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Template:C-topTemplate:Champion info

Abilities

New Destiny

New Destiny

12-Gauge: Each of Graves's basic attacks consumes 1 Shell and sprays 4 pellets in a cone. Template:Cctip spray 6 pellets over a 50% wider cone and deals 140% damage. Enemies hit take Template:Pp18 % AD physical damage plus 「 25% - 36.6% AD 」「 a third of that damage 」 damage for every pellet that hit them beyond the first.

Buckshot: Pellets stop at the first enemy unit or structure they hit, meaning Graves is not guaranteed to hit his primary target. Each pellet will apply on-hit effects but enemies will only suffer on-hit effects once per Shell. Non-champion units hit by more than one pellet are Template:Cctip.

Double Barrel: Graves's gun, Destiny, holds up to 2 Shells. After using all of his Shells or sitting on one Shell for 4 seconds without attacking, Graves will reload, which takes 2.079 seconds during which he Template:Cctip. The reload timer is reduced by 「 0.4% for every 1% bonus attack speed 」「 1% for every 2.525% bonus attack speed 」, for a minimum reload timer of 1.22.

Info
  • No additional details.

End of the Line

End of the Line

Active: Graves fires a round in the target direction that deals physical damage to all enemies it passes through and leaves behind a powder trail.

  • Initial Physical Damage: 55 / 70 / 85 / 100 / 115 (+ 75% bonus AD)

After 2 seconds or after 0.25 seconds upon impact with a structure or terrain, the round detonates, dealing physical damage to all enemies in a wide perpendicular area and in a reverse wave along the powder trail.

「 Physical Damage: 80 / 125 / 170 / 215 / 260 (+ 40 / 60 / 80 / 100 / 120% bonus AD) 」「 Total Physical Damage: 135 / 195 / 255 / 315 / 375 (+ 115 / 135 / 155 / 175 / 195% bonus AD) 」

Info
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Smoke Screen

Smoke Screen

Active: Graves fires a smoke canister at the target area, dealing magic damage to all nearby enemies and briefly Template:Cctip them upon impact, and creating a cloud of smoke for 4 seconds that applies Template:Cctip of outside the area to all enemies within.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP)
  • Slow: 15 / 20 / 25 / 30 / 35%

Info
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Quickdraw

Quickdraw

Active: Graves dashes in the target direction, reloading one Shell and gaining bonus armor and magic resistance for 4 seconds, stacking up to 4 times.

「 Bonus Resistances: 10 / 15 / 20 / 25 / 30 」「 Maximum Resistances: 40 / 60 / 80 / 100 / 120 」

Each pellet reduces Quickdraw's cooldown by 0.5 seconds upon impact with an enemy. Furthermore, any damage dealt against non-minions will also refresh Quickdraw's bonus resistances.

Quickdraw resets Graves's autoattack timer.

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Collateral Damage

Collateral Damage

Active: Graves fires an explosive shell in the target direction, dealing physical damage to every non-champion enemy it passes through, as well as the first enemy champion it collides with, while also dashing in the opposite direction.

「 Physical Damage: 250 / 400 / 550 (+ 150% bonus AD) 」「 Explosion Physical Damage: 200 / 320 / 440 (+ 120% bonus AD) 」

After hitting a champion or reaching the end of its range, the shell explodes, dealing 80% of its original damage in a cone.

Info
  • No additional details.

References

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