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Tag: Visual edit
Tag: sourceedit
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== Abilities ==
 
== Abilities ==
{{Ability frame|I
+
{{Ability|I
|{{Ability info
 
 
|name = True Grit
 
|name = True Grit
|icon = TrueGrit.jpg
+
|icon = True Grit.jpg
|description = Graves gains {{pp|3|1|2|3|1|7|13}} bonus armor and magic resistance every second he remains in combat. This bonus stacks up to 10 times. Graves is considered in combat if he has dealt or received damage in the last 3 seconds.
+
|description = '''Graves''' gains {{pp|3|1|2|3|1|7|13}} {{as|bonus armor}} and {{as|magic resistance}} every second if he has dealt or received damage in the last 3 seconds, stacking up to 10 times for a maximum of {{pp|3|10|20|30|1|7|13}} bonus resistances.
}}
 
|{{Ability2
 
 
|targeting = '''True Grit''' is a [[buff|self-buff]] ability.
 
|targeting = '''True Grit''' is a [[buff|self-buff]] ability.
 
|damagetype =
 
|damagetype =
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|spellshield =
 
|spellshield =
 
|additional =
 
|additional =
*''True Grit'' loses all all its stacks after 3 seconds.
+
*''True Grit'' loses all of its stacks after 3 seconds.
|video=
+
|video=Graves IVideo
}}
 
 
}}
 
}}
   
{{Ability frame|Q
+
{{Ability|Q
|{{Ability info
 
 
|name = Buckshot
 
|name = Buckshot
 
|icon = Buckshot.jpg
 
|icon = Buckshot.jpg
|description = {{sbc|Active:}} Graves fires three bullets in a cone, dealing physical damage to all enemies in their path.
+
|description = {{sbc|Active:}} '''Graves''' fires three bullets in a cone, dealing physical damage to all enemies in their path.
|description2 = Enemies at close range can be hit by multiple projectiles, but each bullet beyond the first will deal only 40% damage.
+
|description2 = Enemies at close range can be hit by multiple projectiles, with each bullet beyond the first dealing half damage.
|leveling = {{lc|Physical Damage}} {{ap|60|95|130|165|200}} {{as|(+ 80% bonus AD)}}
+
|leveling = {{lc|Physical Damage}} {{ap|60|90|120|150|180}} {{as|(+ 75% bonus AD)}}
|leveling2 = {{lc|Max Physical Damage}} {{ap|108|171|234|297|360}} {{as|(+ 144% bonus AD)}}
+
|leveling2 = {{ft|{{lc|Additional Physical Damage|nolist=}} {{ap|30|45|60|75|90}} {{as|(+ 37.5% bonus AD)}}|{{lc|Maximum Physical Damage|nolist=}} {{ap|120|180|240|300|360}} {{as|(+ 150% bonus AD)}}}}
 
|cooldown = {{ap|12|11|10|9|8}}
 
|cooldown = {{ap|12|11|10|9|8}}
 
|cost = {{ap|60|70|80|90|100}}
 
|cost = {{ap|60|70|80|90|100}}
 
|costtype = Mana
 
|costtype = Mana
 
|range = 950
 
|range = 950
}}
 
|{{Ability2
 
 
|targeting = '''Buckshot''' is a pass-through conic [[skill shot]].
 
|targeting = '''Buckshot''' is a pass-through conic [[skill shot]].
 
|damagetype = physical
 
|damagetype = physical
  +
|projectile = true
 
|spelleffects = area
 
|spelleffects = area
 
|onhiteffects =
 
|onhiteffects =
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|additional =
 
|additional =
 
|video=Graves QVideo
 
|video=Graves QVideo
}}
 
 
}}
 
}}
   
{{Ability frame|W
+
{{Ability|W
|{{Ability info
 
 
|name = Smoke Screen
 
|name = Smoke Screen
|icon = Smokescreen.jpg
+
|icon = Smoke Screen.jpg
|description = {{sbc|Active:}} Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a '''250'''-radius cloud of smoke for 4 seconds.
+
|description = {{sbc|Active:}} '''Graves''' fires a smoke canister at the target area, dealing magic damage to all nearby enemies upon impact and creating a cloud of smoke for 4 seconds, which {{cctip|slow|slows}} enemies within and reduces their {{cctip|sight}} radius.
|description2 = Enemies inside the smoke cloud will be slowed and will have their vision reduced to '''675'''-range.
 
