This sea is a haven for Pirates who pillage unsuspecting cargo boats. It is also possible that the Marai ( ), ancient sea dwellers of the deep, come from here, Including the race from which comes from.
Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent., however, harbored a curious spirit that could not be satisfied living so cushioned a life. Unable to resist the allure of danger, Fizz had a habit of sneaking out of the city to look for trouble. In his many adventures he grew to be a powerful fighter with a sharp cleverness that let him skirt danger with ease. One day Fizz returned to find the city abandoned: his people had vanished, leaving Fizz without a clue to explain their disappearance. With nothing left in the city to keep him, Fizz salvaged an enchanted seastone trident from the ruins and set out alone.
was commissioned to explore the uncharted reaches of the Guardian's Sea. Him and his crew discovered a "black, oozing liquid" deep into unknown waters. There was something in the muck that dragged Nautilus down, and his crew left him to die.
- Related Themes
|Birthplace; Last survivor of an ancient water-dwelling race|
|Birthplace; The Tidecaller for the Marai|
|Found; site of emergence|
|Geography of Runeterra|
|Ionia & Oceania||Nations|