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Graves

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Champion Background Strategy Skins & Trivia
GravesSquare Graves
the Outlaw
Cost: IP 4800 or RP 880
Primary: Marksman Release date 2011-10-19
Attackpower.png 80
Defensepower.png 50
Abilitypower.png 30
Difficulty.png 30
Statistics
Health 410 (+84) Attack damage 51 (+3.1)
Health regen. 5.5 (+0.7) Attack speed 0.625 (+2.9%)
Mana 255 (+40) Armor 19 (+3.2)
Mana regen. 6.75 (+0.7) Magic res. 30 (+0)
Range 525 (Ranged) Mov. speed 330

Graves, the Outlaw is a champion in League of Legends.[1]

Abilities

True Grit
True Grit

Graves gains 1 / 2 / 3 bonus armor and magic resistance every second he remains in combat. This bonus stacks up to 10 times. Graves is considered in combat if he has dealt or received damage in the last 3 seconds.

Buckshot
RANGE: 950
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Buckshot

Active: Graves fires three bullets in a cone, dealing physical damage to all enemies in their path. Enemies at close range can be hit by multiple projectiles, but each bullet beyond the first will deal only 35% damage.

  • Physical Damage: 60 / 95 / 130 / 165 / 200 (+ 80% Bonus AD)
  • Max Physical Damage: 102 / 161.5 / 221 / 280.5 / 340 (+ 136% Bonus AD)
Smoke Screen
RANGE: 950
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 20 / 19 / 18 / 17 / 16
Smoke Screen

Active: Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a cloud of smoke for 4 seconds. Enemies inside the smoke cloud will be slowed and will have their vision reduced by 675 range; everything else will look like it is in the Fog of War.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP)
  • Slow: 15% / 20% / 25% / 30% / 35%
  • Area of effect radius: 250
Quickdraw
RANGE: 425
COST: 50 mana
COOLDOWN: 22 / 20 / 18 / 16 / 14
Quickdraw

Active: Graves dashes forward, gaining an attack speed boost for 4 seconds. Using autoattacks on enemy units, but not structures, lowers the cooldown of Quickdraw by 1 second each autoattack.

  • Attack Speed: 30% / 40% / 50% / 60% / 70%
Collateral Damage
RANGE: 1000
COST: 100 mana
COOLDOWN: 100 / 90 / 80
Collateral Damage

Active: Graves fires an explosive shell in a straight line, dealing heavy physical damage to the first champion it hits (also damages non-champion enemies whilst in flight). After hitting a champion or reaching the end of its range, the shell explodes dealing physical damage in a cone behind the target.

  • Initial Physical Damage: 250 / 350 / 450 (+ 140% Bonus AD)
  • Explosion Physical Damage: 140 / 250 / 360 (+ 120% Bonus AD)
  • Cone Range: 800

References

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