]]
  +
[[Category:880 RP champion]]

Revision as of 12:57, 29 April 2015

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

True Grit

Graves gains Error: Parameter '3' is not accepted. bonus armor and magic resistance every second he remains in combat, stacking up to 10 times for a maximum of Error: Parameter '3' is not accepted. bonus resistances. Graves is considered in combat if he has dealt or received damage in the last 3 seconds.

Template:Ability2


Buckshot

Active: Graves fires three bullets in a cone, dealing physical damage to all enemies in their path.

  • Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 75% bonus AD)

Enemies at close range can be hit by multiple projectiles, with each bullet beyond the first dealing half damage.

  • Maximum Damage: 120 / 180 / 240 / 300 / 360 (+ 150% bonus AD)

Template:Ability2


Smoke Screen

Active: Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a 250-radius cloud of smoke for 4 seconds.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP)

Enemies inside the smoke cloud will be Template:Cctip and will have their vision limited to 675 units.

  • Slow: 15 / 20 / 25 / 30 / 35%

Template:Ability2


Quickdraw

Active: Graves dashes forward, gaining an attack speed boost for 4 seconds. Basic attacks against non-structure enemies reduce the cooldown of Quickdraw by 1 second.

  • Attack Speed: 30 / 40 / 50 / 60 / 70%

Template:Ability2


Collateral Damage

Active: Graves fires an explosive shell in a straight line, dealing heavy physical damage to any non-champion enemy it passes through, as well as the first champion it collides with.

  • Impact Physical Damage: 250 / 400 / 550 (+ 150% bonus AD)

After hitting a champion or reaching the end of its range, the shell explodes, dealing physical damage in a 800-range cone behind the target.

  • Explosion Physical Damage: 200 / 320 / 440 (+ 120% bonus AD)

Template:Ability2


References

Template:C-bot