 
|leveling = {{lc|Magic Damage}} {{ap|60|110|160|210|260}} {{as|(+ 60% AP)}}
 
|leveling = {{lc|Magic Damage}} {{ap|60|110|160|210|260}} {{as|(+ 60% AP)}}
|leveling2 = {{lc|Slow}} {{ap|15|20|25|30|35%}}
+
{{lc|Slow}} {{ap|15|20|25|30|35%}}
 
|cooldown = {{ap|20|19|18|17|16}}
 
|cooldown = {{ap|20|19|18|17|16}}
 
|cost = {{ap|70|75|80|85|90}}
 
|cost = {{ap|70|75|80|85|90}}
 
|costtype = Mana
 
|costtype = Mana
  +
|range = {{ap|{{tt|950|Cast range}}|{{tt|250|Smokescreen radius}}|{{tt|675|Reduced vision radius}}}}
|range = 950
 
}}
 
|{{Ability2
 
 
|targeting = '''Smoke Screen''' is a [[area of effect|ground-targeted area of effect]] ability.
 
|targeting = '''Smoke Screen''' is a [[area of effect|ground-targeted area of effect]] ability.
 
|damagetype = magic
 
|damagetype = magic
  +
|projectile = true
 
|spelleffects = area
 
|spelleffects = area
 
|onhiteffects =
 
|onhiteffects =
 
|spellshield = will block the damage, but do not prevent the sight reduction or slow.
 
|spellshield = will block the damage, but do not prevent the sight reduction or slow.
 
|additional =
 
|additional =
  +
* The affected enemy will also lose all shared vision (ex. from Champions, wards, etc.), similar to the effects of {{ai|Paranoia|Nocturne}}.
 
* The vision lost by this ability will look like the [[Fog of War]].
 
* The vision lost by this ability will look like the [[Fog of War]].
 
* If an affected champion is attacked from range while inside the smokescreen, they will gain vision of the attacking unit (similar to [[brush]]).
 
* If an affected champion is attacked from range while inside the smokescreen, they will gain vision of the attacking unit (similar to [[brush]]).
 
|video=Graves WVideo
 
|video=Graves WVideo
}}
 
 
}}
 
}}
   
{{Ability frame|E
+
{{Ability|E
|{{Ability info
 
 
|name = Quickdraw
 
|name = Quickdraw
 
|icon = Quickdraw.jpg
 
|icon = Quickdraw.jpg
|description = {{sbc|Active:}} Graves dashes forward, gaining an attack speed boost for 4 seconds. Basic attacks against non-structure enemy units reduce the cooldown of ''Quickdraw'' by 1 second.
+
|description = {{sbc|Active:}} '''Graves''' [[dash]] in the target direction, gaining {{as|bonus attack speed}} for 4 seconds.
  +
|description2 = [[Basic attack]]s against non-structure enemies each reduce ''Quickdraw's'' cooldown by 1 second.
|leveling = {{lc|Attack Speed}} {{ap|30|40|50|60|70%}}
+
|leveling = {{lc|Bonus Attack Speed}} {{ap|30|40|50|60|70%}}
 
|cooldown = {{ap|22|20|18|16|14}}
 
|cooldown = {{ap|22|20|18|16|14}}
 
|cost = 40
 
|cost = 40
 
|costtype = Mana
 
|costtype = Mana
 
|range = 425
 
|range = 425
}}
 
|{{Ability2
 
 
|targeting = '''Quickdraw''' is a linear [[dash]] ability with a [[buff|self-buff]] component.
 
|targeting = '''Quickdraw''' is a linear [[dash]] ability with a [[buff|self-buff]] component.
 
|damagetype =
 
|damagetype =
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|spellshield =
 
|spellshield =
 
|additional =
 
|additional =
  +
* Attacking [[Ward|Wards]] will reduce ''Quickdraw's'' cooldown.
  +
* {{ii|Runaan's Hurricane}}'s bolts will also reduce the cooldown of ''Quickdraw'', for up to 3 seconds off of its cooldown on each attack.
  +
* With an attack speed of 2.5, Graves can refresh Quickdraw's cooldown fast enough to be continuously under its effect.
 
