Template:C-top Template:Champion infoTemplate:C-ref
Contents
Abilities
True Grit
Graves gains Error: Parameter '3' is not accepted. bonus armor and magic resistance every second he remains in combat. This bonus stacks up to 10 times. Graves is considered in combat if he has dealt or received damage in the last 3 seconds.
Template:Ability2
Buckshot
Active: Graves fires three bullets in a cone, dealing physical damage to all enemies in their path. Enemies at close range can be hit by multiple projectiles, but each bullet beyond the first will deal only 35% damage.
|
Template:Ability2
Smoke Screen
Active: Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a cloud of smoke 250 wide for 4 seconds. Enemies inside the smoke cloud will be slowed and will have their vision reduced to 675 range; everything else will look like it is in the Fog of War.
|
Template:Ability2
Quickdraw
Active: Graves dashes forward, gaining an attack speed boost for 4 seconds. Using autoattacks on enemy units, but not structures, lowers the cooldown of Quickdraw by 1 second each autoattack.
|
Template:Ability2
Collateral Damage
Active: Graves fires an explosive shell in a straight line, dealing heavy physical damage to the first champion it hits (also damages non-champion enemies whilst in flight). After hitting a champion or reaching the end of its range, the shell explodes dealing physical damage in a cone behind the target.
|
Template:Ability2
References
Template:C-bot