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{{Ability|I |
{{Ability|I |
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|name = New Destiny |
|name = New Destiny |
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− | |icon = |
+ | |icon = New Destiny.png |
− | |description = {{sbc|12-Gauge:}} Each of '''Graves's''' basic attacks consumes '''1 Shell''' and sprays |
+ | |description = {{sbc|12-Gauge:}} Each of '''Graves's''' basic attacks consumes '''1 Shell''' and sprays '''4 pellets''' in a cone. {{cctip|critical strike|Critical strikes}} spray '''8 pellets''' over a 50% wider cone. Enemies hit take {{as|{{Pp18|75|76|78|79|81|82|84|86|88|90|92|95|97|99|102|104|107|110}} % AD|AD}} [[physical damage]] plus {{ft|{{as|25% - {{fd|36.6%}} AD}}|a third of that damage}} damage for every '''pellet''' that hit them beyond the first. |
− | |description2 = {{sbc|Buckshot:}} ''Pellets'' stop at the first enemy unit or structure they hit, meaning '''Graves''' is not guaranteed to |
+ | |description2 = {{sbc|Buckshot:}} '''Pellets''' stop at the first enemy unit or structure they hit, meaning '''Graves''' is not guaranteed to hit his primary target. Each '''pellet''' will apply [[on-hit effects]] but enemies will only suffer on-hit effects once per '''Shell'''. Non-[[champion]] units hit by more than one '''pellet''' are {{cctip|airborne|knocked back}}. |
− | |description3 = {{sbc|Double Barrel:}} '''Graves's''' gun, ''Destiny'', holds up to '''2 Shells'''. After using all of his '''Shells''' or sitting on one '''Shell''' for 4 seconds without attacking, '''Graves''' will reload, which takes {{ |
+ | |description3 = {{sbc|Double Barrel:}} '''Graves's''' gun, ''Destiny'', holds up to '''2 Shells'''. After using all of his '''Shells''' or sitting on one '''Shell''' for 4 seconds without attacking, '''Graves''' will reload, which takes {{fd|2.079}} seconds during which he {{cctip|disarm|cannot attack}}. ''The reload timer is reduced by {{ft|{{fd|0.4}}% for every {{as|1% bonus attack speed}}|1% for every {{as|{{fd|2.525}}% bonus attack speed}}}}, for a minimum reload timer of {{fd|1.22}}.'' |
|targeting = '''New Destiny''' is a [[buff|self-buff]] ability. |
|targeting = '''New Destiny''' is a [[buff|self-buff]] ability. |
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|damagetype = |
|damagetype = |
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|spellshield = |
|spellshield = |
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|additional = |
|additional = |
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+ | * The cooldown on this passive functions as the timer for the reload. |
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⚫ | |||
+ | * If Graves is affected by {{cctip|blind|blinding}} he will shoot his '''pellets''' in a random direction, not including his target's. This means Graves can still deal damage to nearby targets. |
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⚫ | ** {{iis|Runaan's Hurricane}}'s |
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+ | * Graves' in-game attack speed displays his reload timer, in the form of {{tt|{{fd|0.481}} - {{fd|0.82}}|Based on bonus attack speed.}} reloads per second. ''This may be a bug.'' |
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⚫ | |||
+ | * [[On-hit effects]], e.g. {{ii|Blade of the Ruined King}}, are applied once per attack to each enemy unit hit by a '''pellet'''. |
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⚫ | |||
⚫ | |||
⚫ | |||
* One-use [[on-hit]] effects are applied to the first '''pellet''' per '''shell''' to hit an enemy, e.g. {{ii|Sheen}}. |
* One-use [[on-hit]] effects are applied to the first '''pellet''' per '''shell''' to hit an enemy, e.g. {{ii|Sheen}}. |
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− | * Bonus critical damage does not increase the damage of each |
+ | * Bonus critical damage does not increase the damage of each '''pellet''', but instead increases the number of '''pellets''' fired, with {{ii|Infinity Edge}} adding 2 extra '''pellets''' to critical strikes. |
+ | ** Bonus critical damage from runes also grant additional '''pellets''' on a critical strike, with 12.5% or more granting 1 extra '''pellet''', and 37.5% or more granting 2 extra '''pellets'''. |
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− | * Structures will intercept pellets |
+ | * Structures will intercept '''pellets''' as with any other target and can take damage from multiple '''pellets''' . |
− | * Units that take modified damage, such as [[Ward]]s, can only be damaged by one |
+ | * Units that take modified damage, such as [[Ward]]s, can only be damaged by one '''pellet''' per attack and will not intercept additional '''pellets'''. |
− | * Given the right circumstances, pellets can go around and beyond the intended target, damaging other enemies. |
+ | * Given the right circumstances, '''pellets''' can go around and beyond the intended target, damaging other enemies. |
− | * Critical strike empowered attacks will trigger on-crit effects on each pellet (e.g. {{mi6|Warlord's Bloodlust}} and {{ii|Randuin's Omen}}. |
+ | * Critical strike empowered attacks will trigger on-crit effects on each '''pellet''' (e.g. {{mi6|Warlord's Bloodlust}} and {{ii|Randuin's Omen}}. |
|video=Graves IVideo |
|video=Graves IVideo |
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}} |
}} |
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|icon = Quickdraw.png |
|icon = Quickdraw.png |
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|description = {{sbc|Active:}} '''Graves''' [[dash]]es in the target direction, reloading one '''Shell''' and gaining {{as|bonus armor}} and {{as|magic resistance}} for 4 seconds, stacking up to 4 times. |
|description = {{sbc|Active:}} '''Graves''' [[dash]]es in the target direction, reloading one '''Shell''' and gaining {{as|bonus armor}} and {{as|magic resistance}} for 4 seconds, stacking up to 4 times. |
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− | |description2 = Each ''pellet'' reduces ''Quickdraw's'' cooldown by {{fd|0.5}} seconds upon impact with an enemy |
+ | |description2 = Each '''pellet''' reduces ''Quickdraw's'' cooldown by {{fd|0.5}} seconds upon impact with an enemy. Furthermore, any damage dealt against non-[[minion]]s will also refresh ''Quickdraw's'' bonus resistances. |
|description3 = ''Quickdraw'' resets '''Graves's''' autoattack timer. |
|description3 = ''Quickdraw'' resets '''Graves's''' autoattack timer. |
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|leveling = {{ft|{{lc|Bonus Resistances|nolist=}} {{ap|10|15|20|25|30}}|{{lc|Maximum Resistances|nolist=}} {{ap|40|60|80|100|120}}}} |
|leveling = {{ft|{{lc|Bonus Resistances|nolist=}} {{ap|10|15|20|25|30}}|{{lc|Maximum Resistances|nolist=}} {{ap|40|60|80|100|120}}}} |
Revision as of 00:30, 3 February 2016
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