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Graves

Redirected from Graves the Outlaw

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 551.12 (+84) Attack damage 54.208 (+3.1)
Health regen. 6.675 (+0.7) Attack speed [*] 0.625 (+2.9%)
Mana 322.2 (+40) Armor 24.376 (+3.2)
Mana regen. 7.925 (+0.7) Magic res. 30 (+0)
Ranged 525 Mov. speed 330


Abilities

True Grit
True Grit

Graves gains 1 / 2 / 3 bonus armor and magic resistance every second he remains in combat, stacking up to 10 times for a maximum of 10 / 20 / 30 bonus resistances. Graves is considered in combat if he has dealt or received damage in the last 3 seconds.

Ability Details
True Grit is a self-buff ability.

Additional Information:

  • True Grit loses all of its stacks after 3 seconds.


Buckshot
RANGE: 950
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Buckshot

Active: Graves fires three bullets in a cone, dealing physical damage to all enemies in their path.

  • Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 75% bonus AD)

Enemies at close range can be hit by multiple projectiles, with each bullet beyond the first dealing half damage.

  • Maximum Damage: 120 / 180 / 240 / 300 / 360 (+ 150% bonus AD)
Ability Details
Buckshot is a pass-through conic skill shot.


Smoke Screen
RANGE: 950
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 20 / 19 / 18 / 17 / 16
Smoke Screen

Active: Graves fires a smoke canister at the target area, dealing magic damage upon landing and creating a 250-radius cloud of smoke for 4 seconds.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP)

Enemies inside the smoke cloud will be Slow icon slowed and will have their vision limited to 675 units.

  • Slow: 15 / 20 / 25 / 30 / 35%
Ability Details
Smoke Screen is a ground-targeted area of effect ability.

Additional Information:

  • The affected enemy will also lose all shared vision (ex. from Champions, wards, etc.), similar to the effects of Paranoia.png Paranoia.
  • The vision lost by this ability will look like the Fog of War.
  • If an affected champion is attacked from range while inside the smokescreen, they will gain vision of the attacking unit (similar to brush).


Quickdraw
RANGE: 425
COST: 40 Mana
COOLDOWN: 22 / 20 / 18 / 16 / 14
Quickdraw

Active: Graves dashes forward, gaining an attack speed boost for 4 seconds. Basic attacks against non-structure enemies reduce the cooldown of Quickdraw by 1 second.

  • Attack Speed: 30 / 40 / 50 / 60 / 70%
Ability Details
Quickdraw is a linear dash ability with a self-buff component.

Additional Information:

  • Attacking Wards will reduce Quickdraw's cooldown.
  • Runaan's Hurricane item.png Runaan's Hurricane's bolts will also reduce the cooldown of Quickdraw, for up to 3 seconds off of its cooldown on each attack.
  • With an attack speed of 2.5, Graves can refresh Quickdraw's cooldown fast enough to be continuously under its effect.


Collateral Damage
RANGE: 1000
COST: 100 Mana
COOLDOWN: 100 / 90 / 80
Collateral Damage

Active: Graves fires an explosive shell in a straight line, dealing heavy physical damage to any non-champion enemy it passes through, as well as the first champion it collides with.

  • Impact Physical Damage: 250 / 400 / 550 (+ 150% bonus AD)

After hitting a champion or reaching the end of its range, the shell explodes, dealing physical damage in a 800-range cone behind the target.

  • Explosion Physical Damage: 200 / 320 / 440 (+ 120% bonus AD)
Ability Details
Collateral Damage is a collision linear skill shot with a conic pass-through area of effect component.

Additional Information:

  • Enemies hit directly by the shell are not dealt damage from the subsequent explosion.
  • Minions and monsters in the shell path take damage equal to what a champion would when being directly hit, though they do not set off the explosion itself.


References

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