|video=Graves EVideo
 
|video=Graves EVideo
}}
 
 
}}
 
}}
   
{{Ability frame|R
+
{{Ability|R
|{{Ability info
 
 
|name = Collateral Damage
 
|name = Collateral Damage
|icon = CollateralDamage.jpg
+
|icon = Collateral Damage.jpg
|description = {{sbc|Active:}} Graves fires an explosive shell in a straight line, dealing heavy physical damage to any non-champion enemy it passes through, as well as the first champion that collides with.
+
|description = {{sbc|Active:}} '''Graves''' fires an explosive shell in a straight line, dealing heavy physical damage to every non-[[champion]] enemy it passes through, as well as the first enemy champion it collides with.
|description2 = After hitting a champion or reaching the end of its range, the shell explodes dealing physical damage in a '''800'''-range cone behind the target.
+
|description2 = After hitting a champion or reaching the end of its range, the shell explodes, dealing 80% of its original damage in a cone.
|leveling = {{lc|Impact Physical Damage}} {{ap|250|400|550}} {{as|(+ 150% bonus AD)}}
+
|leveling = {{ft|{{lc|Physical Damage|nolist=}} {{ap|250|400|550}} {{as|(+ 150% bonus AD)}}|{{lc|Explosion Physical Damage|nolist=}} {{ap|200|320|440}} {{as|(+ 120% bonus AD)}}}}
|leveling2 = {{lc|Explosion Physical Damage}} {{ap|200|280|360}} {{as|(+ 120% bonus AD)}}
 
 
|cooldown = {{ap|100|90|80}}
 
|cooldown = {{ap|100|90|80}}
 
|cost = 100
 
|cost = 100
 
|costtype = Mana
 
|costtype = Mana
|range = 1000
+
|range = {{ap|{{tt|1000|Cast range}}|{{tt|800|Cone range}}}}
}}
 
|{{Ability2
 
 
|targeting = '''Collateral Damage''' is a [[skill shot|collision linear skill shot]] with a [[area of effect|conic pass-through area of effect]] component.
 
|targeting = '''Collateral Damage''' is a [[skill shot|collision linear skill shot]] with a [[area of effect|conic pass-through area of effect]] component.
 
|damagetype = physical
 
|damagetype = physical
  +
|projectile = true
|spelleffects = area
+
|spelleffects = single, aoe
  +
|spelleffects-single = The Impact component
  +
|spelleffects-aoe = The Explosion component
 
|onhiteffects =
 
|onhiteffects =
 
|spellshield = will block the damage from both parts of the ability. They do not prevent the shell from detonating.
 
|spellshield = will block the damage from both parts of the ability. They do not prevent the shell from detonating.
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* Minions and monsters in the shell path take damage equal to what a champion would when being directly hit, though they do not set off the explosion itself.
 
* Minions and monsters in the shell path take damage equal to what a champion would when being directly hit, though they do not set off the explosion itself.
 
|video=Graves RVideo
 
|video=Graves RVideo
}}
 
 
}}
 
}}
   
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[[Category:Released champion]]
 
[[Category:Released champion]]
 
[[Category:Marksman champion]]
 
[[Category:Marksman champion]]
  +
[[Category:Slow champion]]
  +
[[Category:Ranged champion]]
  +
[[Category:Dash champion]]
  +
[[Category:4800 IP champion]]
  +
[[Category:880 RP champion]]

Revision as of 20:02, 27 August 2015

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

True Grit

Graves gains Error: Parameter '3' is not accepted. bonus armor and magic resistance every second if he has dealt or received damage in the last 3 seconds, stacking up to 10 times for a maximum of Error: Parameter '3' is not accepted. bonus resistances.

Info
  • No additional details.

Buckshot

Active: Graves fires three bullets in a cone, dealing physical damage to all enemies in their path.

  • Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 75% bonus AD)

Enemies at close range can be hit by multiple projectiles, with each bullet beyond the first dealing half damage.

「 Additional Physical Damage: 30 / 45 / 60 / 75 / 90 (+ 37.5% bonus AD) 」「 Maximum Physical Damage: 120 / 180 / 240 / 300 / 360 (+ 150% bonus AD) 」

Info
  • No additional details.

Smoke Screen

Active: Graves fires a smoke canister at the target area, dealing magic damage to all nearby enemies upon impact and creating a cloud of smoke for 4 seconds, which Template:Cctip enemies within and reduces their Template:Cctip radius.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP)
  • Slow: 15 / 20 / 25 / 30 / 35%

Info
  • No additional details.

Quickdraw

Active: Graves dash in the target direction, gaining bonus attack speed for 4 seconds.

  • Bonus Attack Speed: 30 / 40 / 50 / 60 / 70%

Basic attacks against non-structure enemies each reduce Quickdraw's cooldown by 1 second.

Info
  • No additional details.

Collateral Damage

Active: Graves fires an explosive shell in a straight line, dealing heavy physical damage to every non-champion enemy it passes through, as well as the first enemy champion it collides with.

「 Physical Damage: 250 / 400 / 550 (+ 150% bonus AD) 」「 Explosion Physical Damage: 200 / 320 / 440 (+ 120% bonus AD) 」

After hitting a champion or reaching the end of its range, the shell explodes, dealing 80% of its original damage in a cone.

Info
  • No additional details.

References

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